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difference/intersection, they tend to turn negative objects into positive ones. Fixes #221
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thicker than positive objects to avoid z-buffer tearing with OpenCSG rendering
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where the C++/boost random_device stuff doesn't work.
boost random_device in particular has a lot of issues with old versions
not working, with -lboost_random not being installed by default, etc,
that complicate the build too much.
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Mxebuild fix
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children. Fixes #229
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(bison doesnt get called??)
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back to cp1252. Fixes #223
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to spit out to cmdline (eventually)
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problems with Debian.
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Bug wasn't trigged by the current codebase though
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created during the 'flattening' process from 3d to 2d.
not sure why this works, but it does.
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