diff options
Diffstat (limited to 'tests')
| -rw-r--r-- | tests/CMakeLists.txt | 43 | ||||
| -rw-r--r-- | tests/FindGLEW.cmake | 12 | ||||
| -rw-r--r-- | tests/OffscreenContext.cc | 103 | ||||
| -rw-r--r-- | tests/cgalpngtest.cc | 2 | ||||
| -rw-r--r-- | tests/csgtermtest.cc | 6 | ||||
| -rw-r--r-- | tests/lodepng.cpp | 5797 | ||||
| -rw-r--r-- | tests/lodepng.h | 1893 | ||||
| -rwxr-xr-x | tests/test_cmdline_tool.py | 13 | ||||
| -rw-r--r-- | tests/yee_compare.cpp | 680 | ||||
| -rw-r--r-- | tests/yee_compare.h | 125 | 
10 files changed, 8605 insertions, 69 deletions
| diff --git a/tests/CMakeLists.txt b/tests/CMakeLists.txt index 1874669..ed492be 100644 --- a/tests/CMakeLists.txt +++ b/tests/CMakeLists.txt @@ -63,7 +63,7 @@ if (NOT $ENV{MACOSX_DEPLOY_DIR} STREQUAL "")  else()    find_package(SDL REQUIRED)    if (NOT SDL_FOUND) -    message(FATAL_ERROR "SDL not found. needed for OpenCSG testing on this platform") +    message(FATAL_ERROR "SDL not found.")    else()      message(STATUS "SDL library found in " ${SDL_LIBRARY})      message(STATUS "SDL header found in " ${SDL_INCLUDE_DIR}) @@ -129,10 +129,26 @@ set(COMMON_SOURCES    ../src/PolySetEvaluator.cc     ../src/PolySetCache.cc     ../src/Tree.cc +  lodepng.cpp    ${FLEX_OpenSCADlexer_OUTPUTS}    ${BISON_OpenSCADparser_OUTPUTS})  # +# Offscreen OpenGL context source code +# +if (NOT $ENV{MACOSX_DEPLOY_DIR} STREQUAL "") +	set(OFFSCREEN_CTX_SOURCE "OffscreenContext.mm") +else() +	set(OFFSCREEN_CTX_SOURCE "OffscreenContext.cc") +endif() + +# +# Yangli Hector Yee's comparison aglorithm +# + +add_executable(yee_compare yee_compare.cpp lodepng.cpp) + +#  # dumptest  #  add_executable(dumptest dumptest.cc ${COMMON_SOURCES}) @@ -170,7 +186,7 @@ target_link_libraries(cgaltest ${CGAL_LIBRARY} ${CGAL_3RD_PARTY_LIBRARIES} ${QT_  #  # cgalpngtest  # -add_executable(cgalpngtest cgalpngtest.cc OffscreenView.cc OffscreenContext.mm +add_executable(cgalpngtest cgalpngtest.cc OffscreenView.cc ${OFFSCREEN_CTX_SOURCE}                             ../src/CGALRenderer.cc ../src/CGAL_Nef_polyhedron.cc ../src/cgalutils.cc                             ../src/CSGTermEvaluator.cc ../src/CGALEvaluator.cc ../src/CGALCache.cc                             ../src/PolySetCGALEvaluator.cc ../src/qhash.cc @@ -182,24 +198,12 @@ target_link_libraries(cgalpngtest ${CGAL_LIBRARY} ${CGAL_3RD_PARTY_LIBRARIES} ${  #  # opencsgtest  # -<<<<<<< HEAD -if (NOT $ENV{MACOSX_DEPLOY_DIR} STREQUAL "") -	set(OFFSCREEN_SOURCE "OffscreenContext.mm") -else() -	set(OFFSCREEN_SOURCE "OffscreenContext.cc") -endif() -add_executable(opencsgtest opencsgtest.cc OffscreenView.cc ${OFFSCREEN_SOURCE} -                           ../src/cgal.cc ../src/OpenCSGRenderer.cc ../src/ThrownTogetherRenderer.cc ../src/CSGTermEvaluator.cc ../src/CGALEvaluator.cc -                           ../src/PolySetCGALEvaluator.cc ../src/qhash.cc ../src/nef2dxf.cc -                           ../src/cgaladv_minkowski2.cc ../src/cgaladv_minkowski3.cc -======= -add_executable(opencsgtest opencsgtest.cc OffscreenView.cc OffscreenContext.mm +add_executable(opencsgtest opencsgtest.cc OffscreenView.cc ${OFFSCREEN_CTX_SOURCE}                             ../src/OpenCSGRenderer.cc ../src/ThrownTogetherRenderer.cc                             ../src/CSGTermEvaluator.cc ../src/CGAL_Nef_polyhedron.cc ../src/cgalutils.cc                             ../src/CGALEvaluator.cc ../src/CGALCache.cc ../src/PolySetCGALEvaluator.cc ../src/qhash.cc                             ../src/CGAL_Nef_polyhedron_DxfData.cc ../src/cgaladv_minkowski2.cc ../src/cgaladv_convexhull2.cc ->>>>>>> upstream/visitor                             ${COMMON_SOURCES})  set_target_properties(opencsgtest PROPERTIES COMPILE_FLAGS "-DENABLE_OPENCSG -DENABLE_CGAL ${CGAL_CXX_FLAGS_INIT}")  target_link_libraries(opencsgtest ${CGAL_LIBRARY} ${CGAL_3RD_PARTY_LIBRARIES} ${QT_LIBRARIES} ${OPENCSG_LIBRARY} ${GLEW_LIBRARY} ${COCOA_LIBRARY} ${OPENGL_LIBRARY}) @@ -232,15 +236,6 @@ add_cmdline_test(csgtexttest txt ${MINIMAL_FILES})  add_cmdline_test(csgtermtest txt ${MINIMAL_FILES})  # Add cgaltest tests to CTest -<<<<<<< HEAD -LIST(APPEND CGALTEST_FILES ${CMAKE_SOURCE_DIR}/../testdata/scad/minimal/cube.scad) -LIST(APPEND CGALTEST_FILES ${CMAKE_SOURCE_DIR}/../testdata/scad/minimal/sphere.scad) -LIST(APPEND CGALTEST_FILES ${CMAKE_SOURCE_DIR}/../testdata/scad/minimal/cylinder.scad) -LIST(APPEND CGALTEST_FILES ${CMAKE_SOURCE_DIR}/../testdata/scad/features/background-modifier.scad) -LIST(APPEND CGALTEST_FILES ${CMAKE_SOURCE_DIR}/../testdata/scad/features/highlight-modifier.scad) -LIST(APPEND CGALTEST_FILES ${CMAKE_SOURCE_DIR}/../examples/example001.scad) -======= ->>>>>>> upstream/visitor  add_cmdline_test(cgaltest stl ${CGALTEST_FILES})  # Add cgalpngtest tests to CTest diff --git a/tests/FindGLEW.cmake b/tests/FindGLEW.cmake index edf590c..c2dc6a2 100644 --- a/tests/FindGLEW.cmake +++ b/tests/FindGLEW.cmake @@ -23,26 +23,14 @@ IF (WIN32)  		${PROJECT_SOURCE_DIR}/src/nvgl/glew/lib  		DOC "The GLEW library")  ELSE (WIN32) -<<<<<<< HEAD -     	MESSAGE( "-- GLEW_DIR value:" ${GLEW_DIR}) -	FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h -                PATHS /usr/include /usr/local/include -                ${GLEW_DIR}/include -=======          message("GLEW_DIR: " ${GLEW_DIR})  	FIND_PATH( GLEW_INCLUDE_PATH GL/glew.h                  PATHS ${GLEW_DIR}/include /usr/include /usr/local/include ->>>>>>> upstream/visitor                  NO_DEFAULT_PATH  		DOC "The directory where GL/glew.h resides")  	FIND_LIBRARY( GLEW_LIBRARY  		NAMES GLEW glew -<<<<<<< HEAD -		PATHS /usr/lib /usr/local/lib -                ${GLEW_DIR}/lib -=======  		PATHS ${GLEW_DIR}/lib /usr/lib /usr/local/lib ->>>>>>> upstream/visitor                  NO_DEFAULT_PATH  		DOC "The GLEW library")  ENDIF (WIN32) diff --git a/tests/OffscreenContext.cc b/tests/OffscreenContext.cc index 0795fe7..d5c4c09 100644 --- a/tests/OffscreenContext.cc +++ b/tests/OffscreenContext.cc @@ -1,4 +1,6 @@  #include "OffscreenContext.h" +#include "printutils.h" +#include "lodepng.h"  // see http://www.gamedev.net/topic/552607-conflict-between-glew-and-sdl/  #define NO_SDL_GLEXT @@ -25,6 +27,52 @@ struct OffscreenContext    GLuint depthbo;  }; +void write_targa(const char *filename, GLubyte *pixels, int width, int height) +{ +	FILE *f = fopen( filename, "w" ); +	int y; +	if (f) { +		GLubyte header[] = { +			00,00,02, 00,00,00, 00,00,00, 00,00,00, +			0xff & width, 0xff & width >> 8, +			0xff & height, 0xff & height >> 8, +			32, 0x20 }; // next-to-last = bit depth +		fwrite( header, sizeof(header), 1, f); +		for (y=height-1; y>=0; y--) +			fwrite( pixels + y*width*4, 4, width, f); +		fclose(f); +	} +} + +void write_png(const char *filename, GLubyte *pixels, int width, int height) +{ +	size_t pixel_size = 4; +	size_t dataout_size = -1; +	GLubyte *dataout = (GLubyte*)malloc(width*height*pixel_size); // freed below +	GLubyte *pixels_flipped = (GLubyte*)malloc(width*height*pixel_size); // freed below +	for (int y=0;y<height;y++) { +		for (int x=0;x<width;x++) { +			int offs1 = y*width*pixel_size + x*pixel_size; +			int offs2 = (height-1-y)*width*pixel_size + x*pixel_size; +			pixels_flipped[offs1  ] = pixels[offs2  ]; +			pixels_flipped[offs1+1] = pixels[offs2+1]; +			pixels_flipped[offs1+2] = pixels[offs2+2]; +			pixels_flipped[offs1+3] = pixels[offs2+3]; +		} +	} +	//encoder.settings.zlibsettings.windowSize = 2048; +	//LodePNG_Text_add(&encoder.infoPng.text, "Comment", "Created with LodePNG"); + +	LodePNG_encode(&dataout, &dataout_size, pixels_flipped, width, height, LCT_RGBA, 8); +	//LodePNG_saveFile(dataout, dataout_size, "blah2.png"); +	FILE *f = fopen( filename, "w" ); +	if (f) { +		fwrite( dataout, 1, dataout_size, f); +		fclose(f); +	} +	free(pixels_flipped); +	free(dataout); +}  OffscreenContext *create_offscreen_context(int w, int h)  { @@ -34,11 +82,11 @@ OffscreenContext *create_offscreen_context(int w, int h)    // dummy window     SDL_Init(SDL_INIT_VIDEO); -  SDL_SetVideoMode(256,256,32,SDL_OPENGL); +  SDL_SetVideoMode(ctx->width,ctx->height,32,SDL_OPENGL);    // must come after openGL context init (done by dummy window)    // but must also come before various EXT calls -  glewInit(); +  //glewInit();  /*    //  Test if framebuffer objects are supported @@ -85,7 +133,26 @@ OffscreenContext *create_offscreen_context(int w, int h)        GL_FRAMEBUFFER_COMPLETE_EXT)      REPORT_ERROR_AND_EXIT("Problem with OpenGL framebuffer after specifying depth render buffer.");  */ +/* +	glClearColor(1, 1, 1, 1); +	glClear(GL_COLOR_BUFFER_BIT); +	glBegin(GL_TRIANGLES); +	glColor3f( 1, 0, 0); +	glVertex3f( 0, 0, 0); +	glVertex3f( 1, 0, 0); +	glVertex3f( 0, 1, 0); +	glEnd(); +        SDL_GL_SwapBuffers(); +//  sleep(2); +*/ + +  int samplesPerPixel = 4; // R, G, B and A +/*  char * filename = "blah.tga"; +  GLubyte pixels[ ctx->width * ctx->height * samplesPerPixel ]; +  glReadPixels(0, 0, ctx->width, ctx->height, GL_BGRA, GL_UNSIGNED_BYTE, pixels); +  printf("writing %s\n",filename); +  write_targa(filename,pixels,ctx->width, ctx->height);*/    return ctx;  } @@ -100,35 +167,25 @@ bool teardown_offscreen_context(OffscreenContext *ctx)    return true;  } -void write_targa(const char *filename, GLubyte *pixels, int width, int height) -{ -	FILE *f = fopen( filename, "w" ); -	int y; -	if (f) { -		GLubyte header[] = { -			00,00,02, 00,00,00, 00,00,00, 00,00,00, -			0xff & width, 0xff & width >> 8, -			0xff & height, 0xff & height >> 8, -			32, 0x20 }; // next-to-last = bit depth -		fwrite( header, sizeof(header), 1, f); -		for (y=height-1; y>=0; y--) -			fwrite( pixels + y*width*4, 4, width, f); -		fclose(f); -	} -} -  bool save_framebuffer(OffscreenContext *ctx, const char *filename)  {    /*     * Extract the resulting rendering as an image     */ -  int samplesPerPixel = 4; // R, G, B and A +	SDL_GL_SwapBuffers(); // show image +	int samplesPerPixel = 4; // R, G, B and A    GLubyte pixels[ ctx->width * ctx->height * samplesPerPixel ]; -  glReadPixels(0, 0, ctx->width, ctx->height, GL_BGRA, GL_UNSIGNED_BYTE, pixels); -  printf("writing %s\n",filename); -  write_targa(filename,pixels,ctx->width, ctx->height); +  glReadPixels(0, 0, ctx->width, ctx->height, GL_RGBA, GL_UNSIGNED_BYTE, pixels); +  //char * filename2="blah2.tga"; +  //PRINTF("writing %s\n",filename2); +  //write_targa(filename2,pixels,ctx->width, ctx->height); +  char * filename2="blah2.png"; +  PRINTF("writing %s . . .",filename); +  //write_targa(filename2,pixels,ctx->width, ctx->height); +  write_png(filename,pixels,ctx->width, ctx->height); +  PRINTF("written\n");    return true;  } diff --git a/tests/cgalpngtest.cc b/tests/cgalpngtest.cc index 4c5c914..d7c6886 100644 --- a/tests/cgalpngtest.cc +++ b/tests/cgalpngtest.cc @@ -180,7 +180,7 @@ int main(int argc, char **argv)  	csgInfo.glview = new OffscreenView(512,512); -	glewInit(); +	//glewInit();  #ifdef DEBUG  	cout << "GLEW version " << glewGetString(GLEW_VERSION) << "\n";  	cout << (const char *)glGetString(GL_RENDERER) << "(" << (const char *)glGetString(GL_VENDOR) << ")\n" diff --git a/tests/csgtermtest.cc b/tests/csgtermtest.cc index f23ec70..eec5d4b 100644 --- a/tests/csgtermtest.cc +++ b/tests/csgtermtest.cc @@ -144,17 +144,11 @@ int main(int argc, char **argv)  //	cout << tree.getString(*root_node) << "\n"; -<<<<<<< HEAD -	CSGTermEvaluator evaluator(tree); -	vector<CSGTerm*> empty = vector<CSGTerm*>(); -	CSGTerm *root_term = evaluator.evaluateCSGTerm(*root_node, empty, empty); -=======  	vector<CSGTerm*> highlights;  	vector<CSGTerm*> background;  	PolySetEvaluator psevaluator(tree);  	CSGTermEvaluator evaluator(tree, &psevaluator);  	CSGTerm *root_term = evaluator.evaluateCSGTerm(*root_node, highlights, background); ->>>>>>> upstream/visitor  	// cout << "Stored terms: " << evaluator.stored_term.size() << "\n";  	// for (map<int, class CSGTerm*>::iterator iter = evaluator.stored_term.begin(); diff --git a/tests/lodepng.cpp b/tests/lodepng.cpp new file mode 100644 index 0000000..831194f --- /dev/null +++ b/tests/lodepng.cpp @@ -0,0 +1,5797 @@ +/* +LodePNG version 20110908 + +Copyright (c) 2005-2011 Lode Vandevenne + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +    1. The origin of this software must not be misrepresented; you must not +    claim that you wrote the original software. If you use this software +    in a product, an acknowledgment in the product documentation would be +    appreciated but is not required. + +    2. Altered source versions must be plainly marked as such, and must not be +    misrepresented as being the original software. + +    3. This notice may not be removed or altered from any source +    distribution. +*/ + +/* +The manual and changelog are in the header file "lodepng.h" +Rename this file to lodepng.cpp to use it for C++, or to lodepng.c to use it for C. +*/ + +#include "lodepng.h" + +#include <stdio.h> +#include <stdlib.h> + +#ifdef __cplusplus +#include <fstream> +#endif /*__cplusplus*/ + +#define VERSION_STRING "20110908" + +/* +This source file is built up in the following large parts. The code sections +with the "LODEPNG_COMPILE_" #defines divide this up further in an intermixed way. +-Tools for C and common code for PNG and Zlib +-C Code for Zlib (huffman, deflate, ...) +-C Code for PNG (file format chunks, adam7, PNG filters, color conversions, ...) +-The C++ wrapper around all of the above +*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // Tools for C, and common code for PNG and Zlib.                       // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +Often in case of an error a value is assigned to a variable and then it breaks +out of a loop (to go to the cleanup phase of a function). This macro does that. +It makes the error handling code shorter and more readable. + +Example: if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(9924); +*/ +#define CERROR_BREAK(errorvar, code)\ +{\ +  errorvar = code;\ +  break;\ +} + +/*version of CERROR_BREAK that assumes the common case where the error variable is named "error"*/ +#define ERROR_BREAK(code) CERROR_BREAK(error, code) + +/* +About vector, uivector, ucvector and string: +-All of them wrap dynamic arrays or text strings in a similar way. +-LodePNG was originally written in C++. The vectors replace the std::vectors that were used in the C++ version. +-The string tools are made to avoid problems with compilers that declare things like strncat as deprecated. +-They're not used in the interface, only internally in this file as static functions. +-As with many other structs in this file, the init and cleanup functions serve as ctor and dtor. +*/ + +#ifdef LODEPNG_COMPILE_ZLIB +#ifdef LODEPNG_COMPILE_ENCODER + +typedef struct vector /*dynamic vector of void* pointers. This one is used only by the deflate compressor*/ +{ +  void* data; +  size_t size; /*in groups of bytes depending on type*/ +  size_t allocsize; /*in bytes*/ +  unsigned typesize; /*sizeof the type you store in data*/ +} vector; + +static unsigned vector_resize(vector* p, size_t size) /*returns 1 if success, 0 if failure ==> nothing done*/ +{ +  if(size * p->typesize > p->allocsize) +  { +    size_t newsize = size * p->typesize * 2; +    void* data = realloc(p->data, newsize); +    if(data) +    { +      p->allocsize = newsize; +      p->data = data; +      p->size = size; +    } +    else return 0; +  } +  else p->size = size; +  return 1; +} + +/*resize and use destructor on elements if it gets smaller*/ +static unsigned vector_resized(vector* p, size_t size, void dtor(void*)) +{ +  size_t i; +  if(size < p->size) +  { +    for(i = size; i < p->size; i++) +    { +      dtor(&((char*)(p->data))[i * p->typesize]); +    } +  } +  return vector_resize(p, size); +} + +static void vector_cleanup(void* p) +{ +  ((vector*)p)->size = ((vector*)p)->allocsize = 0; +  free(((vector*)p)->data); +  ((vector*)p)->data = NULL; +} + +static void vector_cleanupd(vector* p, void dtor(void*)) /*clear and use destructor on elements*/ +{ +  vector_resized(p, 0, dtor); +  vector_cleanup(p); +} + +static void vector_init(vector* p, unsigned typesize) +{ +  p->data = NULL; +  p->size = p->allocsize = 0; +  p->typesize = typesize; +} + +static void vector_swap(vector* p, vector* q) /*they're supposed to have the same typesize*/ +{ +  size_t tmp; +  void* tmpp; +  tmp = p->size; p->size = q->size; q->size = tmp; +  tmp = p->allocsize; p->allocsize = q->allocsize; q->allocsize = tmp; +  tmpp = p->data; p->data = q->data; q->data = tmpp; +} + +static void* vector_get(vector* p, size_t index) +{ +  return &((char*)p->data)[index * p->typesize]; +} + +#endif /*LODEPNG_COMPILE_ENCODER*/ +#endif /*LODEPNG_COMPILE_ZLIB*/ + +/* /////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ZLIB +/*dynamic vector of unsigned ints*/ +typedef struct uivector +{ +  unsigned* data; +  size_t size; /*size in number of unsigned longs*/ +  size_t allocsize; /*allocated size in bytes*/ +} uivector; + +static void uivector_cleanup(void* p) +{ +  ((uivector*)p)->size = ((uivector*)p)->allocsize = 0; +  free(((uivector*)p)->data); +  ((uivector*)p)->data = NULL; +} + +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned uivector_resize(uivector* p, size_t size) +{ +  if(size * sizeof(unsigned) > p->allocsize) +  { +    size_t newsize = size * sizeof(unsigned) * 2; +    void* data = realloc(p->data, newsize); +    if(data) +    { +      p->allocsize = newsize; +      p->data = (unsigned*)data; +      p->size = size; +    } +    else return 0; +  } +  else p->size = size; +  return 1; +} + +/*resize and give all new elements the value*/ +static unsigned uivector_resizev(uivector* p, size_t size, unsigned value) +{ +  size_t oldsize = p->size, i; +  if(!uivector_resize(p, size)) return 0; +  for(i = oldsize; i < size; i++) p->data[i] = value; +  return 1; +} + +static void uivector_init(uivector* p) +{ +  p->data = NULL; +  p->size = p->allocsize = 0; +} + +#ifdef LODEPNG_COMPILE_ENCODER +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned uivector_push_back(uivector* p, unsigned c) +{ +  if(!uivector_resize(p, p->size + 1)) return 0; +  p->data[p->size - 1] = c; +  return 1; +} + +/*copy q to p, returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned uivector_copy(uivector* p, const uivector* q) +{ +  size_t i; +  if(!uivector_resize(p, q->size)) return 0; +  for(i = 0; i < q->size; i++) p->data[i] = q->data[i]; +  return 1; +} + +static void uivector_swap(uivector* p, uivector* q) +{ +  size_t tmp; +  unsigned* tmpp; +  tmp = p->size; p->size = q->size; q->size = tmp; +  tmp = p->allocsize; p->allocsize = q->allocsize; q->allocsize = tmp; +  tmpp = p->data; p->data = q->data; q->data = tmpp; +} +#endif /*LODEPNG_COMPILE_ENCODER*/ +#endif /*LODEPNG_COMPILE_ZLIB*/ + +/* /////////////////////////////////////////////////////////////////////////// */ + +/*dynamic vector of unsigned chars*/ +typedef struct ucvector +{ +  unsigned char* data; +  size_t size; /*used size*/ +  size_t allocsize; /*allocated size*/ +} ucvector; + +static void ucvector_cleanup(void* p) +{ +  ((ucvector*)p)->size = ((ucvector*)p)->allocsize = 0; +  free(((ucvector*)p)->data); +  ((ucvector*)p)->data = NULL; +} + +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned ucvector_resize(ucvector* p, size_t size) +{ +  if(size * sizeof(unsigned char) > p->allocsize) +  { +    size_t newsize = size * sizeof(unsigned char) * 2; +    void* data = realloc(p->data, newsize); +    if(data) +    { +      p->allocsize = newsize; +      p->data = (unsigned char*)data; +      p->size = size; +    } +    else return 0; /*error: not enough memory*/ +  } +  else p->size = size; +  return 1; +} + +#ifdef LODEPNG_COMPILE_DECODER +#ifdef LODEPNG_COMPILE_PNG +/*resize and give all new elements the value*/ +static unsigned ucvector_resizev(ucvector* p, size_t size, unsigned char value) +{ +  size_t oldsize = p->size, i; +  if(!ucvector_resize(p, size)) return 0; +  for(i = oldsize; i < size; i++) p->data[i] = value; +  return 1; +} +#endif /*LODEPNG_COMPILE_PNG*/ +#endif /*LODEPNG_COMPILE_DECODER*/ + +static void ucvector_init(ucvector* p) +{ +  p->data = NULL; +  p->size = p->allocsize = 0; +} + +#ifdef LODEPNG_COMPILE_ZLIB +/*you can both convert from vector to buffer&size and vica versa. If you use +init_buffer to take over a buffer and size, it is not needed to use cleanup*/ +static void ucvector_init_buffer(ucvector* p, unsigned char* buffer, size_t size) +{ +  p->data = buffer; +  p->allocsize = p->size = size; +} +#endif /*LODEPNG_COMPILE_ZLIB*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned ucvector_push_back(ucvector* p, unsigned char c) +{ +  if(!ucvector_resize(p, p->size + 1)) return 0; +  p->data[p->size - 1] = c; +  return 1; +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + + +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_PNG +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +/*returns 1 if success, 0 if failure ==> nothing done*/ +static unsigned string_resize(char** out, size_t size) +{ +  char* data = (char*)realloc(*out, size + 1); +  if(data) +  { +    data[size] = 0; /*null termination char*/ +    *out = data; +  } +  return data != 0; +} + +/*init a {char*, size_t} pair for use as string*/ +static void string_init(char** out) +{ +  *out = NULL; +  string_resize(out, 0); +} + +/*free the above pair again*/ +static void string_cleanup(char** out) +{ +  free(*out); +  *out = NULL; +} + +static void string_set(char** out, const char* in) +{ +  size_t insize = strlen(in), i = 0; +  if(string_resize(out, insize)) +  { +    for(i = 0; i < insize; i++) +    { +      (*out)[i] = in[i]; +    } +  } +} +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +#endif /*LODEPNG_COMPILE_PNG*/ + +/* ////////////////////////////////////////////////////////////////////////// */ + +unsigned LodePNG_read32bitInt(const unsigned char* buffer) +{ +  return (buffer[0] << 24) | (buffer[1] << 16) | (buffer[2] << 8) | buffer[3]; +} + +/*buffer must have at least 4 allocated bytes available*/ +static void LodePNG_set32bitInt(unsigned char* buffer, unsigned value) +{ +  buffer[0] = (unsigned char)((value >> 24) & 0xff); +  buffer[1] = (unsigned char)((value >> 16) & 0xff); +  buffer[2] = (unsigned char)((value >>  8) & 0xff); +  buffer[3] = (unsigned char)((value      ) & 0xff); +} + +#ifdef LODEPNG_COMPILE_ENCODER +static void LodePNG_add32bitInt(ucvector* buffer, unsigned value) +{ +  ucvector_resize(buffer, buffer->size + 4); /*todo: give error if resize failed*/ +  LodePNG_set32bitInt(&buffer->data[buffer->size - 4], value); +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / File IO                                                                / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_DISK + +unsigned LodePNG_loadFile(unsigned char** out, size_t* outsize, const char* filename) +{ +  FILE* file; +  long size; + +  /*provide some proper output values if error will happen*/ +  *out = 0; +  *outsize = 0; + +  file = fopen(filename, "rb"); +  if(!file) return 78; + +  /*get filesize:*/ +  fseek(file , 0 , SEEK_END); +  size = ftell(file); +  rewind(file); + +  /*read contents of the file into the vector*/ +  *outsize = 0; +  *out = (unsigned char*)malloc((size_t)size); +  if(size && (*out)) (*outsize) = fread(*out, 1, (size_t)size, file); + +  fclose(file); +  if(!(*out) && size) return 9900; /*the above malloc failed*/ +  return 0; +} + +/*write given buffer to the file, overwriting the file, it doesn't append to it.*/ +unsigned LodePNG_saveFile(const unsigned char* buffer, size_t buffersize, const char* filename) +{ +  FILE* file; +  file = fopen(filename, "wb" ); +  if(!file) return 79; +  fwrite((char*)buffer , 1 , buffersize, file); +  fclose(file); +  return 0; +} + +#endif /*LODEPNG_COMPILE_DISK*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // End of common code and tools. Begin of Zlib related code.            // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ZLIB + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Reading and writing single bits and bytes from/to stream for Deflate   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ENCODER +/*TODO: this ignores potential out of memory errors*/ +static void addBitToStream(size_t* bitpointer, ucvector* bitstream, unsigned char bit) +{ +  /*add a new byte at the end*/ +  if((*bitpointer) % 8 == 0) ucvector_push_back(bitstream, (unsigned char)0); +  /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/ +  (bitstream->data[bitstream->size - 1]) |= (bit << ((*bitpointer) & 0x7)); +  (*bitpointer)++; +} + +static void addBitsToStream(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits) +{ +  size_t i; +  for(i = 0; i < nbits; i++) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> i) & 1)); +} + +static void addBitsToStreamReversed(size_t* bitpointer, ucvector* bitstream, unsigned value, size_t nbits) +{ +  size_t i; +  for(i = 0; i < nbits; i++) addBitToStream(bitpointer, bitstream, (unsigned char)((value >> (nbits - 1 - i)) & 1)); +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_DECODER + +#define READBIT(bitpointer, bitstream) ((bitstream[bitpointer >> 3] >> (bitpointer & 0x7)) & (unsigned char)1) + +static unsigned char readBitFromStream(size_t* bitpointer, const unsigned char* bitstream) +{ +  unsigned char result = (unsigned char)(READBIT(*bitpointer, bitstream)); +  (*bitpointer)++; +  return result; +} + +static unsigned readBitsFromStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits) +{ +  unsigned result = 0, i; +  for(i = 0; i < nbits; i++) +  { +    result += ((unsigned)READBIT(*bitpointer, bitstream)) << i; +    (*bitpointer)++; +  } +  return result; +} +#endif /*LODEPNG_COMPILE_DECODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Deflate - Huffman                                                      / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#define FIRST_LENGTH_CODE_INDEX 257 +#define LAST_LENGTH_CODE_INDEX 285 +/*256 literals, the end code, some length codes, and 2 unused codes*/ +#define NUM_DEFLATE_CODE_SYMBOLS 288 +/*the distance codes have their own symbols, 30 used, 2 unused*/ +#define NUM_DISTANCE_SYMBOLS 32 +/*the code length codes. 0-15: code lengths, 16: copy previous 3-6 times, 17: 3-10 zeros, 18: 11-138 zeros*/ +#define NUM_CODE_LENGTH_CODES 19 + +/*the base lengths represented by codes 257-285*/ +static const unsigned LENGTHBASE[29] +  = {3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, +     67, 83, 99, 115, 131, 163, 195, 227, 258}; + +/*the extra bits used by codes 257-285 (added to base length)*/ +static const unsigned LENGTHEXTRA[29] +  = {0, 0, 0, 0, 0, 0, 0,  0,  1,  1,  1,  1,  2,  2,  2,  2,  3,  3,  3,  3, +      4,  4,  4,   4,   5,   5,   5,   5,   0}; + +/*the base backwards distances (the bits of distance codes appear after length codes and use their own huffman tree)*/ +static const unsigned DISTANCEBASE[30] +  = {1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, +     769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577}; + +/*the extra bits of backwards distances (added to base)*/ +static const unsigned DISTANCEEXTRA[30] +  = {0, 0, 0, 0, 1, 1, 2,  2,  3,  3,  4,  4,  5,  5,   6,   6,   7,   7,   8, +       8,    9,    9,   10,   10,   11,   11,   12,    12,    13,    13}; + +/*the order in which "code length alphabet code lengths" are stored, out of this +the huffman tree of the dynamic huffman tree lengths is generated*/ +static const unsigned CLCL_ORDER[NUM_CODE_LENGTH_CODES] +  = {16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15}; + +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +Huffman tree struct, containing multiple representations of the tree +*/ +typedef struct HuffmanTree +{ +  uivector tree2d; +  uivector tree1d; +  uivector lengths; /*the lengths of the codes of the 1d-tree*/ +  unsigned maxbitlen; /*maximum number of bits a single code can get*/ +  unsigned numcodes; /*number of symbols in the alphabet = number of codes*/ +} HuffmanTree; + +/*function used for debug purposes to draw the tree in ascii art with C++*/ +/*#include <iostream> +static void HuffmanTree_draw(HuffmanTree* tree) +{ +  std::cout << "tree. length: " << tree->numcodes << " maxbitlen: " << tree->maxbitlen << std::endl; +  for(size_t i = 0; i < tree->tree1d.size; i++) +  { +    if(tree->lengths.data[i]) +      std::cout << i << " " << tree->tree1d.data[i] << " " << tree->lengths.data[i] << std::endl; +  } +  std::cout << std::endl; +}*/ + +static void HuffmanTree_init(HuffmanTree* tree) +{ +  uivector_init(&tree->tree2d); +  uivector_init(&tree->tree1d); +  uivector_init(&tree->lengths); +} + +static void HuffmanTree_cleanup(HuffmanTree* tree) +{ +  uivector_cleanup(&tree->tree2d); +  uivector_cleanup(&tree->tree1d); +  uivector_cleanup(&tree->lengths); +} + +/*the tree representation used by the decoder. return value is error*/ +static unsigned HuffmanTree_make2DTree(HuffmanTree* tree) +{ +  unsigned nodefilled = 0; /*up to which node it is filled*/ +  unsigned treepos = 0; /*position in the tree (1 of the numcodes columns)*/ +  unsigned n, i; + +  if(!uivector_resize(&tree->tree2d, tree->numcodes * 2)) return 9901; /*alloc fail*/ + +  /* +  convert tree1d[] to tree2d[][]. In the 2D array, a value of 32767 means +  uninited, a value >= numcodes is an address to another bit, a value < numcodes +  is a code. The 2 rows are the 2 possible bit values (0 or 1), there are as +  many columns as codes - 1. +  A good huffmann tree has N * 2 - 1 nodes, of which N - 1 are internal nodes. +  Here, the internal nodes are stored (what their 0 and 1 option point to). +  There is only memory for such good tree currently, if there are more nodes +  (due to too long length codes), error 55 will happen +  */ +  for(n = 0;  n < tree->numcodes * 2; n++) +  { +    tree->tree2d.data[n] = 32767; /*32767 here means the tree2d isn't filled there yet*/ +  } + +  for(n = 0; n < tree->numcodes; n++) /*the codes*/ +  { +    for(i = 0; i < tree->lengths.data[n]; i++) /*the bits for this code*/ +    { +      unsigned char bit = (unsigned char)((tree->tree1d.data[n] >> (tree->lengths.data[n] - i - 1)) & 1); +      if(treepos > tree->numcodes - 2) return 55; /*error 55: oversubscribed; see description in header*/ +      if(tree->tree2d.data[2 * treepos + bit] == 32767) /*not yet filled in*/ +      { +        if(i + 1 == tree->lengths.data[n]) /*last bit*/ +        { +          tree->tree2d.data[2 * treepos + bit] = n; /*put the current code in it*/ +          treepos = 0; +        } +        else +        { +          /*put address of the next step in here, first that address has to be found of course +          (it's just nodefilled + 1)...