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authorkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-01-30 04:17:05 (GMT)
committerkintel <kintel@b57f626f-c46c-0410-a088-ec61d464b74c>2010-01-30 04:17:05 (GMT)
commit6940d171812565209efe679a5d923417c3f47d4a (patch)
tree2a05d2f8865ff1127f854db41bf31143f64ccf2d /src/dxftess-glu.cc
parent2b19f33ee1ddce246c2bfe0a05fe379d0117a741 (diff)
reorganized file structure layout. more to follow...
git-svn-id: http://svn.clifford.at/openscad/trunk@364 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'src/dxftess-glu.cc')
-rw-r--r--src/dxftess-glu.cc376
1 files changed, 376 insertions, 0 deletions
diff --git a/src/dxftess-glu.cc b/src/dxftess-glu.cc
new file mode 100644
index 0000000..9e5f530
--- /dev/null
+++ b/src/dxftess-glu.cc
@@ -0,0 +1,376 @@
+#ifdef WIN32
+# define STDCALL __stdcall
+#else
+# define STDCALL
+#endif
+
+#undef DEBUG_TRIANGLE_SPLITTING
+
+struct tess_vdata {
+ GLdouble v[3];
+};
+
+struct tess_triangle {
+ GLdouble *p[3];
+ tess_triangle() { p[0] = NULL; p[1] = NULL; p[2] = NULL; }
+ tess_triangle(double *p1, double *p2, double *p3) { p[0] = p1; p[1] = p2; p[2] = p3; }
+};
+
+static GLenum tess_type;
+static int tess_count;
+static QVector<tess_triangle> tess_tri;
+static GLdouble *tess_p1, *tess_p2;
+
+static void STDCALL tess_vertex(void *vertex_data)
+{
+ GLdouble *p = (double*)vertex_data;
+#if 0
+ printf(" %d: %f %f %f\n", tess_count, p[0], p[1], p[2]);
+#endif
+ if (tess_type == GL_TRIANGLE_FAN) {
+ if (tess_count == 0) {
+ tess_p1 = p;
+ }
+ if (tess_count == 1) {
+ tess_p2 = p;
+ }
+ if (tess_count > 1) {
+ tess_tri.append(tess_triangle(tess_p1, tess_p2, p));
+ tess_p2 = p;
+ }
+ }
+ if (tess_type == GL_TRIANGLE_STRIP) {
+ if (tess_count == 0) {
+ tess_p1 = p;
+ }
+ if (tess_count == 1) {
+ tess_p2 = p;
+ }
+ if (tess_count > 1) {
+ if (tess_count % 2 == 1) {
+ tess_tri.append(tess_triangle(tess_p2, tess_p1, p));
+ } else {
+ tess_tri.append(tess_triangle(tess_p1, tess_p2, p));
+ }
+ tess_p1 = tess_p2;
+ tess_p2 = p;
+ }
+ }
+ if (tess_type == GL_TRIANGLES) {
+ if (tess_count == 0) {
+ tess_p1 = p;
+ }
+ if (tess_count == 1) {
+ tess_p2 = p;
+ }
+ if (tess_count == 2) {
+ tess_tri.append(tess_triangle(tess_p1, tess_p2, p));
+ tess_count = -1;
+ }
+ }
+ tess_count++;
+}
+
+static void STDCALL tess_begin(GLenum type)
+{
+#if 0
+ if (type == GL_TRIANGLE_FAN) {
+ printf("GL_TRIANGLE_FAN:\n");
+ }
+ if (type == GL_TRIANGLE_STRIP) {
+ printf("GL_TRIANGLE_STRIP:\n");
+ }
+ if (type == GL_TRIANGLES) {
+ printf("GL_TRIANGLES:\n");
+ }
+#endif
+ tess_count = 0;
+ tess_type = type;
+}
+
+static void STDCALL tess_end(void)
+{
+ /* nothing to be done here */
+}
+
+static void STDCALL tess_error(GLenum errno)
+{
+ fprintf(stderr, "GLU tesselation error %s", gluErrorString(errno));
+ PRINTF("GLU tesselation error %s", gluErrorString(errno));
+}
+
+static void STDCALL tess_begin_data()
+{
+ PRINTF("GLU tesselation BEGIN_DATA\n");
+}
+
+static void STDCALL tess_edge_flag(GLboolean flag)
+{
+// PRINTF("GLU tesselation EDGE_FLAG\n");
+}
+
+static void STDCALL tess_edge_flag_data(GLboolean flag, void *polygon_data)
+{
+ PRINTF("GLU tesselation EDGE_FLAG_DATA\n");
+}
