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author | Marius Kintel <marius@kintel.net> | 2012-04-22 23:32:15 (GMT) |
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committer | Marius Kintel <marius@kintel.net> | 2012-04-22 23:35:23 (GMT) |
commit | 4280fb25ad2dbb1ef8651bf93da574ac73a65cd1 (patch) | |
tree | 5cbc1fd39447e19487304dbb25a98691ec07e23c /doc | |
parent | 775a9c89f3c570026262b51d16c3bc93cce3b6ee (diff) |
sync
Diffstat (limited to 'doc')
-rw-r--r-- | doc/TODO.txt | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/doc/TODO.txt b/doc/TODO.txt index 5bb66af..8fc9be8 100644 --- a/doc/TODO.txt +++ b/doc/TODO.txt @@ -1,6 +1,6 @@ -BUGS ----- +BUGS (FIXME: Verify and move these to github) +--------------------------------------------- o Some invalid DXF data gets pass the import checks and breaks the tessing code o Tesselation via GLU sometimes produces strange results o Export STL: Exports existing CGAL model even though the current model is changed, but not CGAL rendered @@ -8,8 +8,8 @@ o Look into the polygon winding and rotate_extrude() problem reported by Britton o CGAL Aff_transformation_3 doesn't support non-affine transformations (non-aff-matrix.scad) o 2D union of polygons with a touching vertex doesn't work. see testdata/scad/bugs/polygon-touch.scad -STL Import BUGS ---------------- +STL Import BUGS (FIXME: Verify and move these to github) +-------------------------------------------------------- Using STL-imported models is tricky and triggers multiple issues: (these all fail with the usual "Illegal polygonal object" error) @@ -117,7 +117,6 @@ OpenCSG-related --------------- o OpenCSG rendering: Coincident surfaces causes z-buffer fighting. Is this somehow avoidable tuning the depth tests in OpenCSG? -o Make the 10.000 element OpenCSG limit configurable (Preferences) ? o When specifying a transparency with the color() statement, the object is not sorted and will be rendered wrongly o Bug: Using the background operator (%) on the only object in a scene triggers a |