*/ +          nodefilled++; +          /*addresses encoded with numcodes added to it*/ +          tree->tree2d.data[2 * treepos + bit] = nodefilled + tree->numcodes; +          treepos = nodefilled; +        } +      } +      else treepos = tree->tree2d.data[2 * treepos + bit] - tree->numcodes; +    } +  } + +  for(n = 0;  n < tree->numcodes * 2; n++) +  { +    if(tree->tree2d.data[n] == 32767) tree->tree2d.data[n] = 0; /*remove possible remaining 32767's*/ +  } + +  return 0; +} + +/* +Second step for the ...makeFromLengths and ...makeFromFrequencies functions. +numcodes, lengths and maxbitlen must already be filled in correctly. return +value is error. +*/ +static unsigned HuffmanTree_makeFromLengths2(HuffmanTree* tree) +{ +  uivector blcount; +  uivector nextcode; +  unsigned bits, n, error = 0; + +  uivector_init(&blcount); +  uivector_init(&nextcode); +  if(!uivector_resize(&tree->tree1d, tree->numcodes) +  || !uivector_resizev(&blcount, tree->maxbitlen + 1, 0) +  || !uivector_resizev(&nextcode, tree->maxbitlen + 1, 0)) +    error = 9902; /*alloc fail*/ + +  if(!error) +  { +    /*step 1: count number of instances of each code length*/ +    for(bits = 0; bits < tree->numcodes; bits++) blcount.data[tree->lengths.data[bits]]++; +    /*step 2: generate the nextcode values*/ +    for(bits = 1; bits <= tree->maxbitlen; bits++) +    { +      nextcode.data[bits] = (nextcode.data[bits - 1] + blcount.data[bits - 1]) << 1; +    } +    /*step 3: generate all the codes*/ +    for(n = 0; n < tree->numcodes; n++) +    { +      if(tree->lengths.data[n] != 0) tree->tree1d.data[n] = nextcode.data[tree->lengths.data[n]]++; +    } +  } + +  uivector_cleanup(&blcount); +  uivector_cleanup(&nextcode); + +  if(!error) return HuffmanTree_make2DTree(tree); +  else return error; +} + +/* +given the code lengths (as stored in the PNG file), generate the tree as defined +by Deflate. maxbitlen is the maximum bits that a code in the tree can have. +return value is error. +*/ +static unsigned HuffmanTree_makeFromLengths(HuffmanTree* tree, const unsigned* bitlen, +                                            size_t numcodes, unsigned maxbitlen) +{ +  unsigned i; +  if(!uivector_resize(&tree->lengths, numcodes)) return 9903; /*alloc fail*/ +  for(i = 0; i < numcodes; i++) tree->lengths.data[i] = bitlen[i]; +  tree->numcodes = (unsigned)numcodes; /*number of symbols*/ +  tree->maxbitlen = maxbitlen; +  return HuffmanTree_makeFromLengths2(tree); +} + +#ifdef LODEPNG_COMPILE_ENCODER + +/* +A coin, this is the terminology used for the package-merge algorithm and the +coin collector's problem. This is used to generate the huffman tree. +A coin can be multiple coins (when they're merged) +*/ +typedef struct Coin +{ +  uivector symbols; +  float weight; /*the sum of all weights in this coin*/ +} Coin; + +static void Coin_init(Coin* c) +{ +  uivector_init(&c->symbols); +} + +/*argument c is void* so that this dtor can be given as function pointer to the vector resize function*/ +static void Coin_cleanup(void* c) +{ +  uivector_cleanup(&((Coin*)c)->symbols); +} + +static void Coin_copy(Coin* c1, const Coin* c2) +{ +  c1->weight = c2->weight; +  uivector_copy(&c1->symbols, &c2->symbols); +} + +static void addCoins(Coin* c1, const Coin* c2) +{ +  size_t i; +  for(i = 0; i < c2->symbols.size; i++) uivector_push_back(&c1->symbols, c2->symbols.data[i]); +  c1->weight += c2->weight; +} + +/* +Coin_sort: This uses a simple combsort to sort the data. This function is not critical for +overall encoding speed and the data amount isn't that large. +*/ +static void Coin_sort(Coin* data, size_t amount) +{ +  size_t gap = amount; +  unsigned char swapped = 0; +  while((gap > 1) || swapped) +  { +    size_t i; +    gap = (gap * 10) / 13; /*shrink factor 1.3*/ +    if(gap == 9 || gap == 10) gap = 11; /*combsort11*/ +    if(gap < 1) gap = 1; +    swapped = 0; +    for(i = 0; i < amount - gap; i++) +    { +      size_t j = i + gap; +      if(data[j].weight < data[i].weight) +      { +        float temp = data[j].weight; data[j].weight = data[i].weight; data[i].weight = temp; +        uivector_swap(&data[i].symbols, &data[j].symbols); +        swapped = 1; +      } +    } +  } +} + +static unsigned HuffmanTree_fillInCoins(vector* coins, const unsigned* frequencies, unsigned numcodes, size_t sum) +{ +  unsigned i; +  for(i = 0; i < numcodes; i++) +  { +    Coin* coin; +    if(frequencies[i] == 0) continue; /*it's important to exclude symbols that aren't present*/ +    if(!vector_resize(coins, coins->size + 1)) +    { +      vector_cleanup(coins); +      return 9904; /*alloc fail*/ +    } +    coin = (Coin*)(vector_get(coins, coins->size - 1)); +    Coin_init(coin); +    coin->weight = frequencies[i] / (float)sum; +    uivector_push_back(&coin->symbols, i); +  } +  if(coins->size) Coin_sort((Coin*)coins->data, coins->size); +  return 0; +} + +/*Create the Huffman tree given the symbol frequencies*/ +static unsigned HuffmanTree_makeFromFrequencies(HuffmanTree* tree, const unsigned* frequencies, +                                                size_t numcodes, unsigned maxbitlen) +{ +  unsigned i, j; +  size_t sum = 0, numpresent = 0; +  unsigned error = 0; + +  vector prev_row; /*type Coin, the previous row of coins*/ +  vector coins; /*type Coin, the coins of the currently calculated row*/ + +  tree->maxbitlen = maxbitlen; + +  for(i = 0; i < numcodes; i++) +  { +    if(frequencies[i] > 0) +    { +      numpresent++; +      sum += frequencies[i]; +    } +  } + +  if(numcodes == 0) return 80; /*error: a tree of 0 symbols is not supposed to be made*/ +  tree->numcodes = (unsigned)numcodes; /*number of symbols*/ +  uivector_resize(&tree->lengths, 0); +  if(!uivector_resizev(&tree->lengths, tree->numcodes, 0)) return 9905; /*alloc fail*/ + +  /*there are no symbols at all, in that case add one symbol of value 0 to the tree (see RFC 1951 section 3.2.7) */ +  if(numpresent == 0) +  { +    tree->lengths.data[0] = 1; +    return HuffmanTree_makeFromLengths2(tree); +  } +  /*the package merge algorithm gives wrong results if there's only one symbol +  (theoretically 0 bits would then suffice, but we need a proper symbol for zlib)*/ +  else if(numpresent == 1) +  { +    for(i = 0; i < numcodes; i++) if(frequencies[i]) tree->lengths.data[i] = 1; +    return HuffmanTree_makeFromLengths2(tree); +  } + +  vector_init(&coins, sizeof(Coin)); +  vector_init(&prev_row, sizeof(Coin)); + +  /*Package-Merge algorithm represented by coin collector's problem +  For every symbol, maxbitlen coins will be created*/ + +  /*first row, lowest denominator*/ +  error = HuffmanTree_fillInCoins(&coins, frequencies, tree->numcodes, sum); +  if(!error) +  { +    for(j = 1; j <= maxbitlen && !error; j++) /*each of the remaining rows*/ +    { +      vector_swap(&coins, &prev_row); /*swap instead of copying*/ +      if(!vector_resized(&coins, 0, Coin_cleanup)) ERROR_BREAK(9906 /*alloc fail*/); +      for(i = 0; i + 1 < prev_row.size; i += 2) +      { +        if(!vector_resize(&coins, coins.size + 1)) ERROR_BREAK(9907 /*alloc fail*/); +        Coin_init((Coin*)vector_get(&coins, coins.size - 1)); +        Coin_copy((Coin*)vector_get(&coins, coins.size - 1), (Coin*)vector_get(&prev_row, i)); +        /*merge the coins into packages*/ +        addCoins((Coin*)vector_get(&coins, coins.size - 1), (Coin*)vector_get(&prev_row, i + 1)); +      } +      if(j < maxbitlen) +      { +        error = HuffmanTree_fillInCoins(&coins, frequencies, tree->numcodes, sum); +      } +    } +  } + +  if(!error) +  { +    /*keep the coins with lowest weight, so that they add up to the amount of symbols - 1*/ +    vector_resized(&coins, numpresent - 1, Coin_cleanup); + +    /*calculate the lenghts of each symbol, as the amount of times a coin of each symbol is used*/ +    for(i = 0; i < coins.size; i++) +    { +      Coin* coin = (Coin*)vector_get(&coins, i); +      for(j = 0; j < coin->symbols.size; j++) tree->lengths.data[coin->symbols.data[j]]++; +    } + +    error = HuffmanTree_makeFromLengths2(tree); +  } + +  vector_cleanupd(&coins, Coin_cleanup); +  vector_cleanupd(&prev_row, Coin_cleanup); + +  return error; +} + +static unsigned HuffmanTree_getCode(const HuffmanTree* tree, unsigned index) +{ +  return tree->tree1d.data[index]; +} + +static unsigned HuffmanTree_getLength(const HuffmanTree* tree, unsigned index) +{ +  return tree->lengths.data[index]; +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/*get the literal and length code tree of a deflated block with fixed tree, as per the deflate specification*/ +static unsigned generateFixedLitLenTree(HuffmanTree* tree) +{ +  unsigned i, error = 0; +  uivector bitlen; +  uivector_init(&bitlen); +  if(!uivector_resize(&bitlen, NUM_DEFLATE_CODE_SYMBOLS)) error = 9909; /*alloc fail*/ + +  if(!error) +  { +    /*288 possible codes: 0-255=literals, 256=endcode, 257-285=lengthcodes, 286-287=unused*/ +    for(i =   0; i <= 143; i++) bitlen.data[i] = 8; +    for(i = 144; i <= 255; i++) bitlen.data[i] = 9; +    for(i = 256; i <= 279; i++) bitlen.data[i] = 7; +    for(i = 280; i <= 287; i++) bitlen.data[i] = 8; + +    error = HuffmanTree_makeFromLengths(tree, bitlen.data, NUM_DEFLATE_CODE_SYMBOLS, 15); +  } + +  uivector_cleanup(&bitlen); +  return error; +} + +/*get the distance code tree of a deflated block with fixed tree, as specified in the deflate specification*/ +static unsigned generateFixedDistanceTree(HuffmanTree* tree) +{ +  unsigned i, error = 0; +  uivector bitlen; +  uivector_init(&bitlen); +  if(!uivector_resize(&bitlen, NUM_DISTANCE_SYMBOLS)) error = 9910; /*alloc fail*/ + +  /*there are 32 distance codes, but 30-31 are unused*/ +  if(!error) +  { +    for(i = 0; i < NUM_DISTANCE_SYMBOLS; i++) bitlen.data[i] = 5; +    error = HuffmanTree_makeFromLengths(tree, bitlen.data, NUM_DISTANCE_SYMBOLS, 15); +  } +  uivector_cleanup(&bitlen); +  return error; +} + +#ifdef LODEPNG_COMPILE_DECODER + +/* +returns the code, or (unsigned)(-1) if error happened +inbitlength is the length of the complete buffer, in bits (so its byte length times 8) +*/ +static unsigned huffmanDecodeSymbol(const unsigned char* in, size_t* bp, +                                    const HuffmanTree* codetree, size_t inbitlength) +{ +  unsigned treepos = 0, ct; +  for(;;) +  { +    if(*bp > inbitlength) return (unsigned)(-1); /*error: end of input memory reached without endcode*/ + +    /* +    decode the symbol from the tree. The "readBitFromStream" code is inlined in +    the expression below because this is the biggest bottleneck while decoding +    */ +    ct = codetree->tree2d.data[(treepos << 1) + READBIT(*bp, in)]; +    (*bp)++; +    if(ct < codetree->numcodes) return ct; /*the symbol is decoded, return it*/ +    else treepos = ct - codetree->numcodes; /*symbol not yet decoded, instead move tree position*/ + +    if(treepos >= codetree->numcodes) return (unsigned)(-1); /*error: it appeared outside the codetree*/ +  } +} +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_DECODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Inflator (Decompressor)                                                / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*get the tree of a deflated block with fixed tree, as specified in the deflate specification*/ +static void getTreeInflateFixed(HuffmanTree* tree_ll, HuffmanTree* tree_d) +{ +  /*error checking not done, this is fixed stuff, it works, it doesn't depend on the image*/ +  /*TODO: out of memory errors could still happen...*/ +  generateFixedLitLenTree(tree_ll); +  generateFixedDistanceTree(tree_d); +} + +/*get the tree of a deflated block with dynamic tree, the tree itself is also Huffman compressed with a known tree*/ +static unsigned getTreeInflateDynamic(HuffmanTree* tree_ll, HuffmanTree* tree_d, +                                      const unsigned char* in, size_t* bp, size_t inlength) +{ +  /*make sure that length values that aren't filled in will be 0, or a wrong tree will be generated*/ +  unsigned error = 0; +  unsigned n, HLIT, HDIST, HCLEN, i; +  size_t inbitlength = inlength * 8; + +  /*see comments in deflateDynamic for explanation of the context and these variables, it is analogous*/ +  uivector bitlen_ll; /*lit,len code lengths*/ +  uivector bitlen_d; /*dist code lengths*/ +  /*code length code lengths ("clcl"), the bit lengths of the huffman tree used to compress bitlen_ll and bitlen_d*/ +  uivector bitlen_cl; +  HuffmanTree tree_cl; /*the code tree for code length codes (the huffman tree for compressed huffman trees)*/ + +  if((*bp) >> 3 >= inlength - 2) return 49; /*the bit pointer is or will go past the memory*/ + +  /*number of literal/length codes + 257. Unlike the spec, the value 257 is added to it here already*/ +  HLIT =  readBitsFromStream(bp, in, 5) + 257; +  /*number of distance codes. Unlike the spec, the value 1 is added to it here already*/ +  HDIST = readBitsFromStream(bp, in, 5) + 1; +  /*number of code length codes. Unlike the spec, the value 4 is added to it here already*/ +  HCLEN = readBitsFromStream(bp, in, 4) + 4; + +  HuffmanTree_init(&tree_cl); +  uivector_init(&bitlen_ll); +  uivector_init(&bitlen_d); +  uivector_init(&bitlen_cl); + +  while(!error) +  { +    /*read the code length codes out of 3 * (amount of code length codes) bits*/ +     +    if(!uivector_resize(&bitlen_cl, NUM_CODE_LENGTH_CODES)) ERROR_BREAK(9911); + +    for(i = 0; i < NUM_CODE_LENGTH_CODES; i++) +    { +      if(i < HCLEN) bitlen_cl.data[CLCL_ORDER[i]] = readBitsFromStream(bp, in, 3); +      else bitlen_cl.data[CLCL_ORDER[i]] = 0; /*if not, it must stay 0*/ +    } + +    error = HuffmanTree_makeFromLengths(&tree_cl, bitlen_cl.data, bitlen_cl.size, 7); +    if(error) break; + +    /*now we can use this tree to read the lengths for the tree that this function will return*/ +    uivector_resizev(&bitlen_ll, NUM_DEFLATE_CODE_SYMBOLS, 0); +    uivector_resizev(&bitlen_d, NUM_DISTANCE_SYMBOLS, 0); +    i = 0; +    if(!bitlen_ll.data || !bitlen_d.data) ERROR_BREAK(9912); /*alloc fail*/ + +    /*i is the current symbol we're reading in the part that contains the code lengths of lit/len and dist codes*/ +    while(i < HLIT + HDIST) +    { +      unsigned code = huffmanDecodeSymbol(in, bp, &tree_cl, inbitlength); +      if(code <= 15) /*a length code*/ +      { +        if(i < HLIT) bitlen_ll.data[i] = code; +        else bitlen_d.data[i - HLIT] = code; +        i++; +      } +      else if(code == 16) /*repeat previous*/ +      { +        unsigned replength = 3; /*read in the 2 bits that indicate repeat length (3-6)*/ +        unsigned value; /*set value to the previous code*/ + +        if((*bp) >> 3 >= inlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ + +        replength += readBitsFromStream(bp, in, 2); + +        if((i - 1) < HLIT) value = bitlen_ll.data[i - 1]; +        else value = bitlen_d.data[i - HLIT - 1]; +        /*repeat this value in the next lengths*/ +        for(n = 0; n < replength; n++) +        { +          if(i >= HLIT + HDIST) ERROR_BREAK(13); /*error: i is larger than the amount of codes*/ +          if(i < HLIT) bitlen_ll.data[i] = value; +          else bitlen_d.data[i - HLIT] = value; +          i++; +        } +      } +      else if(code == 17) /*repeat "0" 3-10 times*/ +      { +        unsigned replength = 3; /*read in the bits that indicate repeat length*/ +        if((*bp) >> 3 >= inlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ + +        replength += readBitsFromStream(bp, in, 3); + +        /*repeat this value in the next lengths*/ +        for(n = 0; n < replength; n++) +        { +          if(i >= HLIT + HDIST) ERROR_BREAK(14); /*error: i is larger than the amount of codes*/ + +          if(i < HLIT) bitlen_ll.data[i] = 0; +          else bitlen_d.data[i - HLIT] = 0; +          i++; +        } +      } +      else if(code == 18) /*repeat "0" 11-138 times*/ +      { +        unsigned replength = 11; /*read in the bits that indicate repeat length*/ +        if((*bp) >> 3 >= inlength) ERROR_BREAK(50); /*error, bit pointer jumps past memory*/ + +        replength += readBitsFromStream(bp, in, 7); + +        /*repeat this value in the next lengths*/ +        for(n = 0; n < replength; n++) +        { +          if(i >= HLIT + HDIST) ERROR_BREAK(15); /*error: i is larger than the amount of codes*/ + +          if(i < HLIT) bitlen_ll.data[i] = 0; +          else bitlen_d.data[i - HLIT] = 0; +          i++; +        } +      } +      else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ +      { +        if(code == (unsigned)(-1)) +        { +          /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol +          (10=no endcode, 11=wrong jump outside of tree)*/ +          error = (*bp) > inlength * 8 ? 10 : 11; +        } +        else error = 16; /*unexisting code, this can never happen*/ +        break; +      } +    } +    if(error) break; + +    if(bitlen_ll.data[256] == 0) ERROR_BREAK(64); /*the length of the end code 256 must be larger than 0*/ + +    /*now we've finally got HLIT and HDIST, so generate the code trees, and the function is done*/ +    error = HuffmanTree_makeFromLengths(tree_ll, &bitlen_ll.data[0], bitlen_ll.size, 15); +    if(error) break; +    error = HuffmanTree_makeFromLengths(tree_d, &bitlen_d.data[0], bitlen_d.size, 15); + +    break; /*end of error-while*/ +  } + +  uivector_cleanup(&bitlen_cl); +  uivector_cleanup(&bitlen_ll); +  uivector_cleanup(&bitlen_d); +  HuffmanTree_cleanup(&tree_cl); + +  return error; +} + +/*inflate a block with dynamic of fixed Huffman tree*/ +static unsigned inflateHuffmanBlock(ucvector* out, const unsigned char* in, size_t* bp, +                                    size_t* pos, size_t inlength, unsigned btype) +{ +  unsigned error = 0; +  HuffmanTree tree_ll; /*the huffman tree for literal and length codes*/ +  HuffmanTree tree_d; /*the huffman tree for distance codes*/ +  size_t inbitlength = inlength * 8; + +  HuffmanTree_init(&tree_ll); +  HuffmanTree_init(&tree_d); + +  if(btype == 1) getTreeInflateFixed(&tree_ll, &tree_d); +  else if(btype == 2) +  { +    error = getTreeInflateDynamic(&tree_ll, &tree_d, in, bp, inlength); +  } + +  for(;;) /*decode all symbols until end reached*/ +  { +    /*code_ll is literal, length or end code*/ +    unsigned code_ll = huffmanDecodeSymbol(in, bp, &tree_ll, inbitlength); +    if(code_ll <= 255) /*literal symbol*/ +    { +      if((*pos) >= out->size) +      { +        /*reserve more room at once*/ +        if(!ucvector_resize(out, ((*pos) + 1) * 2)) ERROR_BREAK(9913 /*alloc fail*/); +      } +      out->data[(*pos)] = (unsigned char)(code_ll); +      (*pos)++; +    } +    else if(code_ll >= FIRST_LENGTH_CODE_INDEX && code_ll <= LAST_LENGTH_CODE_INDEX) /*length code*/ +    { +      unsigned code_d, distance; +      unsigned numextrabits_l, numextrabits_d; /*extra bits for length and distance*/ +      size_t start, forward, backward, length; +       +      /*part 1: get length base*/ +      length = LENGTHBASE[code_ll - FIRST_LENGTH_CODE_INDEX]; + +      /*part 2: get extra bits and add the value of that to length*/ +      numextrabits_l = LENGTHEXTRA[code_ll - FIRST_LENGTH_CODE_INDEX]; +      if(((*bp) >> 3) >= inlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/ +      length += readBitsFromStream(bp, in, numextrabits_l); + +      /*part 3: get distance code*/ +      code_d = huffmanDecodeSymbol(in, bp, &tree_d, inbitlength); +      if(code_d > 29) +      { +        if(code_ll == (unsigned)(-1)) /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ +        { +          /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol +          (10=no endcode, 11=wrong jump outside of tree)*/ +          error = (*bp) > inlength * 8 ? 10 : 11; +        } +        else error = 18; /*error: invalid distance code (30-31 are never used)*/ +        break; +      } +      distance = DISTANCEBASE[code_d]; + +      /*part 4: get extra bits from distance*/ +      numextrabits_d = DISTANCEEXTRA[code_d]; +      if(((*bp) >> 3) >= inlength) ERROR_BREAK(51); /*error, bit pointer will jump past memory*/ + +      distance += readBitsFromStream(bp, in, numextrabits_d); + +      /*part 5: fill in all the out[n] values based on the length and dist*/ +      start = (*pos); +      backward = start - distance; +      if((*pos) + length >= out->size) +      { +        /*reserve more room at once*/ +        if(!ucvector_resize(out, ((*pos) + length) * 2)) ERROR_BREAK(9914 /*alloc fail*/); +      } + +      for(forward = 0; forward < length; forward++) +      { +        out->data[(*pos)] = out->data[backward]; +        (*pos)++; +        backward++; +        if(backward >= start) backward = start - distance; +      } +    } +    else if(code_ll == 256) +    { +      break; /*end code, break the loop*/ +    } +    else /*if(code == (unsigned)(-1))*/ /*huffmanDecodeSymbol returns (unsigned)(-1) in case of error*/ +    { +      /*return error code 10 or 11 depending on the situation that happened in huffmanDecodeSymbol +      (10=no endcode, 11=wrong jump outside of tree)*/ +      error = (*bp) > inlength * 8 ? 10 : 11; +      break; +    } +  } + +  HuffmanTree_cleanup(&tree_ll); +  HuffmanTree_cleanup(&tree_d); + +  return error; +} + +static unsigned inflateNoCompression(ucvector* out, const unsigned char* in, size_t* bp, size_t* pos, size_t inlength) +{ +  /*go to first boundary of byte*/ +  size_t p; +  unsigned LEN, NLEN, n, error = 0; +  while(((*bp) & 0x7) != 0) (*bp)++; +  p = (*bp) / 8; /*byte position*/ + +  /*read LEN (2 bytes) and NLEN (2 bytes)*/ +  if(p >= inlength - 4) return 52; /*error, bit pointer will jump past memory*/ +  LEN = in[p] + 256 * in[p + 1]; p += 2; +  NLEN = in[p] + 256 * in[p + 1]; p += 2; + +  /*check if 16-bit NLEN is really the one's complement of LEN*/ +  if(LEN + NLEN != 65535) return 21; /*error: NLEN is not one's complement of LEN*/ + +  if((*pos) + LEN >= out->size) +  { +    if(!ucvector_resize(out, (*pos) + LEN)) return 9915; /*alloc fail*/ +  } + +  /*read the literal data: LEN bytes are now stored in the out buffer*/ +  if(p + LEN > inlength) return 23; /*error: reading outside of in buffer*/ +  for(n = 0; n < LEN; n++) out->data[(*pos)++] = in[p++]; + +  (*bp) = p * 8; + +  return error; +} + +/*inflate the deflated data (cfr. deflate spec); return value is the error*/ +static unsigned LodePNG_inflate(ucvector* out, const unsigned char* in, size_t insize, size_t inpos) +{ +  /*bit pointer in the "in" data, current byte is bp >> 3, current bit is bp & 0x7 (from lsb to msb of the byte)*/ +  size_t bp = 0; +  unsigned BFINAL = 0; +  size_t pos = 0; /*byte position in the out buffer*/ + +  unsigned error = 0; + +  while(!BFINAL) +  { +    unsigned BTYPE; +    if(bp + 2 >= insize * 8) return 52; /*error, bit pointer will jump past memory*/ +    BFINAL = readBitFromStream(&bp, &in[inpos]); +    BTYPE = 1 * readBitFromStream(&bp, &in[inpos]); +    BTYPE += 2 * readBitFromStream(&bp, &in[inpos]); + +    if(BTYPE == 3) return 20; /*error: invalid BTYPE*/ +    else if(BTYPE == 0) error = inflateNoCompression(out, &in[inpos], &bp, &pos, insize); /*no compression*/ +    else error = inflateHuffmanBlock(out, &in[inpos], &bp, &pos, insize, BTYPE); /*compression, BTYPE 01 or 10*/ + +    if(error) return error; +  } +   +  /*Only now we know the true size of out, resize it to that*/ +  if(!ucvector_resize(out, pos)) error = 9916; /*alloc fail*/ + +  return error; +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Deflator (Compressor)                                                  / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static const size_t MAX_SUPPORTED_DEFLATE_LENGTH = 258; + +/*bitlen is the size in bits of the code*/ +static void addHuffmanSymbol(size_t* bp, ucvector* compressed, unsigned code, unsigned bitlen) +{ +  addBitsToStreamReversed(bp, compressed, code, bitlen); +} + +/*search the index in the array, that has the largest value smaller than or equal to the given value, +given array must be sorted (if no value is smaller, it returns the size of the given array)*/ +static size_t searchCodeIndex(const unsigned* array, size_t array_size, size_t value) +{ +  /*linear search implementation*/ +  /*for(size_t i = 1; i < array_size; i++) if(array[i] > value) return i - 1; +  return array_size - 1;*/ + +  /*binary search implementation (not that much faster) (precondition: array_size > 0)*/ +  size_t left  = 1; +  size_t right = array_size - 1; +  while(left <= right) +  { +    size_t mid = (left + right) / 2; +    if(array[mid] <= value) left = mid + 1; /*the value to find is more to the right*/ +    else if(array[mid - 1] > value) right = mid - 1; /*the value to find is more to the left*/ +    else return mid - 1; +  } +  return array_size - 1; +} + +static void addLengthDistance(uivector* values, size_t length, size_t distance) +{ +  /*values in encoded vector are those used by deflate: +  0-255: literal bytes +  256: end +  257-285: length/distance pair (length code, followed by extra length bits, distance code, extra distance bits) +  286-287: invalid*/ + +  unsigned length_code = (unsigned)searchCodeIndex(LENGTHBASE, 29, length); +  unsigned extra_length = (unsigned)(length - LENGTHBASE[length_code]); +  unsigned dist_code = (unsigned)searchCodeIndex(DISTANCEBASE, 30, distance); +  unsigned extra_distance = (unsigned)(distance - DISTANCEBASE[dist_code]); + +  uivector_push_back(values, length_code + FIRST_LENGTH_CODE_INDEX); +  uivector_push_back(values, extra_length); +  uivector_push_back(values, dist_code); +  uivector_push_back(values, extra_distance); +} + +#if 0 +/*the "brute force" version of the encodeLZ7 algorithm, not used anymore, kept here for reference*/ +static unsigned encodeLZ77_brute(uivector* out, const unsigned char* in, size_t insize, unsigned windowSize) +{ +  size_t pos; +  for(pos = 0; pos < insize; pos++) +  { +    size_t length = 0, offset = 0; /*the length and offset found for the current position*/ +    size_t max_offset = pos < windowSize ? pos : windowSize; /*how far back to test*/ +    size_t current_offset; + +    /**search for the longest string, backwards through all possible distances (=offsets)**/ +    for(current_offset = 1; current_offset < max_offset; current_offset++) +    { +      size_t backpos = pos - current_offset; +      if(in[backpos] == in[pos]) +      { +        /*test the next characters*/ +        size_t current_length = 1; +        size_t backtest = backpos + 1; +        size_t foretest = pos + 1; +        /*maximum supporte length by deflate is max length*/ +        while(foretest < insize && in[backtest] == in[foretest] && current_length < MAX_SUPPORTED_DEFLATE_LENGTH) +        { +          if(backpos >= pos) +          { +            /*continue as if we work on the decoded bytes after pos by jumping back before pos*/ +            backpos -= current_offset; +          } +          current_length++; +          backtest++; +          foretest++; +        } +        if(current_length > length) +        { +          length = current_length; /*the longest length*/ +          offset = current_offset; /*the offset that is related to this longest length*/ +          /*you can jump out of this for loop once a length of max length is found (gives significant speed gain)*/ +          if(current_length == MAX_SUPPORTED_DEFLATE_LENGTH) break; +        } +      } +    } + +    /**encode it as length/distance pair or literal value**/ +    if(length < 3) /*only lengths of 3 or higher are supported as length/distance pair*/ +    { +      uivector_push_back(out, in[pos]); +    } +    else +    { +      addLengthDistance(out, length, offset); +      pos += (length - 1); +    } +  } /*end of the loop through each character of input*/ +  return 0; +} +#endif + +static const unsigned HASH_NUM_VALUES = 2048; +static const unsigned HASH_NUM_CHARACTERS = 3; +static const unsigned HASH_SHIFT = 2; +/* +The HASH_NUM_CHARACTERS value is used to make encoding faster by using longer +sequences to generate a hash value from the stream bytes. Setting it to 3 +gives exactly the same compression as the brute force method, since deflate's +run length encoding starts with lengths of 3. Setting it to higher values, +like 6, can make the encoding faster (not always though!), but will cause the +encoding to miss any length between 3 and this value, so that the compression +may be worse (but this can vary too depending on the image, sometimes it is +even a bit better instead). +The HASH_NUM_VALUES is the amount of unique possible hash values that +combinations of bytes can give, the higher it is the more memory is needed, but +if it's too low the advantage of hashing is gone. +*/ + +static unsigned getHash(const unsigned char* data, size_t size, size_t pos, size_t num) +{ +  unsigned result = 0; +  size_t amount, i; +  if(pos >= size) return 0; +  amount = num; +  if(pos + amount >= size) amount = size - pos; +  for(i = 0; i < amount; i++) result ^= (data[pos + i] << (i * HASH_SHIFT)); +  return result % HASH_NUM_VALUES; +} + +static unsigned countInitialZeros(const unsigned char* data, size_t size, size_t pos) +{ +  size_t max_count = MAX_SUPPORTED_DEFLATE_LENGTH; +  size_t i; +  if(max_count > size - pos) max_count = size - pos; +  for(i = 0; i < max_count; i++) +  { +    if(data[pos + i] != 0) +      return i; +  } +  return max_count; +} + +/*push a value to the vector in a circular way. This is to do as if we're extending +the vector's size forever, but instead the size is limited to maxsize and it wraps +around, to avoid too large memory size. The pos pointer gets updated to the current +end (unless updatepos is false, in that case pos is only used to know the current +value). returns 1 on success, 0 if fail*/ +static unsigned push_circular(uivector* v, unsigned* pos, unsigned value, size_t maxsize, unsigned updatepos) +{ +  if(v->size < maxsize) +  { +    if(!uivector_push_back(v, value)) return 0; +    if(updatepos) (*pos)++; +  } +  else +  { +    if(updatepos) +    { +      (*pos)++; +      if((*pos) > maxsize) (*pos) = 1; +    } +    v->data[(*pos) - 1] = value; +  } +  return 1; +} + +/*Enable to use lazy instead of greedy matghing. It looks one byte further +to see if that one gives a longer distance. This gives slightly better compression, at the cost +of a speed loss.