diff options
author | kintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c> | 2010-01-30 04:17:05 (GMT) |
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committer | kintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c> | 2010-01-30 04:17:05 (GMT) |
commit | 6940d171812565209efe679a5d923417c3f47d4a (patch) | |
tree | 2a05d2f8865ff1127f854db41bf31143f64ccf2d /src/dxftess-glu.cc | |
parent | 2b19f33ee1ddce246c2bfe0a05fe379d0117a741 (diff) |
reorganized file structure layout. more to follow...
git-svn-id: http://svn.clifford.at/openscad/trunk@364 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'src/dxftess-glu.cc')
-rw-r--r-- | src/dxftess-glu.cc | 376 |
1 files changed, 376 insertions, 0 deletions
diff --git a/src/dxftess-glu.cc b/src/dxftess-glu.cc new file mode 100644 index 0000000..9e5f530 --- /dev/null +++ b/src/dxftess-glu.cc @@ -0,0 +1,376 @@ +#ifdef WIN32 +# define STDCALL __stdcall +#else +# define STDCALL +#endif + +#undef DEBUG_TRIANGLE_SPLITTING + +struct tess_vdata { + GLdouble v[3]; +}; + +struct tess_triangle { + GLdouble *p[3]; + tess_triangle() { p[0] = NULL; p[1] = NULL; p[2] = NULL; } + tess_triangle(double *p1, double *p2, double *p3) { p[0] = p1; p[1] = p2; p[2] = p3; } +}; + +static GLenum tess_type; +static int tess_count; +static QVector<tess_triangle> tess_tri; +static GLdouble *tess_p1, *tess_p2; + +static void STDCALL tess_vertex(void *vertex_data) +{ + GLdouble *p = (double*)vertex_data; +#if 0 + printf(" %d: %f %f %f\n", tess_count, p[0], p[1], p[2]); +#endif + if (tess_type == GL_TRIANGLE_FAN) { + if (tess_count == 0) { + tess_p1 = p; + } + if (tess_count == 1) { + tess_p2 = p; + } + if (tess_count > 1) { + tess_tri.append(tess_triangle(tess_p1, tess_p2, p)); + tess_p2 = p; + } + } + if (tess_type == GL_TRIANGLE_STRIP) { + if (tess_count == 0) { + tess_p1 = p; + } + if (tess_count == 1) { + tess_p2 = p; + } + if (tess_count > 1) { + if (tess_count % 2 == 1) { + tess_tri.append(tess_triangle(tess_p2, tess_p1, p)); + } else { + tess_tri.append(tess_triangle(tess_p1, tess_p2, p)); + } + tess_p1 = tess_p2; + tess_p2 = p; + } + } + if (tess_type == GL_TRIANGLES) { + if (tess_count == 0) { + tess_p1 = p; + } + if (tess_count == 1) { + tess_p2 = p; + } + if (tess_count == 2) { + tess_tri.append(tess_triangle(tess_p1, tess_p2, p)); + tess_count = -1; + } + } + tess_count++; +} + +static void STDCALL tess_begin(GLenum type) +{ +#if 0 + if (type == GL_TRIANGLE_FAN) { + printf("GL_TRIANGLE_FAN:\n"); + } + if (type == GL_TRIANGLE_STRIP) { + printf("GL_TRIANGLE_STRIP:\n"); + } + if (type == GL_TRIANGLES) { + printf("GL_TRIANGLES:\n"); + } +#endif + tess_count = 0; + tess_type = type; +} + +static void STDCALL tess_end(void) +{ + /* nothing to be done here */ +} + +static void STDCALL tess_error(GLenum errno) +{ + fprintf(stderr, "GLU tesselation error %s", gluErrorString(errno)); + PRINTF("GLU tesselation error %s", gluErrorString(errno)); +} + +static void STDCALL tess_begin_data() +{ + PRINTF("GLU tesselation BEGIN_DATA\n"); +} + +static void STDCALL tess_edge_flag(GLboolean flag) +{ +// PRINTF("GLU tesselation EDGE_FLAG\n"); +} + +static void STDCALL tess_edge_flag_data(GLboolean flag, void *polygon_data) +{ + PRINTF("GLU tesselation EDGE_FLAG_DATA\n"); +} +static void STDCALL tess_vertex_data(void *vertex_data, void *polygon_data) +{ + PRINTF("GLU tesselation VERTEX_DATA\n"); +} +static void STDCALL tess_end_data(void *polygon_data) +{ + PRINTF("GLU tesselation END_DATA\n"); +} +static void STDCALL tess_combine(GLdouble coords[3], void *vertex_data[4], + GLfloat weight[4], void **outData ) +{ + PRINTF("GLU tesselation COMBINE\n"); +} +static void STDCALL tess_combine_data(GLdouble coords[3], void *vertex_data[4], + GLfloat weight[4], void **outData, + void *polygon_data) +{ + PRINTF("GLU tesselation COMBINE_DATA\n"); +} +static void STDCALL tess_error_data(GLenum errno, void *polygon_data ) +{ + PRINTF("GLU tesselation ERROR_DATA\n"); +} + +static bool point_on_line(double *p1, double *p2, double *p3) +{ + if (fabs(p1[0] - p2[0]) < 0.00001 && fabs(p1[1] - p2[1]) < 0.00001) + return false; + + if (fabs(p3[0] - p2[0]) < 0.00001 && fabs(p3[1] - p2[1]) < 0.00001) + return false; + + double v1[2] = { p2[0] - p1[0], p2[1] - p1[1] }; + double v2[2] = { p3[0] - p1[0], p3[1] - p1[1] }; + + if (sqrt(v1[0]*v1[0] + v1[1]*v1[1]) > sqrt(v2[0]*v2[0] + v2[1]*v2[1])) + return false; + + if (fabs(v1[0]) > fabs(v1[1])) { + // y = x * dy/dx + if (v2[0] == 0 || ((v1[0] > 0) != (v2[0] > 0))) + return false; + double v1_dy_dx = v1[1] / v1[0]; + double v2_dy_dx = v2[1] / v2[0]; + if (fabs(v1_dy_dx - v2_dy_dx) > 1e-15) + return false; + } else { + // x = y * dx/dy + if (v2[1] == 0 || ((v1[1] > 0) != (v2[1] > 0))) + return false; + double v1_dy_dx = v1[0] / v1[1]; + double v2_dy_dx = v2[0] / v2[1]; + if (fabs(v1_dy_dx - v2_dy_dx) > 1e-15) + return false; + } + +#if 0 + printf("Point on line: %f/%f %f/%f %f/%f\n", p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]); +#endif + return true; +} + +/*! + up: true if the polygon is facing in the normal direction (i.e. normal = [0,0,1]) + rot: CLOCKWISE rotation around positive Z axis + */ + +void dxf_tesselate(PolySet *ps, DxfData *dxf, double rot, bool up, bool do_triangle_splitting, double h) +{ + GLUtesselator *tobj = gluNewTess(); + + gluTessCallback(tobj, GLU_TESS_VERTEX, (void(STDCALL *)())&tess_vertex); + gluTessCallback(tobj, GLU_TESS_BEGIN, (void(STDCALL *)())&tess_begin); + gluTessCallback(tobj, GLU_TESS_END, (void(STDCALL *)())&tess_end); + gluTessCallback(tobj, GLU_TESS_ERROR, (void(STDCALL *)())&tess_error); + + gluTessCallback(tobj, GLU_TESS_EDGE_FLAG, (void(STDCALL *)())&tess_edge_flag); +// gluTessCallback(tobj, GLU_TESS_COMBINE, (void(STDCALL *)())&tess_combine); + +/* gluTessCallback(tobj, GLU_TESS_BEGIN_DATA, (void(STDCALL *)())&tess_begin_data); */ +/* gluTessCallback(tobj, GLU_TESS_EDGE_FLAG_DATA, (void(STDCALL *)())&tess_edge_flag_data); */ +/* gluTessCallback(tobj, GLU_TESS_VERTEX_DATA, (void(STDCALL *)())&tess_vertex_data); */ +/* gluTessCallback(tobj, GLU_TESS_END_DATA, (void(STDCALL *)())&tess_end_data); */ +/* gluTessCallback(tobj, GLU_TESS_COMBINE_DATA, (void(STDCALL *)())&tess_combine_data); */ +/* gluTessCallback(tobj, GLU_TESS_ERROR_DATA, (void(STDCALL *)())&tess_error_data); */ + + + tess_tri.clear(); + QList<tess_vdata> vl; + + gluTessBeginPolygon(tobj, NULL); + + gluTessProperty(tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD); + if (up) { + gluTessNormal(tobj, 0, 0, -1); + } else { + gluTessNormal(tobj, 0, 0, +1); + } + + Grid3d< QPair<int,int> > point_to_path(GRID_COARSE); + + for (int i = 0; i < dxf->paths.count(); i++) { + if (!dxf->paths[i].is_closed) + continue; + gluTessBeginContour(tobj); + for (int j = 1; j < dxf->paths[i].points.count(); j++) { + point_to_path.data(dxf->paths[i].points[j]->x, + dxf->paths[i].points[j]->y, + h) = QPair<int,int>(i, j); + vl.append(tess_vdata()); + vl.last().v[0] = dxf->paths[i].points[j]->x; + vl.last().v[1] = dxf->paths[i].points[j]->y; + vl.last().v[2] = h; + gluTessVertex(tobj, vl.last().v, vl.last().v); + } + gluTessEndContour(tobj); + } + + gluTessEndPolygon(tobj); + gluDeleteTess(tobj); + +#if 0 + for (int i = 0; i < tess_tri.count(); i++) { + printf("~~~\n"); + printf(" %f %f %f\n", tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]); + printf(" %f %f %f\n", tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]); + printf(" %f %f %f\n", tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]); + } +#endif + + // GLU tessing sometimes generates degenerated triangles. We must find and remove + // them so we can use the triangle array with CGAL.. + for (int i = 0; i < tess_tri.count(); i++) { + if (point_on_line(tess_tri[i].p[0], tess_tri[i].p[1], tess_tri[i].p[2]) || + point_on_line(tess_tri[i].p[1], tess_tri[i].p[2], tess_tri[i].p[0]) || + point_on_line(tess_tri[i].p[2], tess_tri[i].p[0], tess_tri[i].p[1])) { + // printf("DEBUG: Removed triangle\n"); + tess_tri.remove(i--); + } + } + + // GLU tessing creates T-junctions. This is ok for GL displaying but creates + // invalid polyhedrons for CGAL. So we split this tirangles up again in order + // to create polyhedrons that are also accepted by CGAL.. + // All triangle edges are sorted by their atan2 and only edges with a simmilar atan2 + // value are compared. This speeds up this code block dramatically (compared to the + // n^2 compares that are neccessary in the trivial implementation). +#if 1 + if (do_triangle_splitting) + { + bool added_triangles = true; + typedef QPair<int,int> QPair_ii; + QHash<int, QPair_ii> tri_by_atan2; + for (int i = 0; i < tess_tri.count(); i++) + for (int j = 0; j < 3; j++) { + int ai = (int)round(atan2(fabs(tess_tri[i].p[(j+1)%3][0] - tess_tri[i].p[j][0]), + fabs(tess_tri[i].p[(j+1)%3][1] - tess_tri[i].p[j][1])) / 0.001); + tri_by_atan2.insertMulti(ai, QPair<int,int>(i, j)); + } + while (added_triangles) + { + added_triangles = false; +#ifdef DEBUG_TRIANGLE_SPLITTING + printf("*** Triangle splitting (%d) ***\n", tess_tri.count()+1); +#endif + for (int i = 0; i < tess_tri.count(); i++) + for (int k = 0; k < 3; k++) + { + QHash<QPair_ii, QPair_ii> possible_neigh; + int ai = (int)floor(atan2(fabs(tess_tri[i].p[(k+1)%3][0] - tess_tri[i].p[k][0]), + fabs(tess_tri[i].p[(k+1)%3][1] - tess_tri[i].p[k][1])) / 0.001 - 0.5); + for (int j = 0; j < 2; j++) { + foreach (const QPair_ii &jl, tri_by_atan2.values(ai+j)) + if (i != jl.first) + possible_neigh[jl] = jl; + } +#ifdef DEBUG_TRIANGLE_SPLITTING + printf("%d/%d: %d\n", i, k, possible_neigh.count()); +#endif + foreach (const QPair_ii &jl, possible_neigh) { + int