diff options
author | root <root@zombrain.(none)> | 2011-07-25 08:54:41 (GMT) |
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committer | root <root@zombrain.(none)> | 2011-07-25 08:54:41 (GMT) |
commit | ab4fcaad149d4bdccefa8f693c2a8e044b40dd4c (patch) | |
tree | c95c280caabc70e7aedbde723e38820047357be7 /mi/miwindow.c |
initial state (xorg-server 1.10.2)
Diffstat (limited to 'mi/miwindow.c')
-rw-r--r-- | mi/miwindow.c | 824 |
1 files changed, 824 insertions, 0 deletions
diff --git a/mi/miwindow.c b/mi/miwindow.c new file mode 100644 index 0000000..dc5d21a --- /dev/null +++ b/mi/miwindow.c @@ -0,0 +1,824 @@ + +/*********************************************************** + +Copyright 1987, 1998 The Open Group + +Permission to use, copy, modify, distribute, and sell this software and its +documentation for any purpose is hereby granted without fee, provided that +the above copyright notice appear in all copies and that both that +copyright notice and this permission notice appear in supporting +documentation. + +The above copyright notice and this permission notice shall be included in +all copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN +AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN +CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + +Except as contained in this notice, the name of The Open Group shall not be +used in advertising or otherwise to promote the sale, use or other dealings +in this Software without prior written authorization from The Open Group. + + +Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts. + + All Rights Reserved + +Permission to use, copy, modify, and distribute this software and its +documentation for any purpose and without fee is hereby granted, +provided that the above copyright notice appear in all copies and that +both that copyright notice and this permission notice appear in +supporting documentation, and that the name of Digital not be +used in advertising or publicity pertaining to distribution of the +software without specific, written prior permission. + +DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING +ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL +DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR +ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, +WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, +ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS +SOFTWARE. + +******************************************************************/ +#ifdef HAVE_DIX_CONFIG_H +#include <dix-config.h> +#endif + +#include <X11/X.h> +#include <X11/extensions/shapeconst.h> +#include "regionstr.h" +#include "region.h" +#include "mi.h" +#include "windowstr.h" +#include "scrnintstr.h" +#include "pixmapstr.h" +#include "mivalidate.h" + +void +miClearToBackground(WindowPtr pWin, + int x, int y, int w, int h, + Bool generateExposures) +{ + BoxRec box; + RegionRec reg; + BoxPtr extents; + int x1, y1, x2, y2; + + /* compute everything using ints to avoid overflow */ + + x1 = pWin->drawable.x + x; + y1 = pWin->drawable.y + y; + if (w) + x2 = x1 + (int) w; + else + x2 = x1 + (int) pWin->drawable.width - (int) x; + if (h) + y2 = y1 + h; + else + y2 = y1 + (int) pWin->drawable.height - (int) y; + + extents = &pWin->clipList.extents; + + /* clip the resulting rectangle to the window clipList extents. This + * makes sure that the result will fit in a box, given that the + * screen is < 32768 on a side. + */ + + if (x1 < extents->x1) + x1 = extents->x1; + if (x2 > extents->x2) + x2 = extents->x2; + if (y1 < extents->y1) + y1 = extents->y1; + if (y2 > extents->y2) + y2 = extents->y2; + + if (x2 <= x1 || y2 <= y1) + { + x2 = x1 = 0; + y2 = y1 = 0; + } + + box.x1 = x1; + box.x2 = x2; + box.y1 = y1; + box.y2 = y2; + + RegionInit(®, &box, 1); + + RegionIntersect(®, ®, &pWin->clipList); + if (generateExposures) + (*pWin->drawable.pScreen->WindowExposures)(pWin, ®, NULL); + else if (pWin->backgroundState != None) + miPaintWindow(pWin, ®, PW_BACKGROUND); + RegionUninit(®); +} + +void +miMarkWindow(WindowPtr pWin) +{ + ValidatePtr val; + + if (pWin->valdata) + return; + val = (ValidatePtr)xnfalloc(sizeof(ValidateRec)); + val->before.oldAbsCorner.x = pWin->drawable.x; + val->before.oldAbsCorner.y = pWin->drawable.y; + val->before.borderVisible = NullRegion; + val->before.resized = FALSE; + pWin->valdata = val; +} + +Bool +miMarkOverlappedWindows(WindowPtr pWin, WindowPtr pFirst, WindowPtr *ppLayerWin) +{ + BoxPtr box; + WindowPtr pChild, pLast; + Bool anyMarked = FALSE; + MarkWindowProcPtr MarkWindow = pWin->drawable.pScreen->MarkWindow; + + /* single layered systems are easy */ + if (ppLayerWin) *ppLayerWin = pWin; + + if (pWin == pFirst) + { + /* Blindly mark pWin and all of its inferiors. This is a slight + * overkill if there are mapped windows that outside pWin's border, + * but it's better than wasting time on RectIn checks. + */ + pChild = pWin; + while (1) + { + if (pChild->viewable) + { + if (RegionBroken(&pChild->winSize)) + SetWinSize (pChild); + if (RegionBroken(&pChild->borderSize)) + SetBorderSize (pChild); + (* MarkWindow)(pChild); + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } + anyMarked = TRUE; + pFirst = pFirst->nextSib; + } + if ( (pChild = pFirst) ) + { + box = RegionExtents(&pWin->borderSize); + pLast = pChild->parent->lastChild; + while (1) + { + if (pChild->viewable) + { + if (RegionBroken(&pChild->winSize)) + SetWinSize (pChild); + if (RegionBroken(&pChild->borderSize)) + SetBorderSize (pChild); + if (RegionContainsRect(&pChild->borderSize, box)) + { + (* MarkWindow)(pChild); + anyMarked = TRUE; + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + } + while (!pChild->nextSib && (pChild != pLast)) + pChild = pChild->parent; + if (pChild == pLast) + break; + pChild = pChild->nextSib; + } + } + if (anyMarked) + (* MarkWindow)(pWin->parent); + return anyMarked; +} + +/***** + * miHandleValidateExposures(pWin) + * starting at pWin, draw background in any windows that have exposure + * regions, translate the regions, restore any backing store, + * and then send any regions still exposed to the client + *****/ +void +miHandleValidateExposures(WindowPtr pWin) +{ + WindowPtr pChild; + ValidatePtr val; + WindowExposuresProcPtr WindowExposures; + + pChild = pWin; + WindowExposures = pChild->drawable.pScreen->WindowExposures; + while (1) + { + if ( (val = pChild->valdata) ) + { + if (RegionNotEmpty(&val->after.borderExposed)) + miPaintWindow(pChild, &val->after.borderExposed, PW_BORDER); + RegionUninit(&val->after.borderExposed); + (*WindowExposures)(pChild, &val->after.exposed, NullRegion); + RegionUninit(&val->after.exposed); + free(val); + pChild->valdata = NULL; + if (pChild->firstChild) + { + pChild = pChild->firstChild; + continue; + } + } + while (!pChild->nextSib && (pChild != pWin)) + pChild = pChild->parent; + if (pChild == pWin) + break; + pChild = pChild->nextSib; + } +} + +void +miMoveWindow(WindowPtr pWin, int x, int y, WindowPtr pNextSib, VTKind kind) +{ + WindowPtr pParent; + Bool WasViewable = (Bool)(pWin->viewable); + short bw; + RegionPtr oldRegion = NULL; + DDXPointRec oldpt; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + WindowPtr windowToValidate; + WindowPtr pLayerWin; + + /* if this is a root window, can't be moved */ + if (!(pParent = pWin->parent)) + return ; + pScreen = pWin->drawable.pScreen; + bw = wBorderWidth (pWin); + + oldpt.x = pWin->drawable.x; + oldpt.y = pWin->drawable.y; + if (WasViewable) + { + oldRegion = RegionCreate(NullBox, 1); + RegionCopy(oldRegion, &pWin->borderClip); + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); + } + pWin->origin.x = x + (int)bw; + pWin->origin.y = y + (int)bw; + x = pWin->drawable.x = pParent->drawable.x + x + (int)bw; + y = pWin->drawable.y = pParent->drawable.y + y + (int)bw; + + SetWinSize (pWin); + SetBorderSize (pWin); + + (*pScreen->PositionWindow)(pWin, x, y); + + windowToValidate = MoveWindowInStack(pWin, pNextSib); + + ResizeChildrenWinSize(pWin, x - oldpt.x, y - oldpt.y, 0, 0); + + if (WasViewable) + { + if (pLayerWin == pWin) + anyMarked |= (*pScreen->MarkOverlappedWindows) + (pWin, windowToValidate, NULL); + else + anyMarked |= (*pScreen->MarkOverlappedWindows) + (pWin, pLayerWin, NULL); + + + if (anyMarked) + { + (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, kind); + (* pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, oldRegion); + RegionDestroy(oldRegion); + /* XXX need to retile border if ParentRelative origin */ + (*pScreen->HandleExposures)(pLayerWin->parent); + } + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, kind); + } + if (pWin->realized) + WindowsRestructured (); +} + + +/* + * pValid is a region of the screen which has been + * successfully copied -- recomputed exposed regions for affected windows + */ + +static int +miRecomputeExposures ( + WindowPtr pWin, + pointer value) /* must conform to VisitWindowProcPtr */ +{ + RegionPtr pValid = (RegionPtr)value; + + if (pWin->valdata) + { +#ifdef COMPOSITE + /* + * Redirected windows are not affected by parent window + * gravity manipulations, so don't recompute their + * exposed areas here. + */ + if (pWin->redirectDraw != RedirectDrawNone) + return WT_DONTWALKCHILDREN; +#endif + /* + * compute exposed regions of this window + */ + RegionSubtract(&pWin->valdata->after.exposed, + &pWin->clipList, pValid); + /* + * compute exposed regions of the border + */ + RegionSubtract(&pWin->valdata->after.borderExposed, + &pWin->borderClip, &pWin->winSize); + RegionSubtract(&pWin->valdata->after.borderExposed, + &pWin->valdata->after.borderExposed, pValid); + return WT_WALKCHILDREN; + } + return WT_NOMATCH; +} + +void +miSlideAndSizeWindow(WindowPtr pWin, + int x, int y, + unsigned int w, unsigned int h, + WindowPtr pSib) +{ + WindowPtr pParent; + Bool WasViewable = (Bool)(pWin->viewable); + unsigned short width = pWin->drawable.width, + height = pWin->drawable.height; + short oldx = pWin->drawable.x, + oldy = pWin->drawable.y; + int bw = wBorderWidth (pWin); + short dw, dh; + DDXPointRec oldpt; + RegionPtr oldRegion = NULL; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + WindowPtr pFirstChange; + WindowPtr pChild; + RegionPtr gravitate[StaticGravity + 1]; + unsigned g; + int nx, ny; /* destination x,y */ + int newx, newy; /* new inner window position */ + RegionPtr pRegion = NULL; + RegionPtr destClip; /* portions of destination already written */ + RegionPtr oldWinClip = NULL; /* old clip list for window */ + RegionPtr borderVisible = NullRegion; /* visible area of the border */ + Bool shrunk = FALSE; /* shrunk in an inner dimension */ + Bool moved = FALSE; /* window position changed */ + WindowPtr pLayerWin; + + /* if this is a root window, can't be resized */ + if (!(pParent = pWin->parent)) + return ; + + pScreen = pWin->drawable.pScreen; + newx = pParent->drawable.x + x + bw; + newy = pParent->drawable.y + y + bw; + if (WasViewable) + { + anyMarked = FALSE; + /* + * save the visible region of the window + */ + oldRegion = RegionCreate(NullBox, 1); + RegionCopy(oldRegion, &pWin->winSize); + + /* + * categorize child windows into regions to be moved + */ + for (g = 0; g <= StaticGravity; g++) + gravitate[g] = (RegionPtr) NULL; + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) + { + g = pChild->winGravity; + if (g != UnmapGravity) + { + if (!gravitate[g]) + gravitate[g] = RegionCreate(NullBox, 1); + RegionUnion(gravitate[g], + gravitate[g], &pChild->borderClip); + } + else + { + UnmapWindow(pChild, TRUE); + anyMarked = TRUE; + } + } + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, + &pLayerWin); + + oldWinClip = NULL; + if (pWin->bitGravity != ForgetGravity) + { + oldWinClip = RegionCreate(NullBox, 1); + RegionCopy(oldWinClip, &pWin->clipList); + } + /* + * if the window is changing size, borderExposed + * can't be computed correctly without some help. + */ + if (pWin->drawable.height > h || pWin->drawable.width > w) + shrunk = TRUE; + + if (newx != oldx || newy != oldy) + moved = TRUE; + + if ((pWin->drawable.height != h || pWin->drawable.width != w) && + HasBorder (pWin)) + { + borderVisible = RegionCreate(NullBox, 1); + /* for tiled borders, we punt and draw the whole thing */ + if (pWin->borderIsPixel || !moved) + { + if (shrunk || moved) + RegionSubtract(borderVisible, + &pWin->borderClip, + &pWin->winSize); + else + RegionCopy(borderVisible, + &pWin->borderClip); + } + } + } + pWin->origin.x = x + bw; + pWin->origin.y = y + bw; + pWin->drawable.height = h; + pWin->drawable.width = w; + + x = pWin->drawable.x = newx; + y = pWin->drawable.y = newy; + + SetWinSize (pWin); + SetBorderSize (pWin); + + dw = (int)w - (int)width; + dh = (int)h - (int)height; + ResizeChildrenWinSize(pWin, x - oldx, y - oldy, dw, dh); + + /* let the hardware adjust background and border pixmaps, if any */ + (*pScreen->PositionWindow)(pWin, x, y); + + pFirstChange = MoveWindowInStack(pWin, pSib); + + if (WasViewable) + { + pRegion = RegionCreate(NullBox, 1); + + if (pLayerWin == pWin) + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pFirstChange, + NULL); + else + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pLayerWin, + NULL); + + if (pWin->valdata) + { + pWin->valdata->before.resized = TRUE; + pWin->valdata->before.borderVisible = borderVisible; + } + + + if (anyMarked) + (*pScreen->ValidateTree)(pLayerWin->parent, pFirstChange, VTOther); + /* + * the entire window is trashed unless bitGravity + * recovers portions of it + */ + RegionCopy(&pWin->valdata->after.exposed, &pWin->clipList); + } + + GravityTranslate (x, y, oldx, oldy, dw, dh, pWin->bitGravity, &nx, &ny); + + if (WasViewable) + { + /* avoid the border */ + if (HasBorder (pWin)) + { + int offx, offy, dx, dy; + + /* kruft to avoid double translates for each gravity */ + offx = 0; + offy = 0; + for (g = 0; g <= StaticGravity; g++) + { + if (!gravitate[g]) + continue; + + /* align winSize to gravitate[g]. + * winSize is in new coordinates, + * gravitate[g] is still in old coordinates */ + GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + dx = (oldx - nx) - offx; + dy = (oldy - ny) - offy; + if (dx || dy) + { + RegionTranslate(&pWin->winSize, dx, dy); + offx += dx; + offy += dy; + } + RegionIntersect(gravitate[g], gravitate[g], + &pWin->winSize); + } + /* get winSize back where it belongs */ + if (offx || offy) + RegionTranslate(&pWin->winSize, -offx, -offy); + } + /* + * add screen bits to the appropriate bucket + */ + + if (oldWinClip) + { + /* + * clip to new clipList + */ + RegionCopy(pRegion, oldWinClip); + RegionTranslate(pRegion, nx - oldx, ny - oldy); + RegionIntersect(oldWinClip, pRegion, &pWin->clipList); + /* + * don't step on any gravity bits which will be copied after this + * region. Note -- this assumes that the regions will be copied + * in gravity order. + */ + for (g = pWin->bitGravity + 1; g <= StaticGravity; g++) + { + if (gravitate[g]) + RegionSubtract(oldWinClip, oldWinClip, + gravitate[g]); + } + RegionTranslate(oldWinClip, oldx - nx, oldy - ny); + g = pWin->bitGravity; + if (!gravitate[g]) + gravitate[g] = oldWinClip; + else + { + RegionUnion(gravitate[g], gravitate[g], oldWinClip); + RegionDestroy(oldWinClip); + } + } + + /* + * move the bits on the screen + */ + + destClip = NULL; + + for (g = 0; g <= StaticGravity; g++) + { + if (!gravitate[g]) + continue; + + GravityTranslate (x, y, oldx, oldy, dw, dh, g, &nx, &ny); + + oldpt.x = oldx + (x - nx); + oldpt.y = oldy + (y - ny); + + /* Note that gravitate[g] is *translated* by CopyWindow */ + + /* only copy the remaining useful bits */ + + RegionIntersect(gravitate[g], gravitate[g], oldRegion); + + /* clip to not overwrite already copied areas */ + + if (destClip) { + RegionTranslate(destClip, oldpt.x - x, oldpt.y - y); + RegionSubtract(gravitate[g], gravitate[g], destClip); + RegionTranslate(destClip, x - oldpt.x, y - oldpt.y); + } + + /* and move those bits */ + + if (oldpt.x != x || oldpt.y != y +#ifdef COMPOSITE + || pWin->redirectDraw +#endif + ) + { + (*pWin->drawable.pScreen->CopyWindow)(pWin, oldpt, gravitate[g]); + } + + /* remove any overwritten bits from the remaining useful bits */ + + RegionSubtract(oldRegion, oldRegion, gravitate[g]); + + /* + * recompute exposed regions of child windows + */ + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) + { + if (pChild->winGravity != g) + continue; + RegionIntersect(pRegion, + &pChild->borderClip, gravitate[g]); + TraverseTree (pChild, miRecomputeExposures, (pointer)pRegion); + } + + /* + * remove the successfully copied regions of the + * window from its exposed region + */ + + if (g == pWin->bitGravity) + RegionSubtract(&pWin->valdata->after.exposed, + &pWin->valdata->after.exposed, gravitate[g]); + if (!destClip) + destClip = gravitate[g]; + else + { + RegionUnion(destClip, destClip, gravitate[g]); + RegionDestroy(gravitate[g]); + } + } + + RegionDestroy(oldRegion); + RegionDestroy(pRegion); + if (destClip) + RegionDestroy(destClip); + if (anyMarked) + (*pScreen->HandleExposures)(pLayerWin->parent); + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, pFirstChange, + VTOther); + } + if (pWin->realized) + WindowsRestructured (); +} + +WindowPtr +miGetLayerWindow(WindowPtr pWin) +{ + return pWin->firstChild; +} + +/****** + * + * miSetShape + * The border/window shape has changed. Recompute winSize/borderSize + * and send appropriate exposure events + */ + +void +miSetShape(WindowPtr pWin, int kind) +{ + Bool WasViewable = (Bool)(pWin->viewable); + ScreenPtr pScreen = pWin->drawable.pScreen; + Bool anyMarked = FALSE; + WindowPtr pLayerWin; + + if (kind != ShapeInput) { + if (WasViewable) + { + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, + &pLayerWin); + if (pWin->valdata) + { + if (HasBorder (pWin)) + { + RegionPtr borderVisible; + + borderVisible = RegionCreate(NullBox, 1); + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + } + pWin->valdata->before.resized = TRUE; + } + } + + SetWinSize (pWin); + SetBorderSize (pWin); + + ResizeChildrenWinSize(pWin, 0, 0, 0, 0); + + if (WasViewable) + { + anyMarked |= (*pScreen->MarkOverlappedWindows)(pWin, pWin, + NULL); + + if (anyMarked) + (*pScreen->ValidateTree)(pLayerWin->parent, NullWindow, + VTOther); + } + + if (WasViewable) + { + if (anyMarked) + (*pScreen->HandleExposures)(pLayerWin->parent); + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, NullWindow, + VTOther); + } + } + if (pWin->realized) + WindowsRestructured (); + CheckCursorConfinement(pWin); +} + +/* Keeps the same inside(!) origin */ + +void +miChangeBorderWidth(WindowPtr pWin, unsigned int width) +{ + int oldwidth; + Bool anyMarked = FALSE; + ScreenPtr pScreen; + Bool WasViewable = (Bool)(pWin->viewable); + Bool HadBorder; + WindowPtr pLayerWin; + + oldwidth = wBorderWidth (pWin); + if (oldwidth == width) + return; + HadBorder = HasBorder(pWin); + pScreen = pWin->drawable.pScreen; + if (WasViewable && width < oldwidth) + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, &pLayerWin); + + pWin->borderWidth = width; + SetBorderSize (pWin); + + if (WasViewable) + { + if (width > oldwidth) + { + anyMarked = (*pScreen->MarkOverlappedWindows)(pWin, pWin, + &pLayerWin); + /* + * save the old border visible region to correctly compute + * borderExposed. + */ + if (pWin->valdata && HadBorder) + { + RegionPtr borderVisible; + borderVisible = RegionCreate(NULL, 1); + RegionSubtract(borderVisible, + &pWin->borderClip, &pWin->winSize); + pWin->valdata->before.borderVisible = borderVisible; + } + } + + if (anyMarked) + { + (*pScreen->ValidateTree)(pLayerWin->parent, pLayerWin, VTOther); + (*pScreen->HandleExposures)(pLayerWin->parent); + } + if (anyMarked && pScreen->PostValidateTree) + (*pScreen->PostValidateTree)(pLayerWin->parent, pLayerWin, + VTOther); + } + if (pWin->realized) + WindowsRestructured (); +} + +void +miMarkUnrealizedWindow(WindowPtr pChild, WindowPtr pWin, Bool fromConfigure) +{ + if ((pChild != pWin) || fromConfigure) + { + RegionEmpty(&pChild->clipList); + if (pChild->drawable.pScreen->ClipNotify) + (* pChild->drawable.pScreen->ClipNotify)(pChild, 0, 0); + RegionEmpty(&pChild->borderClip); + } +} + +void +miSegregateChildren(WindowPtr pWin, RegionPtr pReg, int depth) +{ + WindowPtr pChild; + + for (pChild = pWin->firstChild; pChild; pChild = pChild->nextSib) + { + if (pChild->drawable.depth == depth) + RegionUnion(pReg, pReg, &pChild->borderClip); + + if (pChild->firstChild) + miSegregateChildren(pChild, pReg, depth); + } +} |