+static void STDCALL tess_vertex_data(void *vertex_data, void *polygon_data)
+{
+ PRINTF("GLU tesselation VERTEX_DATA\n");
+}
+static void STDCALL tess_end_data(void *polygon_data)
+{
+ PRINTF("GLU tesselation END_DATA\n");
+}
+static void STDCALL tess_combine(GLdouble coords[3], void *vertex_data[4],
+ GLfloat weight[4], void **outData )
+{
+ PRINTF("GLU tesselation COMBINE\n");
+}
+static void STDCALL tess_combine_data(GLdouble coords[3], void *vertex_data[4],
+ GLfloat weight[4], void **outData,
+ void *polygon_data)
+{
+ PRINTF("GLU tesselation COMBINE_DATA\n");
+}
+static void STDCALL tess_error_data(GLenum errno, void *polygon_data )
+{
+ PRINTF("GLU tesselation ERROR_DATA\n");
+}
+
+static bool point_on_line(double *p1, double *p2, double *p3)
+{
+ if (fabs(p1[0] - p2[0]) < 0.00001 && fabs(p1[1] - p2[1]) < 0.00001)
+ return false;
+
+ if (fabs(p3[0] - p2[0]) < 0.00001 && fabs(p3[1] - p2[1]) < 0.00001)
+ return false;
+
+ double v1[2] = { p2[0] - p1[0], p2[1] - p1[1] };
+ double v2[2] = { p3[0] - p1[0], p3[1] - p1[1] };
+
+ if (sqrt(v1[0]*v1[0] + v1[1]*v1[1]) > sqrt(v2[0]*v2[0] + v2[1]*v2[1]))
+ return false;
+
+ if (fabs(v1[0]) > fabs(v1[1])) {
+ // y = x * dy/dx
+ if (v2[0] == 0 || ((v1[0] > 0) != (v2[0] > 0)))
+ return false;
+ double v1_dy_dx = v1[1] / v1[0];
+ double v2_dy_dx = v2[1] / v2[0];
+ if (fabs(v1_dy_dx - v2_dy_dx) > 1e-15)
+ return false;
+ } else {
+ // x = y * dx/dy
+ if (v2[1] == 0 || ((v1[1] > 0) != (v2[1] > 0)))
+ return false;
+ double v1_dy_dx = v1[0] / v1[1];
+ double v2_dy_dx = v2[0] / v2[1];
+ if (fabs(v1_dy_dx - v2_dy_dx) > 1e-15)
+ return false;
+ }
+
+#if 0
+ printf("Point on line: %f/%f %f/%f %f/%f\n", p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]);
+#endif
+ return true;
+}
+
+/*!
+ up: true if the polygon is facing in the normal direction (i.e. normal = [0,0,1])
+ rot: CLOCKWISE rotation around positive Z axis
+ */
+
+void dxf_tesselate(PolySet *ps, DxfData *dxf, double rot, bool up, bool do_triangle_splitting, double h)
+{
+ GLUtesselator *tobj = gluNewTess();
+
+ gluTessCallback(tobj, GLU_TESS_VERTEX, (void(STDCALL *)())&tess_vertex);
+ gluTessCallback(tobj, GLU_TESS_BEGIN, (void(STDCALL *)())&tess_begin);
+ gluTessCallback(tobj, GLU_TESS_END, (void(STDCALL *)())&tess_end);
+ gluTessCallback(tobj, GLU_TESS_ERROR, (void(STDCALL *)())&tess_error);
+
+ gluTessCallback(tobj, GLU_TESS_EDGE_FLAG, (void(STDCALL *)())&tess_edge_flag);
+// gluTessCallback(tobj, GLU_TESS_COMBINE, (void(STDCALL *)())&tess_combine);
+
+/* gluTessCallback(tobj, GLU_TESS_BEGIN_DATA, (void(STDCALL *)())&tess_begin_data); */
+/* gluTessCallback(tobj, GLU_TESS_EDGE_FLAG_DATA, (void(STDCALL *)())&tess_edge_flag_data); */
+/* gluTessCallback(tobj, GLU_TESS_VERTEX_DATA, (void(STDCALL *)())&tess_vertex_data); */
+/* gluTessCallback(tobj, GLU_TESS_END_DATA, (void(STDCALL *)())&tess_end_data); */
+/* gluTessCallback(tobj, GLU_TESS_COMBINE_DATA, (void(STDCALL *)())&tess_combine_data); */
+/* gluTessCallback(tobj, GLU_TESS_ERROR_DATA, (void(STDCALL *)())&tess_error_data); */
+
+
+ tess_tri.clear();
+ QList<tess_vdata> vl;
+
+ gluTessBeginPolygon(tobj, NULL);
+
+ gluTessProperty(tobj, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
+ if (up) {
