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#include "mathc99.h"
#ifdef WIN32
#include <algorithm>
double trunc(double a) {
return (a >= 0) ? floor(a) : ceil(a);
}
double round(double a) {
return a < 0 ? ceil(a - 0.5f) : floor(a + 0.5f);
}
float fmin(float a, float b) {
return std::min(a,b);
}
float fmax(float a, float b) {
return std::max(a,b);
}
#endif
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