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authorMarius Kintel <marius@kintel.net>2011-12-25 23:38:03 (GMT)
committerMarius Kintel <marius@kintel.net>2011-12-25 23:38:03 (GMT)
commitc4bffdaf37fdf72a84a225ec584d3698fe398857 (patch)
tree503b819d69c00f007709cfee0f332c7adc7ad818 /src/renderer.h
parent3e64e63b0113a99666ad68aa3e82bb7b80324d9b (diff)
Color overriding now works. The outermost color will win if multiple colors are specified for the same object
Diffstat (limited to 'src/renderer.h')
-rw-r--r--src/renderer.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer.h b/src/renderer.h
index 8deabe8..2bc482d 100644
--- a/src/renderer.h
+++ b/src/renderer.h
@@ -25,7 +25,7 @@ public:
COLORMODE_BACKGROUND_EDGES
};
- virtual void setColor(const double color[4], GLint *shaderinfo = NULL) const;
+ virtual void setColor(const float color[4], GLint *shaderinfo = NULL) const;
virtual void setColor(ColorMode colormode, GLint *shaderinfo = NULL) const;
};
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