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#ifndef TREE_H_
#define TREE_H_
#include "nodecache.h"
using std::string;
class Tree
{
public:
Tree() {
this->root_node = NULL;
}
~Tree() {}
void setRoot(const AbstractNode *root) { this->root_node = root; }
const AbstractNode *root() const { return this->root_node; }
// FIXME: Really return a reference?
const string &getString(const AbstractNode &node) const;
private:
const AbstractNode *root_node;
mutable NodeCache nodecache;
};
#endif
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