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authorMarius Kintel <marius@kintel.net>2011-12-25 23:38:03 (GMT)
committerMarius Kintel <marius@kintel.net>2011-12-25 23:38:03 (GMT)
commitc4bffdaf37fdf72a84a225ec584d3698fe398857 (patch)
tree503b819d69c00f007709cfee0f332c7adc7ad818 /src/state.h
parent3e64e63b0113a99666ad68aa3e82bb7b80324d9b (diff)
Color overriding now works. The outermost color will win if multiple colors are specified for the same object
Diffstat (limited to 'src/state.h')
-rw-r--r--src/state.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/state.h b/src/state.h
index 5dc74df..df202aa 100644
--- a/src/state.h
+++ b/src/state.h
@@ -9,8 +9,8 @@ class State
public:
State(const class AbstractNode *parent)
: parentnode(parent), isprefix(false), ispostfix(false), numchildren(0) {
- m = Transform3d::Identity();
- for (int i=0;i<4;i++) this->c[i] = -1.0;
+ this->matrix_ = Transform3d::Identity();
+ this->color_.fill(-1.0f);
}
virtual ~State() {}
@@ -18,15 +18,15 @@ public:
void setPostfix(bool on) { this->ispostfix = on; }
void setNumChildren(unsigned int numc) { this->numchildren = numc; }
void setParent(const AbstractNode *parent) { this->parentnode = parent; }
- void setMatrix(const Transform3d &m) { this->m = m; }
- void setColor(const double c[4]) { memcpy(this->c, c, 4*sizeof(double)); }
+ void setMatrix(const Transform3d &m) { this->matrix_ = m; }
+ void setColor(const Color4f &c) { this->color_ = c; }
bool isPrefix() const { return this->isprefix; }
bool isPostfix() const { return this->ispostfix; }
unsigned int numChildren() const { return this->numchildren; }
const AbstractNode *parent() const { return this->parentnode; }
- const Transform3d &matrix() const { return this->m; }
- const double *color() const { return this->c; }
+ const Transform3d &matrix() const { return this->matrix_; }
+ const Color4f &color() const { return this->color_; }
private:
const AbstractNode * parentnode;
@@ -35,8 +35,8 @@ private:
unsigned int numchildren;
// Transformation matrix and color. FIXME: Generalize such state variables?
- Transform3d m;
- double c[4];
+ Transform3d matrix_;
+ Color4f color_;
};
#endif
contact: Jan Huwald // Impressum