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authordon bright <hugh.m.bright@gmail.com>2013-02-01 01:47:12 (GMT)
committerdon bright <hugh.m.bright@gmail.com>2013-02-01 01:47:12 (GMT)
commit466490a55a22495d7fe7cb7f5572cfe36e7b33a3 (patch)
tree770c813982758a1ce18a092c3c706d96848427b3 /src/OffscreenContextGLX.cc
parentf8ebf1c963cbd4feb3a188aa41801de0ee3932f1 (diff)
properly indent code
Diffstat (limited to 'src/OffscreenContextGLX.cc')
-rw-r--r--src/OffscreenContextGLX.cc422
1 files changed, 211 insertions, 211 deletions
diff --git a/src/OffscreenContextGLX.cc b/src/OffscreenContextGLX.cc
index 8ec473f..e76cae8 100644
--- a/src/OffscreenContextGLX.cc
+++ b/src/OffscreenContextGLX.cc
@@ -2,14 +2,14 @@
Create an OpenGL context without creating an OpenGL Window. for Linux.
-See Also
+See also
- glxgears.c by Brian Paul from mesa-demos (mesa3d.org)
- http://cgit.freedesktop.org/mesa/demos/tree/src/xdemos?id=mesa-demos-8.0.1
- http://www.opengl.org/sdk/docs/man/xhtml/glXIntro.xml
- http://www.mesa3d.org/brianp/sig97/offscrn.htm
- http://glprogramming.com/blue/ch07.html
- OffscreenContext.mm (Mac OSX version)
+glxgears.c by Brian Paul from mesa-demos (mesa3d.org)
+http://cgit.freedesktop.org/mesa/demos/tree/src/xdemos?id=mesa-demos-8.0.1
+http://www.opengl.org/sdk/docs/man/xhtml/glXIntro.xml
+http://www.mesa3d.org/brianp/sig97/offscrn.htm
+http://glprogramming.com/blue/ch07.html
+OffscreenContext.mm (Mac OSX version)
*/
@@ -53,241 +53,241 @@ using namespace std;
struct OffscreenContext
{
- GLXContext openGLContext;
- Display *xdisplay;
- Window xwindow;
- int width;
- int height;
- fbo_t *fbo;
+ GLXContext openGLContext;
+ Display *xdisplay;
+ Window xwindow;
+ int width;
+ int height;
+ fbo_t *fbo;
};
#include "OffscreenContextAll.hpp"
void offscreen_context_init(OffscreenContext &ctx, int width, int height)
{
- ctx.width = width;
- ctx.height = height;
- ctx.openGLContext = NULL;
- ctx.xdisplay = NULL;
- ctx.xwindow = (Window)NULL;
- ctx.fbo = NULL;
+ ctx.width = width;
+ ctx.height = height;
+ ctx.openGLContext = NULL;
+ ctx.xdisplay = NULL;
+ ctx.xwindow = (Window)NULL;
+ ctx.fbo = NULL;
}
string get_os_info()
{
- struct utsname u;
- stringstream out;
-
- if (uname(&u) < 0)
- out << "OS info: unknown, uname() error\n";
- else {
- out << "OS info: "
- << u.sysname << " "
- << u.release << " "
- << u.version << "\n";
- out << "Machine: " << u.machine;
- }
- return out.str();
+ struct utsname u;
+ stringstream out;
+
+ if (uname(&u) < 0)
+ out << "OS info: unknown, uname() error\n";
+ else {
+ out << "OS info: "
+ << u.sysname << " "
+ << u.release << " "
+ << u.version << "\n";
+ out << "Machine: " << u.machine;
+ }
+ return out.str();
}
string offscreen_context_getinfo(OffscreenContext *ctx)
{
- assert(ctx);
+ assert(ctx);
- if (!ctx->xdisplay)
- return string("No GL Context initialized. No information to report\n");
+ if (!ctx->xdisplay)
+ return string("No GL Context initialized. No information to report\n");
- int major, minor;
- glXQueryVersion(ctx->xdisplay, &major, &minor);
+ int major, minor;
+ glXQueryVersion(ctx->xdisplay, &major, &minor);
- stringstream out;
- out << "GL context creator: GLX\n"
- << "PNG generator: lodepng\n"
- << "GLX version: " << major << "." << minor << "\n"
- << get_os_info();
+ stringstream out;
+ out << "GL context creator: GLX\n"
+ << "PNG generator: lodepng\n"
+ << "GLX version: " << major << "." << minor << "\n"
+ << get_os_info();
- return out.str();
+ return out.str();
}
static XErrorHandler original_xlib_handler = (XErrorHandler) NULL;
static bool XCreateWindow_failed = false;
static int XCreateWindow_error(Display *dpy, XErrorEvent *event)
{
- cerr << "XCreateWindow failed: XID: " << event->resourceid
- << " request: " << (int)event->request_code
- << " minor: " << (int)event->minor_code << "\n";
- char description[1024];
- XGetErrorText( dpy, event->error_code, description, 1023 );
- cerr << " error message: " << description << "\n";
- XCreateWindow_failed = true;
- return 0;
+ cerr << "XCreateWindow failed: XID: " << event->resourceid
+ << " request: " << (int)event->request_code
+ << " minor: " << (int)event->minor_code << "\n";
+ char description[1024];
+ XGetErrorText( dpy, event->error_code, description, 1023 );
+ cerr << " error message: " << description << "\n";
+ XCreateWindow_failed = true;
+ return 0;
}
bool create_glx_dummy_window(OffscreenContext &ctx)
{
- /*
- create a dummy X window without showing it. (without 'mapping' it)
- and save information to the ctx.
