Age | Commit message (Collapse) | Author |
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by accepting 'triangles' and putting them into 'faces' variable
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#392).
When doing the lookup, the diameter value has priority so if both diameter
and radius are given, the radius value is ignored and a warning is printed.
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confusing 'evaluate' methods to 'instantiate', added FileContext (not yet used)
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contexts. This allows for recursive module calls, and cascading children. I believe this fixes issue #116
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memory footprint and improve performance
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refcount, basic cache mechanism is in place, instantiating polysets are controlled through PolySetEvaluator
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PolySetCGALEvaluator
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Conflicts:
src/primitives.cc
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of this initiative
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Conflicts:
src/GLView.h
src/glview.cc
src/mainwin.cc
src/render-opencsg.cc
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Fix for changes done in commit 8c95ac44629e699c842a883c79d0833c5b83475c
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look better
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Simply use the same number of fragments for each ring, and use
half the number of fragments to determine the number of rings
This results in a sphere that has the same projection when
viewed from above or from the front.
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When the sides are vertical we can use 4 sided polygons instead of
triangles to define the sides, this reduces the facet count for the
sides of the cylinder by half.
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Conflicts:
openscad.pro
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