From 6a1d91dc76ec819e85b180b8cdaf40ddd639a538 Mon Sep 17 00:00:00 2001 From: Oskar Linde Date: Mon, 3 Feb 2014 15:10:46 +0100 Subject: Remove automatic validity check at end of render In more complex cases, the final Nef_Polyhedron is_valid check() took up to 30 % of the total rendering time just to be able to say Valid: YES. In the case of cached geometry, the validity check was totally dominating the execution time when doing a render. This patch removes the automatic validity check, instead adding a menu command "Check Validity". Conflicts: src/mainwin.cc diff --git a/src/MainWindow.h b/src/MainWindow.h index e16f5b4..f04a6f1 100644 --- a/src/MainWindow.h +++ b/src/MainWindow.h @@ -137,6 +137,7 @@ private slots: void actionRenderCGALDone(class CGAL_Nef_polyhedron *); void cgalRender(); #endif + void actionCheckValidity(); void actionDisplayAST(); void actionDisplayCSGTree(); void actionDisplayCSGProducts(); diff --git a/src/MainWindow.ui b/src/MainWindow.ui index ddd69ee..a79d054 100644 --- a/src/MainWindow.ui +++ b/src/MainWindow.ui @@ -316,6 +316,7 @@ + @@ -557,6 +558,11 @@ F6 + + + Check Validity + + Display &AST... diff --git a/src/mainwin.cc b/src/mainwin.cc index 742b380..a64caa2 100644 --- a/src/mainwin.cc +++ b/src/mainwin.cc @@ -301,6 +301,7 @@ MainWindow::MainWindow(const QString &filename) #else this->designActionCompileAndRender->setVisible(false); #endif + connect(this->designCheckValidity, SIGNAL(triggered()), this, SLOT(actionCheckValidity())); connect(this->designActionDisplayAST, SIGNAL(triggered()), this, SLOT(actionDisplayAST())); connect(this->designActionDisplayCSGTree, SIGNAL(triggered()), this, SLOT(actionDisplayCSGTree())); connect(this->designActionDisplayCSGProducts, SIGNAL(triggered()), this, SLOT(actionDisplayCSGProducts())); @@ -1446,7 +1447,6 @@ void MainWindow::actionRenderCGALDone(CGAL_Nef_polyhedron *root_N) if (root_N->dim == 3) { PRINT(" Top level object is a 3D object:"); PRINTB(" Simple: %6s", (root_N->p3->is_simple() ? "yes" : "no")); - PRINTB(" Valid: %6s", (root_N->p3->is_valid() ? "yes" : "no")); PRINTB(" Vertices: %6d", root_N->p3->number_of_vertices()); PRINTB(" Halfedges: %6d", root_N->p3->number_of_halfedges()); PRINTB(" Edges: %6d", root_N->p3->number_of_edges()); @@ -1540,6 +1540,33 @@ void MainWindow::actionDisplayCSGProducts() clearCurrentOutput(); } +void MainWindow::actionCheckValidity() { + if (GuiLocker::isLocked()) return; + GuiLocker lock; +#ifdef ENABLE_CGAL + setCurrentOutput(); + + if (!this->root_geom) { + PRINT("Nothing to validate! Try building first (press F6)."); + clearCurrentOutput(); + return; + } + + if (this->root_geom->getDimension() != 3) { + PRINT("Current top level object is not a 3D object."); + clearCurrentOutput(); + return; + } + + bool valid = false; + if (const CGAL_Nef_polyhedron *N = dynamic_cast(this->root_geom.get())) + valid = N->p3->is_valid(); + + PRINTB(" Valid: %6s", (valid ? "yes" : "no")); + clearCurrentOutput(); +#endif /* ENABLE_CGAL */ +} + #ifdef ENABLE_CGAL void MainWindow::actionExportSTLorOFF(bool stl_mode) #else -- cgit v0.10.1