From 3296ae4d37c532bec883c83f541da2300d911da2 Mon Sep 17 00:00:00 2001 From: Don Bright Date: Sun, 15 Dec 2013 07:59:53 -0600 Subject: documenation update diff --git a/src/dxftess-cgal.cc b/src/dxftess-cgal.cc index e5c62c4..13c27e5 100644 --- a/src/dxftess-cgal.cc +++ b/src/dxftess-cgal.cc @@ -341,7 +341,8 @@ void dxf_tesselate(PolySet *ps, DxfData &dxf, double rot, Vector2d scale, bool u We do this by projecting each polygon of the Polyset onto a 2-d plane, then running a tessellation algorithm on the projected polygon. Then we -project the generated 2d triangles back up into 3d space. +project each of the newly generated 2d 'tiles' (the polygons used for +tessellation, typically triangles) back up into 3d space. (in reality as of writing, we dont need to do a back-projection from 2d->3d because the algorithm we are using doesn't create any new points, and we can -- cgit v0.10.1