+ gluTessNormal(tobj, 0, 0, -1);
+ } else {
+ gluTessNormal(tobj, 0, 0, +1);
+ }
+
+ Grid3d< QPair<int,int> > point_to_path(GRID_COARSE);
+
+ for (int i = 0; i < dxf->paths.count(); i++) {
+ if (!dxf->paths[i].is_closed)
+ continue;
+ gluTessBeginContour(tobj);
+ for (int j = 1; j < dxf->paths[i].points.count(); j++) {
+ point_to_path.data(dxf->paths[i].points[j]->x,
+ dxf->paths[i].points[j]->y,
+ h) = QPair<int,int>(i, j);
+ vl.append(tess_vdata());
+ vl.last().v[0] = dxf->paths[i].points[j]->x;
+ vl.last().v[1] = dxf->paths[i].points[j]->y;
+ vl.last().v[2] = h;
+ gluTessVertex(tobj, vl.last().v, vl.last().v);
+ }
+ gluTessEndContour(tobj);
+ }
+
+ gluTessEndPolygon(tobj);
+ gluDeleteTess(tobj);
+
+#if 0
+ for (int i = 0; i < tess_tri.count(); i++) {
+ printf("~~~\n");
+ printf(" %f %f %f\n", tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]);
+ printf(" %f %f %f\n", tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]);
+ printf(" %f %f %f\n", tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]);
+ }
+#endif
+
+ // GLU tessing sometimes generates degenerated triangles. We must find and remove
+ // them so we can use the triangle array with CGAL..
+ for (int i = 0; i < tess_tri.count(); i++) {
+ if (point_on_line(tess_tri[i].p[0], tess_tri[i].p[1], tess_tri[i].p[2]) ||
+ point_on_line(tess_tri[i].p[1], tess_tri[i].p[2], tess_tri[i].p[0]) ||
+ point_on_line(tess_tri[i].p[2], tess_tri[i].p[0], tess_tri[i].p[1])) {
+ // printf("DEBUG: Removed triangle\n");
+ tess_tri.remove(i--);
+ }
+ }
+
+ // GLU tessing creates T-junctions. This is ok for GL displaying but creates
+ // invalid polyhedrons for CGAL. So we split this tirangles up again in order
+ // to create polyhedrons that are also accepted by CGAL..
+ // All triangle edges are sorted by their atan2 and only edges with a simmilar atan2
+ // value are compared. This speeds up this code block dramatically (compared to the
+ // n^2 compares that are neccessary in the trivial implementation).
+#if 1
+ if (do_triangle_splitting)
+ {
+ bool added_triangles = true;
+ typedef QPair<int,int> QPair_ii;
+ QHash<int, QPair_ii> tri_by_atan2;
+ for (int i = 0; i < tess_tri.count(); i++)
+ for (int j = 0; j < 3; j++) {
+ int ai = (int)round(atan2(fabs(tess_tri[i].p[(j+1)%3][0] - tess_tri[i].p[j][0]),
+ fabs(tess_tri[i].p[(j+1)%3][1] - tess_tri[i].p[j][1])) / 0.001);
+ tri_by_atan2.insertMulti(ai, QPair<int,int>(i, j));
+ }
+ while (added_triangles)
+ {
+ added_triangles = false;
+#ifdef DEBUG_TRIANGLE_SPLITTING
+ printf("*** Triangle splitting (%d) ***\n", tess_tri.count()+1);
+#endif
+ for (int i = 0; i < tess_tri.count(); i++)
+ for (int k = 0; k < 3; k++)
+ {
+ QHash<QPair_ii, QPair_ii> possible_neigh;
+ int ai = (int)floor(atan2(fabs(tess_tri[i].p[(k+1)%3][0] - tess_tri[i].p[k][0]),
+ fabs(tess_tri[i].p[(k+1)%3][1] - tess_tri[i].p[k][1])) / 0.001 - 0.5);
+ for (int j = 0; j < 2; j++) {
+ foreach (const QPair_ii &jl, tri_by_atan2.values(ai+j))
+ if (i != jl.first)
+ possible_neigh[jl] = jl;
+ }
+#ifdef DEBUG_TRIANGLE_SPLITTING
+ printf("%d/%d: %d\n", i, k, possible_neigh.count());
+#endif
+ foreach (const QPair_ii &jl, possible_neigh) {
+ int j = jl.first;
