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BUGS
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o On Linux, large files load veery slowly
o Some invalid DXF data gets pass the import checks and breaks the tessing code
o Broken polyhedron() entities are not correctly detected and cause CGAL segfaults
USER iNTERFACE
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o Preferences
- background colors
- Model outside/inside color
- wireframe color and width
- OpenGL params
- Default language feature settings
o External editor
o Mac OS X:
- embed examples into bundle -> separate example menu?
- Use examples as default File Open folder
- distribute as (self-unpacking?) dmg containing a single .app instead of zip
- universal binary -> fix cgal and opencsg
o Build multiple variants from one single build? (e.g. without opencsg)
o MDI
- Think about how to do MDI the right way
- Quit vs. Close MainWindow.
Today Quit just closes the current window and there is no close function
- windowModified property -> windowtitle and check on quit/close
o 3D interaction
- Improve mouse rotation
- Add modifier key combos to handle pan on 1 mouse button systems
ENGINE
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o 2D Subsystem
- Add support for Nef Polygons and 2D CSG
- Add import_dxf for loading DXF files
- Add DXF export for designs with a Nef Polygon as root element
- Add generic 2D->3D extrude statements
- Add generic 3D->2D projection statements
- Support old dxf_extrude statements for compatibility
o Advanced Transformations
- Add statement for 2D and 3D minkowski sum
- Add statement for refinement via surface subdivision
- Add statement for intersections in cartesian product of childs
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