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#ifndef PREFERENCES_H_
#define PREFERENCES_H_
#include <QMainWindow>
#include "ui_Preferences.h"
class Preferences : public QMainWindow, public Ui::Preferences
{
Q_OBJECT;
public:
~Preferences();
static Preferences *inst() { if (!instance) instance = new Preferences(); return instance; }
enum RenderColor {
BACKGROUND_COLOR,
OPENCSG_FACE_FRONT_COLOR,
OPENCSG_FACE_BACK_COLOR,
CGAL_FACE_FRONT_COLOR,
CGAL_FACE_2D_COLOR,
CGAL_FACE_BACK_COLOR,
CGAL_EDGE_FRONT_COLOR,
CGAL_EDGE_BACK_COLOR,
CGAL_EDGE_2D_COLOR
};
void setColor(RenderColor idx, const QColor &color) { this->colormap[idx] = color; }
const QColor &color(RenderColor idx) { return this->colormap[idx]; }
public slots:
void actionTriggered(class QAction *);
private:
Preferences(QWidget *parent = NULL);
QMap<RenderColor, QColor> colormap;
static Preferences *instance;
};
#endif
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