diff options
Diffstat (limited to 'patches/OpenCSG-1.3.0-FBO.patch')
-rw-r--r-- | patches/OpenCSG-1.3.0-FBO.patch | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/patches/OpenCSG-1.3.0-FBO.patch b/patches/OpenCSG-1.3.0-FBO.patch new file mode 100644 index 0000000..150a12e --- /dev/null +++ b/patches/OpenCSG-1.3.0-FBO.patch @@ -0,0 +1,80 @@ +diff -ru OpenCSG-1.3.0/src/frameBufferObject.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp +--- OpenCSG-1.3.0/src/frameBufferObject.cpp 2010-02-06 21:35:10.000000000 +0100 ++++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.cpp 2011-08-02 01:33:31.000000000 +0200 +@@ -57,6 +57,7 @@ + glGenRenderbuffers(1, &depthID); + glGenTextures(1, &textureID); + ++ glGetIntegerv(GL_FRAMEBUFFER_BINDING, &oldFramebufferID); + glBindFramebuffer(GL_FRAMEBUFFER, framebufferID); + glBindTexture(GL_TEXTURE_2D, textureID); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0); +@@ -76,7 +77,7 @@ + return false; + } + +- glBindFramebuffer(GL_FRAMEBUFFER, 0); ++ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID); + glBindTexture(GL_TEXTURE_2D, 0); + + textureTarget = GL_TEXTURE_2D; +@@ -133,7 +134,7 @@ + // Unbinds frame buffer texture. + bool FrameBufferObject::EndCapture() + { +- glBindFramebuffer(GL_FRAMEBUFFER, 0); ++ glBindFramebuffer(GL_FRAMEBUFFER, oldFramebufferID); + return true; + } + +diff -ru OpenCSG-1.3.0/src/frameBufferObject.h OpenCSG-1.3.0-fbofix/src/frameBufferObject.h +--- OpenCSG-1.3.0/src/frameBufferObject.h 2011-08-02 17:30:01.000000000 +0200 ++++ OpenCSG-1.3.0-fbofix/src/frameBufferObject.h 2011-08-02 01:32:58.000000000 +0200 +@@ -83,6 +83,7 @@ + unsigned int depthID; + + unsigned int framebufferID; ++ int oldFramebufferID; + + bool initialized; + }; +diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.cpp OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp +--- OpenCSG-1.3.0/src/frameBufferObjectExt.cpp 2010-02-06 21:35:10.000000000 +0100 ++++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.cpp 2011-08-02 01:33:46.000000000 +0200 +@@ -58,6 +58,7 @@ + glGenRenderbuffersEXT(1, &depthID); + glGenTextures(1, &textureID); + ++ glGetIntegerv(GL_FRAMEBUFFER_BINDING_EXT, &oldFramebufferID); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, framebufferID); + glBindTexture(GL_TEXTURE_2D, textureID); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, width, height, 0, GL_RGBA, GL_INT, 0); +@@ -77,7 +78,7 @@ + return false; + } + +- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); ++ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID); + glBindTexture(GL_TEXTURE_2D, 0); + + textureTarget = GL_TEXTURE_2D; +@@ -134,7 +135,7 @@ + // Unbinds frame buffer texture. + bool FrameBufferObjectExt::EndCapture() + { +- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); ++ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, oldFramebufferID); + return true; + } + +diff -ru OpenCSG-1.3.0/src/frameBufferObjectExt.h OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h +--- OpenCSG-1.3.0/src/frameBufferObjectExt.h 2010-02-06 21:35:10.000000000 +0100 ++++ OpenCSG-1.3.0-fbofix/src/frameBufferObjectExt.h 2011-08-02 01:33:08.000000000 +0200 +@@ -83,6 +83,7 @@ + unsigned int depthID; + + unsigned int framebufferID; ++ int oldFramebufferID; + + bool initialized; + }; |