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#include <GL/glew.h>
#include "openscad.h"
#include "builtin.h"
#include "context.h"
#include "node.h"
#include "module.h"
#include "polyset.h"
#include "Tree.h"
#include "CSGTermEvaluator.h"
#include "CGALEvaluator.h"
#include "PolySetCGALEvaluator.h"

#include "OpenCSGRenderer.h"
#include "ThrownTogetherRenderer.h"

#include "csgterm.h"
#include "OffscreenView.h"

#include <QApplication>
#include <QFile>
#include <QDir>
#include <QSet>
#include <QTimer>

using std::cerr;
using std::cout;

QString commandline_commands;
QString librarydir;
QSet<QString> dependencies;
const char *make_command = NULL;

//#define DEBUG

void handle_dep(QString filename)
{
	if (filename.startsWith("/"))
		dependencies.insert(filename);
	else
		dependencies.insert(QDir::currentPath() + QString("/") + filename);
	if (!QFile(filename).exists() && make_command) {
		char buffer[4096];
		snprintf(buffer, 4096, "%s '%s'", make_command, filename.replace("'", "'\\''").toUtf8().data());
		system(buffer); // FIXME: Handle error
	}
}

// static void renderfunc(void *vp)
// {
// 	glClearColor(1.0, 0.0, 0.0, 0.0);
// 	glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
// }

struct CsgInfo
{
	CSGTerm *root_norm_term;          // Normalized CSG products
	class CSGChain *root_chain;
	std::vector<CSGTerm*> highlight_terms;
	CSGChain *highlights_chain;
	std::vector<CSGTerm*> background_terms;
	CSGChain *background_chain;
	OffscreenView *glview;
};

int main(int argc, char *argv[])
{
	if (argc != 2) {
		fprintf(stderr, "Usage: %s <file.scad>\n", argv[0]);
		exit(1);
	}

	const char *filename = argv[1];

	initialize_builtin_functions();
	initialize_builtin_modules();

	QApplication app(argc, argv);

	QDir original_path = QDir::current();

	QString currentdir = QDir::currentPath();

	QDir libdir(QApplication::instance()->applicationDirPath());
#ifdef Q_WS_MAC
	libdir.cd("../Resources"); // Libraries can be bundled
	if (!libdir.exists("libraries")) libdir.cd("../../..");
#elif defined(Q_OS_UNIX)
	if (libdir.cd("../share/openscad/libraries")) {
		librarydir = libdir.path();
	} else
	if (libdir.cd("../../share/openscad/libraries")) {
		librarydir = libdir.path();
	} else
	if (libdir.cd("../../libraries")) {
		librarydir = libdir.path();
	} else
#endif
	if (libdir.cd("libraries")) {
		librarydir = libdir.path();
	}

	Context root_ctx;
	root_ctx.functions_p = &builtin_functions;
	root_ctx.modules_p = &builtin_modules;
	root_ctx.set_variable("$fn", Value(0.0));
	root_ctx.set_variable("$fs", Value(1.0));
	root_ctx.set_variable("$fa", Value(12.0));
	root_ctx.set_variable("$t", Value(0.0));

	Value zero3;
	zero3.type = Value::VECTOR;
	zero3.append(new Value(0.0));
	zero3.append(new Value(0.0));
	zero3.append(new Value(0.0));
	root_ctx.set_variable("$vpt", zero3);
	root_ctx.set_variable("$vpr", zero3);


	AbstractModule *root_module;
	ModuleInstantiation root_inst;
	AbstractNode *root_node;

	QFileInfo fileInfo(filename);
	handle_dep(filename);
	FILE *fp = fopen(filename, "rt");
	if (!fp) {
		fprintf(stderr, "Can't open input file `%s'!\n", filename);
		exit(1);
	} else {
		QString text;
		char buffer[513];
		int ret;
		while ((ret = fread(buffer, 1, 512, fp)) > 0) {
			buffer[ret] = 0;
			text += buffer;
		}
		fclose(fp);
		root_module = parse((text+commandline_commands).toAscii().data(), fileInfo.absolutePath().toLocal8Bit(), false);
		if (!root_module) {
			exit(1);
		}
	}

	QDir::setCurrent(fileInfo.absolutePath());

	AbstractNode::resetIndexCounter();
	root_node = root_module->evaluate(&root_ctx, &root_inst);

	Tree tree(root_node);

