#include "parsersettings.h" #include #include #include "boosty.h" #include #include "PlatformUtils.h" namespace fs = boost::filesystem; std::vector librarypath; void add_librarydir(const std::string &libdir) { librarypath.push_back(libdir); } /*! Searces for the given file in library paths and returns the full path if found. Returns an empty path if file cannot be found or filename is a directory. */ fs::path search_libs(const fs::path &localpath) { BOOST_FOREACH(const std::string &dir, librarypath) { fs::path usepath = fs::path(dir) / localpath; if (fs::exists(usepath) && !fs::is_directory(usepath)) { return usepath.string(); } } return fs::path(); } // files must be 'ordinary' - they must exist and be non-directories // FIXME: We cannot print any output here since these function is called periodically // from "Automatic reload and compile" static bool check_valid(const fs::path &p, const std::vector *openfilenames) { if (p.empty()) { //PRINTB("WARNING: File path is blank: %s",p); return false; } if (!p.has_parent_path()) { //PRINTB("WARNING: No parent path: %s",p); return false; } if (!fs::exists(p)) { //PRINTB("WARNING: File not found: %s",p); return false; } if (fs::is_directory(p)) { //PRINTB("WARNING: %s invalid - points to a directory",p); return false; } std::string fullname = boosty::stringy(p); // Detect circular includes if (openfilenames) { BOOST_FOREACH(const std::string &s, *openfilenames) { if (s == fullname) { // PRINTB("WARNING: circular include file %s", fullname); return false; } } } return true; } /*! Check if the given filename is valid. If the given filename is absolute, do a simple check. If not, search the applicable paths for a valid file. Returns the absolute path to a valid file, or an empty path if no valid files could be found. */ fs::path find_valid_path(const fs::path &sourcepath, const fs::path &localpath, const std::vector *openfilenames) { if (boosty::is_absolute(localpath)) { if (check_valid(localpath, openfilenames)) return boosty::absolute(localpath); } else { fs::path fpath = sourcepath / localpath; if (check_valid(fpath, openfilenames)) return fpath; fpath = search_libs(localpath); if (!fpath.empty() && check_valid(fpath, openfilenames)) return fpath; } return fs::path(); } void parser_init(const std::string &applicationpath) { // Add paths from OPENSCADPATH before adding built-in paths const char *openscadpaths = getenv("OPENSCADPATH"); if (openscadpaths) { std::string paths(openscadpaths); typedef boost::split_iterator string_split_iterator; for (string_split_iterator it = make_split_iterator(paths, first_finder(":", boost::is_iequal())); it != string_split_iterator(); ++it) { add_librarydir(boosty::absolute(fs::path(boost::copy_range(*it))).string()); } } // This is the built-in user-writable library path #ifndef OPENSCAD_TESTING // This will resolve to ~/Documents on Mac, "My Documents" on Windows and // ~/.local/share on Linux fs::path docdir(PlatformUtils::documentsPath()); add_librarydir(boosty::stringy(docdir / "OpenSCAD" / "libraries")); #endif // This is the built-in read-only library path std::string librarydir; fs::path libdir(applicationpath); fs::path tmpdir; #ifdef __APPLE__ // Libraries can be bundled on Mac. If not, fall back to development layout bool isbundle = is_directory(libdir / ".." / "Resources"); if (isbundle) { libdir /= "../Resources"; if (!is_directory(libdir / "libraries")) libdir /= "../../.."; } #elif !defined(WIN32) if (is_directory(tmpdir = libdir / "../share/openscad/libraries")) { librarydir = boosty::stringy(tmpdir); } else if (is_directory(tmpdir = libdir / "../../share/openscad/libraries")) { librarydir = boosty::stringy(tmpdir); } else if (is_directory(tmpdir = libdir / "../../libraries")) { librarydir = boosty::stringy(tmpdir); } else #endif if (is_directory(tmpdir = libdir / "libraries")) { librarydir = boosty::stringy(tmpdir); } if (!librarydir.empty()) add_librarydir(librarydir); }