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#include "CGALEvaluator.h"
#include "visitor.h"
#include "state.h"
#include "module.h" // FIXME: Temporarily for ModuleInstantiation
#include "printutils.h"
#include "csgnode.h"
#include "transformnode.h"
#include "polyset.h"
#include "dxfdata.h"
#include "dxftess.h"
#include <CGAL/assertions_behaviour.h>
#include <CGAL/exceptions.h>
#include <string>
#include <map>
#include <list>
#include <sstream>
#include <iostream>
#include <assert.h>
#include <QRegExp>
CGAL_Nef_polyhedron CGALEvaluator::evaluateCGALMesh(const AbstractNode &node)
{
if (!isCached(node)) {
Traverser evaluate(*this, node, Traverser::PRE_AND_POSTFIX);
evaluate.execute();
assert(isCached(node));
}
return this->cache[this->tree.getString(node)];
}
bool CGALEvaluator::isCached(const AbstractNode &node) const
{
return this->cache.contains(this->tree.getString(node));
}
/*!
Modifies target by applying op to target and src:
target = target [op] src
*/
void CGALEvaluator::process(CGAL_Nef_polyhedron &target, const CGAL_Nef_polyhedron &src, CsgOp op)
{
if (target.dim != 2 && target.dim != 3) {
assert(false && "Dimension of Nef polyhedron must be 2 or 3");
}
if (target.dim == 2) {
switch (op) {
case UNION:
target.p2 += src.p2;
break;
case INTERSECTION:
target.p2 *= src.p2;
break;
case DIFFERENCE:
target.p2 -= src.p2;
break;
case MINKOWSKI:
target.p2 = minkowski2(target.p2, src.p2);
break;
case HULL:
//FIXME: Port convex hull to a binary operator or process it all in the end somehow
// target.p2 = convexhull2(target.p2, src.p2);
// target.p2 = convexhull2(polys);
break;
}
}
else if (target.dim == 3) {
switch (op) {
case UNION:
target.p3 += src.p3;
break;
case INTERSECTION:
target.p3 *= src.p3;
break;
case DIFFERENCE:
target.p3 -= src.p3;
break;
case MINKOWSKI:
target.p3 = minkowski3(target.p3, src.p3);
break;
case HULL:
// FIXME: Print warning: hull() not supported in 3D
break;
}
}
}
/*!
FIXME: Let caller insert into the cache since caller might modify the result
(e.g. transform)
*/
void CGALEvaluator::applyToChildren(const AbstractNode &node, CGALEvaluator::CsgOp op)
{
CGAL_Nef_polyhedron N;
if (this->visitedchildren[node.index()].size() > 0) {
bool first = true;
for (ChildList::const_iterator iter = this->visitedchildren[node.index()].begin();
iter != this->visitedchildren[node.index()].end();
iter++) {
const AbstractNode *chnode = iter->first;
const string &chcacheid = iter->second;
// FIXME: Don't use deep access to modinst members
if (chnode->modinst->tag_background) continue;
assert(isCached(*chnode));
if (first) {
N = this->cache[chcacheid];
// If the first child(ren) are empty (e.g. echo) nodes,
// ignore them (reset first flag)
if (N.dim != 0) first = false;
} else {
process(N, this->cache[chcacheid], op);
}
chnode->progress_report();
}
}
this->cache.insert(this->tree.getString(node), N);
}
/*
Typical visitor behavior:
o In prefix: Check if we're cached -> prune
o In postfix: Check if we're cached -> don't apply operator to children
o In postfix: addToParent()
*/
Response CGALEvaluator::visit(State &state, const AbstractNode &node)
{
if (state.isPrefix() && isCached(node)) return PruneTraversal;
if (state.isPostfix()) {
if (!isCached(node)) applyToChildren(node, UNION);
addToParent(state, node);
}
return ContinueTraversal;
}
Response CGALEvaluator::visit(State &state, const AbstractIntersectionNode &node)
{
if (state.isPrefix() && isCached(node)) return PruneTraversal;
if (state.isPostfix()) {
if (!isCached(node)) applyToChildren(node, INTERSECTION);
addToParent(state, node);
}
return ContinueTraversal;
}
Response CGALEvaluator::visit(State &state, const CsgNode &node)
{
if (state.isPrefix() && isCached(node)) return PruneTraversal;
if (state.isPostfix()) {
if (!isCached(node)) {
CsgOp op;
switch (node.type) {
case CSG_TYPE_UNION:
op = UNION;
break;
case CSG_TYPE_DIFFERENCE:
op = DIFFERENCE;
break;
case CSG_TYPE_INTERSECTION:
op = INTERSECTION;
break;
}
applyToChildren(node, op);
}
addToParent(state, node);
}
return ContinueTraversal;
}
Response CGALEvaluator::visit(State &state, const TransformNode &node)
{
if (state.isPrefix() && isCached(node)) return PruneTraversal;
if (state.isPostfix()) {
if (!isCached(node)) {
// First union all children
applyToChildren(node, UNION);
// Then apply transform
CGAL_Nef_polyhedron N = this->cache[this->tree.getString(node)];
// If there is no geometry under the transform, N will be empty and of dim 0,
// just just silently ignore such nodes
if (N.dim == 2) {
// Unfortunately CGAL provides no transform method for CGAL_Nef_polyhedron2
// objects. So we convert in to our internal 2d data format, transform it,
// tesselate it and create a new CGAL_Nef_polyhedron2 from it.. What a hack!
