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coordinates being negative
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move ZRemover code to cgalutils, also cleanup SVG code
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difference/intersection, they tend to turn negative objects into positive ones. Fixes #221
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created during the 'flattening' process from 3d to 2d.
not sure why this works, but it does.
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with mark() and union() operations on Nef Polyhedron 2 objects.
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improve SVG debugging output for Nef3 and Nef2 polyhedra.
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also implement SVG debugging output for 2d + 3d Nef Polyhedrons.
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caliston1.
Conflicts:
src/PolySetCGALEvaluator.cc
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doesn't crash anymore
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tessellated the same direction
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refcount, basic cache mechanism is in place, instantiating polysets are controlled through PolySetEvaluator
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