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authorkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-02-10 16:43:43 (GMT)
committerkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-02-10 16:43:43 (GMT)
commit12ad2eda30fb35fbb287e2cd94da5289b115c0be (patch)
tree252d66a39a74723b897f8d1eacd695a7fa8407be
parent63c1154f8e434da1988dccac4101a51271083fe2 (diff)
Extracted OpenCSG code to separate files
git-svn-id: http://svn.clifford.at/openscad/trunk@434 b57f626f-c46c-0410-a088-ec61d464b74c
-rw-r--r--doc/TODO.txt7
-rw-r--r--opencsg.pri3
-rw-r--r--openscad.pro2
-rw-r--r--src/mainwin.cc84
-rw-r--r--src/render-opencsg.cc84
-rw-r--r--src/render-opencsg.h8
6 files changed, 103 insertions, 85 deletions
diff --git a/doc/TODO.txt b/doc/TODO.txt
index 3f62c80..a301d6e 100644
--- a/doc/TODO.txt
+++ b/doc/TODO.txt
@@ -3,12 +3,12 @@ BUGS
----
o Some invalid DXF data gets pass the import checks and breaks the tessing code
o Tesselation via GLU sometimes produces strange results
-o Non-manifold objects make CGAL crash (e.g. two cubes which touch at one edge)
+o Export STL: Exports existing CGAL model even though the current model is changed, but not CGAL rendered
CRASH BUGS
----------
o Broken polyhedron() entities are not correctly detected and cause CGAL segfaults
-o Export STL: Exports existing CGAL model even though the current model is changed, but not CGAL rendered
+o Non-manifold objects make CGAL crash (e.g. two cubes which touch at one edge)
USER INTERFACE
@@ -40,7 +40,8 @@ o 3D View
- Quick highlighting of object under the cursor in the editor
- View All
- overlay indicator displaying current view mode
- - CSG rendering: prefer holes when coincident surfaces to avoid zbuffer fighting?
+ - OpenCSG rendering: Coincident surfaces causes z-buffer fighting. Is this somehow
+ avoidable tuning the depth tests in OpenCSG?
o Editor
- line numbers
- tear-off/maximize options?
diff --git a/opencsg.pri b/opencsg.pri
index 0ae05d2..3f3695d 100644
--- a/opencsg.pri
+++ b/opencsg.pri
@@ -1,4 +1,7 @@
opencsg {
+ HEADERS += src/render-opencsg.h
+ SOURCES += src/render-opencsg.cc
+
DEFINES += ENABLE_OPENCSG
LIBS += -lopencsg
unix:LIBS += -lGLEW
diff --git a/openscad.pro b/openscad.pro
index 8e2ac2c..610bbeb 100644
--- a/openscad.pro
+++ b/openscad.pro
@@ -34,7 +34,7 @@ QT += opengl
macx:CONFIG += mdi
CONFIG += cgal
CONFIG += opencsg
-#CONFIG += progresswidget
+macx:CONFIG += progresswidget
mdi {
# MDI needs an OpenCSG library that is compiled with OpenCSG-Reset-Hack.patch applied
diff --git a/src/mainwin.cc b/src/mainwin.cc
index 6b8fe13..d1a84d2 100644
--- a/src/mainwin.cc
+++ b/src/mainwin.cc
@@ -38,6 +38,9 @@
#include "builtin.h"
#include "dxftess.h"
#include "progress.h"
+#ifdef ENABLE_OPENCSG
+#include "render-opencsg.h"
+#endif
#ifdef USE_PROGRESSWIDGET
#include "ProgressWidget.h"
#endif
@@ -1313,87 +1316,6 @@ void MainWindow::viewModeActionsUncheck()
#ifdef ENABLE_OPENCSG
-class OpenCSGPrim : public OpenCSG::Primitive
-{
-public:
- OpenCSGPrim(OpenCSG::Operation operation, unsigned int convexity) :
