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|  | sometimes causes a crash atm. | 
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|  | Final  tweaks | 
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|  | difference/intersection, they tend to turn negative objects into positive ones. Fixes #221 | 
|  | thicker than positive objects to avoid z-buffer tearing with OpenCSG rendering | 
|  | Mxebuild fix | 
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|  | children. Fixes #229 | 
|  | (bison doesnt get called??) | 
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|  | back to cp1252. Fixes #223 | 
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|  | to spit out to cmdline (eventually) | 
|  | problems with Debian. | 
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|  | Bug wasn't trigged by the current codebase though | 
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|  | created during the 'flattening' process from 3d to 2d.
not sure why this works, but it does. | 
|  | precedence over the hardcoded library paths. First step of issue #125 | 
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|  | with mark() and union() operations on Nef Polyhedron 2 objects. | 
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|  | improve SVG debugging output for Nef3 and Nef2 polyhedra. | 
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|  | also implement SVG debugging output for 2d + 3d Nef Polyhedrons. | 
|  | Fixes #200 | 
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