blob: 938353b7c14b09214d674fda888971b521a75e6f (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
#ifndef TREE_H_
#define TREE_H_
#include "nodecache.h"
/*!
For now, just an abstraction of the node tree which keeps a dump
cache based on node indices around.
Note that since node trees don't survive a recompilation, the tree cannot either.
*/
class Tree
{
public:
Tree(const AbstractNode *root = NULL) : root_node(root) {}
~Tree();
void setRoot(const AbstractNode *root);
const AbstractNode *root() const { return this->root_node; }
const std::string &getString(const AbstractNode &node) const;
const std::string &getIdString(const AbstractNode &node) const;
private:
const AbstractNode *root_node;
mutable NodeCache nodecache;
mutable NodeCache nodeidcache;
};
#endif
|