#ifndef VALUE_H_ #define VALUE_H_ #include #include #include #include class QuotedString : public std::string { public: QuotedString() : std::string() {} QuotedString(const std::string &s) : std::string(s) {} }; std::ostream &operator<<(std::ostream &stream, const QuotedString &s); class Filename : public QuotedString { public: Filename() : QuotedString() {} Filename(const std::string &f) : QuotedString(f) {} }; std::ostream &operator<<(std::ostream &stream, const Filename &filename); class Value { public: struct RangeType { RangeType(double begin, double step, double end) : begin(begin), step(step), end(end) {} bool operator==(const RangeType &other) const { return this->begin == other.begin && this->step == other.step && this->end == other.end; } double begin; double step; double end; }; typedef std::vector VectorType; enum ValueType { UNDEFINED, BOOL, NUMBER, STRING, VECTOR, RANGE }; static Value undefined; Value(); Value(bool v); Value(int v); Value(double v); Value(const std::string &v); Value(const char *v); Value(const char v); Value(const VectorType &v); Value(const RangeType &v); Value(double begin, double step, double end); ~Value() {} ValueType type() const; bool isUndefined() const; double toDouble() const; bool getDouble(double &v) const; bool toBool() const; std::string toString() const; const VectorType &toVector() const; bool getVec2(double &x, double &y) const; bool getVec3(double &x, double &y, double &z, double defaultval = 0.0) const; RangeType toRange() const; Value &operator=(const Value &v); Value operator!() const; bool operator==(const Value &v) const; bool operator!=(const Value &v) const; bool operator&&(const Value &v) const; bool operator||(const Value &v) const; bool operator<(const Value &v) const; bool operator<=(const Value &v) const; bool operator>=(const Value &v) const; bool operator>(const Value &v) const; Value operator-() const; Value operator[](const Value &v); Value operator+(const Value &v) const; Value operator-(const Value &v) const; Value operator*(const Value &v) const; Value operator/(const Value &v) const; Value operator%(const Value &v) const; /* bool getnum(double &v) const; bool getv2(double &x, double &y) const; bool getv3(double &x, double &y, double &z, double defaultval = 0.0) const; bool toBool() const; void append(Value *val); */ friend std::ostream &operator<<(std::ostream &stream, const Value &value) { if (value.type() == Value::STRING) stream << QuotedString(value.toString()); else stream << value.toString(); return stream; } typedef boost::variant< boost::blank, bool, double, std::string, VectorType, RangeType > Variant; private: static Value multvecnum(const Value &vecval, const Value &numval); static Value multmatvec(const Value &matrixval, const Value &vectorval); static Value multvecmat(const Value &vectorval, const Value &matrixval); Variant value; }; #endif