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#ifndef PREFERENCES_H_
#define PREFERENCES_H_

#include <QMainWindow>
#include "ui_Preferences.h"

class Preferences : public QMainWindow, public Ui::Preferences
{
	Q_OBJECT;

public:
	~Preferences();
	static Preferences *inst() { if (!instance) instance = new Preferences(); return instance; }

	enum RenderColor {
		BACKGROUND_COLOR,
		OPENCSG_FACE_FRONT_COLOR,
		OPENCSG_FACE_BACK_COLOR,
		CGAL_FACE_FRONT_COLOR,
		CGAL_FACE_2D_COLOR,
		CGAL_FACE_BACK_COLOR,
		CGAL_EDGE_FRONT_COLOR,
		CGAL_EDGE_BACK_COLOR,
		CGAL_EDGE_2D_COLOR
	};
	void setColor(RenderColor idx, const QColor &color) { this->colormap[idx] = color; }
	const QColor &color(RenderColor idx) { return this->colormap[idx]; }

public slots:
	void actionTriggered(class QAction *);

private:
	Preferences(QWidget *parent = NULL);
	QMap<RenderColor, QColor> colormap;

	static Preferences *instance;
};

#endif
contact: Jan Huwald // Impressum