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#ifndef VALUE_H_
#define VALUE_H_
#include <vector>
#include <string>
class Value
{
public:
enum type_e {
UNDEFINED,
BOOL,
NUMBER,
RANGE,
VECTOR,
STRING
};
enum type_e type;
bool b;
double num;
std::vector<Value*> vec;
double range_begin;
double range_step;
double range_end;
std::string text;
Value();
~Value();
Value(bool v);
Value(double v);
Value(const std::string &t);
Value(const Value &v);
Value& operator = (const Value &v);
Value operator ! () const;
Value operator && (const Value &v) const;
Value operator || (const Value &v) const;
Value operator + (const Value &v) const;
Value operator - (const Value &v) const;
Value operator * (const Value &v) const;
Value operator / (const Value &v) const;
Value operator % (const Value &v) const;
Value operator < (const Value &v) const;
Value operator <= (const Value &v) const;
Value operator == (const Value &v) const;
Value operator != (const Value &v) const;
Value operator >= (const Value &v) const;
Value operator > (const Value &v) const;
Value inv() const;
bool getnum(double &v) const;
bool getv2(double &x, double &y) const;
bool getv3(double &x, double &y, double &z) const;
std::string toString() const;
void append(Value *val);
private:
void reset_undef();
};
std::ostream &operator<<(std::ostream &stream, const Value &value);
#endif
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