+ for (int l = jl.second; l != (jl.second + 2) % 3; l = (l + 1) % 3)
+ if (point_on_line(tess_tri[i].p[k], tess_tri[j].p[l], tess_tri[i].p[(k+1)%3])) {
+#ifdef DEBUG_TRIANGLE_SPLITTING
+ printf("%% %f %f %f %f %f %f [%d %d]\n",
+ tess_tri[i].p[k][0], tess_tri[i].p[k][1],
+ tess_tri[j].p[l][0], tess_tri[j].p[l][1],
+ tess_tri[i].p[(k+1)%3][0], tess_tri[i].p[(k+1)%3][1],
+ i, j);
+#endif
+ tess_tri.append(tess_triangle(tess_tri[j].p[l],
+ tess_tri[i].p[(k+1)%3], tess_tri[i].p[(k+2)%3]));
+ for (int m = 0; m < 2; m++) {
+ int ai = (int)round(atan2(fabs(tess_tri.last().p[(m+1)%3][0] - tess_tri.last().p[m][0]),
+ fabs(tess_tri.last().p[(m+1)%3][1] - tess_tri.last().p[m][1])) / 0.001 );
+ tri_by_atan2.insertMulti(ai, QPair<int,int>(tess_tri.count()-1, m));
+ }
+ tess_tri[i].p[(k+1)%3] = tess_tri[j].p[l];
+ for (int m = 0; m < 2; m++) {
+ int ai = (int)round(atan2(fabs(tess_tri[i].p[(m+1)%3][0] - tess_tri[i].p[m][0]),
+ fabs(tess_tri[i].p[(m+1)%3][1] - tess_tri[i].p[m][1])) / 0.001 );
+ tri_by_atan2.insertMulti(ai, QPair<int,int>(i, m));
+ }
+ added_triangles = true;
+ }
+ }
+ }
+ }
+ }
+#endif
+
+ for (int i = 0; i < tess_tri.count(); i++)
+ {
+#if 0
+ printf("---\n");
+ printf(" %f %f %f\n", tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]);
+ printf(" %f %f %f\n", tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]);
+ printf(" %f %f %f\n", tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]);
+#endif
+ double x, y;
+ ps->append_poly();
+
+ x = tess_tri[i].p[0][0] * cos(rot*M_PI/180) + tess_tri[i].p[0][1] * sin(rot*M_PI/180);
+ y = tess_tri[i].p[0][0] * -sin(rot*M_PI/180) + tess_tri[i].p[0][1] * cos(rot*M_PI/180);
+ ps->insert_vertex(x, y, tess_tri[i].p[0][2]);
+
+ x = tess_tri[i].p[1][0] * cos(rot*M_PI/180) + tess_tri[i].p[1][1] * sin(rot*M_PI/180);
+ y = tess_tri[i].p[1][0] * -sin(rot*M_PI/180) + tess_tri[i].p[1][1] * cos(rot*M_PI/180);
+ ps->insert_vertex(x, y, tess_tri[i].p[1][2]);
+
+ x = tess_tri[i].p[2][0] * cos(rot*M_PI/180) + tess_tri[i].p[2][1] * sin(rot*M_PI/180);
+ y = tess_tri[i].p[2][0] * -sin(rot*M_PI/180) + tess_tri[i].p[2][1] * cos(rot*M_PI/180);
+ ps->insert_vertex(x, y, tess_tri[i].p[2][2]);
+
+ int i0 = point_to_path.data(tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]).first;
+ int j0 = point_to_path.data(tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]).second;
+
+ int i1 = point_to_path.data(tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]).first;
+ int j1 = point_to_path.data(tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]).second;
+
+ int i2 = point_to_path.data(tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]).first;
+ int j2 = point_to_path.data(tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]).second;
+
+ if (i0 == i1 && j0 == 1 && j1 == 2)
+ dxf->paths[i0].is_inner = !up;
+ if (i0 == i1 && j0 == 2 && j1 == 1)
+ dxf->paths[i0].is_inner = up;
+
+ if (i1 == i2 && j1 == 1 && j2 == 2)
+ dxf->paths[i1].is_inner = !up;
+ if (i1 == i2 && j1 == 2 && j2 == 1)
+ dxf->paths[i1].is_inner = up;
+
+ if (i2 == i0 && j2 == 1 && j0 == 2)
+ dxf->paths[i2].is_inner = !up;
+ if (i2 == i0 && j2 == 2 && j0 == 1)
+ dxf->paths[i2].is_inner = up;
+ }
+
+ tess_tri.clear();
+}
contact: Jan Huwald // Impressum