CGAL_Aff_transformation2 t(
node.matrix[0], node.matrix[4], node.matrix[12],
node.matrix[1], node.matrix[5], node.matrix[13], node.matrix[15]);
DxfData dd(N);
for (int i=0; i < dd.points.size(); i++) {
CGAL_Kernel2::Point_2 p = CGAL_Kernel2::Point_2(dd.points[i][0], dd.points[i][1]);
p = t.transform(p);
dd.points[i][0] = to_double(p.x());
dd.points[i][1] = to_double(p.y());
}
PolySet ps;
ps.is2d = true;
dxf_tesselate(&ps, &dd, 0, true, false, 0);
N = evaluateCGALMesh(ps);
ps.refcount = 0;
}
else if (N.dim == 3) {
CGAL_Aff_transformation t(
node.matrix[0], node.matrix[4], node.matrix[ 8], node.matrix[12],
node.matrix[1], node.matrix[5], node.matrix[ 9], node.matrix[13],
node.matrix[2], node.matrix[6], node.matrix[10], node.matrix[14], node.matrix[15]);
N.p3.transform(t);
}
this->cache.insert(this->tree.getString(node), N);
}
addToParent(state, node);
}
return ContinueTraversal;
}
// FIXME: EvaluateNode: Union over children + some magic
// FIXME: CgaladvNode: Iterate over children. Special operation
// FIXME: Subtypes of AbstractPolyNode:
// ProjectionNode
// DxfLinearExtrudeNode
// DxfRotateExtrudeNode
// (SurfaceNode)
// (PrimitiveNode)
Response CGALEvaluator::visit(State &state, const AbstractPolyNode &node)
{
if (state.isPrefix() && isCached(node)) return PruneTraversal;
if (state.isPostfix()) {
if (!isCached(node)) {
// First union all children
applyToChildren(node, UNION);
// Then apply polyset operation
PolySet *ps = node.evaluate_polyset(AbstractPolyNode::RENDER_CGAL, &this->psevaluator);
if (ps) {
try {
CGAL_Nef_polyhedron N = evaluateCGALMesh(*ps);
// print_messages_pop();
node.progress_report();
ps->unlink();
this->cache.insert(this->tree.getString(node), N);
}
catch (...) { // Don't leak the PolySet on ProgressCancelException
ps->unlink();
throw;
}
}
}
addToParent(state, node);
}
return ContinueTraversal;
}
/*!
Adds ourself to out parent's list of traversed children.
Call this for _every_ node which affects output during the postfix traversal.
*/
void CGALEvaluator::addToParent(const State &state, const AbstractNode &node)
{
assert(state.isPostfix());
this->visitedchildren.erase(node.index());
if (state.parent()) {
this->visitedchildren[state.parent()->index()].push_back(std::make_pair(&node, this->tree.getString(node)));
}
}
#if 0
/*!
Static function to evaluate CGAL meshes.
NB! This is just a support function used for development and debugging
*/
CGAL_Nef_polyhedron CGALEvaluator::evaluateCGALMesh(const AbstractPolyNode &node)
{
// FIXME: Lookup Nef polyhedron in cache.