*/ +#define LAZY_MATCHING + +/* +LZ77-encode the data. Return value is error code. The input are raw bytes, the output +is in the form of unsigned integers with codes representing for example literal bytes, or +length/distance pairs. +It uses a hash table technique to let it encode faster. When doing LZ77 encoding, a +sliding window (of windowSize) is used, and all past bytes in that window can be used as +the "dictionary". A brute force search through all possible distances would be slow, and +this hash technique is one out of several ways to speed this up. +*/ +static unsigned encodeLZ77(uivector* out, const unsigned char* in, size_t insize, unsigned windowSize) +{ +  /**generate hash table**/ +  /* +  The hash table is 2-dimensional. For every possible hash value, it contains a list of positions +  in the data where this hash occured. +  tablepos1 and tablepos2 remember the last used start and end index in the hash table for each hash value. +  */ +  vector table; /*HASH_NUM_VALUES uivectors; this is what would be an std::vector<std::vector<unsigned> > in C++*/ +  uivector tablepos1, tablepos2; +  /*hash 0 indicates a possible common case of a long sequence of zeros, store and use the amount here for a speedup*/ +  uivector initialZerosTable; +  unsigned pos, i, error = 0; +  unsigned hash_num_characters = HASH_NUM_CHARACTERS; + +  vector_init(&table, sizeof(uivector)); +  if(!vector_resize(&table, HASH_NUM_VALUES)) return 9917; /*alloc fail*/ +  for(i = 0; i < HASH_NUM_VALUES; i++) +  { +    uivector* v = (uivector*)vector_get(&table, i); +    uivector_init(v); +  } + +  /*remember start and end positions in the tables to search in*/ +  uivector_init(&tablepos1); +  uivector_init(&tablepos2); +  uivector_init(&initialZerosTable); + +  if(!uivector_resizev(&tablepos1, HASH_NUM_VALUES, 0)) error = 9918; /*alloc fail*/ +  if(!uivector_resizev(&tablepos2, HASH_NUM_VALUES, 0)) error = 9919; /*alloc fail*/ + +  if(!error) +  { +    unsigned offset, max_offset; /*the offset represents the distance in LZ77 terminology*/ +    unsigned length, tablepos; +#ifdef LAZY_MATCHING +    unsigned lazy = 0; +    unsigned lazylength, lazyoffset; +#endif /*LAZY_MATCHING*/ +    unsigned hash, initialZeros = 0; +    unsigned backpos, current_offset, t1, t2, t11, current_length; +    const unsigned char *lastptr, *foreptr, *backptr; +    uivector* v; /*vector from the hash table we're currently working on*/ +    unsigned hashWindow = windowSize; +    unsigned numones = 0; + +    for(pos = 0; pos < insize; pos++) +    { +      length = 0, offset = 0; /*the length and offset found for the current position*/ +      max_offset = pos < windowSize ? pos : windowSize; /*how far back to test*/ + +      /*search for the longest string. First find out where in the table to start +      (the first value that is in the range from "pos - max_offset" to "pos")*/ +      hash = getHash(in, insize, pos, hash_num_characters); +      v = (uivector*)vector_get(&table, hash); +      if(!push_circular(v, &tablepos2.data[hash], pos, hashWindow, 1)) ERROR_BREAK(9920 /*alloc fail*/); +       +      if(hash == 0) +      { +        initialZeros = countInitialZeros(in, insize, pos); +        if(!push_circular(&initialZerosTable, &tablepos2.data[hash], initialZeros, hashWindow, 0)) +          ERROR_BREAK(9920 /*alloc fail*/); +      } +       +      while(v->data[tablepos1.data[hash]] < pos - max_offset) +      { +        /*it now points to the first value in the table for which the index is +        larger than or equal to pos - max_offset*/ +        tablepos1.data[hash]++; +        if(tablepos1.data[hash] >= hashWindow) tablepos1.data[hash] = 0; +      } + +      t1 = tablepos1.data[hash]; +      t2 = tablepos2.data[hash] - 1; +      if(tablepos2.data[hash] == 0) t2 = hashWindow - 1; + +      lastptr = &in[insize < pos + MAX_SUPPORTED_DEFLATE_LENGTH ? insize : pos + MAX_SUPPORTED_DEFLATE_LENGTH]; + +      t11 = t1 == 0 ? hashWindow - 1 : t1 - 1; +      for(tablepos = t2 == 0 ? hashWindow - 1 : t2 - 1; +          tablepos != t2 && tablepos != t11 && tablepos < v->size; +          tablepos = tablepos == 0 ? hashWindow - 1 : tablepos - 1) +      { +        backpos = v->data[tablepos]; +        current_offset = pos - backpos; +        /*test the next characters*/ +        foreptr = &in[pos]; +        backptr = &in[backpos]; + +        if(hash == 0) +        { +          unsigned skip = initialZerosTable.data[tablepos]; +          if(skip > initialZeros) skip = initialZeros; +          if(skip > insize - pos) skip = insize - pos; +          backptr += skip; +          foreptr += skip; +        } +        while(foreptr != lastptr && *backptr == *foreptr) /*maximum supported length by deflate is max length*/ +        { +          ++backptr; +          ++foreptr; +        } +        current_length = (unsigned)(foreptr - &in[pos]); +        if(current_length > length) +        { +          length = current_length; /*the longest length*/ +          offset = current_offset; /*the offset that is related to this longest length*/ +          /*you can jump out of this for loop once a length of max length is found (gives significant speed gain)*/ +          if(current_length == MAX_SUPPORTED_DEFLATE_LENGTH) break; +        } +      } + +#ifdef LAZY_MATCHING +      if(!lazy && length >= 3 && length < MAX_SUPPORTED_DEFLATE_LENGTH) +      { +        lazylength = length; +        lazyoffset = offset; +        lazy = 1; +        continue; +      } +      if(lazy) +      { +        if(pos == 0) ERROR_BREAK(81); +        lazy = 0; +        if(length > lazylength + 1) +        { +          /*push the previous character as literal*/ +          if(!uivector_push_back(out, in[pos - 1])) ERROR_BREAK(9921 /*alloc fail*/); +        } +        else +        { +          length = lazylength; +          offset = lazyoffset; +          pos--; +        } +      } +#endif /*LAZY_MATCHING*/ +       +      /**encode it as length/distance pair or literal value**/ +      if(length < 3) /*only lengths of 3 or higher are supported as length/distance pair*/ +      { +        if(!uivector_push_back(out, in[pos])) ERROR_BREAK(9921 /*alloc fail*/); +      } +      else +      { +        unsigned j, local_hash; +        addLengthDistance(out, length, offset); +        for(j = 0; j < length - 1; j++) +        { +          unsigned* t2p; /*pointer to current tablepos2 element*/ +          pos++; +          local_hash = getHash(in, insize, pos, hash_num_characters); +          t2p = &tablepos2.data[local_hash]; +          v = (uivector*)vector_get(&table, local_hash); +          if(!push_circular(v, t2p, pos, hashWindow, 1)) ERROR_BREAK(9920 /*alloc fail*/); +           +          if(local_hash == 0) +          { +            initialZeros = countInitialZeros(in, insize, pos); +            if(!push_circular(&initialZerosTable, t2p, initialZeros, hashWindow, 0)) +              ERROR_BREAK(9922 /*alloc fail*/); +          } +          if(local_hash == 1 && hash_num_characters == 3) +          { +            /* +            If many hash values are getting grouped together in hash value 1, 4, 16, 20, ..., +            it indicates there are many near-zero values. This is not zero enough to benefit from a speed +            increase from the initialZerosTable, and makes it very slow. For that case only, switch to +            hash_num_characters = 6. Value 6 is experimentally found to be fastest. For this particular type +            of file, the compression isn't even worse, despite the fact that lengths < 6 are now no longer +            found, and that by changing hash_num_characters not all previously found hash values are still valid. +            Almost all images compress fast enough and smaller with hash_num_characters = 3, except sine plasma +            images. Those benefit a lot from this heuristic. +            */ +            if(numones > 8192 && numones > pos / 16) hash_num_characters = 6; +            else numones++; +          } +        } +      } +    } /*end of the loop through each character of input*/ +  } /*end of "if(!error)"*/ + +  /*cleanup*/ +  for(i = 0; i < table.size; i++) +  { +    uivector* v = (uivector*)vector_get(&table, i); +    uivector_cleanup(v); +  } +  vector_cleanup(&table); +  uivector_cleanup(&tablepos1); +  uivector_cleanup(&tablepos2); +  uivector_cleanup(&initialZerosTable); +  return error; +} + +/* /////////////////////////////////////////////////////////////////////////// */ + +static unsigned deflateNoCompression(ucvector* out, const unsigned char* data, size_t datasize) +{ +  /*non compressed deflate block data: 1 bit BFINAL,2 bits BTYPE,(5 bits): it jumps to start of next byte, +  2 bytes LEN, 2 bytes NLEN, LEN bytes literal DATA*/ + +  size_t i, j, numdeflateblocks = datasize / 65536 + 1; +  unsigned datapos = 0; +  for(i = 0; i < numdeflateblocks; i++) +  { +    unsigned BFINAL, BTYPE, LEN, NLEN; +    unsigned char firstbyte; + +    BFINAL = (i == numdeflateblocks - 1); +    BTYPE = 0; + +    firstbyte = (unsigned char)(BFINAL + ((BTYPE & 1) << 1) + ((BTYPE & 2) << 1)); +    ucvector_push_back(out, firstbyte); + +    LEN = 65535; +    if(datasize - datapos < 65535) LEN = (unsigned)datasize - datapos; +    NLEN = 65535 - LEN; + +    ucvector_push_back(out, (unsigned char)(LEN % 256)); +    ucvector_push_back(out, (unsigned char)(LEN / 256)); +    ucvector_push_back(out, (unsigned char)(NLEN % 256)); +    ucvector_push_back(out, (unsigned char)(NLEN / 256)); + +    /*Decompressed data*/ +    for(j = 0; j < 65535 && datapos < datasize; j++) +    { +      ucvector_push_back(out, data[datapos++]); +    } +  } + +  return 0; +} + +/* +write the lz77-encoded data, which has lit, len and dist codes, to compressed stream using huffman trees. +tree_ll: the tree for lit and len codes. +tree_d: the tree for distance codes. +*/ +static void writeLZ77data(size_t* bp, ucvector* out, const uivector* lz77_encoded, +                          const HuffmanTree* tree_ll, const HuffmanTree* tree_d) +{ +  size_t i = 0; +  for(i = 0; i < lz77_encoded->size; i++) +  { +    unsigned val = lz77_encoded->data[i]; +    addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_ll, val), HuffmanTree_getLength(tree_ll, val)); +    if(val > 256) /*for a length code, 3 more things have to be added*/ +    { +      unsigned length_index = val - FIRST_LENGTH_CODE_INDEX; +      unsigned n_length_extra_bits = LENGTHEXTRA[length_index]; +      unsigned length_extra_bits = lz77_encoded->data[++i]; + +      unsigned distance_code = lz77_encoded->data[++i]; + +      unsigned distance_index = distance_code; +      unsigned n_distance_extra_bits = DISTANCEEXTRA[distance_index]; +      unsigned distance_extra_bits = lz77_encoded->data[++i]; + +      addBitsToStream(bp, out, length_extra_bits, n_length_extra_bits); +      addHuffmanSymbol(bp, out, HuffmanTree_getCode(tree_d, distance_code), +                       HuffmanTree_getLength(tree_d, distance_code)); +      addBitsToStream(bp, out, distance_extra_bits, n_distance_extra_bits); +    } +  } +} + +/*Deflate for a block of type "dynamic", that is, with freely, optimally, created huffman trees*/ +static unsigned deflateDynamic(ucvector* out, const unsigned char* data, size_t datasize, +                               const LodePNG_CompressSettings* settings) +{ +  unsigned error = 0; + +  /* +  A block is compressed as follows: The PNG data is lz77 encoded, resulting in +  literal bytes and length/distance pairs. This is then huffman compressed with +  two huffman trees. One huffman tree is used for the lit and len values ("ll"), +  another huffman tree is used for the dist values ("d"). These two trees are +  stored using their code lengths, and to compress even more these code lengths +  are also run-length encoded and huffman compressed. This gives a huffman tree +  of code lengths "cl". The code lenghts used to describe this third tree are +  the code length code lengths ("clcl"). +  */ +   +  /*The lz77 encoded data, represented with integers since there will also be length and distance codes in it*/ +  uivector lz77_encoded; +  HuffmanTree tree_ll; /*tree for lit,len values*/ +  HuffmanTree tree_d; /*tree for distance codes*/ +  HuffmanTree tree_cl; /*tree for encoding the code lengths representing tree_ll and tree_d*/ +  uivector frequencies_ll; /*frequency of lit,len codes*/ +  uivector frequencies_d; /*frequency of dist codes*/ +  uivector frequencies_cl; /*frequency of code length codes*/ +  uivector bitlen_lld; /*lit,len,dist code lenghts (int bits), literally (without repeat codes).*/ +  uivector bitlen_lld_e; /*bitlen_lld encoded with repeat codes (this is a rudemtary run length compression)*/ +  /*bitlen_cl is the code length code lengths ("clcl"). The bit lengths of codes to represent tree_cl +  (these are written as is in the file, it would be crazy to compress these using yet another huffman +  tree that needs to be represented by yet another set of code lengths)*/ +  uivector bitlen_cl; + +  /* +  Due to the huffman compression of huffman tree representations ("two levels"), there are some anologies: +  bitlen_lld is to tree_cl what data is to tree_ll and tree_d.  +  bitlen_lld_e is to bitlen_lld what lz77_encoded is to data. +  bitlen_cl is to bitlen_lld_e what bitlen_lld is to lz77_encoded. +  */ + +  unsigned BFINAL = 1; /*make only one block... the first and final one*/ +  size_t numcodes_ll, numcodes_d, i; +  size_t bp = 0; /*the bit pointer*/ +  unsigned HLIT, HDIST, HCLEN; + +  uivector_init(&lz77_encoded); +  HuffmanTree_init(&tree_ll); +  HuffmanTree_init(&tree_d); +  HuffmanTree_init(&tree_cl); +  uivector_init(&frequencies_ll); +  uivector_init(&frequencies_d); +  uivector_init(&frequencies_cl); +  uivector_init(&bitlen_lld); +  uivector_init(&bitlen_lld_e); +  uivector_init(&bitlen_cl); + +  /*This while loop is never loops due to a break at the end, it is here to +  allow breaking out of it to the cleanup phase on error conditions.*/ +  while(!error) +  { +    if(settings->useLZ77) +    { +      error = encodeLZ77(&lz77_encoded, data, datasize, settings->windowSize); /*LZ77 encoded*/ +      if(error) break; +    } +    else +    { +      if(!uivector_resize(&lz77_encoded, datasize)) ERROR_BREAK(9923 /*alloc fail*/); +      for(i = 0; i < datasize; i++) lz77_encoded.data[i] = data[i]; /*no LZ77, but still will be Huffman compressed*/ +    } + +    if(!uivector_resizev(&frequencies_ll, 286, 0)) ERROR_BREAK(9924 /*alloc fail*/); +    if(!uivector_resizev(&frequencies_d, 30, 0)) ERROR_BREAK(9925 /*alloc fail*/); + +    /*Count the frequencies of lit, len and dist codes*/ +    for(i = 0; i < lz77_encoded.size; i++) +    { +      unsigned symbol = lz77_encoded.data[i]; +      frequencies_ll.data[symbol]++; +      if(symbol > 256) +      { +        unsigned dist = lz77_encoded.data[i + 2]; +        frequencies_d.data[dist]++; +        i += 3; +      } +    } +    frequencies_ll.data[256] = 1; /*there will be exactly 1 end code, at the end of the block*/ + +    /*Make both huffman trees, one for the lit and len codes, one for the dist codes*/ +    error = HuffmanTree_makeFromFrequencies(&tree_ll, frequencies_ll.data, frequencies_ll.size, 15); +    if(error) break; +    error = HuffmanTree_makeFromFrequencies(&tree_d, frequencies_d.data, frequencies_d.size, 15); +    if(error) break; + +    numcodes_ll = tree_ll.numcodes; if(numcodes_ll > 286) numcodes_ll = 286; +    numcodes_d = tree_d.numcodes; if(numcodes_d > 30) numcodes_d = 30; +    /*store the code lengths of both generated trees in bitlen_lld*/ +    for(i = 0; i < numcodes_ll; i++) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_ll, (unsigned)i)); +    for(i = 0; i < numcodes_d; i++) uivector_push_back(&bitlen_lld, HuffmanTree_getLength(&tree_d, (unsigned)i)); + +    /*run-length compress bitlen_ldd into bitlen_lld_e by using repeat codes 16 (copy length 3-6 times), +    17 (3-10 zeroes), 18 (11-138 zeroes)*/ +    for(i = 0; i < (unsigned)bitlen_lld.size; i++) +    { +      unsigned j = 0; /*amount of repititions*/ +      while(i + j + 1 < (unsigned)bitlen_lld.size && bitlen_lld.data[i + j + 1] == bitlen_lld.data[i]) j++; + +      if(bitlen_lld.data[i] == 0 && j >= 2) /*repeat code for zeroes*/ +      { +        j++; /*include the first zero*/ +        if(j <= 10) /*repeat code 17 supports max 10 zeroes*/ +        { +          uivector_push_back(&bitlen_lld_e, 17); +          uivector_push_back(&bitlen_lld_e, j - 3); +        } +        else /*repeat code 18 supports max 138 zeroes*/ +        { +          if(j > 138) j = 138; +          uivector_push_back(&bitlen_lld_e, 18); +          uivector_push_back(&bitlen_lld_e, j - 11); +        } +        i += (j - 1); +      } +      else if(j >= 3) /*repeat code for value other than zero*/ +      { +        size_t k; +        unsigned num = j / 6, rest = j % 6; +        uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]); +        for(k = 0; k < num; k++) +        { +          uivector_push_back(&bitlen_lld_e, 16); +          uivector_push_back(&bitlen_lld_e, 6 - 3); +        } +        if(rest >= 3) +        { +          uivector_push_back(&bitlen_lld_e, 16); +          uivector_push_back(&bitlen_lld_e, rest - 3); +        } +        else j -= rest; +        i += j; +      } +      else /*too short to benefit from repeat code*/ +      { +        uivector_push_back(&bitlen_lld_e, bitlen_lld.data[i]); +      } +    } + +    /*generate tree_cl, the huffmantree of huffmantrees*/ + +    if(!uivector_resizev(&frequencies_cl, NUM_CODE_LENGTH_CODES, 0)) ERROR_BREAK(9926 /*alloc fail*/); +    for(i = 0; i < bitlen_lld_e.size; i++) +    { +      frequencies_cl.data[bitlen_lld_e.data[i]]++; +      /*after a repeat code come the bits that specify the number of repetitions, +      those don't need to be in the frequencies_cl calculation*/ +      if(bitlen_lld_e.data[i] >= 16) i++; +    } + +    error = HuffmanTree_makeFromFrequencies(&tree_cl, frequencies_cl.data, frequencies_cl.size, 7); +    if(error) break; + +    if(!uivector_resize(&bitlen_cl, NUM_CODE_LENGTH_CODES)) ERROR_BREAK(9927 /*alloc fail*/); +    for(i = 0; i < NUM_CODE_LENGTH_CODES; i++) +    { +      /*lenghts of code length tree is in the order as specified by deflate*/ +      bitlen_cl.data[i] = HuffmanTree_getLength(&tree_cl, CLCL_ORDER[i]); +    } +    while(bitlen_cl.data[bitlen_cl.size - 1] == 0 && bitlen_cl.size > 4) +    { +      /*remove zeros at the end, but minimum size must be 4*/ +      if(!uivector_resize(&bitlen_cl, bitlen_cl.size - 1)) ERROR_BREAK(9928 /*alloc fail*/); +    } +    if(error) break; + +    /* +    Write everything into the output +     +    After the BFINAL and BTYPE, the dynamic block consists out of the following: +    - 5 bits HLIT, 5 bits HDIST, 4 bits HCLEN +    - (HCLEN+4)*3 bits code lengths of code length alphabet +    - HLIT + 257 code lenghts of lit/length alphabet (encoded using the code length +      alphabet, + possible repetition codes 16, 17, 18) +    - HDIST + 1 code lengths of distance alphabet (encoded using the code length +      alphabet, + possible repetition codes 16, 17, 18) +    - compressed data +    - 256 (end code) +    */ + +    /*Write block type*/ +    addBitToStream(&bp, out, BFINAL); +    addBitToStream(&bp, out, 0); /*first bit of BTYPE "dynamic"*/ +    addBitToStream(&bp, out, 1); /*second bit of BTYPE "dynamic"*/ + +    /*write the HLIT, HDIST and HCLEN values*/ +    HLIT = (unsigned)(numcodes_ll - 257); +    HDIST = (unsigned)(numcodes_d - 1); +    HCLEN = (unsigned)bitlen_cl.size - 4; +    addBitsToStream(&bp, out, HLIT, 5); +    addBitsToStream(&bp, out, HDIST, 5); +    addBitsToStream(&bp, out, HCLEN, 4); + +    /*write the code lenghts of the code length alphabet*/ +    for(i = 0; i < HCLEN + 4; i++) addBitsToStream(&bp, out, bitlen_cl.data[i], 3); + +    /*write the lenghts of the lit/len AND the dist alphabet*/ +    for(i = 0; i < bitlen_lld_e.size; i++) +    { +      addHuffmanSymbol(&bp, out, HuffmanTree_getCode(&tree_cl, bitlen_lld_e.data[i]), +                       HuffmanTree_getLength(&tree_cl, bitlen_lld_e.data[i])); +      /*extra bits of repeat codes*/ +      if(bitlen_lld_e.data[i] == 16) addBitsToStream(&bp, out, bitlen_lld_e.data[++i], 2); +      else if(bitlen_lld_e.data[i] == 17) addBitsToStream(&bp, out, bitlen_lld_e.data[++i], 3); +      else if(bitlen_lld_e.data[i] == 18) addBitsToStream(&bp, out, bitlen_lld_e.data[++i], 7); +    } + +    /*write the compressed data symbols*/ +    writeLZ77data(&bp, out, &lz77_encoded, &tree_ll, &tree_d); +    /*error: the length of the end code 256 must be larger than 0*/ +    if(HuffmanTree_getLength(&tree_ll, 256) == 0) ERROR_BREAK(64); + +    /*write the end code*/ +    addHuffmanSymbol(&bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256)); + +    break; /*end of error-while*/ +  } + +  /*cleanup*/ +  uivector_cleanup(&lz77_encoded); +  HuffmanTree_cleanup(&tree_ll); +  HuffmanTree_cleanup(&tree_d); +  HuffmanTree_cleanup(&tree_cl); +  uivector_cleanup(&frequencies_ll); +  uivector_cleanup(&frequencies_d); +  uivector_cleanup(&frequencies_cl); +  uivector_cleanup(&bitlen_lld_e); +  uivector_cleanup(&bitlen_lld); +  uivector_cleanup(&bitlen_cl); + +  return error; +} + +static unsigned deflateFixed(ucvector* out, const unsigned char* data, +                             size_t datasize, const LodePNG_CompressSettings* settings) +{ +  HuffmanTree tree_ll; /*tree for literal values and length codes*/ +  HuffmanTree tree_d; /*tree for distance codes*/ + +  unsigned BFINAL = 1; /*make only one block... the first and final one*/ +  unsigned error = 0; +  size_t i, bp = 0; /*the bit pointer*/ + +  HuffmanTree_init(&tree_ll); +  HuffmanTree_init(&tree_d); + +  generateFixedLitLenTree(&tree_ll); +  generateFixedDistanceTree(&tree_d); + +  addBitToStream(&bp, out, BFINAL); +  addBitToStream(&bp, out, 1); /*first bit of BTYPE*/ +  addBitToStream(&bp, out, 0); /*second bit of BTYPE*/ + +  if(settings->useLZ77) /*LZ77 encoded*/ +  { +    uivector lz77_encoded; +    uivector_init(&lz77_encoded); +    error = encodeLZ77(&lz77_encoded, data, datasize, settings->windowSize); +    if(!error) writeLZ77data(&bp, out, &lz77_encoded, &tree_ll, &tree_d); +    uivector_cleanup(&lz77_encoded); +  } +  else /*no LZ77, but still will be Huffman compressed*/ +  { +    for(i = 0; i < datasize; i++) +    { +      addHuffmanSymbol(&bp, out, HuffmanTree_getCode(&tree_ll, data[i]), HuffmanTree_getLength(&tree_ll, data[i])); +    } +  } +  /*add END code*/ +  if(!error) addHuffmanSymbol(&bp, out, HuffmanTree_getCode(&tree_ll, 256), HuffmanTree_getLength(&tree_ll, 256)); + +  /*cleanup*/ +  HuffmanTree_cleanup(&tree_ll); +  HuffmanTree_cleanup(&tree_d); + +  return error; +} + +static unsigned LodePNG_deflate(ucvector* out, const unsigned char* data, size_t datasize, +                                const LodePNG_CompressSettings* settings) +{ +  unsigned error = 0; +  if(settings->btype == 0) error = deflateNoCompression(out, data, datasize); +  else if(settings->btype == 1) error = deflateFixed(out, data, datasize, settings); +  else if(settings->btype == 2) error = deflateDynamic(out, data, datasize, settings); +  else error = 61; +  return error; +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Adler32                                                                  */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static unsigned update_adler32(unsigned adler, const unsigned char* data, unsigned len) +{ +   unsigned s1 = adler & 0xffff; +   unsigned s2 = (adler >> 16) & 0xffff; + +  while(len > 0) +  { +    /*at least 5550 sums can be done before the sums overflow, saving a lot of module divisions*/ +    unsigned amount = len > 5550 ? 5550 : len; +    len -= amount; +    while(amount > 0) +    { +      s1 = (s1 + *data++); +      s2 = (s2 + s1); +      amount--; +    } +    s1 %= 65521; +    s2 %= 65521; +  } + +  return (s2 << 16) | s1; +} + +/*Return the adler32 of the bytes data[0..len-1]*/ +static unsigned adler32(const unsigned char* data, unsigned len) +{ +  return update_adler32(1L, data, len); +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Zlib                                                                   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_DECODER + +unsigned LodePNG_zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, +                                 size_t insize, const LodePNG_DecompressSettings* settings) +{ +  unsigned error = 0; +  unsigned CM, CINFO, FDICT; +  ucvector outv; + +  if(insize < 2) return 53; /*error, size of zlib data too small*/ +  /*read information from zlib header*/ +  if((in[0] * 256 + in[1]) % 31 != 0) +  { +    /*error: 256 * in[0] + in[1] must be a multiple of 31, the FCHECK value is supposed to be made that way*/ +    return 24; +  } + +  CM = in[0] & 15; +  CINFO = (in[0] >> 4) & 15; +  /*FCHECK = in[1] & 31;*/ /*FCHECK is already tested above*/ +  FDICT = (in[1] >> 5) & 1; +  /*FLEVEL = (in[1] >> 6) & 3;*/ /*FLEVEL is not used here*/ + +  if(CM != 8 || CINFO > 7) +  { +    /*error: only compression method 8: inflate with sliding window of 32k is supported by the PNG spec*/ +    return 25; +  } +  if(FDICT != 0) +  { +    /*error: the specification of PNG says about the zlib stream: +      "The additional flags shall not specify a preset dictionary."*/ +    return 26; +  } + +  /*ucvector-controlled version of the output buffer, for dynamic array*/ +  ucvector_init_buffer(&outv, *out, *outsize); +  error = LodePNG_inflate(&outv, in, insize, 2); +  *out = outv.data; +  *outsize = outv.size; +  if(error) return error; + +  if(!settings->ignoreAdler32) +  { +    unsigned ADLER32 = LodePNG_read32bitInt(&in[insize - 4]); +    unsigned checksum = adler32(outv.data, (unsigned)outv.size); +    if(checksum != ADLER32) return 58; /*error, adler checksum not correct, data must be corrupted*/ +  } + +  return 0; /*no error*/ +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER + +unsigned LodePNG_zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, +                               size_t insize, const LodePNG_CompressSettings* settings) +{ +  /*initially, *out must be NULL and outsize 0, if you just give some random *out +  that's pointing to a non allocated buffer, this'll crash*/ +  ucvector deflatedata, outv; +  size_t i; +  unsigned error; + +  unsigned ADLER32; +  /*zlib data: 1 byte CMF (CM+CINFO), 1 byte FLG, deflate data, 4 byte ADLER32 checksum of the Decompressed data*/ +  unsigned CMF = 120; /*0b01111000: CM 8, CINFO 7. With CINFO 7, any window size up to 32768 can be used.*/ +  unsigned FLEVEL = 0; +  unsigned FDICT = 0; +  unsigned CMFFLG = 256 * CMF + FDICT * 32 + FLEVEL * 64; +  unsigned FCHECK = 31 - CMFFLG % 31; +  CMFFLG += FCHECK; + +  /*ucvector-controlled version of the output buffer, for dynamic array*/ +  ucvector_init_buffer(&outv, *out, *outsize); + +  ucvector_push_back(&outv, (unsigned char)(CMFFLG / 256)); +  ucvector_push_back(&outv, (unsigned char)(CMFFLG % 256)); + +  ucvector_init(&deflatedata); +  error = LodePNG_deflate(&deflatedata, in, insize, settings); + +  if(!error) +  { +    ADLER32 = adler32(in, (unsigned)insize); +    for(i = 0; i < deflatedata.size; i++) ucvector_push_back(&outv, deflatedata.data[i]); +    ucvector_cleanup(&deflatedata); +    LodePNG_add32bitInt(&outv, ADLER32); +  } + +  *out = outv.data; +  *outsize = outv.size; + +  return error; +} + +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#else /*no LODEPNG_COMPILE_ZLIB*/ + +/* +Dummy functions used if LODEPNG_COMPILE_ZLIB isn't defined. You need to implement +these yourself when disabling the LodePNG Zlib part, e.g. by calling another +library from here. + +*out must be NULL and *outsize must be 0 initially, and after the function is done, +*out must point to the decompressed data, *outsize must be the size of it, and must +be the size of the useful data in bytes, not the alloc size. +*/ + +#ifdef LODEPNG_COMPILE_DECODER +static unsigned LodePNG_zlib_decompress(unsigned char** out, size_t* outsize, const unsigned char* in, +                                        size_t insize, const LodePNG_DecompressSettings* settings) +{ +  return 0; //Placeholder to be implemented if LODEPNG_COMPILE_ZLIB is disabled. +} +#endif /*LODEPNG_COMPILE_DECODER*/ +#ifdef LODEPNG_COMPILE_ENCODER +static unsigned LodePNG_zlib_compress(unsigned char** out, size_t* outsize, const unsigned char* in, +                                      size_t insize, const LodePNG_CompressSettings* settings) +{ +  return 0; //Placeholder to be implemented if LODEPNG_COMPILE_ZLIB is disabled. +} +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#endif /*LODEPNG_COMPILE_ZLIB*/ + +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ENCODER + +/*this is a good tradeoff between speed and compression ratio*/ +#define DEFAULT_WINDOWSIZE 2048 + +void LodePNG_CompressSettings_init(LodePNG_CompressSettings* settings) +{ +  /*compress with dynamic huffman tree (not in the mathematical sense, just not the predefined one)*/ +  settings->btype = 2; +  settings->useLZ77 = 1; +  settings->windowSize = DEFAULT_WINDOWSIZE; +} + +const LodePNG_CompressSettings LodePNG_defaultCompressSettings = {2, 1, DEFAULT_WINDOWSIZE}; + +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_DECODER + +void LodePNG_DecompressSettings_init(LodePNG_DecompressSettings* settings) +{ +  settings->ignoreAdler32 = 0; +} + +const LodePNG_DecompressSettings LodePNG_defaultDecompressSettings = {0}; + +#endif /*LODEPNG_COMPILE_DECODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // End of Zlib related code. Begin of PNG related code.                 // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_PNG + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / CRC32                                                                  / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static unsigned Crc32_crc_table_computed = 0; +static unsigned Crc32_crc_table[256]; + +/*Make the table for a fast CRC.*/ +static void Crc32_make_crc_table(void) +{ +  unsigned c, k, n; +  for(n = 0; n < 256; n++) +  { +    c = n; +    for(k = 0; k < 8; k++) +    { +      if(c & 1) c = 0xedb88320L ^ (c >> 1); +      else c = c >> 1; +    } +    Crc32_crc_table[n] = c; +  } +  Crc32_crc_table_computed = 1; +} + +/*Update a running CRC with the bytes buf[0..len-1]--the CRC should be +initialized to all 1's, and the transmitted value is the 1's complement of the +final running CRC (see the crc() routine below).*/ +static unsigned Crc32_update_crc(const unsigned char* buf, unsigned crc, size_t len) +{ +  unsigned c = crc; +  size_t n; + +  if(!Crc32_crc_table_computed) Crc32_make_crc_table(); +  for(n = 0; n < len; n++) +  { +    c = Crc32_crc_table[(c ^ buf[n]) & 0xff] ^ (c >> 8); +  } +  return c; +} + +/*Return the CRC of the bytes buf[0..len-1].