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authorDon Bright <hugh.m.bright@gmail.com>2013-09-12 00:52:31 (GMT)
committerDon Bright <hugh.m.bright@gmail.com>2013-09-12 00:52:31 (GMT)
commitea92d9ce190adf34f48778c39ffaeca9b5a7da13 (patch)
treed90fc6690d1c15378c86ec8971e25041d09146ad /src/GLView.cc
parentb53dde04e2a13c066cfa0c552fe5bd0cdd1b8dbd (diff)
fix issue #430
Diffstat (limited to 'src/GLView.cc')
-rw-r--r--src/GLView.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/GLView.cc b/src/GLView.cc
index 822a246..1cfe82c 100644
--- a/src/GLView.cc
+++ b/src/GLView.cc
@@ -460,7 +460,7 @@ void GLView::showAxes()
void GLView::showCrosshairs()
{
- // FIXME: this might not work with Vector camera
+ // FIXME: this might not work with Vector camera
// FIXME: Crosshairs and axes are lighted, this doesn't make sense and causes them
// to change color based on view orientation.
glLineWidth(3);
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