// print_messages_push();
PolySet *ps = node.evaluate_polyset(AbstractPolyNode::RENDER_CGAL);
if (ps) {
try {
CGAL_Nef_polyhedron N = ps->evaluateCSGMesh();
// FIXME: Insert into cache
// print_messages_pop();
node.progress_report();
ps->unlink();
return N;
}
catch (...) { // Don't leak the PolySet on ProgressCancelException
ps->unlink();
throw;
}
}
}
#endif
#ifdef ENABLE_CGAL
#undef GEN_SURFACE_DEBUG
class CGAL_Build_PolySet : public CGAL::Modifier_base<CGAL_HDS>
{
public:
typedef CGAL_HDS::Vertex::Point CGALPoint;
const PolySet &ps;
CGAL_Build_PolySet(const PolySet &ps) : ps(ps) { }
void operator()(CGAL_HDS& hds)
{
CGAL_Polybuilder B(hds, true);
QList<CGALPoint> vertices;
Grid3d<int> vertices_idx(GRID_FINE);
for (size_t i = 0; i < ps.polygons.size(); i++) {
const PolySet::Polygon *poly = &ps.polygons[i];
for (size_t j = 0; j < poly->size(); j++) {
const Vector3d &p = poly->at(j);
if (!vertices_idx.has(p[0], p[1], p[2])) {
vertices_idx.data(p[0], p[1], p[2]) = vertices.size();
vertices.append(CGALPoint(p[0], p[1], p[2]));
}
}
}
B.begin_surface(vertices.size(), ps.polygons.size());
#ifdef GEN_SURFACE_DEBUG
printf("=== CGAL Surface ===\n");
#endif
for (size_t i = 0; i < vertices.size(); i++) {
const CGALPoint &p = vertices[i];
B.add_vertex(p);
#ifdef GEN_SURFACE_DEBUG
printf("%d: %f %f %f\n", i, p[0], p[1], p[2]);
#endif
}
for (size_t i = 0; i < ps.polygons.size(); i++) {
const PolySet::Polygon *poly = &ps.polygons[i];
QHash<int,int> fc;
bool facet_is_degenerated = false;
for (size_t j = 0; j < poly->size(); j++) {
const Vector3d &p = poly->at(j);
int v = vertices_idx.data(p[0], p[1], p[2]);
if (fc[v]++ > 0)
facet_is_degenerated = true;
}
if (!facet_is_degenerated)
B.begin_facet();
#ifdef GEN_SURFACE_DEBUG
printf("F:");
#endif
for (size_t j = 0; j < poly->size(); j++) {
const Vector3d &p = poly->at(j);
#ifdef GEN_SURFACE_DEBUG
printf(" %d (%f,%f,%f)", vertices_idx.data(p[0], p[1], p[2]), p[0], p[1], p[2]);
#endif
if (!facet_is_degenerated)
B.add_vertex_to_facet(vertices_idx.data(p[0], p[1], p[2]));
}
#ifdef GEN_SURFACE_DEBUG
if (facet_is_degenerated)
printf(" (degenerated)");
printf("\n");
#endif
if (!facet_is_degenerated)
B.end_facet();
}
#ifdef GEN_SURFACE_DEBUG
printf("====================\n");
#endif
B.end_surface();
#undef PointKey
}
};
#endif /* ENABLE_CGAL */
CGAL_Nef_polyhedron CGALEvaluator::evaluateCGALMesh(const PolySet &ps)
{
if (ps.is2d)
{
#if 0
// This version of the code causes problems in some cases.
// Example testcase: import_dxf("testdata/polygon8.dxf");
//
typedef std::list<CGAL_Nef_polyhedron2::Point> point_list_t;
typedef point_list_t::iterator point_list_it;
std::list< point_list_t > pdata_point_lists;
std::list < std::pair < point_list_it, point_list_it > > pdata;
Grid2d<CGAL_Nef_polyhedron2::Point> grid(GRID_COARSE);
for (int i = 0; i < ps.polygons.size(); i++) {
pdata_point_lists.push_back(point_list_t());
for (int j = 0; j < ps.polygons[i].size(); j++) {
double x = ps.polygons[i][j].x;
double y = ps.polygons[i][j].y;
CGAL_Nef_polyhedron2::Point p;
if (grid.has(x, y)) {
p = grid.data(x, y);
} else {
p = CGAL_Nef_polyhedron2::Point(x, y);
grid.data(x, y) = p;
}
pdata_point_lists.back().push_back(p);
}
pdata.push_back(std::make_pair(pdata_point_lists.back().begin(),
pdata_point_lists.back().end()));
}
CGAL_Nef_polyhedron2 N(pdata.begin(), pdata.end(), CGAL_Nef_polyhedron2::POLYGONS);
return CGAL_Nef_polyhedron(N);
#endif
#if 0
// This version of the code works fine but is pretty slow.