*/ +static unsigned Crc32_crc(const unsigned char* buf, size_t len) +{ +  return Crc32_update_crc(buf, 0xffffffffL, len) ^ 0xffffffffL; +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Reading and writing single bits and bytes from/to stream for LodePNG   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +static unsigned char readBitFromReversedStream(size_t* bitpointer, const unsigned char* bitstream) +{ +  unsigned char result = (unsigned char)((bitstream[(*bitpointer) >> 3] >> (7 - ((*bitpointer) & 0x7))) & 1); +  (*bitpointer)++; +  return result; +} + +static unsigned readBitsFromReversedStream(size_t* bitpointer, const unsigned char* bitstream, size_t nbits) +{ +  unsigned result = 0; +  size_t i; +  for(i = nbits - 1; i < nbits; i--) +  { +    result += (unsigned)readBitFromReversedStream(bitpointer, bitstream) << i; +  } +  return result; +} + +#ifdef LODEPNG_COMPILE_DECODER +static void setBitOfReversedStream0(size_t* bitpointer, unsigned char* bitstream, unsigned char bit) +{ +  /*the current bit in bitstream must be 0 for this to work*/ +  if(bit) +  { +    /*earlier bit of huffman code is in a lesser significant bit of an earlier byte*/ +    bitstream[(*bitpointer) >> 3] |= (bit << (7 - ((*bitpointer) & 0x7))); +  } +  (*bitpointer)++; +} +#endif /*LODEPNG_COMPILE_DECODER*/ + +static void setBitOfReversedStream(size_t* bitpointer, unsigned char* bitstream, unsigned char bit) +{ +  /*the current bit in bitstream may be 0 or 1 for this to work*/ +  if(bit == 0) bitstream[(*bitpointer) >> 3] &=  (unsigned char)(~(1 << (7 - ((*bitpointer) & 0x7)))); +  else         bitstream[(*bitpointer) >> 3] |=  (1 << (7 - ((*bitpointer) & 0x7))); +  (*bitpointer)++; +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / PNG chunks                                                             / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +unsigned LodePNG_chunk_length(const unsigned char* chunk) +{ +  return LodePNG_read32bitInt(&chunk[0]); +} + +void LodePNG_chunk_type(char type[5], const unsigned char* chunk) +{ +  unsigned i; +  for(i = 0; i < 4; i++) type[i] = chunk[4 + i]; +  type[4] = 0; /*null termination char*/ +} + +unsigned char LodePNG_chunk_type_equals(const unsigned char* chunk, const char* type) +{ +  if(strlen(type) != 4) return 0; +  return (chunk[4] == type[0] && chunk[5] == type[1] && chunk[6] == type[2] && chunk[7] == type[3]); +} + +unsigned char LodePNG_chunk_critical(const unsigned char* chunk) +{ +  return((chunk[4] & 32) == 0); +} + +unsigned char LodePNG_chunk_private(const unsigned char* chunk) +{ +  return((chunk[6] & 32) != 0); +} + +unsigned char LodePNG_chunk_safetocopy(const unsigned char* chunk) +{ +  return((chunk[7] & 32) != 0); +} + +unsigned char* LodePNG_chunk_data(unsigned char* chunk) +{ +  return &chunk[8]; +} + +const unsigned char* LodePNG_chunk_data_const(const unsigned char* chunk) +{ +  return &chunk[8]; +} + +unsigned LodePNG_chunk_check_crc(const unsigned char* chunk) +{ +  unsigned length = LodePNG_chunk_length(chunk); +  unsigned CRC = LodePNG_read32bitInt(&chunk[length + 8]); +  /*the CRC is taken of the data and the 4 chunk type letters, not the length*/ +  unsigned checksum = Crc32_crc(&chunk[4], length + 4); +  if(CRC != checksum) return 1; +  else return 0; +} + +void LodePNG_chunk_generate_crc(unsigned char* chunk) +{ +  unsigned length = LodePNG_chunk_length(chunk); +  unsigned CRC = Crc32_crc(&chunk[4], length + 4); +  LodePNG_set32bitInt(chunk + 8 + length, CRC); +} + +unsigned char* LodePNG_chunk_next(unsigned char* chunk) +{ +  unsigned total_chunk_length = LodePNG_chunk_length(chunk) + 12; +  return &chunk[total_chunk_length]; +} + +const unsigned char* LodePNG_chunk_next_const(const unsigned char* chunk) +{ +  unsigned total_chunk_length = LodePNG_chunk_length(chunk) + 12; +  return &chunk[total_chunk_length]; +} + +unsigned LodePNG_append_chunk(unsigned char** out, size_t* outlength, const unsigned char* chunk) +{ +  unsigned i; +  unsigned total_chunk_length = LodePNG_chunk_length(chunk) + 12; +  unsigned char *chunk_start, *new_buffer; +  size_t new_length = (*outlength) + total_chunk_length; +  if(new_length < total_chunk_length || new_length < (*outlength)) return 77; /*integer overflow happened*/ + +  new_buffer = (unsigned char*)realloc(*out, new_length); +  if(!new_buffer) return 9929; /*alloc fail*/ +  (*out) = new_buffer; +  (*outlength) = new_length; +  chunk_start = &(*out)[new_length - total_chunk_length]; + +  for(i = 0; i < total_chunk_length; i++) chunk_start[i] = chunk[i]; + +  return 0; +} + +unsigned LodePNG_create_chunk(unsigned char** out, size_t* outlength, unsigned length, +                              const char* type, const unsigned char* data) +{ +  unsigned i; +  unsigned char *chunk, *new_buffer; +  size_t new_length = (*outlength) + length + 12; +  if(new_length < length + 12 || new_length < (*outlength)) return 77; /*integer overflow happened*/ +  new_buffer = (unsigned char*)realloc(*out, new_length); +  if(!new_buffer) return 9930; /*alloc fail*/ +  (*out) = new_buffer; +  (*outlength) = new_length; +  chunk = &(*out)[(*outlength) - length - 12]; + +  /*1: length*/ +  LodePNG_set32bitInt(chunk, (unsigned)length); + +  /*2: chunk name (4 letters)*/ +  chunk[4] = type[0]; +  chunk[5] = type[1]; +  chunk[6] = type[2]; +  chunk[7] = type[3]; + +  /*3: the data*/ +  for(i = 0; i < length; i++) chunk[8 + i] = data[i]; + +  /*4: CRC (of the chunkname characters and the data)*/ +  LodePNG_chunk_generate_crc(chunk); + +  return 0; +} + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / Color types and such                                                   / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*return type is a LodePNG error code*/ +static unsigned checkColorValidity(unsigned colorType, unsigned bd) /*bd = bitDepth*/ +{ +  switch(colorType) +  { +    case 0: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8 || bd == 16)) return 37; break; /*grey*/ +    case 2: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*RGB*/ +    case 3: if(!(bd == 1 || bd == 2 || bd == 4 || bd == 8            )) return 37; break; /*palette*/ +    case 4: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*grey + alpha*/ +    case 6: if(!(                                 bd == 8 || bd == 16)) return 37; break; /*RGBA*/ +    default: return 31; +  } +  return 0; /*allowed color type / bits combination*/ +} + +static unsigned getNumColorChannels(unsigned colorType) +{ +  switch(colorType) +  { +    case 0: return 1; /*grey*/ +    case 2: return 3; /*RGB*/ +    case 3: return 1; /*palette*/ +    case 4: return 2; /*grey + alpha*/ +    case 6: return 4; /*RGBA*/ +  } +  return 0; /*unexisting color type*/ +} + +static unsigned getBpp(unsigned colorType, unsigned bitDepth) +{ +  /*bits per pixel is amount of channels * bits per channel*/ +  return getNumColorChannels(colorType) * bitDepth; +} + +/* ////////////////////////////////////////////////////////////////////////// */ + +void LodePNG_InfoColor_init(LodePNG_InfoColor* info) +{ +  info->key_defined = 0; +  info->key_r = info->key_g = info->key_b = 0; +  info->colorType = 6; +  info->bitDepth = 8; +  info->palette = 0; +  info->palettesize = 0; +} + +void LodePNG_InfoColor_cleanup(LodePNG_InfoColor* info) +{ +  LodePNG_InfoColor_clearPalette(info); +} + +void LodePNG_InfoColor_clearPalette(LodePNG_InfoColor* info) +{ +  if(info->palette) free(info->palette); +  info->palettesize = 0; +} + +unsigned LodePNG_InfoColor_addPalette(LodePNG_InfoColor* info, +                                      unsigned char r, unsigned char g, unsigned char b, unsigned char a) +{ +  unsigned char* data; +  /*the same resize technique as C++ std::vectors is used, and here it's made so that for a palette with +  the max of 256 colors, it'll have the exact alloc size*/ +  if(!(info->palettesize & (info->palettesize - 1))) /*if palettesize is 0 or a power of two*/ +  { +    /*allocated data must be at least 4* palettesize (for 4 color bytes)*/ +    size_t alloc_size = info->palettesize == 0 ? 4 : info->palettesize * 4 * 2; +    data = (unsigned char*)realloc(info->palette, alloc_size); +    if(!data) return 9931; /*alloc fail*/ +    else info->palette = data; +  } +  info->palette[4 * info->palettesize + 0] = r; +  info->palette[4 * info->palettesize + 1] = g; +  info->palette[4 * info->palettesize + 2] = b; +  info->palette[4 * info->palettesize + 3] = a; +  info->palettesize++; +  return 0; +} + +unsigned LodePNG_InfoColor_getBpp(const LodePNG_InfoColor* info) +{ +  /*calculate bits per pixel out of colorType and bitDepth*/ +  return getBpp(info->colorType, info->bitDepth); +} + +unsigned LodePNG_InfoColor_getChannels(const LodePNG_InfoColor* info) +{ +  return getNumColorChannels(info->colorType); +} + +unsigned LodePNG_InfoColor_isGreyscaleType(const LodePNG_InfoColor* info) +{ +  return info->colorType == 0 || info->colorType == 4; +} + +unsigned LodePNG_InfoColor_isAlphaType(const LodePNG_InfoColor* info) +{ +  return (info->colorType & 4) != 0; +} + +unsigned LodePNG_InfoColor_isPaletteType(const LodePNG_InfoColor* info) +{ +  return info->colorType == 3; +} + +unsigned LodePNG_InfoColor_hasPaletteAlpha(const LodePNG_InfoColor* info) +{ +  size_t i; +  for(i = 0; i < info->palettesize; i++) +  { +    if(info->palette[i * 4 + 3] < 255) return 1; +  } +  return 0; +} + +unsigned LodePNG_InfoColor_canHaveAlpha(const LodePNG_InfoColor* info) +{ +  return info->key_defined +      || LodePNG_InfoColor_isAlphaType(info) +      || LodePNG_InfoColor_hasPaletteAlpha(info); +} + +unsigned LodePNG_InfoColor_equal(const LodePNG_InfoColor* info1, const LodePNG_InfoColor* info2) +{ +  return info1->colorType == info2->colorType +      && info1->bitDepth  == info2->bitDepth; /*palette and color key not compared*/ +} + +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +void LodePNG_UnknownChunks_init(LodePNG_UnknownChunks* chunks) +{ +  unsigned i; +  for(i = 0; i < 3; i++) chunks->data[i] = 0; +  for(i = 0; i < 3; i++) chunks->datasize[i] = 0; +} + +void LodePNG_UnknownChunks_cleanup(LodePNG_UnknownChunks* chunks) +{ +  unsigned i; +  for(i = 0; i < 3; i++) free(chunks->data[i]); +} + +unsigned LodePNG_UnknownChunks_copy(LodePNG_UnknownChunks* dest, const LodePNG_UnknownChunks* src) +{ +  unsigned i; + +  LodePNG_UnknownChunks_cleanup(dest); + +  for(i = 0; i < 3; i++) +  { +    size_t j; +    dest->datasize[i] = src->datasize[i]; +    dest->data[i] = (unsigned char*)malloc(src->datasize[i]); +    if(!dest->data[i] && dest->datasize[i]) return 9932; /*alloc fail*/ +    for(j = 0; j < src->datasize[i]; j++) dest->data[i][j] = src->data[i][j]; +  } + +  return 0; +} +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +void LodePNG_Text_init(LodePNG_Text* text) +{ +  text->num = 0; +  text->keys = NULL; +  text->strings = NULL; +} + +void LodePNG_Text_cleanup(LodePNG_Text* text) +{ +  LodePNG_Text_clear(text); +} + +unsigned LodePNG_Text_copy(LodePNG_Text* dest, const LodePNG_Text* source) +{ +  size_t i = 0; +  dest->keys = 0; +  dest->strings = 0; +  dest->num = 0; +  for(i = 0; i < source->num; i++) +  { +    unsigned error = LodePNG_Text_add(dest, source->keys[i], source->strings[i]); +    if(error) return error; +  } +  return 0; +} + +void LodePNG_Text_clear(LodePNG_Text* text) +{ +  size_t i; +  for(i = 0; i < text->num; i++) +  { +    string_cleanup(&text->keys[i]); +    string_cleanup(&text->strings[i]); +  } +  free(text->keys); +  free(text->strings); +} + +unsigned LodePNG_Text_add(LodePNG_Text* text, const char* key, const char* str) +{ +  char** new_keys = (char**)(realloc(text->keys, sizeof(char*) * (text->num + 1))); +  char** new_strings = (char**)(realloc(text->strings, sizeof(char*) * (text->num + 1))); +  if(!new_keys || !new_strings) +  { +    free(new_keys); +    free(new_strings); +    return 9933; /*alloc fail*/ +  } + +  text->num++; +  text->keys = new_keys; +  text->strings = new_strings; + +  string_init(&text->keys[text->num - 1]); +  string_set(&text->keys[text->num - 1], key); + +  string_init(&text->strings[text->num - 1]); +  string_set(&text->strings[text->num - 1], str); + +  return 0; +} + +/******************************************************************************/ + +void LodePNG_IText_init(LodePNG_IText* text) +{ +  text->num = 0; +  text->keys = NULL; +  text->langtags = NULL; +  text->transkeys = NULL; +  text->strings = NULL; +} + +void LodePNG_IText_cleanup(LodePNG_IText* text) +{ +  LodePNG_IText_clear(text); +} + +unsigned LodePNG_IText_copy(LodePNG_IText* dest, const LodePNG_IText* source) +{ +  size_t i = 0; +  dest->keys = 0; +  dest->langtags = 0; +  dest->transkeys = 0; +  dest->strings = 0; +  dest->num = 0; +  for(i = 0; i < source->num; i++) +  { +    unsigned error = LodePNG_IText_add(dest, source->keys[i], source->langtags[i], +                                       source->transkeys[i], source->strings[i]); +    if(error) return error; +  } +  return 0; +} + +void LodePNG_IText_clear(LodePNG_IText* text) +{ +  size_t i; +  for(i = 0; i < text->num; i++) +  { +    string_cleanup(&text->keys[i]); +    string_cleanup(&text->langtags[i]); +    string_cleanup(&text->transkeys[i]); +    string_cleanup(&text->strings[i]); +  } +  free(text->keys); +  free(text->langtags); +  free(text->transkeys); +  free(text->strings); +} + +unsigned LodePNG_IText_add(LodePNG_IText* text, const char* key, const char* langtag, +                           const char* transkey, const char* str) +{ +  char** new_keys = (char**)(realloc(text->keys, sizeof(char*) * (text->num + 1))); +  char** new_langtags = (char**)(realloc(text->langtags, sizeof(char*) * (text->num + 1))); +  char** new_transkeys = (char**)(realloc(text->transkeys, sizeof(char*) * (text->num + 1))); +  char** new_strings = (char**)(realloc(text->strings, sizeof(char*) * (text->num + 1))); +  if(!new_keys || !new_langtags || !new_transkeys || !new_strings) +  { +    free(new_keys); +    free(new_langtags); +    free(new_transkeys); +    free(new_strings); +    return 9934; /*alloc fail*/ +  } + +  text->num++; +  text->keys = new_keys; +  text->langtags = new_langtags; +  text->transkeys = new_transkeys; +  text->strings = new_strings; + +  string_init(&text->keys[text->num - 1]); +  string_set(&text->keys[text->num - 1], key); + +  string_init(&text->langtags[text->num - 1]); +  string_set(&text->langtags[text->num - 1], langtag); + +  string_init(&text->transkeys[text->num - 1]); +  string_set(&text->transkeys[text->num - 1], transkey); + +  string_init(&text->strings[text->num - 1]); +  string_set(&text->strings[text->num - 1], str); + +  return 0; +} +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +void LodePNG_InfoPng_init(LodePNG_InfoPng* info) +{ +  info->width = info->height = 0; +  LodePNG_InfoColor_init(&info->color); +  info->interlaceMethod = 0; +  info->compressionMethod = 0; +  info->filterMethod = 0; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  info->background_defined = 0; +  info->background_r = info->background_g = info->background_b = 0; + +  LodePNG_Text_init(&info->text); +  LodePNG_IText_init(&info->itext); + +  info->time_defined = 0; +  info->phys_defined = 0; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  LodePNG_UnknownChunks_init(&info->unknown_chunks); +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +} + +void LodePNG_InfoPng_cleanup(LodePNG_InfoPng* info) +{ +  LodePNG_InfoColor_cleanup(&info->color); +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  LodePNG_Text_cleanup(&info->text); +  LodePNG_IText_cleanup(&info->itext); +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  LodePNG_UnknownChunks_cleanup(&info->unknown_chunks); +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +} + +unsigned LodePNG_InfoPng_copy(LodePNG_InfoPng* dest, const LodePNG_InfoPng* source) +{ +  unsigned error = 0; +  LodePNG_InfoPng_cleanup(dest); +  *dest = *source; +  LodePNG_InfoColor_init(&dest->color); +  error = LodePNG_InfoColor_copy(&dest->color, &source->color); if(error) return error; + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  error = LodePNG_Text_copy(&dest->text, &source->text); if(error) return error; +  error = LodePNG_IText_copy(&dest->itext, &source->itext); if(error) return error; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  LodePNG_UnknownChunks_init(&dest->unknown_chunks); +  error = LodePNG_UnknownChunks_copy(&dest->unknown_chunks, &source->unknown_chunks); if(error) return error; +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +  return error; +} + +void LodePNG_InfoPng_swap(LodePNG_InfoPng* a, LodePNG_InfoPng* b) +{ +  LodePNG_InfoPng temp = *a; +  *a = *b; +  *b = temp; +} + +unsigned LodePNG_InfoColor_copy(LodePNG_InfoColor* dest, const LodePNG_InfoColor* source) +{ +  size_t i; +  LodePNG_InfoColor_cleanup(dest); +  *dest = *source; +  dest->palette = (unsigned char*)malloc(source->palettesize * 4); +  if(!dest->palette && source->palettesize) return 9935; /*alloc fail*/ +  for(i = 0; i < source->palettesize * 4; i++) dest->palette[i] = source->palette[i]; +  return 0; +} + +void LodePNG_InfoRaw_init(LodePNG_InfoRaw* info) +{ +  LodePNG_InfoColor_init(&info->color); +} + +void LodePNG_InfoRaw_cleanup(LodePNG_InfoRaw* info) +{ +  LodePNG_InfoColor_cleanup(&info->color); +} + +unsigned LodePNG_InfoRaw_copy(LodePNG_InfoRaw* dest, const LodePNG_InfoRaw* source) +{ +  unsigned error = 0; +  LodePNG_InfoRaw_cleanup(dest); +  *dest = *source; +  LodePNG_InfoColor_init(&dest->color); +  error = LodePNG_InfoColor_copy(&dest->color, &source->color); +  return error; /*this variable could be removed, but it's more clear what is returned this way*/ +} + +/* ////////////////////////////////////////////////////////////////////////// */ + +/*convert from any color type to RGB or RGBA with 8 bits per sample*/ +static unsigned LodePNG_convert_rgb_a_8(unsigned char* out, const unsigned char* in, +                                        LodePNG_InfoColor* infoIn, size_t numpixels, unsigned bytes, unsigned alpha) +{ +  size_t i, c, bp = 0; /*bp = bitpointer, used by less-than-8-bit color types*/ + +  if(infoIn->bitDepth == 8) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 1] = out[bytes * i + 2] = in[i]; +          if(alpha) out[bytes * i + 3] = infoIn->key_defined && in[i] == infoIn->key_r ? 0 : 255; +        } +        break; +      case 2: /*RGB color*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < 3; c++) out[bytes * i + c] = in[3 * i + c]; +          if(alpha) +          { +            if(infoIn->key_defined == 1 && in[3 * i + 0] == infoIn->key_r +               && in[3 * i + 1] == infoIn->key_g && in[3 * i + 2] == infoIn->key_b) +              out[bytes * i + 3] = 0; +            else out[bytes * i + 3] = 255; +          } +        } +        break; +      case 3: /*indexed color (palette)*/ +        for(i = 0; i < numpixels; i++) +        { +          if(in[i] >= infoIn->palettesize) return 46; /*invalid palette index*/ +          for(c = 0; c < bytes; c++) out[bytes * i + c] = infoIn->palette[4 * in[i] + c]; +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 1] = out[bytes * i + 2] = in[2 * i + 0]; +          if(alpha) out[bytes * i + 3] = in[2 * i + 1]; +        } +        break; +      case 6: /*RGB with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < bytes; c++) out[bytes * i + c] = in[4 * i + c]; +        } +        break; +      default: break; +    } +  } +  else if(infoIn->bitDepth == 16) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 1] = out[bytes * i + 2] = in[2 * i]; +          if(alpha) out[bytes * i + 3] = infoIn->key_defined && 256U * in[i] + in[i + 1] == infoIn->key_r ? 0 : 255; +        } +        break; +      case 2: /*RGB color*/ +        for(i = 0; i < numpixels; i++) +        { +          if(alpha) out[bytes * i + 3] = 255; +          for(c = 0; c < 3; c++) out[bytes * i + c] = in[6 * i + 2 * c]; +          if(alpha) +          { +            if(infoIn->key_defined && 256U * in[6 * i + 0] + in[6 * i + 1] == infoIn->key_r +               && 256U * in[6 * i + 2] + in[6 * i + 3] == infoIn->key_g +               && 256U * in[6 * i + 4] + in[6 * i + 5] == infoIn->key_b) +              out[bytes * i + 3] = 0; +            else out[bytes * i + 3] = 255; +          } +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 1] = out[bytes * i + 2] = in[4 * i]; +          if(alpha) out[bytes * i + 3] = in[4 * i + 2]; +        } +        break; +      case 6: /*RGB with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < bytes; c++) out[bytes * i + c] = in[8 * i + 2 * c]; +        } +        break; +      default: break; +    } +  } +  else /*infoIn->bitDepth is less than 8 bit per channel*/ +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          unsigned value = readBitsFromReversedStream(&bp, in, infoIn->bitDepth); +          unsigned highest = ((1U << infoIn->bitDepth) - 1U); /*highest possible value for this bit depth*/ +          /*scale value from 0 to 255*/ +          out[bytes * i + 0] = out[bytes * i + 1] = out[bytes * i + 2] +                             = (unsigned char)((value * 255) / highest); +          if(alpha) out[bytes * i + 3] = infoIn->key_defined && value == infoIn->key_r ? 0 : 255; +        } +      break; +      case 3: /*indexed color (palette)*/ +        for(i = 0; i < numpixels; i++) +        { +          unsigned value = readBitsFromReversedStream(&bp, in, infoIn->bitDepth); +          if(value >= infoIn->palettesize) return 47; +          for(c = 0; c < bytes; c++) out[bytes * i + c] = infoIn->palette[4 * value + c]; +        } +      break; +      default: break; +    } +  } +  return 0; +} + +/*convert from any greyscale color type to 8-bit greyscale with or without alpha channel*/ +static unsigned LodePNG_convert_grey_8(unsigned char* out, const unsigned char* in, +                                       LodePNG_InfoColor* infoIn, size_t numpixels, unsigned bytes, unsigned alpha) +{ +  size_t i, bp = 0; /*bp = bitpointer, used by less-than-8-bit color types*/ + +  if(infoIn->bitDepth == 8) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i] = in[i]; +          if(alpha) out[bytes * i + 1] = infoIn->key_defined && in[i] == infoIn->key_r ? 0 : 255; +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = in[2 * i + 0]; +          if(alpha) out[bytes * i + 1] = in[2 * i + 1]; +        } +        break; +      default: return 31; +    } +  } +  else if(infoIn->bitDepth == 16) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          if(alpha) out[bytes * i + 1] = 255; +          out[bytes * i] = in[2 * i]; +          if(alpha && infoIn->key_defined && 256U * in[i] + in[i + 1] == infoIn->key_r) +          { +            out[bytes * i + 1] = 0; +          } +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i] = in[4 * i]; /*most significant byte*/ +          if(alpha) out[bytes * i + 1] = in[4 * i + 2]; /*most significant byte*/ +        } +        break; +      default: return 31; +    } +  } +  else /*infoIn->bitDepth is less than 8 bit per channel*/ +  { +    if(infoIn->colorType != 0) return 31; /*colorType 0 is the only greyscale type with < 8 bits per channel*/ +    for(i = 0; i < numpixels; i++) +    { +      unsigned value = readBitsFromReversedStream(&bp, in, infoIn->bitDepth); +      unsigned highest = ((1U << infoIn->bitDepth) - 1U); /*highest possible value for this bit depth*/ +      out[bytes * i] = (unsigned char)((value * 255) / highest); /*scale value from 0 to 255*/ +      if(alpha) +      { +        if(infoIn->key_defined && value == infoIn->key_r) out[bytes * i + 1] = 0; +        else out[bytes * i + 1] = 255; +      } +    } +  } +  return 0; +} + +/*convert from any color type to RGB or RGBA with 8 bits per sample*/ +static unsigned LodePNG_convert_rgb_a_16(unsigned char* out, const unsigned char* in, +                                         LodePNG_InfoColor* infoIn, size_t numpixels, unsigned bytes, unsigned alpha) +{ +  size_t i, c, bp = 0; /*bp = bitpointer, used by less-than-8-bit color types*/ + +  if(infoIn->bitDepth == 8) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 2] = out[bytes * i + 4] = in[i]; +          out[bytes * i + 1] = out[bytes * i + 3] = out[bytes * i + 5] = in[i]; +          if(alpha) +          { +            if(alpha && infoIn->key_defined && in[i] == infoIn->key_r) out[bytes * i + 6] = out[bytes * i + 7] = 0; +            else out[bytes * i + 6] = out[bytes * i + 7] = 255; +          } +        } +        break; +      case 2: /*RGB color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 1] = in[3 * i + 0]; +          out[bytes * i + 2] = out[bytes * i + 3] = in[3 * i + 1]; +          out[bytes * i + 4] = out[bytes * i + 5] = in[3 * i + 2]; +          if(alpha) +          { +            if(infoIn->key_defined == 1 && in[3 * i + 0] == infoIn->key_r +               && in[3 * i + 1] == infoIn->key_g && in[3 * i + 2] == infoIn->key_b) +              out[bytes * i + 6] = out[bytes * i + 7] = 0; +            else out[bytes * i + 6] = out[bytes * i + 7] = 255; +          } +        } +        break; +      case 3: /*indexed color (palette)*/ +        for(i = 0; i < numpixels; i++) +        { +          if(in[i] >= infoIn->palettesize) return 46; /*invalid palette index*/ +          for(c = 0; c < bytes; c++) +          { +            out[bytes * i + 2 * c] = out[bytes * i + 2 * c + 1] = infoIn->palette[4 * in[i] + c]; +          } +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 2] = out[bytes * i + 4] = in[i]; +          out[bytes * i + 1] = out[bytes * i + 3] = out[bytes * i + 5] = in[i]; +          if(alpha) +          { +            out[bytes * i + 6] = out[bytes * i + 7] = in[2 * i + 1]; +          } +        } +        break; +      case 6: /*RGB with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < 3; c++) +          { +            out[bytes * i + 2 * c] = out[bytes * i + 2 * c + 1] = in[4 * i + c]; +          } +          if(alpha) +          { +            out[bytes * i + 6] = out[bytes * i + 7] = in[4 * i + c]; +          } +        } +        break; +      default: break; +    } +  } +  else if(infoIn->bitDepth == 16) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 2] = out[bytes * i + 4] = in[2 * i]; +          out[bytes * i + 1] = out[bytes * i + 3] = out[bytes * i + 5] = in[2 * i + 1]; +          if(alpha) +          { +            if(infoIn->key_defined && 256U * in[i] + in[i + 1] == infoIn->key_r) +              out[bytes * i + 6] = out[bytes * i + 7] = 0; +            else out[bytes * i + 6] = out[bytes * i + 7] = 255; +          } +        } +        break; +      case 2: /*RGB color*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < 6; c++) out[bytes * i + c] = in[6 * i + c]; +          if(alpha) +          { +            if(infoIn->key_defined && 256U * in[6 * i + 0] + in[6 * i + 1] == infoIn->key_r +               && 256U * in[6 * i + 2] + in[6 * i + 3] == infoIn->key_g +               && 256U * in[6 * i + 4] + in[6 * i + 5] == infoIn->key_b) +              out[bytes * i + 6] = out[bytes * i + 7] = 0; +            else out[bytes * i + 6] = out[bytes * i + 7] = 255; +          } +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 2] = out[bytes * i + 4] = in[4 * i + 0]; +          out[bytes * i + 1] = out[bytes * i + 3] = out[bytes * i + 5] = in[4 * i + 1]; +          if(alpha) +          { +            out[bytes * i + 6] = in[4 * i + 2]; +            out[bytes * i + 7] = in[4 * i + 3]; +          } +        } +        break; +      case 6: /*RGB with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < bytes; c++) out[bytes * i + c] = in[8 * i + 2 * c]; +        } +        break; +      default: break; +    } +  } +  else /*infoIn->bitDepth is less than 8 bit per channel*/ +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          unsigned value = readBitsFromReversedStream(&bp, in, infoIn->bitDepth); +          unsigned highest = ((1U << infoIn->bitDepth) - 1U); /*highest possible value for this bit depth*/ +          /*scale value from 0 to 255*/ +          out[bytes * i + 0] = out[bytes * i + 2] = out[bytes * i + 4] +                             = out[bytes * i + 1] = out[bytes * i + 3] +                             = out[bytes * i + 5] = (unsigned char)((value * 255) / highest); +          if(alpha) +          { +            if(infoIn->key_defined && value == infoIn->key_r) out[bytes * i + 6] = out[bytes * i + 7] = 0; +            else out[bytes * i + 6] = out[bytes * i + 7] = 255; +          } +        } +        break; +      case 3: /*indexed color (palette)*/ +        for(i = 0; i < numpixels; i++) +        { +          unsigned value = readBitsFromReversedStream(&bp, in, infoIn->bitDepth); +          if(value >= infoIn->palettesize) return 47; +          for(c = 0; c < bytes / 2; c++) +          { +            out[bytes * i + c * 2 + 0] = out[bytes * i + c * 2 + 1] = infoIn->palette[4 * value + c]; +          } +        } +        break; +      default: break; +    } +  } +  return 0; +} + +/*convert from any greyscale color type to 16-bit greyscale with or without alpha channel*/ +static unsigned LodePNG_convert_grey_16(unsigned char* out, const unsigned char* in, +                                        LodePNG_InfoColor* infoIn, size_t numpixels, unsigned bytes, unsigned alpha) +{ +  size_t i, c, bp = 0; /*bp = bitpointer, used by less-than-8-bit color types*/ + +  if(infoIn->bitDepth == 8) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i] = out[bytes * i + 1] = in[i]; +          if(alpha) +          { +            if(infoIn->key_defined && in[i] == infoIn->key_r) out[bytes * i + 2] = out[bytes * i + 3] = 0; +            else out[bytes * i + 2] = out[bytes * i + 3] = 255; +          } +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = out[bytes * i + 1] = in[2 * i + 0]; +          if(alpha) out[bytes * i + 2] = out[bytes * i + 3] = in[2 * i + 1]; +        } +        break; +      default: return 31; +    } +  } +  else if(infoIn->bitDepth == 16) +  { +    switch(infoIn->colorType) +    { +      case 0: /*greyscale color*/ +        for(i = 0; i < numpixels; i++) +        { +          out[bytes * i + 0] = in[2 * i + 0]; +          out[bytes * i + 1] = in[2 * i + 1]; +          if(alpha) +          { +            if(infoIn->key_defined && 256U * in[i] + in[i + 1] == infoIn->key_r) +              out[bytes * i + 2] = out[bytes * i + 3] = 0; +            else out[bytes * i + 2] = out[bytes * i + 3] = 255; +          } +        } +        break; +      case 4: /*greyscale with alpha*/ +        for(i = 0; i < numpixels; i++) +        { +          for(c = 0; c < bytes; c++) out[bytes * i + c] = in[4 * i + c]; +        } +        break; +      default: return 31; +    } +  } +  else /*infoIn->bitDepth is less than 8 bit per channel*/ +  { +    if(infoIn->colorType != 0) return 31; /*colorType 0 is the only greyscale type with < 8 bits per channel*/ +    for(i = 0; i < numpixels; i++) +    { +      unsigned value = readBitsFromReversedStream(&bp, in, infoIn->bitDepth); +      unsigned highest = ((1U << infoIn->bitDepth) - 1U); /*highest possible value for this bit depth*/ +      out[bytes * i] = out[bytes * i + 1] = (unsigned char)((value * 255) / highest); /*scale value from 0 to 255*/ +      if(alpha) +      { +        if(infoIn->key_defined && value == infoIn->key_r) out[bytes * i + 2] = out[bytes * i + 3] = 0; +        else out[bytes * i + 2] = out[bytes * i + 3] = 255; +      } +    } +  } +  return 0; +} + +/* +converts from any color type to 24-bit or 32-bit (later maybe more supported). return value = LodePNG error code +the out buffer must have (w * h * bpp + 7) / 8 bytes, where bpp is the bits per pixel of the output color type +(LodePNG_InfoColor_getBpp) for < 8 bpp images, there may _not_ be padding bits at the end of scanlines. +*/ +unsigned LodePNG_convert(unsigned char* out, const unsigned char* in, LodePNG_InfoColor* infoOut, +                         LodePNG_InfoColor* infoIn, unsigned w, unsigned h) +{ +  size_t numpixels = w * h; /*amount of pixels*/ +  unsigned bytes = LodePNG_InfoColor_getBpp(infoOut) / 8; /*bytes per pixel in the output image*/ +  unsigned alpha = LodePNG_InfoColor_isAlphaType(infoOut); /*use 8-bit alpha channel*/ +   +  /*cases where in and out already have the same format*/ +  if(LodePNG_InfoColor_equal(infoIn, infoOut)) +  { +    size_t i; +    size_t size = (numpixels * LodePNG_InfoColor_getBpp(infoIn) + 7) / 8; +    for(i = 0; i < size; i++) out[i] = in[i]; +    return 0; +  } +  else if((infoOut->colorType == 2 || infoOut->colorType == 6) && infoOut->bitDepth == 8) +  { +    LodePNG_convert_rgb_a_8(out, in, infoIn, numpixels, bytes, alpha); +  } +  else if(LodePNG_InfoColor_isGreyscaleType(infoOut) && infoOut->bitDepth == 8) +  { +    /*conversion from greyscale to greyscale*/ +    if(!LodePNG_InfoColor_isGreyscaleType(infoIn)) return 62; /*converting from color to grey is not supported*/ +    LodePNG_convert_grey_8(out, in, infoIn, numpixels, bytes, alpha); +  } +  else if((infoOut->colorType == 2 || infoOut->colorType == 6) && infoOut->bitDepth == 16) +  { +    LodePNG_convert_rgb_a_16(out, in, infoIn, numpixels, bytes, alpha); +  } +  else if(LodePNG_InfoColor_isGreyscaleType(infoOut) && infoOut->bitDepth == 16) +  { +    /*conversion from greyscale to greyscale*/ +    if(!LodePNG_InfoColor_isGreyscaleType(infoIn)) return 62; /*converting from color to grey is not supported*/ +    LodePNG_convert_grey_16(out, in, infoIn, numpixels, bytes, alpha); +  } +  else return 59; /*invalid color mode*/ +  return 0; +} + +/* +Paeth predicter, used by PNG filter type 4 +The parameters are of type short, but should come from unsigned chars, the shorts +are only needed to make the paeth calculation correct. +*/ +static unsigned char paethPredictor(short a, short b, short c) +{ +  short pa = abs(b - c); +  short pb = abs(a - c); +  short pc = abs(a + b - c - c); + +  /*short pc = a + b - c; +  short pa = abs(pc - a); +  short pb = abs(pc - b); +  pc = abs(pc - c);*/ + +  if(pa <= pb && pa <= pc) return (unsigned char)a; +  else if(pb <= pc) return (unsigned char)b; +  else return (unsigned char)c; +} + +/*shared values used by multiple Adam7 related functions*/ + +static const unsigned ADAM7_IX[7] = { 0, 4, 0, 2, 0, 1, 0 }; /*x start values*/ +static const unsigned ADAM7_IY[7] = { 0, 0, 4, 0, 2, 0, 1 }; /*y start values*/ +static const unsigned ADAM7_DX[7] = { 8, 8, 4, 4, 2, 2, 1 }; /*x delta values*/ +static const unsigned ADAM7_DY[7] = { 8, 8, 8, 4, 4, 2, 2 }; /*y delta values*/ + +static void Adam7_getpassvalues(unsigned passw[7], unsigned passh[7], size_t filter_passstart[8], +                                size_t padded_passstart[8], size_t passstart[8], unsigned w, unsigned h, unsigned bpp) +{ +  /*the passstart values have 8 values: the 8th one indicates the byte after the end of the 7th (= last) pass*/ +  unsigned i; + +  /*calculate width and height in pixels of each pass*/ +  for(i = 0; i < 7; i++) +  { +    passw[i] = (w + ADAM7_DX[i] - ADAM7_IX[i] - 1) / ADAM7_DX[i]; +    passh[i] = (h + ADAM7_DY[i] - ADAM7_IY[i] - 1) / ADAM7_DY[i]; +    if(passw[i] == 0) passh[i] = 0; +    if(passh[i] == 0) passw[i] = 0; +  } + +  filter_passstart[0] = padded_passstart[0] = passstart[0] = 0; +  for(i = 0; i < 7; i++) +  { +    /*if passw[i] is 0, it's 0 bytes, not 1 (no filtertype-byte)*/ +    filter_passstart[i + 1] = filter_passstart[i] +                            + ((passw[i] && passh[i]) ? passh[i] * (1 + (passw[i] * bpp + 7) / 8) : 0); +    /*bits padded if needed to fill full byte at end of each scanline*/ +    padded_passstart[i + 1] = padded_passstart[i] + passh[i] * ((passw[i] * bpp + 7) / 8); +    /*only padded at end of reduced image*/ +    passstart[i + 1] = passstart[i] + (passh[i] * passw[i] * bpp + 7) / 8; +  } +} + +#ifdef LODEPNG_COMPILE_DECODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / PNG Decoder                                                            / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*read the information from the header and store it in the LodePNG_Info. return value is error*/ +void LodePNG_Decoder_inspect(LodePNG_Decoder* decoder, const unsigned char* in, size_t inlength) +{ +  if(inlength == 0 || in == 0) +  { +    decoder->error = 48; /*the given data is empty*/ +    return; +  } +  if(inlength < 29) +  { +    decoder->error = 27; /*error: the data length is smaller than the length of a PNG header*/ +    return; +  } + +  /*when decoding a new PNG image, make sure all parameters created after previous decoding are reset*/ +  LodePNG_InfoPng_cleanup(&decoder->infoPng); +  LodePNG_InfoPng_init(&decoder->infoPng); +  decoder->error = 0; + +  if(in[0] != 137 || in[1] != 80 || in[2] != 78 || in[3] != 71 +     || in[4] != 13 || in[5] != 10 || in[6] != 26 || in[7] != 10) +  { +    decoder->error = 28; /*error: the first 8 bytes are not the correct PNG signature*/ +    return; +  } +  if(in[12] != 'I' || in[13] != 'H' || in[14] != 'D' || in[15] != 'R') +  { +    decoder->error = 29; /*error: it doesn't start with a IHDR chunk!