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author | Marius Kintel <marius@kintel.net> | 2012-03-27 22:05:00 (GMT) |
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committer | Marius Kintel <marius@kintel.net> | 2012-03-27 22:05:58 (GMT) |
commit | 327310f190bbd81c7b71b568d5bf72bb900cc9db (patch) | |
tree | 9399bb490ecafe9f0c7fd209c680311d829eb631 /src/render.cc | |
parent | 4394c7a030ce7a08c95bd1af2e8c38ffcf972439 (diff) |
Rewrote the Value class to be based on boost::variant - this should reduce memory footprint and improve performance
Diffstat (limited to 'src/render.cc')
-rw-r--r-- | src/render.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/render.cc b/src/render.cc index 7b0ced5..81c3f7b 100644 --- a/src/render.cc +++ b/src/render.cc @@ -53,8 +53,8 @@ AbstractNode *RenderModule::evaluate(const Context *ctx, const ModuleInstantiati c.args(argnames, argexpr, inst->argnames, inst->argvalues); Value v = c.lookup_variable("convexity"); - if (v.type == Value::NUMBER) - node->convexity = (int)v.num; + if (v.type() == Value::NUMBER) + node->convexity = (int)v.toDouble(); std::vector<AbstractNode *> evaluatednodes = inst->evaluateChildren(); node->children.insert(node->children.end(), evaluatednodes.begin(), evaluatednodes.end()); |