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author | Marius Kintel <marius@kintel.net> | 2011-12-25 23:38:03 (GMT) |
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committer | Marius Kintel <marius@kintel.net> | 2011-12-25 23:38:03 (GMT) |
commit | c4bffdaf37fdf72a84a225ec584d3698fe398857 (patch) | |
tree | 503b819d69c00f007709cfee0f332c7adc7ad818 /src/renderer.h | |
parent | 3e64e63b0113a99666ad68aa3e82bb7b80324d9b (diff) |
Color overriding now works. The outermost color will win if multiple colors are specified for the same object
Diffstat (limited to 'src/renderer.h')
-rw-r--r-- | src/renderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderer.h b/src/renderer.h index 8deabe8..2bc482d 100644 --- a/src/renderer.h +++ b/src/renderer.h @@ -25,7 +25,7 @@ public: COLORMODE_BACKGROUND_EDGES }; - virtual void setColor(const double color[4], GLint *shaderinfo = NULL) const; + virtual void setColor(const float color[4], GLint *shaderinfo = NULL) const; virtual void setColor(ColorMode colormode, GLint *shaderinfo = NULL) const; }; |