j = jl.first; + for (int l = jl.second; l != (jl.second + 2) % 3; l = (l + 1) % 3) + if (point_on_line(tess_tri[i].p[k], tess_tri[j].p[l], tess_tri[i].p[(k+1)%3])) { +#ifdef DEBUG_TRIANGLE_SPLITTING + printf("%% %f %f %f %f %f %f [%d %d]\n", + tess_tri[i].p[k][0], tess_tri[i].p[k][1], + tess_tri[j].p[l][0], tess_tri[j].p[l][1], + tess_tri[i].p[(k+1)%3][0], tess_tri[i].p[(k+1)%3][1], + i, j); +#endif + tess_tri.append(tess_triangle(tess_tri[j].p[l], + tess_tri[i].p[(k+1)%3], tess_tri[i].p[(k+2)%3])); + for (int m = 0; m < 2; m++) { + int ai = (int)round(atan2(fabs(tess_tri.last().p[(m+1)%3][0] - tess_tri.last().p[m][0]), + fabs(tess_tri.last().p[(m+1)%3][1] - tess_tri.last().p[m][1])) / 0.001 ); + tri_by_atan2.insertMulti(ai, QPair<int,int>(tess_tri.count()-1, m)); + } + tess_tri[i].p[(k+1)%3] = tess_tri[j].p[l]; + for (int m = 0; m < 2; m++) { + int ai = (int)round(atan2(fabs(tess_tri[i].p[(m+1)%3][0] - tess_tri[i].p[m][0]), + fabs(tess_tri[i].p[(m+1)%3][1] - tess_tri[i].p[m][1])) / 0.001 ); + tri_by_atan2.insertMulti(ai, QPair<int,int>(i, m)); + } + added_triangles = true; + } + } + } + } + } +#endif + + for (int i = 0; i < tess_tri.count(); i++) + { +#if 0 + printf("---\n"); + printf(" %f %f %f\n", tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]); + printf(" %f %f %f\n", tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]); + printf(" %f %f %f\n", tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]); +#endif + double x, y; + ps->append_poly(); + + x = tess_tri[i].p[0][0] * cos(rot*M_PI/180) + tess_tri[i].p[0][1] * sin(rot*M_PI/180); + y = tess_tri[i].p[0][0] * -sin(rot*M_PI/180) + tess_tri[i].p[0][1] * cos(rot*M_PI/180); + ps->insert_vertex(x, y, tess_tri[i].p[0][2]); + + x = tess_tri[i].p[1][0] * cos(rot*M_PI/180) + tess_tri[i].p[1][1] * sin(rot*M_PI/180); + y = tess_tri[i].p[1][0] * -sin(rot*M_PI/180) + tess_tri[i].p[1][1] * cos(rot*M_PI/180); + ps->insert_vertex(x, y, tess_tri[i].p[1][2]); + + x = tess_tri[i].p[2][0] * cos(rot*M_PI/180) + tess_tri[i].p[2][1] * sin(rot*M_PI/180); + y = tess_tri[i].p[2][0] * -sin(rot*M_PI/180) + tess_tri[i].p[2][1] * cos(rot*M_PI/180); + ps->insert_vertex(x, y, tess_tri[i].p[2][2]); + + int i0 = point_to_path.data(tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]).first; + int j0 = point_to_path.data(tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]).second; + + int i1 = point_to_path.data(tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]).first; + int j1 = point_to_path.data(tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]).second; + + int i2 = point_to_path.data(tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]).first; + int j2 = point_to_path.data(tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]).second; + + if (i0 == i1 && j0 == 1 && j1 == 2) + dxf->paths[i0].is_inner = !up; + if (i0 == i1 && j0 == 2 && j1 == 1) + dxf->paths[i0].is_inner = up; + + if (i1 == i2 && j1 == 1 && j2 == 2) + dxf->paths[i1].is_inner = !up; + if (i1 == i2 && j1 == 2 && j2 == 1) + dxf->paths[i1].is_inner = up; + + if (i2 == i0 && j2 == 1 && j0 == 2) + dxf->paths[i2].is_inner = !up; + if (i2 == i0 && j2 == 2 && j0 == 1) + dxf->paths[i2].is_inner = up; + } + + tess_tri.clear(); +} |