//
CGAL_Nef_polyhedron2 N;
Grid2d<CGAL_Nef_polyhedron2::Point> grid(GRID_COARSE);
for (int i = 0; i < ps.polygons.size(); i++) {
std::list<CGAL_Nef_polyhedron2::Point> plist;
for (int j = 0; j < ps.polygons[i].size(); j++) {
double x = ps.polygons[i][j].x;
double y = ps.polygons[i][j].y;
CGAL_Nef_polyhedron2::Point p;
if (grid.has(x, y)) {
p = grid.data(x, y);
} else {
p = CGAL_Nef_polyhedron2::Point(x, y);
grid.data(x, y) = p;
}
plist.push_back(p);
}
N += CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
}
return CGAL_Nef_polyhedron(N);
#endif
#if 1
// This version of the code does essentially the same thing as the 2nd
// version but merges some triangles before sending them to CGAL. This adds
// complexity but speeds up things..
//
struct PolyReducer
{
Grid2d<int> grid;
QHash< QPair<int,int>, QPair<int,int> > egde_to_poly;
QHash< int, CGAL_Nef_polyhedron2::Point > points;
QHash< int, QList<int> > polygons;
int poly_n;
void add_edges(int pn)
{
for (int j = 1; j <= this->polygons[pn].size(); j++) {
int a = this->polygons[pn][j-1];
int b = this->polygons[pn][j % this->polygons[pn].size()];
if (a > b) { a = a^b; b = a^b; a = a^b; }
if (this->egde_to_poly[QPair<int,int>(a, b)].first == 0)
this->egde_to_poly[QPair<int,int>(a, b)].first = pn;
else if (this->egde_to_poly[QPair<int,int>(a, b)].second == 0)
this->egde_to_poly[QPair<int,int>(a, b)].second = pn;
else
abort();
}
}
void del_poly(int pn)
{
for (int j = 1; j <= this->polygons[pn].size(); j++) {
int a = this->polygons[pn][j-1];
int b = this->polygons[pn][j % this->polygons[pn].size()];
if (a > b) { a = a^b; b = a^b; a = a^b; }
if (this->egde_to_poly[QPair<int,int>(a, b)].first == pn)
this->egde_to_poly[QPair<int,int>(a, b)].first = 0;
if (this->egde_to_poly[QPair<int,int>(a, b)].second == pn)
this->egde_to_poly[QPair<int,int>(a, b)].second = 0;
}
this->polygons.remove(pn);
}
PolyReducer(const PolySet &ps) : grid(GRID_COARSE), poly_n(1)
{
int point_n = 1;
for (size_t i = 0; i < ps.polygons.size(); i++) {
for (size_t j = 0; j < ps.polygons[i].size(); j++) {
double x = ps.polygons[i][j][0];
double y = ps.polygons[i][j][1];
if (this->grid.has(x, y)) {
this->polygons[this->poly_n].append(this->grid.data(x, y));
} else {
this->grid.align(x, y) = point_n;
this->polygons[this->poly_n].append(point_n);
this->points[point_n] = CGAL_Nef_polyhedron2::Point(x, y);
point_n++;
}
}
add_edges(this->poly_n);
this->poly_n++;
}
}
int merge(int p1, int p1e, int p2, int p2e)
{
for (int i = 1; i < this->polygons[p1].size(); i++) {
int j = (p1e + i) % this->polygons[p1].size();
this->polygons[this->poly_n].append(this->polygons[p1][j]);
}
for (int i = 1; i < this->polygons[p2].size(); i++) {
int j = (p2e + i) % this->polygons[p2].size();
this->polygons[this->poly_n].append(this->polygons[p2][j]);
}
del_poly(p1);
del_poly(p2);
add_edges(this->poly_n);
return this->poly_n++;
}
void reduce()
{
QList<int> work_queue;
QHashIterator< int, QList<int> > it(polygons);
while (it.hasNext()) {
it.next();
work_queue.append(it.key());
}
while (!work_queue.isEmpty()) {
int poly1_n = work_queue.first();
work_queue.removeFirst();
if (!this->polygons.contains(poly1_n))
continue;
for (int j = 1; j <= this->polygons[poly1_n].size(); j++) {
int a = this->polygons[poly1_n][j-1];
