diff options
author | don bright <hugh.m.bright@gmail.com> | 2013-03-03 15:22:36 (GMT) |
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committer | don bright <hugh.m.bright@gmail.com> | 2013-03-03 15:22:36 (GMT) |
commit | 0f6b76cf2125828ce11ec9f6f47cfc26860d3571 (patch) | |
tree | 62e30a3bbcacfcf1a22134f6ffad6aaefcc295b6 /src/GLView.h | |
parent | eb1f73de0393bd890c9648932ae2e04de2c65ba3 (diff) |
move csg chain prep code to CsgInfo.h, move defaults to rendersettings.h
Diffstat (limited to 'src/GLView.h')
-rw-r--r-- | src/GLView.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/GLView.h b/src/GLView.h index 5d52e05..30d3c03 100644 --- a/src/GLView.h +++ b/src/GLView.h @@ -14,8 +14,8 @@ There are two different types of cameras *Vector camera - uses 'eye', 'center', and 'up' vectors Currently, the two cameras are not kept in sync and they are not easily -interchangable in code QGLView uses GimbalCamera while OffscreenView can -use both (but defaults to Vector) +interchangable. QGLView uses GimbalCamera while OffscreenView can +use either (defaulting to Vector). */ |