#include "mathc99.h" #ifdef WIN32 #include double trunc(double a) { return (a >= 0) ? floor(a) : ceil(a); } double round(double a) { return a < 0 ? ceil(a - 0.5f) : floor(a + 0.5f); } float fmin(float a, float b) { return std::min(a,b); } float fmax(float a, float b) { return std::max(a,b); } #endif