int b = this->polygons[poly1_n][j % this->polygons[poly1_n].size()];
if (a > b) { a = a^b; b = a^b; a = a^b; }
if (this->egde_to_poly[QPair<int,int>(a, b)].first != 0 &&
this->egde_to_poly[QPair<int,int>(a, b)].second != 0) {
int poly2_n = this->egde_to_poly[QPair<int,int>(a, b)].first +
this->egde_to_poly[QPair<int,int>(a, b)].second - poly1_n;
int poly2_edge = -1;
for (int k = 1; k <= this->polygons[poly2_n].size(); k++) {
int c = this->polygons[poly2_n][k-1];
int d = this->polygons[poly2_n][k % this->polygons[poly2_n].size()];
if (c > d) { c = c^d; d = c^d; c = c^d; }
if (a == c && b == d) {
poly2_edge = k-1;
continue;
}
int poly3_n = this->egde_to_poly[QPair<int,int>(c, d)].first +
this->egde_to_poly[QPair<int,int>(c, d)].second - poly2_n;
if (poly3_n < 0)
continue;
if (poly3_n == poly1_n)
goto next_poly1_edge;
}
work_queue.append(merge(poly1_n, j-1, poly2_n, poly2_edge));
goto next_poly1;
}
next_poly1_edge:;
}
next_poly1:;
}
}
CGAL_Nef_polyhedron2 toNef()
{
CGAL_Nef_polyhedron2 N;
QHashIterator< int, QList<int> > it(polygons);
while (it.hasNext()) {
it.next();
std::list<CGAL_Nef_polyhedron2::Point> plist;
for (int j = 0; j < it.value().size(); j++) {
int p = it.value()[j];
plist.push_back(points[p]);
}
N += CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
}
return N;
}
};
PolyReducer pr(ps);
// printf("Number of polygons before reduction: %d\n", pr.polygons.size());
pr.reduce();
// printf("Number of polygons after reduction: %d\n", pr.polygons.size());
return CGAL_Nef_polyhedron(pr.toNef());
#endif
#if 0
// This is another experimental version. I should run faster than the above,
// is a lot simpler and has only one known weakness: Degenerate polygons, which
// get repaired by GLUTess, might trigger a CGAL crash here. The only
// known case for this is triangle-with-duplicate-vertex.dxf
// FIXME: If we just did a projection, we need to recreate the border!
if (ps.polygons.size() > 0) assert(ps.borders.size() > 0);
CGAL_Nef_polyhedron2 N;
Grid2d<CGAL_Nef_polyhedron2::Point> grid(GRID_COARSE);
for (int i = 0; i < ps.borders.size(); i++) {
std::list<CGAL_Nef_polyhedron2::Point> plist;
for (int j = 0; j < ps.borders[i].size(); j++) {
double x = ps.borders[i][j].x;
double y = ps.borders[i][j].y;
CGAL_Nef_polyhedron2::Point p;
if (grid.has(x, y)) {
p = grid.data(x, y);
} else {
p = CGAL_Nef_polyhedron2::Point(x, y);
grid.data(x, y) = p;
}
plist.push_back(p);
}
// FIXME: If a border (path) has a duplicate vertex in dxf,
// the CGAL_Nef_polyhedron2 constructor will crash.
N ^= CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
}
return CGAL_Nef_polyhedron(N);
#endif
}
else // not (this->is2d)
{
CGAL::Failure_behaviour old_behaviour = CGAL::set_error_behaviour(CGAL::THROW_EXCEPTION);
try {
CGAL_Polyhedron P;
CGAL_Build_PolySet builder(ps);
P.delegate(builder);
#if 0
std::cout << P;
#endif
CGAL_Nef_polyhedron3 N(P);
return CGAL_Nef_polyhedron(N);
}
catch (CGAL::Assertion_exception e) {
PRINTF("ERROR: Illegal polygonal object - make sure all polygons are defined with the same winding order. Skipping affected object.");
CGAL::set_error_behaviour(old_behaviour);
return CGAL_Nef_polyhedron();
}
}
return CGAL_Nef_polyhedron();
}
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