	CsgInfo csgInfo;
	QHash<std::string, CGAL_Nef_polyhedron> cache;
	CGALEvaluator cgalevaluator(cache, tree);
	PolySetCGALEvaluator psevaluator(cgalevaluator);
	CSGTermEvaluator evaluator(tree);
	CSGTerm *root_raw_term = evaluator.evaluateCSGTerm(*root_node, 
																										 csgInfo.highlight_terms, 
																										 csgInfo.background_terms);

	if (!root_raw_term) {
		cerr << "Error: CSG generation failed! (no top level object found)\n";
		return 1;
	}

	csgInfo.root_norm_term = root_raw_term->link();
		
	// CSG normalization
	while (1) {
		CSGTerm *n = csgInfo.root_norm_term->normalize();
		csgInfo.root_norm_term->unlink();
		if (csgInfo.root_norm_term == n)
			break;
		csgInfo.root_norm_term = n;
	}
		
	assert(csgInfo.root_norm_term);
	
	csgInfo.root_chain = new CSGChain();
	csgInfo.root_chain->import(csgInfo.root_norm_term);
	
	if (csgInfo.highlight_terms.size() > 0) {
		cerr << "Compiling highlights (" << csgInfo.highlight_terms.size() << "  CSG Trees)...\n";
		
		csgInfo.highlights_chain = new CSGChain();
		for (unsigned int i = 0; i < csgInfo.highlight_terms.size(); i++) {
			while (1) {
				CSGTerm *n = csgInfo.highlight_terms[i]->normalize();
				csgInfo.highlight_terms[i]->unlink();
				if (csgInfo.highlight_terms[i] == n)
					break;
				csgInfo.highlight_terms[i] = n;
			}
			csgInfo.highlights_chain->import(csgInfo.highlight_terms[i]);
		}
	}
	
	if (csgInfo.background_terms.size() > 0) {
		cerr << "Compiling background (" << csgInfo.background_terms.size() << " CSG Trees)...\n";
		
		csgInfo.background_chain = new CSGChain();
		for (unsigned int i = 0; i < csgInfo.background_terms.size(); i++) {
			while (1) {
				CSGTerm *n = csgInfo.background_terms[i]->normalize();
				csgInfo.background_terms[i]->unlink();
				if (csgInfo.background_terms[i] == n)
					break;
				csgInfo.background_terms[i] = n;
			}
			csgInfo.background_chain->import(csgInfo.background_terms[i]);
		}
	}
	
	QDir::setCurrent(original_path.absolutePath());

	csgInfo.glview = new OffscreenView(512,512);
	BoundingBox bbox = csgInfo.root_chain->getBoundingBox();

	Vector3d center = (bbox.min() + bbox.max()) / 2;
	double radius = (bbox.max() - bbox.min()).norm() / 2;


	Vector3d cameradir(1, 1, -0.5);
	Vector3d camerapos = center - radius*1.5*cameradir;
	csgInfo.glview->setCamera(camerapos, center);

	glewInit();
#ifdef DEBUG
	cout << "GLEW version " << glewGetString(GLEW_VERSION) << "\n";
	cout << (const char *)glGetString(GL_RENDERER) << "(" << (const char *)glGetString(GL_VENDOR) << ")\n"
			 << "OpenGL version " << (const char *)glGetString(GL_VERSION) << "\n";
	cout  << "Extensions: " << (const char *)glGetString(GL_EXTENSIONS) << "\n";


	if (GLEW_ARB_framebuffer_object) {
		cout << "ARB_FBO supported\n";
	}
	if (GLEW_EXT_framebuffer_object) {
		cout << "EXT_FBO supported\n";
	}
	if (GLEW_EXT_packed_depth_stencil) {
		cout << "EXT_packed_depth_stencil\n";
	}
#endif

	OpenCSGRenderer opencsgRenderer(csgInfo.root_chain, csgInfo.highlights_chain, csgInfo.background_chain, csgInfo.glview->shaderinfo);
	ThrownTogetherRenderer thrownTogetherRenderer(csgInfo.root_chain, csgInfo.highlights_chain, csgInfo.background_chain);
//	csgInfo.glview->setRenderer(&thrownTogetherRenderer);
	csgInfo.glview->setRenderer(&opencsgRenderer);

	csgInfo.glview->paintGL();

	csgInfo.glview->save("/dev/stdout");
	
	destroy_builtin_functions();
	destroy_builtin_modules();

	return 0;
}
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