*/ +    return; +  } + +  /*read the values given in the header*/ +  decoder->infoPng.width = LodePNG_read32bitInt(&in[16]); +  decoder->infoPng.height = LodePNG_read32bitInt(&in[20]); +  decoder->infoPng.color.bitDepth = in[24]; +  decoder->infoPng.color.colorType = in[25]; +  decoder->infoPng.compressionMethod = in[26]; +  decoder->infoPng.filterMethod = in[27]; +  decoder->infoPng.interlaceMethod = in[28]; + +  if(!decoder->settings.ignoreCrc) +  { +    unsigned CRC = LodePNG_read32bitInt(&in[29]); +    unsigned checksum = Crc32_crc(&in[12], 17); +    if(CRC != checksum) +    { +      decoder->error = 57; /*invalid CRC*/ +      return; +    } +  } + +  /*error: only compression method 0 is allowed in the specification*/ +  if(decoder->infoPng.compressionMethod != 0) { decoder->error = 32; return; } +  /*error: only filter method 0 is allowed in the specification*/ +  if(decoder->infoPng.filterMethod != 0)      { decoder->error = 33; return; } +  /*error: only interlace methods 0 and 1 exist in the specification*/ +  if(decoder->infoPng.interlaceMethod > 1)    { decoder->error = 34; return; } + +  decoder->error = checkColorValidity(decoder->infoPng.color.colorType, decoder->infoPng.color.bitDepth); +} + +static unsigned unfilterScanline(unsigned char* recon, const unsigned char* scanline, const unsigned char* precon, +                                 size_t bytewidth, unsigned char filterType, size_t length) +{ +  /* +  For PNG filter method 0 +  unfilter a PNG image scanline by scanline. when the pixels are smaller than 1 byte, +  the filter works byte per byte (bytewidth = 1) +  precon is the previous unfiltered scanline, recon the result, scanline the current one +  the incoming scanlines do NOT include the filtertype byte, that one is given in the parameter filterType instead +  recon and scanline MAY be the same memory address! precon must be disjoint. +  */ + +  size_t i; +  switch(filterType) +  { +    case 0: +      for(i = 0; i < length; i++) recon[i] = scanline[i]; +      break; +    case 1: +      for(i =         0; i < bytewidth; i++) recon[i] = scanline[i]; +      for(i = bytewidth; i <    length; i++) recon[i] = scanline[i] + recon[i - bytewidth]; +      break; +    case 2: +      if(precon) +      { +        for(i = 0; i < length; i++) recon[i] = scanline[i] + precon[i]; +      } +      else +      { +        for(i = 0; i < length; i++) recon[i] = scanline[i]; +      } +      break; +    case 3: +      if(precon) +      { +        for(i =         0; i < bytewidth; i++) recon[i] = scanline[i] + precon[i] / 2; +        for(i = bytewidth; i <    length; i++) recon[i] = scanline[i] + ((recon[i - bytewidth] + precon[i]) / 2); +      } +      else +      { +        for(i =         0; i < bytewidth; i++) recon[i] = scanline[i]; +        for(i = bytewidth; i <    length; i++) recon[i] = scanline[i] + recon[i - bytewidth] / 2; +      } +      break; +    case 4: +      if(precon) +      { +        for(i = 0; i < bytewidth; i++) +        { +          recon[i] = (scanline[i] + precon[i]); /*paethPredictor(0, precon[i], 0) is always precon[i]*/ +        } +        for(i = bytewidth; i < length; i++) +        { +          recon[i] = (scanline[i] + paethPredictor(recon[i - bytewidth], precon[i], precon[i - bytewidth])); +        } +      } +      else +      { +        for(i = 0; i < bytewidth; i++) +        { +          recon[i] = scanline[i]; +        } +        for(i = bytewidth; i < length; i++) +        { +          /*paethPredictor(recon[i - bytewidth], 0, 0) is always recon[i - bytewidth]*/ +          recon[i] = (scanline[i] + recon[i - bytewidth]); +        } +      } +      break; +    default: return 36; /*error: unexisting filter type given*/ +  } +  return 0; +} + +static unsigned unfilter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) +{ +  /* +  For PNG filter method 0 +  this function unfilters a single image (e.g. without interlacing this is called once, with Adam7 seven times) +  out must have enough bytes allocated already, in must have the scanlines + 1 filtertype byte per scanline +  w and h are image dimensions or dimensions of reduced image, bpp is bits per pixel +  in and out are allowed to be the same memory address (but aren't the same size since in has the extra filter bytes) +  */ + +  unsigned y; +  unsigned char* prevline = 0; + +  /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/ +  size_t bytewidth = (bpp + 7) / 8; +  size_t linebytes = (w * bpp + 7) / 8; + +  for(y = 0; y < h; y++) +  { +    size_t outindex = linebytes * y; +    size_t inindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ +    unsigned char filterType = in[inindex]; + +    unsigned error = unfilterScanline(&out[outindex], &in[inindex + 1], prevline, bytewidth, filterType, linebytes); +    if(error) return error; + +    prevline = &out[outindex]; +  } + +  return 0; +} + +static void Adam7_deinterlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) +{ +  /*Note: this function works on image buffers WITHOUT padding bits at end of scanlines +  with non-multiple-of-8 bit amounts, only between reduced images is padding +  out must be big enough AND must be 0 everywhere if bpp < 8 in the current implementation +  (because that's likely a little bit faster)*/ +  unsigned passw[7], passh[7]; +  size_t filter_passstart[8], padded_passstart[8], passstart[8]; +  unsigned i; + +  Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +  if(bpp >= 8) +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      size_t bytewidth = bpp / 8; +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        size_t pixelinstart = passstart[i] + (y * passw[i] + x) * bytewidth; +        size_t pixeloutstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth; +        for(b = 0; b < bytewidth; b++) +        { +          out[pixeloutstart + b] = in[pixelinstart + b]; +        } +      } +    } +  } +  else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/ +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      unsigned ilinebits = bpp * passw[i]; +      unsigned olinebits = bpp * w; +      size_t obp, ibp; /*bit pointers (for out and in buffer)*/ +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        ibp = (8 * passstart[i]) + (y * ilinebits + x * bpp); +        obp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp; +        for(b = 0; b < bpp; b++) +        { +          unsigned char bit = readBitFromReversedStream(&ibp, in); +          /*note that this function assumes the out buffer is completely 0, use setBitOfReversedStream otherwise*/ +          setBitOfReversedStream0(&obp, out, bit); +        } +      } +    } +  } +} + +static void removePaddingBits(unsigned char* out, const unsigned char* in, +                              size_t olinebits, size_t ilinebits, unsigned h) +{ +  /* +  After filtering there are still padding bits if scanlines have non multiple of 8 bit amounts. They need +  to be removed (except at last scanline of (Adam7-reduced) image) before working with pure image buffers +  for the Adam7 code, the color convert code and the output to the user. +  in and out are allowed to be the same buffer, in may also be higher but still overlapping; in must +  have >= ilinebits*h bits, out must have >= olinebits*h bits, olinebits must be <= ilinebits +  also used to move bits after earlier such operations happened, e.g. in a sequence of reduced images from Adam7 +  only useful if (ilinebits - olinebits) is a value in the range 1..7 +  */ +  unsigned y; +  size_t diff = ilinebits - olinebits; +  size_t ibp = 0, obp = 0; /*input and output bit pointers*/ +  for(y = 0; y < h; y++) +  { +    size_t x; +    for(x = 0; x < olinebits; x++) +    { +      unsigned char bit = readBitFromReversedStream(&ibp, in); +      setBitOfReversedStream(&obp, out, bit); +    } +    ibp += diff; +  } +} + +/*out must be buffer big enough to contain full image, and in must contain the full decompressed data from +the IDAT chunks (with filter index bytes and possible padding bits) +return value is error*/ +static unsigned postProcessScanlines(unsigned char* out, unsigned char* in, const LodePNG_InfoPng* infoPng) +{ +  /* +  This function converts the filtered-padded-interlaced data into pure 2D image buffer with the PNG's colortype. +  Steps: +  *) if no Adam7: 1) unfilter 2) remove padding bits (= posible extra bits per scanline if bpp < 8) +  *) if adam7: 1) 7x unfilter 2) 7x remove padding bits 3) Adam7_deinterlace +  NOTE: the in buffer will be overwritten with intermediate data! +  */ +  unsigned bpp = LodePNG_InfoColor_getBpp(&infoPng->color); +  unsigned w = infoPng->width; +  unsigned h = infoPng->height; +  unsigned error = 0; +  if(bpp == 0) return 31; /*error: invalid colortype*/ + +  if(infoPng->interlaceMethod == 0) +  { +    if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8) +    { +      error = unfilter(in, in, w, h, bpp); +      if(error) return error; +      removePaddingBits(out, in, w * bpp, ((w * bpp + 7) / 8) * 8, h); +    } +    else error = unfilter(out, in, w, h, bpp); /*we can immediatly filter into the out buffer, no other steps needed*/ +  } +  else /*interlaceMethod is 1 (Adam7)*/ +  { +    unsigned passw[7], passh[7]; size_t filter_passstart[8], padded_passstart[8], passstart[8]; +    unsigned i; + +    Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +    for(i = 0; i < 7; i++) +    { +      error = unfilter(&in[padded_passstart[i]], &in[filter_passstart[i]], passw[i], passh[i], bpp); +      if(error) return error; +      /*TODO: possible efficiency improvement: if in this reduced image the bits fit nicely in 1 scanline, +      move bytes instead of bits or move not at all*/ +      if(bpp < 8) +      { +        /*remove padding bits in scanlines; after this there still may be padding +        bits between the different reduced images: each reduced image still starts nicely at a byte*/ +        removePaddingBits(&in[passstart[i]], &in[padded_passstart[i]], passw[i] * bpp, +                          ((passw[i] * bpp + 7) / 8) * 8, passh[i]); +      } +    } + +    Adam7_deinterlace(out, in, w, h, bpp); +  } + +  return error; +} + +/*read a PNG, the result will be in the same color type as the PNG (hence "generic")*/ +static void decodeGeneric(LodePNG_Decoder* decoder, unsigned char** out, size_t* outsize, +                          const unsigned char* in, size_t insize) +{ +  unsigned char IEND = 0; +  const unsigned char* chunk; +  size_t i; +  ucvector idat; /*the data from idat chunks*/ + +  /*for unknown chunk order*/ +  unsigned unknown = 0; +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  unsigned critical_pos = 1; /*1 = after IHDR, 2 = after PLTE, 3 = after IDAT*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +  /*provide some proper output values if error will happen*/ +  *out = 0; +  *outsize = 0; + +  LodePNG_Decoder_inspect(decoder, in, insize); /*reads header and resets other parameters in decoder->infoPng*/ +  if(decoder->error) return; + +  ucvector_init(&idat); + +  chunk = &in[33]; /*first byte of the first chunk after the header*/ + +  /*loop through the chunks, ignoring unknown chunks and stopping at IEND chunk. +  IDAT data is put at the start of the in buffer*/ +  while(!IEND) +  { +    unsigned chunkLength; +    const unsigned char* data; /*the data in the chunk*/ + +    /*error: size of the in buffer too small to contain next chunk*/ +    if((size_t)((chunk - in) + 12) > insize || chunk < in) CERROR_BREAK(decoder->error, 30); + +    /*length of the data of the chunk, excluding the length bytes, chunk type and CRC bytes*/ +    chunkLength = LodePNG_chunk_length(chunk); +    /*error: chunk length larger than the max PNG chunk size*/ +    if(chunkLength > 2147483647) CERROR_BREAK(decoder->error, 63); + +    if((size_t)((chunk - in) + chunkLength + 12) > insize || (chunk + chunkLength + 12) < in) +    { +      CERROR_BREAK(decoder->error, 64); /*error: size of the in buffer too small to contain next chunk*/ +    } + +    data = LodePNG_chunk_data_const(chunk); + +    /*IDAT chunk, containing compressed image data*/ +    if(LodePNG_chunk_type_equals(chunk, "IDAT")) +    { +      size_t oldsize = idat.size; +      if(!ucvector_resize(&idat, oldsize + chunkLength)) CERROR_BREAK(decoder->error, 9936 /*alloc fail*/); +      for(i = 0; i < chunkLength; i++) idat.data[oldsize + i] = data[i]; +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +      critical_pos = 3; +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +    } +    /*IEND chunk*/ +    else if(LodePNG_chunk_type_equals(chunk, "IEND")) +    { +      IEND = 1; +    } +    /*palette chunk (PLTE)*/ +    else if(LodePNG_chunk_type_equals(chunk, "PLTE")) +    { +      unsigned pos = 0; +      if(decoder->infoPng.color.palette) free(decoder->infoPng.color.palette); +      decoder->infoPng.color.palettesize = chunkLength / 3; +      decoder->infoPng.color.palette = (unsigned char*)malloc(4 * decoder->infoPng.color.palettesize); +      if(!decoder->infoPng.color.palette && decoder->infoPng.color.palettesize) +      { +        decoder->infoPng.color.palettesize = 0; +        CERROR_BREAK(decoder->error, 9937); /*alloc fail*/ +      } +      if(decoder->infoPng.color.palettesize > 256) CERROR_BREAK(decoder->error, 38); /*error: palette too big*/ + +      for(i = 0; i < decoder->infoPng.color.palettesize; i++) +      { +        decoder->infoPng.color.palette[4 * i + 0] = data[pos++]; /*R*/ +        decoder->infoPng.color.palette[4 * i + 1] = data[pos++]; /*G*/ +        decoder->infoPng.color.palette[4 * i + 2] = data[pos++]; /*B*/ +        decoder->infoPng.color.palette[4 * i + 3] = 255; /*alpha*/ +      } +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +      critical_pos = 2; +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +    } +    /*palette transparency chunk (tRNS)*/ +    else if(LodePNG_chunk_type_equals(chunk, "tRNS")) +    { +      if(decoder->infoPng.color.colorType == 3) +      { +        /*error: more alpha values given than there are palette entries*/ +        if(chunkLength > decoder->infoPng.color.palettesize) CERROR_BREAK(decoder->error, 38); + +        for(i = 0; i < chunkLength; i++) decoder->infoPng.color.palette[4 * i + 3] = data[i]; +      } +      else if(decoder->infoPng.color.colorType == 0) +      { +        /*error: this chunk must be 2 bytes for greyscale image*/ +        if(chunkLength != 2) CERROR_BREAK(decoder->error, 30); + +        decoder->infoPng.color.key_defined = 1; +        decoder->infoPng.color.key_r = decoder->infoPng.color.key_g +                                     = decoder->infoPng.color.key_b = 256 * data[0] + data[1]; +      } +      else if(decoder->infoPng.color.colorType == 2) +      { +        /*error: this chunk must be 6 bytes for RGB image*/ +        if(chunkLength != 6) CERROR_BREAK(decoder->error, 41); + +        decoder->infoPng.color.key_defined = 1; +        decoder->infoPng.color.key_r = 256 * data[0] + data[1]; +        decoder->infoPng.color.key_g = 256 * data[2] + data[3]; +        decoder->infoPng.color.key_b = 256 * data[4] + data[5]; +      } +      else CERROR_BREAK(decoder->error, 42); /*error: tRNS chunk not allowed for other color models*/ +    } +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*background color chunk (bKGD)*/ +    else if(LodePNG_chunk_type_equals(chunk, "bKGD")) +    { +      if(decoder->infoPng.color.colorType == 3) +      { +        /*error: this chunk must be 1 byte for indexed color image*/ +        if(chunkLength != 1) CERROR_BREAK(decoder->error, 43); + +        decoder->infoPng.background_defined = 1; +        decoder->infoPng.background_r = decoder->infoPng.background_g = decoder->infoPng.background_b = data[0]; +      } +      else if(decoder->infoPng.color.colorType == 0 || decoder->infoPng.color.colorType == 4) +      { +        /*error: this chunk must be 2 bytes for greyscale image*/ +        if(chunkLength != 2) CERROR_BREAK(decoder->error, 44); + +        decoder->infoPng.background_defined = 1; +        decoder->infoPng.background_r = decoder->infoPng.background_g = decoder->infoPng.background_b +                                      = 256 * data[0] + data[1]; +      } +      else if(decoder->infoPng.color.colorType == 2 || decoder->infoPng.color.colorType == 6) +      { +        /*error: this chunk must be 6 bytes for greyscale image*/ +        if(chunkLength != 6) CERROR_BREAK(decoder->error, 45); + +        decoder->infoPng.background_defined = 1; +        decoder->infoPng.background_r = 256 * data[0] + data[1]; +        decoder->infoPng.background_g = 256 * data[2] + data[3]; +        decoder->infoPng.background_b = 256 * data[4] + data[5]; +      } +    } +    /*text chunk (tEXt)*/ +    else if(LodePNG_chunk_type_equals(chunk, "tEXt")) +    { +      if(decoder->settings.readTextChunks) +      { +        char *key = 0, *str = 0; + +        while(!decoder->error) /*not really a while loop, only used to break on error*/ +        { +          unsigned length, string2_begin; + +          length = 0; +          while(length < chunkLength && data[length] != 0) length++; +          /*error, end reached, no null terminator?*/ +          if(length + 1 >= chunkLength) CERROR_BREAK(decoder->error, 75); + +          key = (char*)malloc(length + 1); +          if(!key) CERROR_BREAK(decoder->error, 9938); /*alloc fail*/ + +          key[length] = 0; +          for(i = 0; i < length; i++) key[i] = data[i]; + +          string2_begin = length + 1; +          /*error, end reached, no null terminator?*/ +          if(string2_begin > chunkLength) CERROR_BREAK(decoder->error, 75); + +          length = chunkLength - string2_begin; +          str = (char*)malloc(length + 1); +          if(!str) CERROR_BREAK(decoder->error, 9939); /*alloc fail*/ + +          str[length] = 0; +          for(i = 0; i < length; i++) str[i] = data[string2_begin + i]; + +          decoder->error = LodePNG_Text_add(&decoder->infoPng.text, key, str); + +          break; +        } + +        free(key); +        free(str); +      } +    } +    /*compressed text chunk (zTXt)*/ +    else if(LodePNG_chunk_type_equals(chunk, "zTXt")) +    { +      if(decoder->settings.readTextChunks) +      { +        unsigned length, string2_begin; +        char *key = 0; +        ucvector decoded; + +        ucvector_init(&decoded); + +        while(!decoder->error) /*not really a while loop, only used to break on error*/ +        { +          for(length = 0; length < chunkLength && data[length] != 0; length++) ; +          if(length + 2 >= chunkLength) CERROR_BREAK(decoder->error, 75); /*no null termination, corrupt?*/ + +          key = (char*)malloc(length + 1); +          if(!key) CERROR_BREAK(decoder->error, 9940); /*alloc fail*/ + +          key[length] = 0; +          for(i = 0; i < length; i++) key[i] = data[i]; + +          if(data[length + 1] != 0) CERROR_BREAK(decoder->error, 72); /*the 0 byte indicating compression must be 0*/ + +          string2_begin = length + 2; +          if(string2_begin > chunkLength) CERROR_BREAK(decoder->error, 75); /*no null termination, corrupt?*/ + +          length = chunkLength - string2_begin; +          decoder->error = LodePNG_zlib_decompress(&decoded.data, &decoded.size, +                                                   (unsigned char*)(&data[string2_begin]), +                                                   length, &decoder->settings.zlibsettings); +          if(decoder->error) break; +          ucvector_push_back(&decoded, 0); + +          decoder->error = LodePNG_Text_add(&decoder->infoPng.text, key, (char*)decoded.data); + +          break; +        } + +        free(key); +        ucvector_cleanup(&decoded); +        if(decoder->error) break; +      } +    } +    /*international text chunk (iTXt)*/ +    else if(LodePNG_chunk_type_equals(chunk, "iTXt")) +    { +      if(decoder->settings.readTextChunks) +      { +        unsigned length, begin, compressed; +        char *key = 0, *langtag = 0, *transkey = 0; +        ucvector decoded; +        ucvector_init(&decoded); + +        while(!decoder->error) /*not really a while loop, only used to break on error*/ +        { +          /*Quick check if the chunk length isn't too small. Even without check +          it'd still fail with other error checks below if it's too short. This just gives a different error code.*/ +          if(chunkLength < 5) CERROR_BREAK(decoder->error, 30); /*iTXt chunk too short*/ + +          /*read the key*/ +          for(length = 0; length < chunkLength && data[length] != 0; length++) ; +          if(length + 2 >= chunkLength) CERROR_BREAK(decoder->error, 75); /*no null termination char found*/ + +          key = (char*)malloc(length + 1); +          if(!key) CERROR_BREAK(decoder->error, 9941); /*alloc fail*/ + +          key[length] = 0; +          for(i = 0; i < length; i++) key[i] = data[i]; + +          /*read the compression method*/ +          compressed = data[length + 1]; +          if(data[length + 2] != 0) CERROR_BREAK(decoder->error, 72); /*the 0 byte indicating compression must be 0*/ + +          /*read the langtag*/ +          begin = length + 3; +          length = 0; +          for(i = begin; i < chunkLength && data[i] != 0; i++) length++; +          if(begin + length + 1 >= chunkLength) CERROR_BREAK(decoder->error, 75); /*no null termination char found*/ + +          langtag = (char*)malloc(length + 1); +          if(!langtag) CERROR_BREAK(decoder->error, 9942); /*alloc fail*/ + +          langtag[length] = 0; +          for(i = 0; i < length; i++) langtag[i] = data[begin + i]; + +          /*read the transkey*/ +          begin += length + 1; +          length = 0; +          for(i = begin; i < chunkLength && data[i] != 0; i++) length++; +          if(begin + length + 1 >= chunkLength) CERROR_BREAK(decoder->error, 75); /*no null termination, corrupt?*/ + +          transkey = (char*)malloc(length + 1); +          if(!transkey) CERROR_BREAK(decoder->error, 9943); /*alloc fail*/ + +          transkey[length] = 0; +          for(i = 0; i < length; i++) transkey[i] = data[begin + i]; + +          /*read the actual text*/ +          begin += length + 1; +          if(begin > chunkLength) CERROR_BREAK(decoder->error, 75); /*no null termination, corrupt?*/ + +          length = chunkLength - begin; + +          if(compressed) +          { +            decoder->error = LodePNG_zlib_decompress(&decoded.data, &decoded.size, +                                                     (unsigned char*)(&data[begin]), +                                                      length, &decoder->settings.zlibsettings); +            if(decoder->error) break; +            ucvector_push_back(&decoded, 0); +          } +          else +          { +            if(!ucvector_resize(&decoded, length + 1)) CERROR_BREAK(decoder->error, 9944 /*alloc fail*/); + +            decoded.data[length] = 0; +            for(i = 0; i < length; i++) decoded.data[i] = data[begin + i]; +          } + +          decoder->error = LodePNG_IText_add(&decoder->infoPng.itext, key, langtag, transkey, (char*)decoded.data); + +          break; +        } + +        free(key); +        free(langtag); +        free(transkey); +        ucvector_cleanup(&decoded); +        if(decoder->error) break; +      } +    } +    else if(LodePNG_chunk_type_equals(chunk, "tIME")) +    { +      if(chunkLength != 7) CERROR_BREAK(decoder->error, 73); /*invalid tIME chunk size*/ + +      decoder->infoPng.time_defined = 1; +      decoder->infoPng.time.year = 256 * data[0] + data[+ 1]; +      decoder->infoPng.time.month = data[2]; +      decoder->infoPng.time.day = data[3]; +      decoder->infoPng.time.hour = data[4]; +      decoder->infoPng.time.minute = data[5]; +      decoder->infoPng.time.second = data[6]; +    } +    else if(LodePNG_chunk_type_equals(chunk, "pHYs")) +    { +      if(chunkLength != 9) CERROR_BREAK(decoder->error, 74); /*invalid pHYs chunk size*/ + +      decoder->infoPng.phys_defined = 1; +      decoder->infoPng.phys_x = 16777216 * data[0] + 65536 * data[1] + 256 * data[2] + data[3]; +      decoder->infoPng.phys_y = 16777216 * data[4] + 65536 * data[5] + 256 * data[6] + data[7]; +      decoder->infoPng.phys_unit = data[8]; +    } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    else /*it's not an implemented chunk type, so ignore it: skip over the data*/ +    { +      /*error: unknown critical chunk (5th bit of first byte of chunk type is 0)*/ +      if(LodePNG_chunk_critical(chunk)) CERROR_BREAK(decoder->error, 69); + +      unknown = 1; +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +      if(decoder->settings.rememberUnknownChunks) +      { +        LodePNG_UnknownChunks* unknown = &decoder->infoPng.unknown_chunks; +        decoder->error = LodePNG_append_chunk(&unknown->data[critical_pos - 1], +                                              &unknown->datasize[critical_pos - 1], chunk); +        if(decoder->error) break; +      } +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +    } + +    if(!decoder->settings.ignoreCrc && !unknown) /*check CRC if wanted, only on known chunk types*/ +    { +      if(LodePNG_chunk_check_crc(chunk)) CERROR_BREAK(decoder->error, 57); /*invalid CRC*/ +    } + +    if(!IEND) chunk = LodePNG_chunk_next_const(chunk); +  } + +  if(!decoder->error) +  { +    ucvector scanlines; +    ucvector_init(&scanlines); + +    /*maximum final image length is already reserved in the vector's length - this is not really necessary*/ +    if(!ucvector_resize(&scanlines, ((decoder->infoPng.width * (decoder->infoPng.height +       * LodePNG_InfoColor_getBpp(&decoder->infoPng.color) + 7)) / 8) + decoder->infoPng.height)) +    { +      decoder->error = 9945; /*alloc fail*/ +    } +    if(!decoder->error) +    { +      /*decompress with the Zlib decompressor*/ +      decoder->error = LodePNG_zlib_decompress(&scanlines.data, &scanlines.size, idat.data, +                                               idat.size, &decoder->settings.zlibsettings); +    } + +    if(!decoder->error) +    { +      ucvector outv; +      ucvector_init(&outv); +      if(!ucvector_resizev(&outv, (decoder->infoPng.height * decoder->infoPng.width +         * LodePNG_InfoColor_getBpp(&decoder->infoPng.color) + 7) / 8, 0)) decoder->error = 9946; /*alloc fail*/ +      if(!decoder->error) decoder->error = postProcessScanlines(outv.data, scanlines.data, &decoder->infoPng); +      *out = outv.data; +      *outsize = outv.size; +    } +    ucvector_cleanup(&scanlines); +  } + +  ucvector_cleanup(&idat); +} + +void LodePNG_Decoder_decode(LodePNG_Decoder* decoder, unsigned char** out, size_t* outsize, +                            const unsigned char* in, size_t insize) +{ +  *out = 0; +  *outsize = 0; +  decodeGeneric(decoder, out, outsize, in, insize); +  if(decoder->error) return; +  if(!decoder->settings.color_convert || LodePNG_InfoColor_equal(&decoder->infoRaw.color, &decoder->infoPng.color)) +  { +    /*same color type, no copying or converting of data needed*/ +    /*store the infoPng color settings on the infoRaw so that the infoRaw still reflects what colorType +    the raw image has to the end user*/ +    if(!decoder->settings.color_convert) +    { +      decoder->error = LodePNG_InfoColor_copy(&decoder->infoRaw.color, &decoder->infoPng.color); +      if(decoder->error) return; +    } +  } +  else +  { +    /*color conversion needed; sort of copy of the data*/ +    unsigned char* data = *out; + +    /*TODO: check if this works according to the statement in the documentation: "The converter can convert +    from greyscale input color type, to 8-bit greyscale or greyscale with alpha"*/ +    if(!