# cross compilation unix->win32 CONFIG(mingw-cross-env) { LIBS += mingw-cross-env/lib/libglew32s.a LIBS += mingw-cross-env/lib/libglut.a LIBS += mingw-cross-env/lib/libopengl32.a LIBS += mingw-cross-env/lib/libGLEW.a LIBS += mingw-cross-env/lib/libglaux.a LIBS += mingw-cross-env/lib/libglu32.a LIBS += mingw-cross-env/lib/libopencsg.a LIBS += mingw-cross-env/lib/libmpfr.a LIBS += mingw-cross-env/lib/libCGAL.a QMAKE_CXXFLAGS += -fpermissive Release:DESTDIR = release Release:OBJECTS_DIR = release/objects Release:MOC_DIR = release/moc Release:RCC_DIR = release/rcc Release:UI_DIR = release/ui Debug:DESTDIR = debug Debug:OBJECTS_DIR = debug/objects Debug:MOC_DIR = debug/moc Debug:RCC_DIR = debug/rcc Debug:UI_DIR = debug/ui }