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authorMarius Kintel <marius@kintel.net>2011-09-09 03:53:05 (GMT)
committerMarius Kintel <marius@kintel.net>2011-09-09 03:53:05 (GMT)
commitcbba974d3ac1edeb716a1384a2262ed5447fa9e6 (patch)
tree30708ef085204435d644c4ab685b87556628d22a /src/node.h
parent328897c1f28e0d438aa678891f8d5a45b114f267 (diff)
Initial attempt of cleaning up polyset handling. PolySet no longer keeps a refcount, basic cache mechanism is in place, instantiating polysets are controlled through PolySetEvaluator
Diffstat (limited to 'src/node.h')
-rw-r--r--src/node.h6
1 files changed, 2 insertions, 4 deletions
diff --git a/src/node.h b/src/node.h
index a3e1cad..577ddd5 100644
--- a/src/node.h
+++ b/src/node.h
@@ -36,6 +36,8 @@ public:
overloaded to provide specialization for e.g. CSG nodes, primitive nodes etc.
Used for human-readable output. */
virtual std::string name() const;
+ /*! Should return a PolySet of the given geometry. Returns NULL if smth. goes wrong */
+ virtual class PolySet *evaluate_polyset(class PolySetEvaluator *evaluator) const { return NULL; }
// FIXME: Make return value a reference
const std::vector<AbstractNode*> &getChildren() const {
@@ -79,10 +81,6 @@ public:
RENDER_CGAL,
RENDER_OPENCSG
};
- /*! Should return a PolySet of the given geometry. It's normal to return an
- empty PolySet if smth. is wrong, but don't return NULL unless we change the calling
- strategy for this method. */
- virtual class PolySet *evaluate_polyset(render_mode_e mode, class PolySetEvaluator *evaluator) const = 0;
};
std::ostream &operator<<(std::ostream &stream, const AbstractNode &node);
contact: Jan Huwald // Impressum