(decoder->infoRaw.color.colorType == 2 || decoder->infoRaw.color.colorType == 6) +       && !(decoder->infoRaw.color.bitDepth == 8)) +    { +      decoder->error = 56; /*unsupported color mode conversion*/ +      return; +    } + +    *outsize = (decoder->infoPng.width * decoder->infoPng.height +                * LodePNG_InfoColor_getBpp(&decoder->infoRaw.color) + 7) / 8; +    *out = (unsigned char*)malloc(*outsize); +    if(!(*out)) +    { +      decoder->error = 9947; /*alloc fail*/ +      *outsize = 0; +    } +    else decoder->error = LodePNG_convert(*out, data, &decoder->infoRaw.color, &decoder->infoPng.color, +                                          decoder->infoPng.width, decoder->infoPng.height); +    free(data); +  } +} + +unsigned LodePNG_decode(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, +                        size_t insize, unsigned colorType, unsigned bitDepth) +{ +  unsigned error; +  size_t dummy_size; +  LodePNG_Decoder decoder; +  LodePNG_Decoder_init(&decoder); +  decoder.infoRaw.color.colorType = colorType; +  decoder.infoRaw.color.bitDepth = bitDepth; +  LodePNG_Decoder_decode(&decoder, out, &dummy_size, in, insize); +  error = decoder.error; +  *w = decoder.infoPng.width; +  *h = decoder.infoPng.height; +  LodePNG_Decoder_cleanup(&decoder); +  return error; +} + +unsigned LodePNG_decode32(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize) +{ +  return LodePNG_decode(out, w, h, in, insize, 6, 8); +} + +unsigned LodePNG_decode24(unsigned char** out, unsigned* w, unsigned* h, const unsigned char* in, size_t insize) +{ +  return LodePNG_decode(out, w, h, in, insize, 2, 8); +} + +#ifdef LODEPNG_COMPILE_DISK +unsigned LodePNG_decode_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename, +                             unsigned colorType, unsigned bitDepth) +{ +  unsigned char* buffer; +  size_t buffersize; +  unsigned error; +  error = LodePNG_loadFile(&buffer, &buffersize, filename); +  if(!error) error = LodePNG_decode(out, w, h, buffer, buffersize, colorType, bitDepth); +  free(buffer); +  return error; +} + +unsigned LodePNG_decode32_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename) +{ +  return LodePNG_decode_file(out, w, h, filename, 6, 8); +} + +unsigned LodePNG_decode24_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename) +{ +  return LodePNG_decode_file(out, w, h, filename, 2, 8); +} +#endif /*LODEPNG_COMPILE_DISK*/ + +void LodePNG_DecodeSettings_init(LodePNG_DecodeSettings* settings) +{ +  settings->color_convert = 1; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  settings->readTextChunks = 1; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +  settings->ignoreCrc = 0; +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  settings->rememberUnknownChunks = 0; +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +  LodePNG_DecompressSettings_init(&settings->zlibsettings); +} + +void LodePNG_Decoder_init(LodePNG_Decoder* decoder) +{ +  LodePNG_DecodeSettings_init(&decoder->settings); +  LodePNG_InfoRaw_init(&decoder->infoRaw); +  LodePNG_InfoPng_init(&decoder->infoPng); +  decoder->error = 1; +} + +void LodePNG_Decoder_cleanup(LodePNG_Decoder* decoder) +{ +  LodePNG_InfoRaw_cleanup(&decoder->infoRaw); +  LodePNG_InfoPng_cleanup(&decoder->infoPng); +} + +void LodePNG_Decoder_copy(LodePNG_Decoder* dest, const LodePNG_Decoder* source) +{ +  LodePNG_Decoder_cleanup(dest); +  *dest = *source; +  LodePNG_InfoRaw_init(&dest->infoRaw); +  LodePNG_InfoPng_init(&dest->infoPng); +  dest->error = LodePNG_InfoRaw_copy(&dest->infoRaw, &source->infoRaw); if(dest->error) return; +  dest->error = LodePNG_InfoPng_copy(&dest->infoPng, &source->infoPng); if(dest->error) return; +} + +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* / PNG Encoder                                                            / */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*chunkName must be string of 4 characters*/ +static unsigned addChunk(ucvector* out, const char* chunkName, const unsigned char* data, size_t length) +{ +  unsigned error = LodePNG_create_chunk(&out->data, &out->size, (unsigned)length, chunkName, data); +  if(error) return error; +  out->allocsize = out->size; /*fix the allocsize again*/ +  return 0; +} + +static void writeSignature(ucvector* out) +{ +  /*8 bytes PNG signature, aka the magic bytes*/ +  ucvector_push_back(out, 137); +  ucvector_push_back(out, 80); +  ucvector_push_back(out, 78); +  ucvector_push_back(out, 71); +  ucvector_push_back(out, 13); +  ucvector_push_back(out, 10); +  ucvector_push_back(out, 26); +  ucvector_push_back(out, 10); +} + +static unsigned addChunk_IHDR(ucvector* out, unsigned w, unsigned h, unsigned bitDepth, +                              unsigned colorType, unsigned interlaceMethod) +{ +  unsigned error = 0; +  ucvector header; +  ucvector_init(&header); + +  LodePNG_add32bitInt(&header, w); /*width*/ +  LodePNG_add32bitInt(&header, h); /*height*/ +  ucvector_push_back(&header, (unsigned char)bitDepth); /*bit depth*/ +  ucvector_push_back(&header, (unsigned char)colorType); /*color type*/ +  ucvector_push_back(&header, 0); /*compression method*/ +  ucvector_push_back(&header, 0); /*filter method*/ +  ucvector_push_back(&header, interlaceMethod); /*interlace method*/ + +  error = addChunk(out, "IHDR", header.data, header.size); +  ucvector_cleanup(&header); + +  return error; +} + +static unsigned addChunk_PLTE(ucvector* out, const LodePNG_InfoColor* info) +{ +  unsigned error = 0; +  size_t i; +  ucvector PLTE; +  ucvector_init(&PLTE); +  for(i = 0; i < info->palettesize * 4; i++) +  { +    /*add all channels except alpha channel*/ +    if(i % 4 != 3) ucvector_push_back(&PLTE, info->palette[i]); +  } +  error = addChunk(out, "PLTE", PLTE.data, PLTE.size); +  ucvector_cleanup(&PLTE); + +  return error; +} + +static unsigned addChunk_tRNS(ucvector* out, const LodePNG_InfoColor* info) +{ +  unsigned error = 0; +  size_t i; +  ucvector tRNS; +  ucvector_init(&tRNS); +  if(info->colorType == 3) +  { +    /*add only alpha channel*/ +    for(i = 0; i < info->palettesize; i++) ucvector_push_back(&tRNS, info->palette[4 * i + 3]); +  } +  else if(info->colorType == 0) +  { +    if(info->key_defined) +    { +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r % 256)); +    } +  } +  else if(info->colorType == 2) +  { +    if(info->key_defined) +    { +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_r % 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_g / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_g % 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_b / 256)); +      ucvector_push_back(&tRNS, (unsigned char)(info->key_b % 256)); +    } +  } + +  error = addChunk(out, "tRNS", tRNS.data, tRNS.size); +  ucvector_cleanup(&tRNS); + +  return error; +} + +static unsigned addChunk_IDAT(ucvector* out, const unsigned char* data, size_t datasize, +                              LodePNG_CompressSettings* zlibsettings) +{ +  ucvector zlibdata; +  unsigned error = 0; + +  /*compress with the Zlib compressor*/ +  ucvector_init(&zlibdata); +  error = LodePNG_zlib_compress(&zlibdata.data, &zlibdata.size, data, datasize, zlibsettings); +  if(!error) error = addChunk(out, "IDAT", zlibdata.data, zlibdata.size); +  ucvector_cleanup(&zlibdata); + +  return error; +} + +static unsigned addChunk_IEND(ucvector* out) +{ +  unsigned error = 0; +  error = addChunk(out, "IEND", 0, 0); +  return error; +} + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS + +static unsigned addChunk_tEXt(ucvector* out, const char* keyword, const char* textstring) +{ +  unsigned error = 0; +  size_t i; +  ucvector text; +  ucvector_init(&text); +  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&text, (unsigned char)keyword[i]); +  ucvector_push_back(&text, 0); +  for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&text, (unsigned char)textstring[i]); +  error = addChunk(out, "tEXt", text.data, text.size); +  ucvector_cleanup(&text); + +  return error; +} + +static unsigned addChunk_zTXt(ucvector* out, const char* keyword, const char* textstring, +                              LodePNG_CompressSettings* zlibsettings) +{ +  unsigned error = 0; +  ucvector data, compressed; +  size_t i, textsize = strlen(textstring); + +  ucvector_init(&data); +  ucvector_init(&compressed); +  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&data, (unsigned char)keyword[i]); +  ucvector_push_back(&data, 0); /* 0 termination char*/ +  ucvector_push_back(&data, 0); /*compression method: 0*/ + +  error = LodePNG_zlib_compress(&compressed.data, &compressed.size, +                                (unsigned char*)textstring, textsize, zlibsettings); +  if(!error) +  { +    for(i = 0; i < compressed.size; i++) ucvector_push_back(&data, compressed.data[i]); +    error = addChunk(out, "zTXt", data.data, data.size); +  } + +  ucvector_cleanup(&compressed); +  ucvector_cleanup(&data); +  return error; +} + +static unsigned addChunk_iTXt(ucvector* out, unsigned compressed, const char* keyword, const char* langtag, +                              const char* transkey, const char* textstring, LodePNG_CompressSettings* zlibsettings) +{ +  unsigned error = 0; +  ucvector data, compressed_data; +  size_t i, textsize = strlen(textstring); + +  ucvector_init(&data); + +  for(i = 0; keyword[i] != 0; i++) ucvector_push_back(&data, (unsigned char)keyword[i]); +  ucvector_push_back(&data, 0); /*null termination char*/ +  ucvector_push_back(&data, compressed ? 1 : 0); /*compression flag*/ +  ucvector_push_back(&data, 0); /*compression method*/ +  for(i = 0; langtag[i] != 0; i++) ucvector_push_back(&data, (unsigned char)langtag[i]); +  ucvector_push_back(&data, 0); /*null termination char*/ +  for(i = 0; transkey[i] != 0; i++) ucvector_push_back(&data, (unsigned char)transkey[i]); +  ucvector_push_back(&data, 0); /*null termination char*/ + +  if(compressed) +  { +    ucvector_init(&compressed_data); +    error = LodePNG_zlib_compress(&compressed_data.data, &compressed_data.size, +                                  (unsigned char*)textstring, textsize, zlibsettings); +    if(!error) +    { +      for(i = 0; i < compressed_data.size; i++) ucvector_push_back(&data, compressed_data.data[i]); +      for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&data, (unsigned char)textstring[i]); +    } +  } +  else /*not compressed*/ +  { +    for(i = 0; textstring[i] != 0; i++) ucvector_push_back(&data, (unsigned char)textstring[i]); +  } + +  if(!error) error = addChunk(out, "iTXt", data.data, data.size); +  ucvector_cleanup(&data); +  return error; +} + +static unsigned addChunk_bKGD(ucvector* out, const LodePNG_InfoPng* info) +{ +  unsigned error = 0; +  ucvector bKGD; +  ucvector_init(&bKGD); +  if(info->color.colorType == 0 || info->color.colorType == 4) +  { +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); +  } +  else if(info->color.colorType == 2 || info->color.colorType == 6) +  { +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_g / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_g % 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_b / 256)); +    ucvector_push_back(&bKGD, (unsigned char)(info->background_b % 256)); +  } +  else if(info->color.colorType == 3) +  { +    ucvector_push_back(&bKGD, (unsigned char)(info->background_r % 256)); /*palette index*/ +  } + +  error = addChunk(out, "bKGD", bKGD.data, bKGD.size); +  ucvector_cleanup(&bKGD); + +  return error; +} + +static unsigned addChunk_tIME(ucvector* out, const LodePNG_Time* time) +{ +  unsigned error = 0; +  unsigned char* data = (unsigned char*)malloc(7); +  if(!data) return 9948; /*alloc fail*/ +  data[0] = (unsigned char)(time->year / 256); +  data[1] = (unsigned char)(time->year % 256); +  data[2] = time->month; +  data[3] = time->day; +  data[4] = time->hour; +  data[5] = time->minute; +  data[6] = time->second; +  error = addChunk(out, "tIME", data, 7); +  free(data); +  return error; +} + +static unsigned addChunk_pHYs(ucvector* out, const LodePNG_InfoPng* info) +{ +  unsigned error = 0; +  ucvector data; +  ucvector_init(&data); + +  LodePNG_add32bitInt(&data, info->phys_x); +  LodePNG_add32bitInt(&data, info->phys_y); +  ucvector_push_back(&data, info->phys_unit); + +  error = addChunk(out, "pHYs", data.data, data.size); +  ucvector_cleanup(&data); + +  return error; +} + +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +static void filterScanline(unsigned char* out, const unsigned char* scanline, const unsigned char* prevline, +                           size_t length, size_t bytewidth, unsigned char filterType) +{ +  size_t i; +  switch(filterType) +  { +    case 0: /*None*/ +      for(i = 0; i < length; i++) out[i] = scanline[i]; +      break; +    case 1: /*Sub*/ +      if(prevline) +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        for(i = bytewidth; i < length   ; i++) out[i] = scanline[i] - scanline[i - bytewidth]; +      } +      else +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        for(i = bytewidth; i <    length; i++) out[i] = scanline[i] - scanline[i - bytewidth]; +      } +      break; +    case 2: /*Up*/ +      if(prevline) +      { +        for(i = 0; i < length; i++) out[i] = scanline[i] - prevline[i]; +      } +      else +      { +        for(i = 0; i < length; i++) out[i] = scanline[i]; +      } +      break; +    case 3: /*Average*/ +      if(prevline) +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i] - prevline[i] / 2; +        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - ((scanline[i - bytewidth] + prevline[i]) / 2); +      } +      else +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        for(i = bytewidth; i < length; i++) out[i] = scanline[i] - scanline[i - bytewidth] / 2; +      } +      break; +    case 4: /*Paeth*/ +      if(prevline) +      { +        /*paethPredictor(0, prevline[i], 0) is always prevline[i]*/ +        for(i = 0; i < bytewidth; i++) out[i] = (scanline[i] - prevline[i]); +        for(i = bytewidth; i < length; i++) +        { +          out[i] = (scanline[i] - paethPredictor(scanline[i - bytewidth], prevline[i], prevline[i - bytewidth])); +        } +      } +      else +      { +        for(i = 0; i < bytewidth; i++) out[i] = scanline[i]; +        /*paethPredictor(scanline[i - bytewidth], 0, 0) is always scanline[i - bytewidth]*/ +        for(i = bytewidth; i < length; i++) out[i] = (scanline[i] - scanline[i - bytewidth]); +      } +      break; +    default: return; /*unexisting filter type given*/ +  } +} + +static unsigned filter(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, +                       const LodePNG_InfoColor* info, const LodePNG_EncodeSettings* settings) +{ +  /* +  For PNG filter method 0 +  out must be a buffer with as size: h + (w * h * bpp + 7) / 8, because there are +  the scanlines with 1 extra byte per scanline +  */ + +  unsigned bpp = LodePNG_InfoColor_getBpp(info); +  /*the width of a scanline in bytes, not including the filter type*/ +  size_t linebytes = (w * bpp + 7) / 8; +  /*bytewidth is used for filtering, is 1 when bpp < 8, number of bytes per pixel otherwise*/ +  size_t bytewidth = (bpp + 7) / 8; +  const unsigned char* prevline = 0; +  unsigned x, y; +  unsigned error = 0; + +  if(bpp == 0) return 31; /*error: invalid color type*/ + +  if(!settings->bruteForceFilters) +  { +    /* +    There is a heuristic called the minimum sum of absolute differences heuristic, suggested by the PNG standard: +       *  If the image type is Palette, or the bit depth is smaller than 8, then do not filter the image (i.e. +          use fixed filtering, with the filter None). +       * (The other case) If the image type is Grayscale or RGB (with or without Alpha), and the bit depth is +         not smaller than 8, then use adaptive filtering heuristic as follows: independently for each row, apply +         all five filters and select the filter that produces the smallest sum of absolute values per row. +    */ +    if(info->colorType == 3 || info->bitDepth < 8) /*None filtertype for everything*/ +    { +      for(y = 0; y < h; y++) +      { +        size_t outindex = (1 + linebytes) * y; /*the extra filterbyte added to each row*/ +        size_t inindex = linebytes * y; +        const unsigned TYPE = 0; +        out[outindex] = TYPE; /*filter type byte*/ +        filterScanline(&out[outindex + 1], &in[inindex], prevline, linebytes, bytewidth, TYPE); +        prevline = &in[inindex]; +      } +    } +    else /*adaptive filtering*/ +    { +      size_t sum[5]; +      ucvector attempt[5]; /*five filtering attempts, one for each filter type*/ +      size_t smallest = 0; +      unsigned type, bestType = 0; + +      for(type = 0; type < 5; type++) ucvector_init(&attempt[type]); +      for(type = 0; type < 5; type++) +      { +        if(!ucvector_resize(&attempt[type], linebytes)) ERROR_BREAK(9949 /*alloc fail*/); +      } + +      if(!error) +      { +        for(y = 0; y < h; y++) +        { +          /*try the 5 filter types*/ +          for(type = 0; type < 5; type++) +          { +            filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type); + +            /*calculate the sum of the result*/ +            sum[type] = 0; +            /*note that not all pixels are checked to speed this up while still having probably the best choice*/ +            for(x = 0; x < attempt[type].size; x+=3) +            { +              /*For differences, each byte should be treated as signed, values above 127 are negative +              (converted to signed char). Filtertype 0 isn't a difference though, so use unsigned there. +              This means filtertype 0 is almost never chosen, but that is justified.*/ +              if(type == 0) sum[type] += (unsigned char)(attempt[type].data[x]); +              else +              { +                signed char s = (signed char)(attempt[type].data[x]); +                sum[type] += s < 0 ? -s : s; +              } +            } + +            /*check if this is smallest sum (or if type == 0 it's the first case so always store the values)*/ +            if(type == 0 || sum[type] < smallest) +            { +              bestType = type; +              smallest = sum[type]; +            } +          } + +          prevline = &in[y * linebytes]; + +          /*now fill the out values*/ +          out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ +          for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x]; +        } +      } + +      for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]); +    } +  } +  else +  { +    /*brute force filter chooser. +    deflate the scanline after every filter attempt to see which one deflates best. +    This is very slow and gives only slightly smaller, sometimes even larger, result*/ +    size_t size[5]; +    ucvector attempt[5]; /*five filtering attempts, one for each filter type*/ +    size_t smallest; +    unsigned type = 0, bestType = 0; +    unsigned char* dummy; +    LodePNG_CompressSettings zlibsettings = settings->zlibsettings; +    /*use fixed tree on the attempts so that the tree is not adapted to the filtertype on purpose, +    to simulate the true case where the tree is the same for the whole image. Sometimes it gives +    better result with dynamic tree anyway. Using the fixed tree sometimes gives worse, but in rare +    cases better compression. It does make this a bit less slow, so it's worth doing this.*/ +    zlibsettings.btype = 1; +    for(type = 0; type < 5; type++) +    { +      ucvector_init(&attempt[type]); +      ucvector_resize(&attempt[type], linebytes); /*todo: give error if resize failed*/ +    } +    for(y = 0; y < h; y++) /*try the 5 filter types*/ +    { +      for(type = 0; type < 5; type++) +      { +        unsigned testsize = attempt[type].size; +        /*unsigned testsize = attempt[type].size / 8;*/ /*it already works good enough by testing a part of the row*/ +        /*if(testsize == 0) testsize = attempt[type].size;*/ + +        filterScanline(attempt[type].data, &in[y * linebytes], prevline, linebytes, bytewidth, type); +        size[type] = 0; +        dummy = 0; +        LodePNG_zlib_compress(&dummy, &size[type], attempt[type].data, testsize, &zlibsettings); +        free(dummy); +        /*check if this is smallest size (or if type == 0 it's the first case so always store the values)*/ +        if(type == 0 || size[type] < smallest) +        { +          bestType = type; +          smallest = size[type]; +        } +      } +      prevline = &in[y * linebytes]; +      out[y * (linebytes + 1)] = bestType; /*the first byte of a scanline will be the filter type*/ +      for(x = 0; x < linebytes; x++) out[y * (linebytes + 1) + 1 + x] = attempt[bestType].data[x]; +    } +    for(type = 0; type < 5; type++) ucvector_cleanup(&attempt[type]); +  } + +  return error; +} + +static void addPaddingBits(unsigned char* out, const unsigned char* in, +                           size_t olinebits, size_t ilinebits, unsigned h) +{ +  /*The opposite of the removePaddingBits function +  olinebits must be >= ilinebits*/ +  unsigned y; +  size_t diff = olinebits - ilinebits; +  size_t obp = 0, ibp = 0; /*bit pointers*/ +  for(y = 0; y < h; y++) +  { +    size_t x; +    for(x = 0; x < ilinebits; x++) +    { +      unsigned char bit = readBitFromReversedStream(&ibp, in); +      setBitOfReversedStream(&obp, out, bit); +    } +    /*obp += diff; --> no, fill in some value in the padding bits too, to avoid +    "Use of uninitialised value of size ###" warning from valgrind*/ +    for(x = 0; x < diff; x++) setBitOfReversedStream(&obp, out, 0); +  } +} + +static void Adam7_interlace(unsigned char* out, const unsigned char* in, unsigned w, unsigned h, unsigned bpp) +{ +  /*Note: this function works on image buffers WITHOUT padding bits at end of scanlines with non-multiple-of-8 +  bit amounts, only between reduced images is padding*/ +  unsigned passw[7], passh[7]; +  size_t filter_passstart[8], padded_passstart[8], passstart[8]; +  unsigned i; + +  Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +  if(bpp >= 8) +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      size_t bytewidth = bpp / 8; +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        size_t pixelinstart = ((ADAM7_IY[i] + y * ADAM7_DY[i]) * w + ADAM7_IX[i] + x * ADAM7_DX[i]) * bytewidth; +        size_t pixeloutstart = passstart[i] + (y * passw[i] + x) * bytewidth; +        for(b = 0; b < bytewidth; b++) +        { +          out[pixeloutstart + b] = in[pixelinstart + b]; +        } +      } +    } +  } +  else /*bpp < 8: Adam7 with pixels < 8 bit is a bit trickier: with bit pointers*/ +  { +    for(i = 0; i < 7; i++) +    { +      unsigned x, y, b; +      unsigned ilinebits = bpp * passw[i]; +      unsigned olinebits = bpp * w; +      size_t obp, ibp; /*bit pointers (for out and in buffer)*/ +      for(y = 0; y < passh[i]; y++) +      for(x = 0; x < passw[i]; x++) +      { +        ibp = (ADAM7_IY[i] + y * ADAM7_DY[i]) * olinebits + (ADAM7_IX[i] + x * ADAM7_DX[i]) * bpp; +        obp = (8 * passstart[i]) + (y * ilinebits + x * bpp); +        for(b = 0; b < bpp; b++) +        { +          unsigned char bit = readBitFromReversedStream(&ibp, in); +          setBitOfReversedStream(&obp, out, bit); +        } +      } +    } +  } +} + +/*out must be buffer big enough to contain uncompressed IDAT chunk data, and in must contain the full image. +return value is error**/ +static unsigned preProcessScanlines(unsigned char** out, size_t* outsize, const unsigned char* in, +                                    const LodePNG_InfoPng* infoPng, const LodePNG_EncodeSettings* settings) +{ +  /* +  This function converts the pure 2D image with the PNG's colortype, into filtered-padded-interlaced data. Steps: +  *) if no Adam7: 1) add padding bits (= posible extra bits per scanline if bpp < 8) 2) filter +  *) if adam7: 1) Adam7_interlace 2) 7x add padding bits 3) 7x filter +  */ +  unsigned bpp = LodePNG_InfoColor_getBpp(&infoPng->color); +  unsigned w = infoPng->width; +  unsigned h = infoPng->height; +  unsigned error = 0; + +  if(infoPng->interlaceMethod == 0) +  { +    *outsize = h + (h * ((w * bpp + 7) / 8)); /*image size plus an extra byte per scanline + possible padding bits*/ +    *out = (unsigned char*)malloc(*outsize); +    if(!(*out) && (*outsize)) error = 9950; /*alloc fail*/ + +    if(!error) +    { +      /*non multiple of 8 bits per scanline, padding bits needed per scanline*/ +      if(bpp < 8 && w * bpp != ((w * bpp + 7) / 8) * 8) +      { +        ucvector padded; +        ucvector_init(&padded); +        if(!ucvector_resize(&padded, h * ((w * bpp + 7) / 8))) error = 9951; /*alloc fail*/ +        if(!error) +        { +          addPaddingBits(padded.data, in, ((w * bpp + 7) / 8) * 8, w * bpp, h); +          error = filter(*out, padded.data, w, h, &infoPng->color, settings); +        } +        ucvector_cleanup(&padded); +      } +      else +      { +        /*we can immediatly filter into the out buffer, no other steps needed*/ +        error = filter(*out, in, w, h, &infoPng->color, settings); +      } +    } +  } +  else /*interlaceMethod is 1 (Adam7)*/ +  { +    unsigned char* adam7 = (unsigned char*)malloc((h * w * bpp + 7) / 8); +    if(!adam7 && ((h * w * bpp + 7) / 8)) error = 9952; /*alloc fail*/ + +    while(!error) /*not a real while loop, used to break out to cleanup to avoid a goto*/ +    { +      unsigned passw[7], passh[7]; +      size_t filter_passstart[8], padded_passstart[8], passstart[8]; +      unsigned i; + +      Adam7_getpassvalues(passw, passh, filter_passstart, padded_passstart, passstart, w, h, bpp); + +      *outsize = filter_passstart[7]; /*image size plus an extra byte per scanline + possible padding bits*/ +      *out = (unsigned char*)malloc(*outsize); +      if(!(*out) && (*outsize)) ERROR_BREAK(9953 /*alloc fail*/); + +      Adam7_interlace(adam7, in, w, h, bpp); + +      for(i = 0; i < 7; i++) +      { +        if(bpp < 8) +        { +          ucvector padded; +          ucvector_init(&padded); +          if(!ucvector_resize(&padded, h * ((w * bpp + 7) / 8))) error = 9954; /*alloc fail*/ +          if(!error) +          { +            addPaddingBits(&padded.data[padded_passstart[i]], &adam7[passstart[i]], +                           ((passw[i] * bpp + 7) / 8) * 8, passw[i] * bpp, passh[i]); +            error = filter(&(*out)[filter_passstart[i]], &padded.data[padded_passstart[i]], +                           passw[i], passh[i], &infoPng->color, settings); +          } + +          ucvector_cleanup(&padded); +        } +        else +        { +          error = filter(&(*out)[filter_passstart[i]], &adam7[padded_passstart[i]], +                         passw[i], passh[i], &infoPng->color, settings); +        } +      } + +      break; +    } + +    free(adam7); +  } + +  return error; +} + +/*palette must have 4 * palettesize bytes allocated, and given in format RGBARGBARGBARGBA...*/ +static unsigned isPaletteFullyOpaque(const unsigned char* palette, size_t palettesize) +{ +  size_t i; +  for(i = 0; i < palettesize; i++) +  { +    if(palette[4 * i + 3] != 255) return 0; +  } +  return 1; +} + +/*this function checks if the input image given by the user has no transparent pixels*/ +static unsigned isFullyOpaque(const unsigned char* image, unsigned w, unsigned h, const LodePNG_InfoColor* info) +{ +  /*TODO: When the user specified a color key for the input image, then this function must +  also check for pixels that are the same as the color key and treat those as transparent.