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authorMarius Kintel <marius@kintel.net>2011-08-02 15:41:59 (GMT)
committerMarius Kintel <marius@kintel.net>2011-08-02 15:41:59 (GMT)
commite8dac70bcd2d950a36baf522113ac9ce0a50c724 (patch)
tree85d6cfe65cbfa687297ff92319224959749f449f /patches
parentc79ad5010e4ae8a612de5423cd52a518ed6b4d65 (diff)
Patch to allow OpenCSG to render into an FBO instead of into the system-provided framebuffer
Diffstat (limited to 'patches')
-rw-r--r--patches/OpenCSG-1.3.0-FBO.patch80
-rw-r--r--patches/OpenCSG-1.3.0-MacOSX-port.patch4
2 files changed, 83 insertions, 1 deletions
diff --git a/patches/OpenCSG-1.3.0-FBO.patch b/patches/OpenCSG-1.3.0-FBO.patch
new file mode 100644
index 0000000..150a12e
--- /dev/null
+++ b/patches/OpenCSG-1.3.0-FBO.patch
@@ -0,0 +1,80 @@
+diff -ru OpenCSG-1.3.0/src/frameBufferObject.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp
+--- OpenCSG-1.3.0/src/frameBufferObject.cpp 2010-02-06 21:35:10.000000000 +0100
++++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp 2011-08-02 01:33:31.000000000 +0200
+@@ -57,6 +57,7 @@
+ glGenRenderbuffers(1, &depthID);
+ glGenTextures(1, &textureID);
+
++ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &oldFramebufferID);
+ glBindFramebuffer(GL_FRAMEBUFFER, framebufferID);
+ glBindTexture(GL_TEXTURE_2D, textureID);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
+@@ -76,7 +77,7 @@
+ return false;
+ }
+
+- glBindFramebuffer(GL_FRAMEBUFFER, 0);
++ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ textureTarget = GL_TEXTURE_2D;
+@@ -133,7 +134,7 @@
+ // Unbinds frame buffer texture.
+ bool FrameBufferObject::EndCapture()
+ {
+- glBindFramebuffer(GL_FRAMEBUFFER, 0);
++ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID);
+ return true;
+ }
+
+diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-fbofix/src/frameBufferObject.h
+--- OpenCSG-1.3.0/src/frameBufferObject.h 2011-08-02 17:30:01.000000000 +0200
++++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.h 2011-08-02 01:32:58.000000000 +0200
+@@ -83,6 +83,7 @@
+ unsigned int depthID;
+
+ unsigned int framebufferID;
++ int oldFramebufferID;
+
+ bool initialized;
+ };
+diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp
+--- OpenCSG-1.3.0/src/frameBufferObjectExt.cpp 2010-02-06 21:35:10.000000000 +0100
++++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp 2011-08-02 01:33:46.000000000 +0200
+@@ -58,6 +58,7 @@
+ glGenRenderbuffersEXT(1, &depthID);
+ glGenTextures(1, &textureID);
+
++ glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &oldFramebufferID);
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID);
+ glBindTexture(GL_TEXTURE_2D, textureID);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0);
+@@ -77,7 +78,7 @@
+ return false;
+ }
+
+- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
++ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
+ glBindTexture(GL_TEXTURE_2D, 0);
+
+ textureTarget = GL_TEXTURE_2D;
+@@ -134,7 +135,7 @@
+ // Unbinds frame buffer texture.
+ bool FrameBufferObjectExt::EndCapture()
+ {
+- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
++ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID);
+ return true;
+ }
+
+diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.h OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h
+--- OpenCSG-1.3.0/src/frameBufferObjectExt.h 2010-02-06 21:35:10.000000000 +0100
++++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h 2011-08-02 01:33:08.000000000 +0200
+@@ -83,6 +83,7 @@
+ unsigned int depthID;
+
+ unsigned int framebufferID;
++ int oldFramebufferID;
+
+ bool initialized;
+ };
diff --git a/patches/OpenCSG-1.3.0-MacOSX-port.patch b/patches/OpenCSG-1.3.0-MacOSX-port.patch
index bb55165..e8eaa92 100644
--- a/patches/OpenCSG-1.3.0-MacOSX-port.patch
+++ b/patches/OpenCSG-1.3.0-MacOSX-port.patch
@@ -1102,7 +1102,7 @@ diff -ru OpenCSG-1.3.0/src/channelManager.cpp OpenCSG-1.3.0-mac/src/channelManag
diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-mac/src/frameBufferObject.h
--- OpenCSG-1.3.0/src/frameBufferObject.h 2010-02-06 21:35:10.000000000 +0100
+++ OpenCSG-1.3.0-mac/src/frameBufferObject.h 2010-05-09 02:51:36.000000000 +0200
-@@ -79,10 +79,10 @@
+@@ -79,11 +79,11 @@
/// Texture stuff
GLenum textureTarget;
@@ -1112,7 +1112,9 @@ diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-mac/src/frameBuffer
+ GLuint depthID;
- unsigned int framebufferID;
+- int oldFramebufferID;
+ GLuint framebufferID;
++ GLint oldFramebufferID;
bool initialized;
};
contact: Jan Huwald // Impressum