summaryrefslogtreecommitdiff
path: root/src/GLView.h
diff options
context:
space:
mode:
authorclifford <clifford@b57f626f-c46c-0410-a088-ec61d464b74c>2010-02-09 06:06:37 (GMT)
committerclifford <clifford@b57f626f-c46c-0410-a088-ec61d464b74c>2010-02-09 06:06:37 (GMT)
commit3b2824de581d6c50df4a2ffa53e46cd13385984b (patch)
tree72d6ed23b5685f37eb043ec6cf9338b0b0a911da /src/GLView.h
parent33b37f342415fae6b3a14147d189fafc6815e26b (diff)
Clifford Wolf:
Switched to OpenCSG-1.3.0 for MDI support (this version does not leak GL off screen buffers ;-) git-svn-id: http://svn.clifford.at/openscad/trunk@416 b57f626f-c46c-0410-a088-ec61d464b74c
Diffstat (limited to 'src/GLView.h')
-rw-r--r--src/GLView.h9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/GLView.h b/src/GLView.h
index dd896fc..7516894 100644
--- a/src/GLView.h
+++ b/src/GLView.h
@@ -39,6 +39,11 @@ public:
double object_trans_z;
GLint shaderinfo[11];
+#ifdef ENABLE_OPENCSG
+ bool opencsg_support;
+ int opencsg_id;
+#endif
+
private:
void (*renderfunc)(void*);
void *renderfunc_vp;
@@ -51,10 +56,6 @@ private:
double w_h_ratio;
-#ifdef ENABLE_OPENCSG
- bool opencsg_support;
-#endif
-
bool mouse_drag_active;
int last_mouse_x;
int last_mouse_y;
contact: Jan Huwald // Impressum