*/ + +  unsigned i, numpixels = w * h; +  if(info->colorType == 6) +  { +    if(info->bitDepth == 8) +    { +      for(i = 0; i < numpixels; i++) +      { +        if(image[i * 4 + 3] != 255) return 0; +      } +    } +    else +    { +      for(i = 0; i < numpixels; i++) +      { +        if(image[i * 8 + 6] != 255 || image[i * 8 + 7] != 255) return 0; +      } +    } +    return 1; /*no single pixel with alpha channel other than 255 found*/ +  } +  else if(info->colorType == 4) +  { +    if(info->bitDepth == 8) +    { +      for(i = 0; i < numpixels; i++) +      { +        if(image[i * 2 + 1] != 255) return 0; +      } +    } +    else +    { +      for(i = 0; i < numpixels; i++) +      { +        if(image[i * 4 + 2] != 255 || image[i * 4 + 3] != 255) return 0; +      } +    } +    return 1; /*no single pixel with alpha channel other than 255 found*/ +  } +  else if(info->colorType == 3) +  { +    /*when there's a palette, we could check every pixel for translucency, +    but much quicker is to just check the palette*/ +    return(isPaletteFullyOpaque(info->palette, info->palettesize)); +  } + +  return 0; /*color type that isn't supported by this function yet, so assume there is transparency to be safe*/ +} + +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +static unsigned addUnknownChunks(ucvector* out, unsigned char* data, size_t datasize) +{ +  unsigned char* inchunk = data; +  while((size_t)(inchunk - data) < datasize) +  { +    unsigned error = LodePNG_append_chunk(&out->data, &out->size, inchunk); +    if(error) return error; /*error: not enough memory*/ +    out->allocsize = out->size; /*fix the allocsize again*/ +    inchunk = LodePNG_chunk_next(inchunk); +  } +  return 0; +} +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ + +void LodePNG_Encoder_encode(LodePNG_Encoder* encoder, unsigned char** out, size_t* outsize, +                            const unsigned char* image, unsigned w, unsigned h) +{ +  LodePNG_InfoPng info; +  ucvector outv; +  unsigned char* data = 0; /*uncompressed version of the IDAT chunk data*/ +  size_t datasize = 0; + +  /*provide some proper output values if error will happen*/ +  *out = 0; +  *outsize = 0; +  encoder->error = 0; + +  /*UNSAFE copy to avoid having to cleanup! but we will only change primitive parameters, +  and not invoke the cleanup function nor touch the palette's buffer so we use it safely*/ +  info = encoder->infoPng; +  info.width = w; +  info.height = h; + +  if(encoder->settings.autoLeaveOutAlphaChannel && isFullyOpaque(image, w, h, &encoder->infoRaw.color)) +  { +    /*go to a color type without alpha channel*/ +    if(info.color.colorType == 6) info.color.colorType = 2; +    else if(info.color.colorType == 4) info.color.colorType = 0; +  } + +  if(encoder->settings.zlibsettings.windowSize > 32768) +  { +    encoder->error = 60; /*error: windowsize larger than allowed*/ +    return; +  } +  if(encoder->settings.zlibsettings.btype > 2) +  { +    encoder->error = 61; /*error: unexisting btype*/ +    return; +  } +  if(encoder->infoPng.interlaceMethod > 1) +  { +    encoder->error = 71; /*error: unexisting interlace mode*/ +    return; +  } +  /*error: unexisting color type given*/ +  if((encoder->error = checkColorValidity(info.color.colorType, info.color.bitDepth))) return; +  /*error: unexisting color type given*/ +  if((encoder->error = checkColorValidity(encoder->infoRaw.color.colorType, encoder->infoRaw.color.bitDepth))) return; + +  if(!LodePNG_InfoColor_equal(&encoder->infoRaw.color, &info.color)) +  { +    unsigned char* converted; +    size_t size = (w * h * LodePNG_InfoColor_getBpp(&info.color) + 7) / 8; + +    if((info.color.colorType != 6 && info.color.colorType != 2) || (info.color.bitDepth != 8)) +    { +      encoder->error = 59; /*for the output image, only these types are supported*/ +      return; +    } +    converted = (unsigned char*)malloc(size); +    if(!converted && size) encoder->error = 9955; /*alloc fail*/ +    if(!encoder->error) +    { +      encoder->error = LodePNG_convert(converted, image, &info.color, &encoder->infoRaw.color, w, h); +    } +    if(!encoder->error) preProcessScanlines(&data, &datasize, converted, &info, &encoder->settings); +    free(converted); +  } +  else preProcessScanlines(&data, &datasize, image, &info, &encoder->settings); + +  ucvector_init(&outv); +  while(!encoder->error) /*while only executed once, to break on error*/ +  { +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    size_t i; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +    /*write signature and chunks*/ +    writeSignature(&outv); +    /*IHDR*/ +    addChunk_IHDR(&outv, w, h, info.color.bitDepth, info.color.colorType, info.interlaceMethod); +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +    /*unknown chunks between IHDR and PLTE*/ +    if(info.unknown_chunks.data[0]) +    { +      encoder->error = addUnknownChunks(&outv, info.unknown_chunks.data[0], info.unknown_chunks.datasize[0]); +      if(encoder->error) break; +    } +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +    /*PLTE*/ +    if(info.color.colorType == 3) +    { +      if(info.color.palettesize == 0 || info.color.palettesize > 256) +      { +        encoder->error = 68; /*invalid palette size*/ +        break; +      } +      addChunk_PLTE(&outv, &info.color); +    } +    if(encoder->settings.force_palette && (info.color.colorType == 2 || info.color.colorType == 6)) +    { +      if(info.color.palettesize == 0 || info.color.palettesize > 256) +      { +        encoder->error = 68; /*invalid palette size*/ +        break; +      } +      addChunk_PLTE(&outv, &info.color); +    } +    /*tRNS*/ +    if(info.color.colorType == 3 && !isPaletteFullyOpaque(info.color.palette, info.color.palettesize)) +    { +      addChunk_tRNS(&outv, &info.color); +    } +    if((info.color.colorType == 0 || info.color.colorType == 2) && info.color.key_defined) +    { +      addChunk_tRNS(&outv, &info.color); +    } +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*bKGD (must come between PLTE and the IDAt chunks*/ +    if(info.background_defined) addChunk_bKGD(&outv, &info); +    /*pHYs (must come before the IDAT chunks)*/ +    if(info.phys_defined) addChunk_pHYs(&outv, &info); +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +    /*unknown chunks between PLTE and IDAT*/ +    if(info.unknown_chunks.data[1]) +    { +      encoder->error = addUnknownChunks(&outv, info.unknown_chunks.data[1], info.unknown_chunks.datasize[1]); +      if(encoder->error) break; +    } +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +    /*IDAT (multiple IDAT chunks must be consecutive)*/ +    encoder->error = addChunk_IDAT(&outv, data, datasize, &encoder->settings.zlibsettings); +    if(encoder->error) break; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    /*tIME*/ +    if(info.time_defined) addChunk_tIME(&outv, &info.time); +    /*tEXt and/or zTXt*/ +    for(i = 0; i < info.text.num; i++) +    { +      if(strlen(info.text.keys[i]) > 79) +      { +        encoder->error = 66; /*text chunk too large*/ +        break; +      } +      if(strlen(info.text.keys[i]) < 1) +      { +        encoder->error = 67; /*text chunk too small*/ +        break; +      } +      if(encoder->settings.text_compression) +        addChunk_zTXt(&outv, info.text.keys[i], info.text.strings[i], &encoder->settings.zlibsettings); +      else +        addChunk_tEXt(&outv, info.text.keys[i], info.text.strings[i]); +    } +    /*LodePNG version id in text chunk*/ +    if(encoder->settings.add_id) +    { +      unsigned alread_added_id_text = 0; +      for(i = 0; i < info.text.num; i++) +      { +        if(!strcmp(info.text.keys[i], "LodePNG")) +        { +          alread_added_id_text = 1; +          break; +        } +      } +      if(alread_added_id_text == 0) +        addChunk_tEXt(&outv, "LodePNG", VERSION_STRING); /*it's shorter as tEXt than as zTXt chunk*/ +    } +    /*iTXt*/ +    for(i = 0; i < info.itext.num; i++) +    { +      if(strlen(info.itext.keys[i]) > 79) +      { +        encoder->error = 66; /*text chunk too large*/ +        break; +      } +      if(strlen(info.itext.keys[i]) < 1) +      { +        encoder->error = 67; /*text chunk too small*/ +        break; +      } +      addChunk_iTXt(&outv, encoder->settings.text_compression, +                    info.itext.keys[i], info.itext.langtags[i], info.itext.transkeys[i], info.itext.strings[i], +                    &encoder->settings.zlibsettings); +    } +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +    /*unknown chunks between IDAT and IEND*/ +    if(info.unknown_chunks.data[2]) +    { +      encoder->error = addUnknownChunks(&outv, info.unknown_chunks.data[2], info.unknown_chunks.datasize[2]); +      if(encoder->error) break; +    } +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +    /*IEND*/ +    addChunk_IEND(&outv); + +    break; /*this isn't really a while loop; no error happened so break out now!*/ +  } + +  free(data); +  /*instead of cleaning the vector up, give it to the output*/ +  *out = outv.data; +  *outsize = outv.size; +} + +unsigned LodePNG_encode(unsigned char** out, size_t* outsize, const unsigned char* image, +                        unsigned w, unsigned h, unsigned colorType, unsigned bitDepth) +{ +  unsigned error; +  LodePNG_Encoder encoder; +  LodePNG_Encoder_init(&encoder); +  encoder.infoRaw.color.colorType = colorType; +  encoder.infoRaw.color.bitDepth = bitDepth; +  encoder.infoPng.color.colorType = colorType; +  encoder.infoPng.color.bitDepth = bitDepth; +  LodePNG_Encoder_encode(&encoder, out, outsize, image, w, h); +  error = encoder.error; +  LodePNG_Encoder_cleanup(&encoder); +  return error; +} + +unsigned LodePNG_encode32(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h) +{ +  return LodePNG_encode(out, outsize, image, w, h, 6, 8); +} + +unsigned LodePNG_encode24(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h) +{ +  return LodePNG_encode(out, outsize, image, w, h, 2, 8); +} + +#ifdef LODEPNG_COMPILE_DISK +unsigned LodePNG_encode_file(const char* filename, const unsigned char* image, unsigned w, unsigned h, +                             unsigned colorType, unsigned bitDepth) +{ +  unsigned char* buffer; +  size_t buffersize; +  unsigned error = LodePNG_encode(&buffer, &buffersize, image, w, h, colorType, bitDepth); +  if(!error) error = LodePNG_saveFile(buffer, buffersize, filename); +  free(buffer); +  return error; +} + +unsigned LodePNG_encode32_file(const char* filename, const unsigned char* image, unsigned w, unsigned h) +{ +  return LodePNG_encode_file(filename, image, w, h, 6, 8); +} + +unsigned LodePNG_encode24_file(const char* filename, const unsigned char* image, unsigned w, unsigned h) +{ +  return LodePNG_encode_file(filename, image, w, h, 2, 8); +} +#endif /*LODEPNG_COMPILE_DISK*/ + +void LodePNG_EncodeSettings_init(LodePNG_EncodeSettings* settings) +{ +  LodePNG_CompressSettings_init(&settings->zlibsettings); +  settings->bruteForceFilters = 0; +  settings->autoLeaveOutAlphaChannel = 1; +  settings->force_palette = 0; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  settings->add_id = 1; +  settings->text_compression = 0; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} + +void LodePNG_Encoder_init(LodePNG_Encoder* encoder) +{ +  LodePNG_EncodeSettings_init(&encoder->settings); +  LodePNG_InfoPng_init(&encoder->infoPng); +  LodePNG_InfoRaw_init(&encoder->infoRaw); +  encoder->error = 1; +} + +void LodePNG_Encoder_cleanup(LodePNG_Encoder* encoder) +{ +  LodePNG_InfoPng_cleanup(&encoder->infoPng); +  LodePNG_InfoRaw_cleanup(&encoder->infoRaw); +} + +void LodePNG_Encoder_copy(LodePNG_Encoder* dest, const LodePNG_Encoder* source) +{ +  LodePNG_Encoder_cleanup(dest); +  *dest = *source; +  LodePNG_InfoPng_init(&dest->infoPng); +  LodePNG_InfoRaw_init(&dest->infoRaw); +  dest->error = LodePNG_InfoPng_copy(&dest->infoPng, &source->infoPng); +  if(dest->error) return; +  dest->error = LodePNG_InfoRaw_copy(&dest->infoRaw, &source->infoRaw); +  if(dest->error) return; +} + +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#endif /*LODEPNG_COMPILE_PNG*/ + +#ifdef LODEPNG_COMPILE_ERROR_TEXT + +/* +This returns the description of a numerical error code in English. This is also +the documentation of all the error codes. +*/ +const char* LodePNG_error_text(unsigned code) +{ +  switch(code) +  { +    case 0: return "no error, everything went ok"; +    case 1: return "nothing done yet"; /*the Encoder/Decoder has done nothing yet, error checking makes no sense yet*/ +    case 10: return "end of input memory reached without huffman end code"; /*while huffman decoding*/ +    case 11: return "error in code tree made it jump outside of huffman tree"; /*while huffman decoding*/ +    case 13: return "problem while processing dynamic deflate block"; +    case 14: return "problem while processing dynamic deflate block"; +    case 15: return "problem while processing dynamic deflate block"; +    case 16: return "unexisting code while processing dynamic deflate block"; +    case 17: return "end of out buffer memory reached while inflating"; +    case 18: return "invalid distance code while inflating"; +    case 19: return "end of out buffer memory reached while inflating"; +    case 20: return "invalid deflate block BTYPE encountered while decoding"; +    case 21: return "NLEN is not ones complement of LEN in a deflate block"; + +     /*end of out buffer memory reached while inflating: +     This can happen if the inflated deflate data is longer than the amount of bytes required to fill up +     all the pixels of the image, given the color depth and image dimensions. Something that doesn't +     happen in a normal, well encoded, PNG image.*/ +    case 22: return "end of out buffer memory reached while inflating"; +     +    case 23: return "end of in buffer memory reached while inflating"; +    case 24: return "invalid FCHECK in zlib header"; +    case 25: return "invalid compression method in zlib header"; +    case 26: return "FDICT encountered in zlib header while it's not used for PNG"; +    case 27: return "PNG file is smaller than a PNG header"; +    /*Checks the magic file header, the first 8 bytes of the PNG file*/ +    case 28: return "incorrect PNG signature, it's no PNG or corrupted"; +    case 29: return "first chunk is not the header chunk"; +    case 30: return "chunk length too large, chunk broken off at end of file"; +    case 31: return "illegal PNG color type or bpp"; +    case 32: return "illegal PNG compression method"; +    case 33: return "illegal PNG filter method"; +    case 34: return "illegal PNG interlace method"; +    case 35: return "chunk length of a chunk is too large or the chunk too small"; +    case 36: return "illegal PNG filter type encountered"; +    case 37: return "illegal bit depth for this color type given"; +    case 38: return "the palette is too big"; /*more than 256 colors*/ +    case 39: return "more palette alpha values given in tRNS chunk than there are colors in the palette"; +    case 40: return "tRNS chunk has wrong size for greyscale image"; +    case 41: return "tRNS chunk has wrong size for RGB image"; +    case 42: return "tRNS chunk appeared while it was not allowed for this color type"; +    case 43: return "bKGD chunk has wrong size for palette image"; +    case 44: return "bKGD chunk has wrong size for greyscale image"; +    case 45: return "bKGD chunk has wrong size for RGB image"; +    /*Is the palette too small?*/ +    case 46: return "a value in indexed image is larger than the palette size (bitdepth = 8)"; +    /*Is the palette too small?*/ +    case 47: return "a value in indexed image is larger than the palette size (bitdepth < 8)"; +    /*the input data is empty, maybe a PNG file doesn't exist or is in the wrong path*/ +    case 48: return "empty input or file doesn't exist"; +    case 49: return "jumped past memory while generating dynamic huffman tree"; +    case 50: return "jumped past memory while generating dynamic huffman tree"; +    case 51: return "jumped past memory while inflating huffman block"; +    case 52: return "jumped past memory while inflating"; +    case 53: return "size of zlib data too small"; + +    /*jumped past tree while generating huffman tree, this could be when the +    tree will have more leaves than symbols after generating it out of the +    given lenghts. They call this an oversubscribed dynamic bit lengths tree in zlib.*/ +    case 55: return "jumped past tree while generating huffman tree"; +     +    case 56: return "given output image colorType or bitDepth not supported for color conversion"; +    case 57: return "invalid CRC encountered (checking CRC can be disabled)"; +    case 58: return "invalid ADLER32 encountered (checking ADLER32 can be disabled)"; +    case 59: return "conversion to unexisting color mode or color mode conversion not supported"; +    case 60: return "invalid window size given in the settings of the encoder (must be 0-32768)"; +    case 61: return "invalid BTYPE given in the settings of the encoder (only 0, 1 and 2 are allowed)"; +    /*LodePNG leaves the choice of RGB to greyscale conversion formula to the user.*/ +    case 62: return "conversion from RGB to greyscale not supported"; +    case 63: return "length of a chunk too long, max allowed for PNG is 2147483647 bytes per chunk"; /*(2^31-1)*/ +    /*this would result in the inability of a deflated block to ever contain an end code. It must be at least 1.*/ +    case 64: return "the length of the END symbol 256 in the Huffman tree is 0";  +    case 66: return "the length of a text chunk keyword given to the encoder is longer than the maximum of 79 bytes"; +    case 67: return "the length of a text chunk keyword given to the encoder is smaller than the minimum of 1 byte"; +    case 68: return "tried to encode a PLTE chunk with a palette that has less than 1 or more than 256 colors"; +    case 69: return "unknown chunk type with 'critical' flag encountered by the decoder"; +    case 71: return "unexisting interlace mode given to encoder (must be 0 or 1)"; +    case 72: return "while decoding, unexisting compression method encountering in zTXt or iTXt chunk (it must be 0)"; +    case 73: return "invalid tIME chunk size"; +    case 74: return "invalid pHYs chunk size"; +    /*length could be wrong, or data chopped off*/ +    case 75: return "no null termination char found while decoding text chunk"; +    case 76: return "iTXt chunk too short to contain required bytes"; +    case 77: return "integer overflow in buffer size"; +    case 78: return "failed to open file for reading"; /*file doesn't exist or couldn't be opened for reading*/ +    case 79: return "failed to open file for writing"; +    case 80: return "tried creating a tree of 0 symbols"; +    case 81: return "lazy matching at pos 0 is impossible"; +    default: ; /*nothing to do here, checks for other error values are below*/ +  } + +  if(code >= 9900 && code <= 9999) return "memory allocation failed"; + +  return "unknown error code"; +} + +#endif /*LODEPNG_COMPILE_ERROR_TEXT*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* // End of PNG related code. Begin of C++ wrapper.                       // */ +/* ////////////////////////////////////////////////////////////////////////// */ +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef __cplusplus +namespace LodePNG +{ +#ifdef LODEPNG_COMPILE_DISK +  void loadFile(std::vector<unsigned char>& buffer, const std::string& filename) +  { +    std::ifstream file(filename.c_str(), std::ios::in|std::ios::binary|std::ios::ate); + +    /*get filesize*/ +    std::streamsize size = 0; +    if(file.seekg(0, std::ios::end).good()) size = file.tellg(); +    if(file.seekg(0, std::ios::beg).good()) size -= file.tellg(); + +    /*read contents of the file into the vector*/ +    buffer.resize(size_t(size)); +    if(size > 0) file.read((char*)(&buffer[0]), size); +  } + +  /*write given buffer to the file, overwriting the file, it doesn't append to it.*/ +  void saveFile(const std::vector<unsigned char>& buffer, const std::string& filename) +  { +    std::ofstream file(filename.c_str(), std::ios::out|std::ios::binary); +    file.write(buffer.empty() ? 0 : (char*)&buffer[0], std::streamsize(buffer.size())); +  } +#endif //LODEPNG_COMPILE_DISK + +/* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ZLIB +#ifdef LODEPNG_COMPILE_DECODER +  unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                      const LodePNG_DecompressSettings& settings) +  { +    unsigned char* buffer = 0; +    size_t buffersize = 0; +    unsigned error = LodePNG_zlib_decompress(&buffer, &buffersize, in, insize, &settings); +    if(buffer) +    { +      out.insert(out.end(), &buffer[0], &buffer[buffersize]); +      free(buffer); +    } +    return error; +  } + +  unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                      const LodePNG_DecompressSettings& settings) +  { +    return decompress(out, in.empty() ? 0 : &in[0], in.size(), settings); +  } +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +  unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                    const LodePNG_CompressSettings& settings) +  { +    unsigned char* buffer = 0; +    size_t buffersize = 0; +    unsigned error = LodePNG_zlib_compress(&buffer, &buffersize, in, insize, &settings); +    if(buffer) +    { +      out.insert(out.end(), &buffer[0], &buffer[buffersize]); +      free(buffer); +    } +    return error; +  } + +  unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                    const LodePNG_CompressSettings& settings) +  { +    return compress(out, in.empty() ? 0 : &in[0], in.size(), settings); +  } +#endif //LODEPNG_COMPILE_ENCODER +#endif //LODEPNG_COMPILE_ZLIB + +#ifdef LODEPNG_COMPILE_PNG +#ifdef LODEPNG_COMPILE_DECODER +  Decoder::Decoder() +  { +    LodePNG_Decoder_init(this); +  } + +  Decoder::~Decoder() +  { +    LodePNG_Decoder_cleanup(this); +  } + +  void Decoder::operator=(const LodePNG_Decoder& other) +  { +    LodePNG_Decoder_copy(this, &other); +  } + +  bool Decoder::hasError() const +  { +    return error != 0; +  } +  unsigned Decoder::getError() const +  { +    return error; +  } + +  unsigned Decoder::getWidth() const +  { +    return infoPng.width; +  } + +  unsigned Decoder::getHeight() const +  { +    return infoPng.height; +  } + +  unsigned Decoder::getBpp() +  { +    return LodePNG_InfoColor_getBpp(&infoPng.color); +  } + +  unsigned Decoder::getChannels() +  { +    return LodePNG_InfoColor_getChannels(&infoPng.color); +  } + +  unsigned Decoder::isGreyscaleType() +  { +    return LodePNG_InfoColor_isGreyscaleType(&infoPng.color); +  } + +  unsigned Decoder::isAlphaType() +  { +    return LodePNG_InfoColor_isAlphaType(&infoPng.color); +  } + +  void Decoder::decode(std::vector<unsigned char>& out, const unsigned char* in, size_t insize) +  { +    unsigned char* buffer; +    size_t buffersize; +    LodePNG_Decoder_decode(this, &buffer, &buffersize, in, insize); +    if(buffer) +    { +      out.insert(out.end(), &buffer[0], &buffer[buffersize]); +      free(buffer); +    } +  } + +  void Decoder::decode(std::vector<unsigned char>& out, const std::vector<unsigned char>& in) +  { +    decode(out, in.empty() ? 0 : &in[0], in.size()); +  } + +  void Decoder::inspect(const unsigned char* in, size_t insize) +  { +    LodePNG_Decoder_inspect(this, in, insize); +  } + +  void Decoder::inspect(const std::vector<unsigned char>& in) +  { +    inspect(in.empty() ? 0 : &in[0], in.size()); +  } + +  const LodePNG_DecodeSettings& Decoder::getSettings() const +  { +    return settings; +  } + +  LodePNG_DecodeSettings& Decoder::getSettings() +  { +    return settings; +  } + +  void Decoder::setSettings(const LodePNG_DecodeSettings& settings) +  { +    this->settings = settings; +  } + +  const LodePNG_InfoPng& Decoder::getInfoPng() const +  { +    return infoPng; +  } + +  LodePNG_InfoPng& Decoder::getInfoPng() +  { +    return infoPng; +  } + +  void Decoder::setInfoPng(const LodePNG_InfoPng& info) +  { +    error = LodePNG_InfoPng_copy(&this->infoPng, &info); +  } + +  void Decoder::swapInfoPng(LodePNG_InfoPng& info) +  { +    LodePNG_InfoPng_swap(&this->infoPng, &info); +  } + +  const LodePNG_InfoRaw& Decoder::getInfoRaw() const +  { +    return infoRaw; +  } + +  LodePNG_InfoRaw& Decoder::getInfoRaw() +  { +    return infoRaw; +  } + +  void Decoder::setInfoRaw(const LodePNG_InfoRaw& info) +  { +    error = LodePNG_InfoRaw_copy(&this->infoRaw, &info); +  } + +#endif //LODEPNG_COMPILE_DECODER + +  /* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_ENCODER + +  Encoder::Encoder() +  { +    LodePNG_Encoder_init(this); +  } + +  Encoder::~Encoder() +  { +    LodePNG_Encoder_cleanup(this); +  } + +  void Encoder::operator=(const LodePNG_Encoder& other) +  { +    LodePNG_Encoder_copy(this, &other); +  } + +  bool Encoder::hasError() const +  { +    return error != 0; +  } + +  unsigned Encoder::getError() const +  { +    return error; +  } + +  void Encoder::encode(std::vector<unsigned char>& out, const unsigned char* image, unsigned w, unsigned h) +  { +    unsigned char* buffer; +    size_t buffersize; +    LodePNG_Encoder_encode(this, &buffer, &buffersize, image, w, h); +    if(buffer) +    { +      out.insert(out.end(), &buffer[0], &buffer[buffersize]); +      free(buffer); +    } +  } + +  void Encoder::encode(std::vector<unsigned char>& out, const std::vector<unsigned char>& image, +                       unsigned w, unsigned h) +  { +    encode(out, image.empty() ? 0 : &image[0], w, h); +  } + +  void Encoder::clearPalette() +  { +    LodePNG_InfoColor_clearPalette(&infoPng.color); +  } + +  void Encoder::addPalette(unsigned char r, unsigned char g, unsigned char b, unsigned char a) +  { +    error = LodePNG_InfoColor_addPalette(&infoPng.color, r, g, b, a); +  } + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  void Encoder::clearText() +  { +    LodePNG_Text_clear(&infoPng.text); +  } + +  void Encoder::addText(const std::string& key, const std::string& str) +  { +    error = LodePNG_Text_add(&infoPng.text, key.c_str(), str.c_str()); +  } + +  void Encoder::clearIText() +  { +    LodePNG_IText_clear(&infoPng.itext); +  } + +  void Encoder::addIText(const std::string& key, const std::string& langtag, +                         const std::string& transkey, const std::string& str) +  { +    error = LodePNG_IText_add(&infoPng.itext, key.c_str(), langtag.c_str(), transkey.c_str(), str.c_str()); +  } +#endif //LODEPNG_COMPILE_ANCILLARY_CHUNKS + +  const LodePNG_EncodeSettings& Encoder::getSettings() const +  { +    return settings; +  } + +  LodePNG_EncodeSettings& Encoder::getSettings() +  { +    return settings; +  } + +  void Encoder::setSettings(const LodePNG_EncodeSettings& settings) +  { +    this->settings = settings; +  } + +  const LodePNG_InfoPng& Encoder::getInfoPng() const +  { +    return infoPng; +  } + +  LodePNG_InfoPng& Encoder::getInfoPng() +  { +    return infoPng; +  } + +  void Encoder::setInfoPng(const LodePNG_InfoPng& info) +  { +    error = LodePNG_InfoPng_copy(&this->infoPng, &info); +  } + +  void Encoder::swapInfoPng(LodePNG_InfoPng& info) +  { +    LodePNG_InfoPng_swap(&this->infoPng, &info); +  } + +  const LodePNG_InfoRaw& Encoder::getInfoRaw() const +  { +    return infoRaw; +  } + +  LodePNG_InfoRaw& Encoder::getInfoRaw() +  { +    return infoRaw; +  } + +  void Encoder::setInfoRaw(const LodePNG_InfoRaw& info) +  { +    error = LodePNG_InfoRaw_copy(&this->infoRaw, &info); +  } +#endif //LODEPNG_COMPILE_ENCODER + +  /* ////////////////////////////////////////////////////////////////////////// */ + +#ifdef LODEPNG_COMPILE_DECODER + +  unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const unsigned char* in, +                  size_t insize, unsigned colorType, unsigned bitDepth) +  { +    Decoder decoder; +    decoder.getInfoRaw().color.colorType = colorType; +    decoder.getInfoRaw().color.bitDepth = bitDepth; +    decoder.decode(out, in, insize); +    w = decoder.getWidth(); +    h = decoder.getHeight(); +    return decoder.getError(); +  } + +  unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                  const std::vector<unsigned char>& in, unsigned colorType, unsigned bitDepth) +  { +    return decode(out, w, h, in.empty() ? 0 : &in[0], (unsigned)in.size(), colorType, bitDepth); +  } + +#ifdef LODEPNG_COMPILE_DISK +  unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, const std::string& filename, +                  unsigned colorType, unsigned bitDepth) +  { +    std::vector<unsigned char> buffer; +    loadFile(buffer, filename); +    return decode(out, w, h, buffer, colorType, bitDepth); +  } +#endif //LODEPNG_COMPILE_DECODER +#endif //LODEPNG_COMPILE_DISK + +#ifdef LODEPNG_COMPILE_ENCODER + +  unsigned encode(std::vector<unsigned char>& out, const unsigned char* in, unsigned w, unsigned h, +                  unsigned colorType, unsigned bitDepth) +  { +    Encoder encoder; +    encoder.getInfoRaw().color.colorType = colorType; +    encoder.getInfoRaw().color.bitDepth = bitDepth; +    encoder.getInfoPng().color.colorType = colorType; +    encoder.getInfoPng().color.bitDepth = bitDepth; +    encoder.encode(out, in, w, h); +    return encoder.getError(); +  } + +  unsigned encode(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, unsigned w, unsigned h, +                  unsigned colorType, unsigned bitDepth) +  { +    return encode(out, in.empty() ? 0 : &in[0], w, h, colorType, bitDepth); +  } + +#ifdef LODEPNG_COMPILE_DISK +  unsigned encode(const std::string& filename, const unsigned char* in, unsigned w, unsigned h, +                  unsigned colorType, unsigned bitDepth) +  { +    std::vector<unsigned char> buffer; +    Encoder encoder; +    encoder.getInfoRaw().color.colorType = colorType; +    encoder.getInfoRaw().color.bitDepth = bitDepth; +    encoder.encode(buffer, in, w, h); +    if(!encoder.hasError()) saveFile(buffer, filename); +    return encoder.getError(); +  } + +  unsigned encode(const std::string& filename, const std::vector<unsigned char>& in, unsigned w, unsigned h, +                  unsigned colorType, unsigned bitDepth) +  { +    return encode(filename, in.empty() ? 0 : &in[0], w, h, colorType, bitDepth); +  } +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_ENCODER +#endif //LODEPNG_COMPILE_PNG +} //namespace LodePNG +#endif /*__cplusplus C++ RAII wrapper*/ diff --git a/tests/lodepng.h b/tests/lodepng.h new file mode 100644 index 0000000..64ec2e3 --- /dev/null +++ b/tests/lodepng.h @@ -0,0 +1,1893 @@ +/* +LodePNG version 20110908 + +Copyright (c) 2005-2011 Lode Vandevenne + +This software is provided 'as-is', without any express or implied +warranty. In no event will the authors be held liable for any damages +arising from the use of this software. + +Permission is granted to anyone to use this software for any purpose, +including commercial applications, and to alter it and redistribute it +freely, subject to the following restrictions: + +    1. The origin of this software must not be misrepresented; you must not +    claim that you wrote the original software. If you use this software +    in a product, an acknowledgment in the product documentation would be +    appreciated but is not required. + +    2. Altered source versions must be plainly marked as such, and must not be +    misrepresented as being the original software. + +    3. This notice may not be removed or altered from any source +    distribution. +*/ + +#ifndef LODEPNG_H +#define LODEPNG_H + +#include <string.h> /*for size_t*/ + +#ifdef __cplusplus +#include <vector> +#include <string> +#endif /*__cplusplus*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* Code Sections                                                              */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +The following #defines are used to create code sections. They can be disabled +to disable code sections, which can give faster compile time and smaller binary. +*/ + +/*deflate&zlib encoder and deflate&zlib decoder. +If this is disabled, you need to implement the dummy LodePNG_zlib_compress and +LodePNG_zlib_decompress functions in the #else belonging to this #define in the +source file.