- OpenCSG::Primitive(operation, convexity) { }
- PolySet *p;
- double *m;
- int csgmode;
- virtual void render() {
- glPushMatrix();
- glMultMatrixd(m);
- p->render_surface(PolySet::COLORMODE_NONE, PolySet::csgmode_e(csgmode), m);
- glPopMatrix();
- }
-};
-
-static void renderCSGChainviaOpenCSG(CSGChain *chain, GLint *shaderinfo, bool highlight, bool background)
-{
- std::vector<OpenCSG::Primitive*> primitives;
- int j = 0;
- for (int i = 0;; i++)
- {
- bool last = i == chain->polysets.size();
-
- if (last || chain->types[i] == CSGTerm::TYPE_UNION)
- {
- if (j+1 != i) {
- OpenCSG::render(primitives);
- glDepthFunc(GL_EQUAL);
- }
- if (shaderinfo)
- glUseProgram(shaderinfo[0]);
- for (; j < i; j++) {
- double *m = chain->matrices[j];
- glPushMatrix();
- glMultMatrixd(m);
- int csgmode = chain->types[j] == CSGTerm::TYPE_DIFFERENCE ? PolySet::CSGMODE_DIFFERENCE : PolySet::CSGMODE_NORMAL;
- if (highlight) {
- chain->polysets[j]->render_surface(PolySet::COLORMODE_HIGHLIGHT, PolySet::csgmode_e(csgmode + 20), m, shaderinfo);
- } else if (background) {
- chain->polysets[j]->render_surface(PolySet::COLORMODE_BACKGROUND, PolySet::csgmode_e(csgmode + 10), m, shaderinfo);
- } else if (m[16] >= 0 || m[17] >= 0 || m[18] >= 0 || m[19] >= 0) {
- // User-defined color from source
- glColor4d(m[16], m[17], m[18], m[19]);
- if (shaderinfo) {
- glUniform4f(shaderinfo[1], m[16], m[17], m[18], m[19]);
- glUniform4f(shaderinfo[2], (m[16]+1)/2, (m[17]+1)/2, (m[18]+1)/2, 1.0);
- }
- chain->polysets[j]->render_surface(PolySet::COLORMODE_NONE, PolySet::csgmode_e(csgmode), m, shaderinfo);
- } else if (chain->types[j] == CSGTerm::TYPE_DIFFERENCE) {
- chain->polysets[j]->render_surface(PolySet::COLORMODE_CUTOUT, PolySet::csgmode_e(csgmode), m, shaderinfo);
- } else {
- chain->polysets[j]->render_surface(PolySet::COLORMODE_MATERIAL, PolySet::csgmode_e(csgmode), m, shaderinfo);
- }
- glPopMatrix();
- }
- if (shaderinfo)
- glUseProgram(0);
- for (unsigned int k = 0; k < primitives.size(); k++) {
- delete primitives[k];
- }
- glDepthFunc(GL_LEQUAL);
- primitives.clear();
- }
-
- if (last)
- break;
-
- OpenCSGPrim *prim = new OpenCSGPrim(chain->types[i] == CSGTerm::TYPE_DIFFERENCE ?
- OpenCSG::Subtraction : OpenCSG::Intersection, chain->polysets[i]->convexity);
- prim->p = chain->polysets[i];
- prim->m = chain->matrices[i];
- prim->csgmode = chain->types[i] == CSGTerm::TYPE_DIFFERENCE ? PolySet::CSGMODE_DIFFERENCE : PolySet::CSGMODE_NORMAL;
- if (highlight)
- prim->csgmode += 20;
- else if (background)
- prim->csgmode += 10;
- primitives.push_back(prim);
- }
-}
-
static void renderGLThrownTogether(void *vp);
static void renderGLviaOpenCSG(void *vp)
diff --git a/src/render-opencsg.cc b/src/render-opencsg.cc
new file mode 100644
index 0000000..f6d26ac
--- /dev/null
+++ b/src/render-opencsg.cc
@@ -0,0 +1,84 @@
+#include "render-opencsg.h"
+#include "polyset.h"
+#include "csgterm.h"
+
+class OpenCSGPrim : public OpenCSG::Primitive
+{
+public:
+ OpenCSGPrim(OpenCSG::Operation operation, unsigned int convexity) :
+ OpenCSG::Primitive(operation, convexity) { }
+ PolySet *p;
+ double *m;
+ int csgmode;
+ virtual void render() {
+ glPushMatrix();
+ glMultMatrixd(m);
+ p->render_surface(PolySet::COLORMODE_NONE, PolySet::csgmode_e(csgmode), m);
+ glPopMatrix();
+ }
+};
+
+void renderCSGChainviaOpenCSG(CSGChain *chain, GLint *shaderinfo, bool highlight, bool background)
+{
+ std::vector<OpenCSG::Primitive*> primitives;
+ int j = 0;
+ for (int i = 0;; i++)
+ {
+ bool last = i == chain->polysets.size();
+
+ if (last || chain->types[i] == CSGTerm::TYPE_UNION)
+ {
+ if (j+1 != i) {
+ OpenCSG::render(primitives);
+ glDepthFunc(GL_EQUAL);
+ }
+ if (shaderinfo)
+ glUseProgram(shaderinfo[0]);
+ for (; j < i; j++) {
+ double *m = chain->matrices[j];
+ glPushMatrix();
+ glMultMatrixd(m);
+ int csgmode = chain->types[j] == CSGTerm::TYPE_DIFFERENCE ? PolySet::CSGMODE_DIFFERENCE : PolySet::CSGMODE_NORMAL;
+ if (highlight) {
+ chain->polysets[j]->render_surface(PolySet::COLORMODE_HIGHLIGHT, PolySet::csgmode_e(csgmode + 20), m, shaderinfo);
+ } else if (background) {
+ chain->polysets[j]->render_surface(PolySet::COLORMODE_BACKGROUND, PolySet::csgmode_e(csgmode + 10), m, shaderinfo);
+ } else if (m[16] >= 0 || m[17] >= 0 || m[18] >= 0 || m[19] >= 0) {
+ // User-defined color from source
+ glColor4d(m[16], m[17], m[18], m[19]);
+ if (shaderinfo) {
+ glUniform4f(shaderinfo[1], m[16], m[17], m[18], m[19]);
+ glUniform4f(shaderinfo[2], (m[16]+1)/2, (m[17]+1)/2, (m[18]+1)/2, 1.0);
+ }
+ chain->polysets[j]->render_surface(PolySet::COLORMODE_NONE, PolySet::csgmode_e(csgmode), m, shaderinfo);
+ } else if (chain->types[j] == CSGTerm::TYPE_DIFFERENCE) {
+ chain->polysets[j]->render_surface(PolySet::COLORMODE_CUTOUT, PolySet::csgmode_e(csgmode), m, shaderinfo);
+ } else {
+ chain->polysets[j]->render_surface(PolySet::COLORMODE_MATERIAL, PolySet::csgmode_e(csgmode), m, shaderinfo);
+ }
+ glPopMatrix();
+ }
+ if (shaderinfo)
+ glUseProgram(0);
+ for (unsigned int k = 0; k < primitives.size(); k++) {
+ delete primitives[k];
+ }
+ glDepthFunc(GL_LEQUAL);
+ primitives.clear();
+ }
+
+ if (last)
+ break;
+
+ OpenCSGPrim *prim = new OpenCSGPrim(chain->types[i] == CSGTerm::TYPE_DIFFERENCE ?
+ OpenCSG::Subtraction : OpenCSG::Intersection, chain->polysets[i]->convexity);
+ prim->p = chain->polysets[i];
+ prim->m = chain->matrices[i];
+ prim->csgmode = chain->types[i] == CSGTerm::TYPE_DIFFERENCE ? PolySet::CSGMODE_DIFFERENCE : PolySet::CSGMODE_NORMAL;
+ if (highlight)
+ prim->csgmode += 20;
+ else if (background)
+ prim->csgmode += 10;
+ primitives.push_back(prim);
+ }
+}
diff --git a/src/render-opencsg.h b/src/render-opencsg.h
new file mode 100644
index 0000000..9433cbe
--- /dev/null
+++ b/src/render-opencsg.h
@@ -0,0 +1,8 @@
+#ifndef RENDER_OPENCSG_H_
+#define RENDER_OPENCSG_H_
+
+#include <GL/glew.h>
+
+void renderCSGChainviaOpenCSG(class CSGChain *chain, GLint *shaderinfo, bool highlight, bool background);
+
+#endif
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