| Age | Commit message (Collapse) | Author | 
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improve some of the issues reported in #181
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operators use the existing cache instead of recalculating the object
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In more complex cases, the final Nef_Polyhedron is_valid check() took up to 30 % of the total rendering time just to be able to say Valid: YES. In the case of cached geometry, the validity check was totally dominating the execution time when doing a render. This patch removes the automatic validity check, instead adding a menu command "Check Validity".
Conflicts:
	src/mainwin.cc
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Return in the find or replace field will animate the triggered button
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Conflicts:
	src/MainWindow.h
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Conflicts:
	src/MainWindow.h
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assemblePath for Win. redo openscad.com to handle spaces in filenames
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Fix positional arguments for polyhedron (fixes #634).
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Link to Travis builds from README
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fixup issue 593
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