-
- This purposely does not use glxCreateWindow, to avoid crashes,
- "failed to create drawable" errors, and Mesa "WARNING: Application calling
- GLX 1.3 function when GLX 1.3 is not supported! This is an application bug!"
-
- This function will alter ctx.openGLContext and ctx.xwindow if successfull
- */
-
- int attributes[] = {
- GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT, //support all 3, for OpenCSG
- GLX_RENDER_TYPE, GLX_RGBA_BIT,
- GLX_RED_SIZE, 8,
- GLX_GREEN_SIZE, 8,
- GLX_BLUE_SIZE, 8,
- GLX_ALPHA_SIZE, 8,
- GLX_DEPTH_SIZE, 24, // depth-stencil for OpenCSG
- GLX_STENCIL_SIZE, 8,
- GLX_DOUBLEBUFFER, True,
- None
- };
-
- Display *dpy = ctx.xdisplay;
-
- int num_returned = 0;
- GLXFBConfig *fbconfigs = glXChooseFBConfig( dpy, DefaultScreen(dpy), attributes, &num_returned );
- if ( fbconfigs == NULL ) {
- cerr << "glXChooseFBConfig failed\n";
- return false;
- }
-
- XVisualInfo *visinfo = glXGetVisualFromFBConfig( dpy, fbconfigs[0] );
- if ( visinfo == NULL ) {
- cerr << "glXGetVisualFromFBConfig failed\n";
- XFree( fbconfigs );
- return false;
- }
-
- // can't depend on xWin==NULL at failure. use a custom Xlib error handler instead.
- original_xlib_handler = XSetErrorHandler( XCreateWindow_error );
-
- Window root = DefaultRootWindow( dpy );
- XSetWindowAttributes xwin_attr;
- int width = ctx.width;
- int height = ctx.height;
- xwin_attr.background_pixmap = None;
- xwin_attr.background_pixel = 0;
- xwin_attr.border_pixel = 0;
- xwin_attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
- xwin_attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- unsigned long int mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- Window xWin = XCreateWindow( dpy, root, 0, 0, width, height,
- 0, visinfo->depth, InputOutput,
- visinfo->visual, mask, &xwin_attr );
-
- // Window xWin = XCreateSimpleWindow( dpy, DefaultRootWindow(dpy), 0,0,42,42, 0,0,0 );
-
- XSync( dpy, false );
- if ( XCreateWindow_failed ) {
- XFree( visinfo );
- XFree( fbconfigs );
- return false;
- }
- XSetErrorHandler( original_xlib_handler );
-
- // Most programs would call XMapWindow here. But we don't, to keep the window hidden
- // XMapWindow( dpy, xWin );
-
- GLXContext context = glXCreateNewContext( dpy, fbconfigs[0], GLX_RGBA_TYPE, NULL, True );
- if ( context == NULL ) {
- cerr << "glXCreateNewContext failed\n";
- XDestroyWindow( dpy, xWin );
- XFree( visinfo );
- XFree( fbconfigs );
- return false;
- }
-
- //GLXWindow glxWin = glXCreateWindow( dpy, fbconfigs[0], xWin, NULL );
-
- if (!glXMakeContextCurrent( dpy, xWin, xWin, context )) {
- //if (!glXMakeContextCurrent( dpy, glxWin, glxWin, context )) {
- cerr << "glXMakeContextCurrent failed\n";
- glXDestroyContext( dpy, context );
- XDestroyWindow( dpy, xWin );
- XFree( visinfo );
- XFree( fbconfigs );
- return false;
- }
-
- ctx.openGLContext = context;
- ctx.xwindow = xWin;
-
- XFree( visinfo );
- XFree( fbconfigs );
-
- return true;
-}
-
-Bool create_glx_dummy_context(OffscreenContext &ctx);
-
-OffscreenContext *create_offscreen_context(int w, int h)
-{
- OffscreenContext *ctx = new OffscreenContext;
- offscreen_context_init( *ctx, w, h );
-
- // before an FBO can be setup, a GLX context must be created
- // this call alters ctx->xDisplay and ctx->openGLContext
- // and ctx->xwindow if successfull
- if (!create_glx_dummy_context( *ctx )) {
- return NULL;
- }
+/*
+ create a dummy X window without showing it. (without 'mapping' it)
+ and save information to the ctx.
