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#ifndef PREFERENCES_H_
#define PREFERENCES_H_
#include <QMainWindow>
#include <QSettings>
#include "ui_Preferences.h"
class Preferences : public QMainWindow, public Ui::Preferences
{
Q_OBJECT;
public:
~Preferences();
static Preferences *inst() { if (!instance) instance = new Preferences(); return instance; }
enum RenderColor {
BACKGROUND_COLOR,
OPENCSG_FACE_FRONT_COLOR,
OPENCSG_FACE_BACK_COLOR,
CGAL_FACE_FRONT_COLOR,
CGAL_FACE_2D_COLOR,
CGAL_FACE_BACK_COLOR,
CGAL_EDGE_FRONT_COLOR,
CGAL_EDGE_BACK_COLOR,
CGAL_EDGE_2D_COLOR,
CROSSHAIR_COLOR
};
const QColor &color(RenderColor idx);
QVariant getValue(const QString &key) const;
void apply() const;
public slots:
void actionTriggered(class QAction *);
void colorSchemeChanged();
void fontFamilyChanged(const QString &);
void fontSizeChanged(const QString &);
signals:
void requestRedraw() const;
void fontChanged(const QString &family, uint size) const;
private:
Preferences(QWidget *parent = NULL);
void keyPressEvent(QKeyEvent *e);
void updateGUI();
void removeDefaultSettings();
QSettings::SettingsMap defaultmap;
QHash<QString, QMap<RenderColor, QColor> > colorschemes;
static Preferences *instance;
};
#endif
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