From ff545392b9eabb0ff8b9e61e37a027d55967de9b Mon Sep 17 00:00:00 2001 From: kintel Date: Wed, 9 Dec 2009 02:32:56 +0000 Subject: EOL fix git-svn-id: http://svn.clifford.at/openscad/trunk@146 b57f626f-c46c-0410-a088-ec61d464b74c diff --git a/OpenCSG-Reset-Hack.patch b/OpenCSG-Reset-Hack.patch index 4968707..493a11b 100644 --- a/OpenCSG-Reset-Hack.patch +++ b/OpenCSG-Reset-Hack.patch @@ -33,50 +33,50 @@ index e02dd83..4f978d5 100644 --- a/src/offscreenBuffer.cpp +++ b/src/offscreenBuffer.cpp @@ -22,19 +22,41 @@ - #include "offscreenBuffer.h" - #include "frameBufferObject.h" - #include "pBufferTexture.h" -+#include "channelManager.h" -+ -+static bool reset_f = false; -+static bool reset_p = false; - - namespace OpenCSG { - -+ void reset() -+ { -+ reset_f = true; -+ reset_p = true; -+ OpenCSG::ChannelManager::gOffscreenBuffer = NULL; -+ } -+ - namespace OpenGL { - - OffscreenBuffer* getOffscreenBuffer(bool fbo) { -- static FrameBufferObject* f = new FrameBufferObject; -- static PBufferTexture* p = new PBufferTexture; -- -- if (fbo) -- return f; -- else -+ static FrameBufferObject* f = NULL; -+ static PBufferTexture* p = NULL; -+ -+ if (fbo) { -+ if (reset_f || f == NULL) { -+ delete f; -+ f = new FrameBufferObject; -+ reset_f = false; -+ } -+ return f; -+ } else { -+ if (reset_p || p == NULL) { -+ delete p; -+ p = new PBufferTexture; -+ reset_p = false; -+ } - return p; -+ } - } - - } // namespace OpenGL + #include "offscreenBuffer.h" + #include "frameBufferObject.h" + #include "pBufferTexture.h" ++#include "channelManager.h" ++ ++static bool reset_f = false; ++static bool reset_p = false; + + namespace OpenCSG { + ++ void reset() ++ { ++ reset_f = true; ++ reset_p = true; ++ OpenCSG::ChannelManager::gOffscreenBuffer = NULL; ++ } ++ + namespace OpenGL { + + OffscreenBuffer* getOffscreenBuffer(bool fbo) { +- static FrameBufferObject* f = new FrameBufferObject; +- static PBufferTexture* p = new PBufferTexture; +- +- if (fbo) +- return f; +- else ++ static FrameBufferObject* f = NULL; ++ static PBufferTexture* p = NULL; ++ ++ if (fbo) { ++ if (reset_f || f == NULL) { ++ delete f; ++ f = new FrameBufferObject; ++ reset_f = false; ++ } ++ return f; ++ } else { ++ if (reset_p || p == NULL) { ++ delete p; ++ p = new PBufferTexture; ++ reset_p = false; ++ } + return p; ++ } + } + + } // namespace OpenGL -- cgit v0.10.1