- return create_offscreen_context_common( ctx );
-}
+ This purposely does not use glxCreateWindow, to avoid crashes,
+ "failed to create drawable" errors, and Mesa "WARNING: Application calling
+ GLX 1.3 function when GLX 1.3 is not supported! This is an application bug!"
-bool teardown_offscreen_context(OffscreenContext *ctx)
-{
- if (ctx) {
- fbo_unbind(ctx->fbo);
- fbo_delete(ctx->fbo);
- XDestroyWindow( ctx->xdisplay, ctx->xwindow );
- glXDestroyContext( ctx->xdisplay, ctx->openGLContext );
- XCloseDisplay( ctx->xdisplay );
- return true;
- }
- return false;
-}
+ This function will alter ctx.openGLContext and ctx.xwindow if successfull
+ */
-bool save_framebuffer(OffscreenContext *ctx, std::ostream &output)
-{
- glXSwapBuffers(ctx->xdisplay, ctx->xwindow);
- return save_framebuffer_common(ctx, output);
-}
+ int attributes[] = {
+ GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT | GLX_PIXMAP_BIT | GLX_PBUFFER_BIT, //support all 3, for OpenCSG
+ GLX_RENDER_TYPE, GLX_RGBA_BIT,
+ GLX_RED_SIZE, 8,
+ GLX_GREEN_SIZE, 8,
+ GLX_BLUE_SIZE, 8,
+ GLX_ALPHA_SIZE, 8,
+ GLX_DEPTH_SIZE, 24, // depth-stencil for OpenCSG
+ GLX_STENCIL_SIZE, 8,
+ GLX_DOUBLEBUFFER, True,
+ None
+ };
+
+ Display *dpy = ctx.xdisplay;
+
+ int num_returned = 0;
+ GLXFBConfig *fbconfigs = glXChooseFBConfig( dpy, DefaultScreen(dpy), attributes, &num_returned );
+ if ( fbconfigs == NULL ) {
+ cerr << "glXChooseFBConfig failed\n";
+ return false;
+ }
+
+ XVisualInfo *visinfo = glXGetVisualFromFBConfig( dpy, fbconfigs[0] );
+ if ( visinfo == NULL ) {
+ cerr << "glXGetVisualFromFBConfig failed\n";
+ XFree( fbconfigs );
+ return false;
+ }
+
+ // can't depend on xWin==NULL at failure. use a custom Xlib error handler instead.
