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#ifndef EVENT_H
#define EVENT_H
class Event {
public:
double time;
int type;
Event(double ti, int ty) : time(ti), type(ty) {}
void execute();
void free();
bool operator>(Event &e1); // comparison of two events regarding their order in the event list; spike events are processed prior to non-spike events (as spikes are incoming and non-spike are intrinsic and depending on all events up to the present)
private:
Event() {};
};
class Spike : public Event {
public:
int dst;
double current;
Spike(double time, int type, int dst, double current) : Event(time, type), dst(dst), current(current) {}
void execute();
};
class ExternalSpike : public Spike {
public:
ExternalSpike(double time, int dst, double current) : Spike(time, 1, dst, current) {}
void execute();
};
class InternalSpike : public Spike {
public:
Synapse *synapse;
InternalSpike(double time, int dst, double current, Synapse *synapse) : Spike(time, 0, dst, current), synapse(synapse) {}
void execute();
};
class IntrinsicNeuron : public Event {
public:
int dst;
IntrinsicNeuron(double time, int dst) : Event(time, 3), dst(dst) {}
void execute();
};
class ExternalNoise : public Event {
public:
ExternalNoise(double time) : Event(time, 2) {}
void execute();
};
class VirtualEvent : public Event {
public:
VirtualEvent(double time) : Event(time, 4) {}
virtual void vexecute() {}
virtual ~VirtualEvent() {}
};
class GlobalUpdate : public VirtualEvent {
public:
GlobalUpdate(double time) : VirtualEvent(time) {}
virtual void vexecute();
};
class PEventGreater {
public:
bool operator() (Event *e1, Event *e2) { return *e1 > *e2; }
};
#endif // EVENT_H
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