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| author | Don Bright <hugh.m.bright@gmail.com> | 2011-11-17 03:42:08 (GMT) |
|---|---|---|
| committer | Don Bright <hugh.m.bright@gmail.com> | 2011-11-17 03:42:08 (GMT) |
| commit | e31bb0f60312e692f5ef57fd3823e413cc8a669c (patch) | |
| tree | b6dd890bf59dae0188104c7ae641ec19c9d0956d | |
| parent | 1aa73df3b86a853469e8938fdc51388011bab961 (diff) | |
make use FBO without stencil buffer
| -rw-r--r-- | tests/OffscreenContextGLX.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/tests/OffscreenContextGLX.cc b/tests/OffscreenContextGLX.cc index 0817ce2..3523021 100644 --- a/tests/OffscreenContextGLX.cc +++ b/tests/OffscreenContextGLX.cc @@ -189,7 +189,7 @@ bool create_glx_dummy_window(OffscreenContext &ctx) XSetErrorHandler( original_xlib_handler ); // Most programs would call XMapWindow here. But we don't, to keep the window hidden - XMapWindow( dpy, xWin ); + // XMapWindow( dpy, xWin ); GLXContext context = glXCreateNewContext( dpy, fbconfigs[0], GLX_RGBA_TYPE, NULL, True ); if ( context == NULL ) { |