+ original_xlib_handler = XSetErrorHandler( XCreateWindow_error );
+
+ Window root = DefaultRootWindow( dpy );
+ XSetWindowAttributes xwin_attr;
+ int width = ctx.width;
+ int height = ctx.height;
+ xwin_attr.background_pixmap = None;
+ xwin_attr.background_pixel = 0;
+ xwin_attr.border_pixel = 0;
+ xwin_attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
+ xwin_attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
+ unsigned long int mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
+
+ Window xWin = XCreateWindow( dpy, root, 0, 0, width, height,
+ 0, visinfo->depth, InputOutput,
+ visinfo->visual, mask, &xwin_attr );
+
+ // Window xWin = XCreateSimpleWindow( dpy, DefaultRootWindow(dpy), 0,0,42,42, 0,0,0 );
+
+ XSync( dpy, false );
+ if ( XCreateWindow_failed ) {
+ XFree( visinfo );
+ XFree( fbconfigs );
+ return false;
+ }
+ XSetErrorHandler( original_xlib_handler );
+
+ // Most programs would call XMapWindow here. But we don't, to keep the window hidden
+ // XMapWindow( dpy, xWin );
+
+ GLXContext context = glXCreateNewContext( dpy, fbconfigs[0], GLX_RGBA_TYPE, NULL, True );
+ if ( context == NULL ) {
+ cerr << "glXCreateNewContext failed\n";
+ XDestroyWindow( dpy, xWin );
+ XFree( visinfo );
+ XFree( fbconfigs );
+ return false;
+ }
+
+ //GLXWindow glxWin = glXCreateWindow( dpy, fbconfigs[0], xWin, NULL );
+
+ if (!glXMakeContextCurrent( dpy, xWin, xWin, context )) {
+ //if (!glXMakeContextCurrent( dpy, glxWin, glxWin, context )) {
+ cerr << "glXMakeContextCurrent failed\n";
+ glXDestroyContext( dpy, context );
+ XDestroyWindow( dpy, xWin );
+ XFree( visinfo );
+ XFree( fbconfigs );
+ return false;
+ }
+
+ ctx.openGLContext = context;
+ ctx.xwindow = xWin;
+
+ XFree( visinfo );
+ XFree( fbconfigs );
+
+ return true;
+ }
+
+ Bool create_glx_dummy_context(OffscreenContext &ctx);
+
+ OffscreenContext *create_offscreen_context(int w, int h)
+ {
+ OffscreenContext *ctx = new OffscreenContext;
+ offscreen_context_init( *ctx, w, h );
+
+ // before an FBO can be setup, a GLX context must be created
+ // this call alters ctx->xDisplay and ctx->openGLContext
+ // and ctx->xwindow if successfull
+ if (!create_glx_dummy_context( *ctx )) {
+ return NULL;
+ }
+
+ return create_offscreen_context_common( ctx );
+ }
+
+ bool teardown_offscreen_context(OffscreenContext *ctx)
+ {
+ if (ctx) {
+ fbo_unbind(ctx->fbo);
+ fbo_delete(ctx->fbo);
+ XDestroyWindow( ctx->xdisplay, ctx->xwindow );
+ glXDestroyContext( ctx->xdisplay, ctx->openGLContext );
+ XCloseDisplay( ctx->xdisplay );
+ return true;
+ }
+ return false;
+ }
+
+ bool save_framebuffer(OffscreenContext *ctx, std::ostream &output)
+ {
+ glXSwapBuffers(ctx->xdisplay, ctx->xwindow);
+ return save_framebuffer_common(ctx, output);
+ }
#pragma GCC diagnostic ignored "-Waddress"
-Bool create_glx_dummy_context(OffscreenContext &ctx)
-{
- // This will alter ctx.openGLContext and ctx.xdisplay and ctx.xwindow if successfull
- int major;
- int minor;
- Bool result = False;
-
- ctx.xdisplay = XOpenDisplay( NULL );
- if ( ctx.xdisplay == NULL ) {
- cerr << "Unable to open a connection to the X server\n";
- return False;
- }
-
- // glxQueryVersion is not always reliable. Use it, but then
- // also check to see if GLX 1.3 functions exist
-
- glXQueryVersion(ctx.xdisplay, &major, &minor);
- if ( major==1 && minor<=2 && glXGetVisualFromFBConfig==NULL ) {
- cerr << "Error: GLX version 1.3 functions missing. "
- << "Your GLX version: " << major << "." << minor << endl;
- } else {
- result = create_glx_dummy_window(ctx);
- }
-
- if (!result) XCloseDisplay( ctx.xdisplay );
- return result;
-}
+ Bool create_glx_dummy_context(OffscreenContext &ctx)
+ {
+ // This will alter ctx.openGLContext and ctx.xdisplay and ctx.xwindow if successfull
+ int major;
+ int minor;
+ Bool result = False;
+
+ ctx.xdisplay = XOpenDisplay( NULL );
+ if ( ctx.xdisplay == NULL ) {
+ cerr << "Unable to open a connection to the X server\n";
+ return False;
+ }
+
+ // glxQueryVersion is not always reliable. Use it, but then
+ // also check to see if GLX 1.3 functions exist
+
+ glXQueryVersion(ctx.xdisplay, &major, &minor);
+ if ( major==1 && minor<=2 && glXGetVisualFromFBConfig==NULL ) {
+ cerr << "Error: GLX version 1.3 functions missing. "
+ << "Your GLX version: " << major << "." << minor << endl;
+ } else {
+ result = create_glx_dummy_window(ctx);
+ }
+
+ if (!result) XCloseDisplay( ctx.xdisplay );
+ return result;
+ }
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