*/ +#define LODEPNG_COMPILE_ZLIB +/*png encoder and png decoder*/ +#define LODEPNG_COMPILE_PNG +/*deflate&zlib decoder and png decoder*/ +#define LODEPNG_COMPILE_DECODER +/*deflate&zlib encoder and png encoder*/ +#define LODEPNG_COMPILE_ENCODER +/*the optional built in harddisk file loading and saving functions*/ +#define LODEPNG_COMPILE_DISK +/*any code or struct datamember related to chunks other than IHDR, IDAT, PLTE, tRNS, IEND*/ +#define LODEPNG_COMPILE_ANCILLARY_CHUNKS +/*handling of unknown chunks*/ +#define LODEPNG_COMPILE_UNKNOWN_CHUNKS +/*ability to convert error numerical codes to English text string*/ +#define LODEPNG_COMPILE_ERROR_TEXT + +/* ////////////////////////////////////////////////////////////////////////// */ +/* Simple Functions                                                           */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +This are the simple C and C++ functions, which cover basic usage. +Further on in the header file are the more advanced functions allowing custom behaviour. +*/ + +#ifdef LODEPNG_COMPILE_PNG + +/*constants for the PNG color types. "LCT" = "LodePNG Color Type"*/ +#define LCT_GREY 0 /*PNG color type greyscale*/ +#define LCT_RGB 2 /*PNG color type RGB*/ +#define LCT_PALETTE 3 /*PNG color type palette*/ +#define LCT_GREY_ALPHA 4 /*PNG color type greyscale with alpha*/ +#define LCT_RGBA 6 /*PNG color type RGB with alpha*/ + +#ifdef LODEPNG_COMPILE_DECODER +/* +Converts PNG data in memory to raw pixel data. +out: Output parameter. Pointer to buffer that will contain the raw pixel data. +     Its size is w * h * (bytes per pixel), bytes per pixel depends on colorType and bitDepth. +     Must be freed after usage with free(*out). +w: Output parameter. Pointer to width of pixel data. +h: Output parameter. Pointer to height of pixel data. +in: Memory buffer with the PNG file. +insize: size of the in buffer. +colorType: the desired color type for the raw output image. See explanation on PNG color types. +bitDepth: the desired bit depth for the raw output image. See explanation on PNG color types. +Return value: LodePNG error code (0 means no error). +*/ +unsigned LodePNG_decode(unsigned char** out, unsigned* w, unsigned* h, +                        const unsigned char* in, size_t insize, unsigned colorType, unsigned bitDepth); + +/*Same as LodePNG_decode, but uses colorType = 6 and bitDepth = 8 by default (32-bit RGBA)*/ +unsigned LodePNG_decode32(unsigned char** out, unsigned* w, unsigned* h, +                          const unsigned char* in, size_t insize); + +/*Same as LodePNG_decode, but uses colorType = 2 and bitDepth = 8 by default (24-bit RGB)*/ +unsigned LodePNG_decode24(unsigned char** out, unsigned* w, unsigned* h, +                          const unsigned char* in, size_t insize); + +#ifdef LODEPNG_COMPILE_DISK +/* +Load PNG from disk, from file with given name. +out: Output parameter. Pointer to buffer that will contain the raw pixel data. +     Its size is w * h * (bytes per pixel), bytes per pixel depends on colorType and bitDepth. +     Must be freed after usage with free(*out). +w: Output parameter. Pointer to width of pixel data. +h: Output parameter. Pointer to height of pixel data. +filename: Path on disk of the PNG file. +colorType: the desired color type for the raw output image. See explanation on PNG color types. +bitDepth: the desired bit depth for the raw output image. See explanation on PNG color types. +Return value: LodePNG error code (0 means no error). +*/ +unsigned LodePNG_decode_file(unsigned char** out, unsigned* w, unsigned* h, +                             const char* filename, unsigned colorType, unsigned bitDepth); + +/*Same as LodePNG_decode_file, but uses colorType = 6 and bitDepth = 8 by default (32-bit RGBA)*/ +unsigned LodePNG_decode32_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename); + +/*Same as LodePNG_decode_file, but uses colorType = 2 and bitDepth = 8 by default (24-bit RGB)*/ +unsigned LodePNG_decode24_file(unsigned char** out, unsigned* w, unsigned* h, const char* filename); + + +#endif /*LODEPNG_COMPILE_DISK*/ +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/* +Converts raw pixel data into a PNG image in memory. The colorType and bitDepth +  of the output PNG image cannot be chosen, they are automatically determined +  by the colorType, bitDepth and content of the input pixel data. +out: Output parameter. Pointer to buffer that will contain the raw pixel data. +     Must be freed after usage with free(*out). +outsize: Output parameter. Pointer to the size in bytes of the out buffer. +image: The raw pixel data to encode. The size of this buffer should be +       w * h * (bytes per pixel), bytes per pixel depends on colorType and bitDepth. +w: width of the raw pixel data in pixels. +h: height of the raw pixel data in pixels. +colorType: the color type of the raw input image. See explanation on PNG color types. +bitDepth: the bit depth of the raw input image. See explanation on PNG color types. +Return value: LodePNG error code (0 means no error). +*/ +unsigned LodePNG_encode(unsigned char** out, size_t* outsize, +                        const unsigned char* image, unsigned w, unsigned h, unsigned colorType, unsigned bitDepth); + +/*Same as LodePNG_encode, but uses colorType = 6 and bitDepth = 8 by default (32-bit RGBA).*/ +unsigned LodePNG_encode32(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h); + +/*Same as LodePNG_encode, but uses colorType = 2 and bitDepth = 8 by default (24-bit RGB).*/ +unsigned LodePNG_encode24(unsigned char** out, size_t* outsize, const unsigned char* image, unsigned w, unsigned h); + +#ifdef LODEPNG_COMPILE_DISK + +/* +Converts raw pixel data into a PNG file on disk. Same as LodePNG_encode, but +outputs to disk instead of memory buffer. +filename: path to file on disk to write the PNG image to. +image: The raw pixel data to encode. The size of this buffer should be +       w * h * (bytes per pixel), bytes per pixel depends on colorType and bitDepth. +w: width of the raw pixel data in pixels. +h: height of the raw pixel data in pixels. +colorType: the color type of the raw input image. See explanation on PNG color types. +bitDepth: the bit depth of the raw input image. See explanation on PNG color types. +Return value: LodePNG error code (0 means no error). +*/ +unsigned LodePNG_encode_file(const char* filename, const unsigned char* image, +                             unsigned w, unsigned h, unsigned colorType, unsigned bitDepth); + +/*Same as LodePNG_encode_file, but uses colorType = 6 and bitDepth = 8 by default (32-bit RGBS).*/ +unsigned LodePNG_encode32_file(const char* filename, const unsigned char* image, unsigned w, unsigned h); + +/*Same as LodePNG_encode_file, but uses colorType = 2 and bitDepth = 8 by default (24-bit RGB).*/ +unsigned LodePNG_encode24_file(const char* filename, const unsigned char* image, unsigned w, unsigned h); +#endif /*LODEPNG_COMPILE_DISK*/ +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef __cplusplus +namespace LodePNG +{ + +#ifdef LODEPNG_COMPILE_DECODER +  /* +  Converts PNG data in memory to raw pixel data. +  out: Output parameter, std::vector containing the raw pixel data. Its size +    will be w * h * (bytes per pixel), where bytes per pixel is 4 if the default +    colorType=6 and bitDepth=8 is used. The pixels are 32-bit RGBA bit in that case. +  w: Output parameter, width of the image in pixels. +  h: Output parameter, height of the image in pixels. +  in: Memory buffer with the PNG file. +  insize: size of the in buffer. +  colorType: the desired color type for the raw output image. See explanation on PNG color types. +  bitDepth: the desired bit depth for the raw output image. See explanation on PNG color types. +  Return value: LodePNG error code (0 means no error). +  */ +  unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                  const unsigned char* in, size_t insize, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); + +  /* +  Same as the decode function that takes a unsigned char buffer, but instead of giving +  a pointer and a size, this takes the input buffer as an std::vector. +  */ +  unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                  const std::vector<unsigned char>& in, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); +#ifdef LODEPNG_COMPILE_DISK +  /* +  Converts PNG file from disk to raw pixel data in memory. +  out: Output parameter, std::vector containing the raw pixel data. Its size +    will be w * h * (bytes per pixel), where bytes per pixel is 4 if the default +    colorType=6 and bitDepth=8 is used. The pixels are 32-bit RGBA bit in that case. +  w: Output parameter, width of the image in pixels. +  h: Output parameter, height of the image in pixels. +  filename: Path to PNG file on disk. +  colorType: the desired color type for the raw output image. See explanation on PNG color types. +  bitDepth: the desired bit depth for the raw output image. See explanation on PNG color types. +  Return value: LodePNG error code (0 means no error). +  */ +  unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h, +                  const std::string& filename, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +  /* +  Converts 32-bit RGBA raw pixel data into a PNG image in memory. +  out: Output parameter, std::vector containing the PNG image data. +  in: Memory buffer with raw pixel data. The size of this buffer should be +       w * h * (bytes per pixel), With the default colorType=6 and bitDepth=8, bytes +       per pixel should be 4 and the data is a 32-bit RGBA pixel buffer. +  w: Width of the image in pixels. +  h: Height of the image in pixels. +  colorType: the color type of the raw input image. See explanation on PNG color types. +  bitDepth: the bit depth of the raw input image. See explanation on PNG color types. +  Return value: LodePNG error code (0 means no error). +  */ +  unsigned encode(std::vector<unsigned char>& out, const unsigned char* in, +                  unsigned w, unsigned h, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); + +  /* +  Same as the encode function that takes a unsigned char buffer, but instead of giving +  a pointer and a size, this takes the input buffer as an std::vector. +  */ +  unsigned encode(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                  unsigned w, unsigned h, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); +#ifdef LODEPNG_COMPILE_DISK +  /* +  Converts 32-bit RGBA raw pixel data into a PNG file on disk. +  filename: Path to the file to write the PNG image to. +  in: Memory buffer with raw pixel data. The size of this buffer should be +       w * h * (bytes per pixel), With the default colorType=6 and bitDepth=8, bytes +       per pixel should be 4 and the data is a 32-bit RGBA pixel buffer. +  w: Width of the image in pixels. +  h: Height of the image in pixels. +  colorType: the color type of the raw input image. See explanation on PNG color types. +  bitDepth: the bit depth of the raw input image. See explanation on PNG color types. +  Return value: LodePNG error code (0 means no error). +  */ +  unsigned encode(const std::string& filename, const unsigned char* in, +                  unsigned w, unsigned h, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); + +  /* +  Same as the encode function that takes a unsigned char buffer, but instead of giving +  a pointer and a size, this takes the input buffer as an std::vector. +  */ +  unsigned encode(const std::string& filename, const std::vector<unsigned char>& in, +                  unsigned w, unsigned h, unsigned colorType = LCT_RGBA, unsigned bitDepth = 8); +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_ENCODER +} //namespace LodePNG +#endif /*__cplusplus*/ +#endif /*LODEPNG_COMPILE_PNG*/ + +#ifdef LODEPNG_COMPILE_ERROR_TEXT +/* +Returns a textual description of the error code, in English. The +numerical value of the code itself is not included in this description. +*/ +const char* LodePNG_error_text(unsigned code); +#endif /*LODEPNG_COMPILE_ERROR_TEXT*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* Inflate & Deflate Setting Structs                                          */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +These structs contain settings for the decompression and compression of the +PNG files. Typically you won't need these directly. +*/ + +#ifdef LODEPNG_COMPILE_DECODER +typedef struct LodePNG_DecompressSettings +{ +  unsigned ignoreAdler32; /*if 1, continue and don't give an error message if the Adler32 checksum is corrupted*/ +} LodePNG_DecompressSettings; + +extern const LodePNG_DecompressSettings LodePNG_defaultDecompressSettings; +void LodePNG_DecompressSettings_init(LodePNG_DecompressSettings* settings); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/* +Compression settings. Tweaking these settings tweaks the balance between +speed and compression ratio. +*/ +typedef struct LodePNG_CompressSettings /*deflate = compress*/ +{ +  /*LZ77 related settings*/ +  unsigned btype; /*the block type for LZ (0, 1, 2 or 3, see zlib standard). Should be 2 for proper compression.*/ +  unsigned useLZ77; /*whether or not to use LZ77. Should be 1 for proper compression.*/ +  unsigned windowSize; /*the maximum is 32768, higher gives more compression but is slower. Typical value: 2048.*/ +} LodePNG_CompressSettings; + +extern const LodePNG_CompressSettings LodePNG_defaultCompressSettings; +void LodePNG_CompressSettings_init(LodePNG_CompressSettings* settings); +#endif /*LODEPNG_COMPILE_ENCODER*/ + +#ifdef LODEPNG_COMPILE_PNG +/* ////////////////////////////////////////////////////////////////////////// */ +/* PNG and Raw Image Information Structs                                      */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +Info about the color type of an image. +The same LodePNG_InfoColor struct is used for both the PNG and raw image type, +even though they are two totally different things. +*/ +typedef struct LodePNG_InfoColor +{ +  /*header (IHDR)*/ +  unsigned colorType; /*color type, see PNG standard or documentation further in this header file*/ +  unsigned bitDepth;  /*bits per sample, see PNG standard or documentation further in this header file*/ + +  /* +  palette (PLTE and tRNS) + +  This is a dynamically allocated unsigned char array with the colors of the palette, including alpha. +  The value palettesize indicates the amount of colors in the palette. +  The allocated size of the buffer is 4 * palettesize bytes, in order RGBARGBARGBA... + +  When encoding a PNG, to store your colors in the palette of the LodePNG_InfoRaw, first use +  LodePNG_InfoColor_clearPalette, then for each color use LodePNG_InfoColor_addPalette. + +  If you encode an image without alpha with palette, don't forget to put value 255 in each A byte of the palette. + +  When decoding, by default you can ignore this palette, since LodePNG already +  fills the palette colors in the pixels of the raw RGBA output. +  */ +  unsigned char* palette; /*palette in RGBARGBA... order*/ +  size_t palettesize; /*palette size in number of colors (amount of bytes is 4 * palettesize)*/ + +  /* +  transparent color key (tRNS) +  This color uses the same bit depth as the bitDepth value in this struct, which can be 1-bit to 16-bit. +  For greyscale PNGs, r, g and b will all 3 be set to the same. + +  When decoding, by default you can ignore this information, since LodePNG sets +  pixels with this key to transparent already in the raw RGBA output. +  */ +  unsigned key_defined; /*is a transparent color key given? 0 = false, 1 = true*/ +  unsigned key_r;       /*red/greyscale component of color key*/ +  unsigned key_g;       /*green component of color key*/ +  unsigned key_b;       /*blue component of color key*/ +} LodePNG_InfoColor; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_InfoColor_init(LodePNG_InfoColor* info); +void LodePNG_InfoColor_cleanup(LodePNG_InfoColor* info); +/*return value is error code (0 means no error)*/ +unsigned LodePNG_InfoColor_copy(LodePNG_InfoColor* dest, const LodePNG_InfoColor* source); + +void LodePNG_InfoColor_clearPalette(LodePNG_InfoColor* info); +/*add 1 color to the palette*/ +unsigned LodePNG_InfoColor_addPalette(LodePNG_InfoColor* info, unsigned char r, +                                      unsigned char g, unsigned char b, unsigned char a); + +/*additional color info*/ + +/*get the total amount of bits per pixel, based on colorType and bitDepth in the struct*/ +unsigned LodePNG_InfoColor_getBpp(const LodePNG_InfoColor* info); +/*get the amount of color channels used, based on colorType in the struct. +If a palette is used, it counts as 1 channel.*/ +unsigned LodePNG_InfoColor_getChannels(const LodePNG_InfoColor* info); +/*is it a greyscale type? (only colorType 0 or 4)*/ +unsigned LodePNG_InfoColor_isGreyscaleType(const LodePNG_InfoColor* info); +/*has it got an alpha channel? (only colorType 2 or 6)*/ +unsigned LodePNG_InfoColor_isAlphaType(const LodePNG_InfoColor* info); +/*has it got a palette? (only colorType 3)*/ +unsigned LodePNG_InfoColor_isPaletteType(const LodePNG_InfoColor* info); +/*only returns true if there is a palette and there is a value in the palette with alpha < 255. +Loops through the palette to check this.*/ +unsigned LodePNG_InfoColor_hasPaletteAlpha(const LodePNG_InfoColor* info); + +/* +Check if the given color info indicates the possibility of having non-opaque pixels in the PNG image. +Returns true if the image can have translucent or invisible pixels (it still be opaque if it doesn't use such pixels). +Returns false if the image can only have opaque pixels. +In detail, it returns true only if it's a color type with alpha, or has a palette with non-opaque values, +or if "key_defined" is true. +*/ +unsigned LodePNG_InfoColor_canHaveAlpha(const LodePNG_InfoColor* info); + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +/* +The information of a Time chunk in PNG. +To make the encoder add a time chunk, set time_defined to 1 and fill in +the correct values in all the time parameters. LodePNG will not fill the current +time in these values itself, all it does is copy them over into the chunk bytes. +*/ +typedef struct LodePNG_Time +{ +  unsigned      year;    /*2 bytes used (0-65535)*/ +  unsigned char month;   /*1-12*/ +  unsigned char day;     /*1-31*/ +  unsigned char hour;    /*0-23*/ +  unsigned char minute;  /*0-59*/ +  unsigned char second;  /*0-60 (to allow for leap seconds)*/ +} LodePNG_Time; + +/* +Info about text chunks in a PNG file. The arrays can contain multiple keys +and strings. The amount of keys and strings is the same. The amount of strings +ends when the pointer to the string is a null pointer. + +They keyword of text chunks gives a short description what the actual text +represents. There are a few standard standard keywords recognised +by many programs: Title, Author, Description, Copyright, Creation Time, +Software, Disclaimer, Warning, Source, Comment. It's allowed to use other keys. + +A keyword is minimum 1 character and maximum 79 characters long. It's +discouraged to use a single line length longer than 79 characters for texts. +*/ +typedef struct LodePNG_Text /*non-international text*/ +{ +  /*Don't allocate these text buffers yourself. Use the init/cleanup functions +  correctly and use LodePNG_Text_add and LodePNG_Text_clear.*/ +  size_t num; /*the amount of texts in these char** buffers (there may be more texts in itext)*/ +  char** keys; /*the keyword of a text chunk (e.g. "Comment")*/ +  char** strings; /*the actual text*/ +} LodePNG_Text; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_Text_init(LodePNG_Text* text); +void LodePNG_Text_cleanup(LodePNG_Text* text); +/*return value is error code (0 means no error)*/ +unsigned LodePNG_Text_copy(LodePNG_Text* dest, const LodePNG_Text* source); + +/*Use these functions instead of allocating the char**s manually*/ +void LodePNG_Text_clear(LodePNG_Text* text); /*use this to clear the texts again after you filled them in*/ +unsigned LodePNG_Text_add(LodePNG_Text* text, const char* key, const char* str); /*push back both texts at once*/ + +/* +Info about international text chunks in a PNG file. The arrays can contain multiple keys +and strings. The amount of keys, lengtags, transkeys and strings is the same. +The amount of strings ends when the pointer to the string is a null pointer. + +A keyword is minimum 1 character and maximum 79 characters long. It's +discouraged to use a single line length longer than 79 characters for texts. +*/ +typedef struct LodePNG_IText /*international text*/ +{ +  /*Don't allocate these text buffers yourself. Use the init/cleanup functions +  correctly and use LodePNG_IText_add and LodePNG_IText_clear.*/ +   +  /*the amount of international texts in this PNG*/ +  size_t num; +  /*the English keyword of the text chunk (e.g. "Comment")*/ +  char** keys; +  /*the language tag for this text's international language, ISO/IEC 646 string, e.g. ISO 639 language tag*/ +  char** langtags; +  /*keyword translated to the international language - UTF-8 string*/ +  char** transkeys; +  /*the actual international text - UTF-8 string*/ +  char** strings; +} LodePNG_IText; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_IText_init(LodePNG_IText* text); +void LodePNG_IText_cleanup(LodePNG_IText* text); +/*return value is error code (0 means no error)*/ +unsigned LodePNG_IText_copy(LodePNG_IText* dest, const LodePNG_IText* source); + +/*Use these functions instead of allocating the char**s manually*/ +void LodePNG_IText_clear(LodePNG_IText* text); /*use this to clear the itexts again after you filled them in*/ +unsigned LodePNG_IText_add(LodePNG_IText* text, const char* key, const char* langtag, +                           const char* transkey, const char* str); /*push back the 4 texts of 1 chunk at once*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +/* +Unknown chunks read from the PNG, or extra chunks the user wants to have added +in the encoded PNG. +*/ +typedef struct LodePNG_UnknownChunks +{ +  /*There are 3 buffers, one for each position in the PNG where unknown chunks can appear +    each buffer contains all unknown chunks for that position consecutively +    The 3 buffers are the unknown chunks between certain critical chunks: +    0: IHDR-PLTE, 1: PLTE-IDAT, 2: IDAT-IEND + +    Do not allocate or traverse this data yourself. Use the chunk traversing functions declared +    later, such as LodePNG_chunk_next and LodePNG_append_chunk, to read/write this struct. +    */ +  unsigned char* data[3]; +  size_t datasize[3]; /*size in bytes of the unknown chunks, given for protection*/ + +} LodePNG_UnknownChunks; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_UnknownChunks_init(LodePNG_UnknownChunks* chunks); +void LodePNG_UnknownChunks_cleanup(LodePNG_UnknownChunks* chunks); +/*return value is error code (0 means no error)*/ +unsigned LodePNG_UnknownChunks_copy(LodePNG_UnknownChunks* dest, const LodePNG_UnknownChunks* src); +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ + +/* +Information about the PNG image, except pixels and sometimes except width and height. +*/ +typedef struct LodePNG_InfoPng +{ +  /*header (IHDR), palette (PLTE) and transparency (tRNS)*/ + +  /* +  Note: width and height are only used as information of a decoded PNG image. When encoding one, you don't have +  to specify width and height in an LodePNG_Info struct, but you give them as parameters of the encode function. +  The rest of the LodePNG_Info struct IS used by the encoder though! +  */ +  unsigned width;             /*width of the image in pixels (ignored by encoder, but filled in by decoder)*/ +  unsigned height;            /*height of the image in pixels (ignored by encoder, but filled in by decoder)*/ +  unsigned compressionMethod; /*compression method of the original file. Always 0.*/ +  unsigned filterMethod;      /*filter method of the original file*/ +  unsigned interlaceMethod;   /*interlace method of the original file*/ +  LodePNG_InfoColor color;    /*color type and bits, palette and transparency of the PNG file*/ + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  /* +  suggested background color (bKGD) +  This color uses the same bit depth as the bitDepth value in this struct, which can be 1-bit to 16-bit. + +  For greyscale PNGs, r, g and b will all 3 be set to the same. When encoding +  the encoder writes the red one. For palette PNGs: When decoding, the RGB value +  will be stored, not a palette index. But when encoding, specify the index of +  the palette in background_r, the other two are then ignored. + +  The decoder does not use this background color to edit the color of pixels. +  */ +  unsigned background_defined; /*is a suggested background color given?*/ +  unsigned background_r;       /*red component of suggested background color*/ +  unsigned background_g;       /*green component of suggested background color*/ +  unsigned background_b;       /*blue component of suggested background color*/ + +  /*non-international text chunks (tEXt and zTXt)*/ +  LodePNG_Text text; + +  /*international text chunks (iTXt)*/ +  LodePNG_IText itext; + +  /*time chunk (tIME)*/ +  unsigned char time_defined; /*if 0, no tIME chunk was or will be generated in the PNG image*/ +  LodePNG_Time time; + +  /*phys chunk (pHYs)*/ +  unsigned phys_defined; /*if 0, there is no pHYs chunk and the values below are undefined, if 1 else there is one*/ +  unsigned phys_x; /*pixels per unit in x direction*/ +  unsigned phys_y; /*pixels per unit in y direction*/ +  unsigned char phys_unit; /*may be 0 (unknown unit) or 1 (metre)*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  /*unknown chunks*/ +  LodePNG_UnknownChunks unknown_chunks; +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +} LodePNG_InfoPng; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_InfoPng_init(LodePNG_InfoPng* info); +void LodePNG_InfoPng_cleanup(LodePNG_InfoPng* info); +/*return value is error code (0 means no error)*/ +unsigned LodePNG_InfoPng_copy(LodePNG_InfoPng* dest, const LodePNG_InfoPng* source); + +/* +Contains user-chosen information about the raw image data, which is independent of the PNG image +With raw images, I mean the image data in the form of the simple raw buffer to which the +compressed PNG data is decoded, or from which a PNG image can be encoded. +*/ +typedef struct LodePNG_InfoRaw +{ +  LodePNG_InfoColor color; /*color info of the raw image, note that the same struct as for PNG data is used.*/ +} LodePNG_InfoRaw; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_InfoRaw_init(LodePNG_InfoRaw* info); +void LodePNG_InfoRaw_cleanup(LodePNG_InfoRaw* info); +/*return value is error code (0 means no error)*/ +unsigned LodePNG_InfoRaw_copy(LodePNG_InfoRaw* dest, const LodePNG_InfoRaw* source); + +/* +Converts raw buffer from one color type to another color type, based on +LodePNG_InfoColor structs to describe the input and output color type. +See the reference manual at the end of this header file to see which color conversions are supported. +return value = LodePNG error code (0 if all went ok, an error if the conversion isn't supported) +The out buffer must have size (w * h * bpp + 7) / 8, where bpp is the bits per pixel +of the output color type (LodePNG_InfoColor_getBpp) +*/ +unsigned LodePNG_convert(unsigned char* out, const unsigned char* in, LodePNG_InfoColor* infoOut, +                         LodePNG_InfoColor* infoIn, unsigned w, unsigned h); + +#ifdef LODEPNG_COMPILE_DECODER + +/* ////////////////////////////////////////////////////////////////////////// */ +/* LodePNG Decoder                                                            */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +Settings for the decoder. This contains settings for the PNG and the Zlib +decoder, but not the Info settings from the Info structs. +*/ +typedef struct LodePNG_DecodeSettings +{ +  LodePNG_DecompressSettings zlibsettings; /*in here is the setting to ignore Adler32 checksums*/ + +  unsigned ignoreCrc; /*ignore CRC checksums*/ +  unsigned color_convert; /*whether to convert the PNG to the color type you want. Default: yes*/ + +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  unsigned readTextChunks; /*if false but rememberUnknownChunks is true, they're stored in the unknown chunks*/ +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ + +#ifdef LODEPNG_COMPILE_UNKNOWN_CHUNKS +  /*store all bytes from unknown chunks in the InfoPng (off by default, useful for a png editor)*/ +  unsigned rememberUnknownChunks; +#endif /*LODEPNG_COMPILE_UNKNOWN_CHUNKS*/ +} LodePNG_DecodeSettings; + +void LodePNG_DecodeSettings_init(LodePNG_DecodeSettings* settings); + +/* +The LodePNG_Decoder struct has most input and output parameters the decoder uses, +such as the settings, the info of the PNG and the raw data, and the error. Only +the pixel buffer is not contained in this struct. +*/ +typedef struct LodePNG_Decoder +{ +  LodePNG_DecodeSettings settings; /*the decoding settings*/ +  LodePNG_InfoRaw infoRaw; /*specifies the format in which you would like to get the raw pixel buffer*/ +  LodePNG_InfoPng infoPng; /*info of the PNG image obtained after decoding*/ +  unsigned error; +} LodePNG_Decoder; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_Decoder_init(LodePNG_Decoder* decoder); +void LodePNG_Decoder_cleanup(LodePNG_Decoder* decoder); +void LodePNG_Decoder_copy(LodePNG_Decoder* dest, const LodePNG_Decoder* source); + +/* +Decode based on a LodePNG_Decoder. +This function allocates the out buffer and stores the size in *outsize. This buffer +needs to be freed after usage. +Other information about the PNG file, such as the size, colorType and extra chunks +are stored in the infoPng field of the LodePNG_Decoder. +*/ +void LodePNG_Decoder_decode(LodePNG_Decoder* decoder, unsigned char** out, size_t* outsize, +                            const unsigned char* in, size_t insize); + +/* +Read the PNG header, but not the actual data. This returns only the information +that is in the header chunk of the PNG, such as width, height and color type. The +information is placed in the infoPng field of the LodePNG_Decoder. +*/ +void LodePNG_Decoder_inspect(LodePNG_Decoder* decoder, const unsigned char* in, size_t insize); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/* ////////////////////////////////////////////////////////////////////////// */ +/* LodePNG Encoder                                                            */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/*Settings for the encoder.*/ +typedef struct LodePNG_EncodeSettings +{ +  LodePNG_CompressSettings zlibsettings; /*settings for the zlib encoder, such as window size, ...*/ + +  /*Brute-force-search PNG filters by compressing each filter for each scanline. +  This gives better compression, at the cost of being super slow. +  Don't enable this for normal image saving, compression can take minutes +  instead of seconds. This is experimental. If enabled, compression still isn't +  as good as some other PNG encoders and optimizers, except for some images. +  If you enable this, also consider setting zlibsettings.windowSize to 32768, and consider +  using a less than 24-bit per pixel colorType if the image has <= 256 colors, for optimal compression. +  Default: 0 (false)*/ +  unsigned bruteForceFilters; + +  /*automatically use color type without alpha instead of given one, if given image is opaque*/ +  unsigned autoLeaveOutAlphaChannel; +  /*force creating a PLTE chunk if colortype is 2 or 6 (= a suggested palette). +  If colortype is 3, PLTE is _always_ created.*/ +  unsigned force_palette; +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +  /*add LodePNG version as text chunk*/ +  unsigned add_id; +  /*encode text chunks as zTXt chunks instead of tEXt chunks, and use compression in iTXt chunks*/ +  unsigned text_compression; +#endif /*LODEPNG_COMPILE_ANCILLARY_CHUNKS*/ +} LodePNG_EncodeSettings; + +void LodePNG_EncodeSettings_init(LodePNG_EncodeSettings* settings); + +/* +This struct has most input and output parameters the encoder uses, +such as the settings, the info of the PNG and the raw data, and the error. Only +the pixel buffer is not contained in this struct. +*/ +typedef struct LodePNG_Encoder +{ +  /*compression settings of the encoder*/ +  LodePNG_EncodeSettings settings; +  /*the info specified by the user is not changed by the encoder. The encoder +  will try to generate a PNG close to the given info.*/ +  LodePNG_InfoPng infoPng; +  /*put the properties of the input raw image in here*/ +  LodePNG_InfoRaw infoRaw; +  /*error value filled in if error happened, or 0 if all went ok*/ +  unsigned error; +} LodePNG_Encoder; + +/*init, cleanup and copy functions to use with this struct*/ +void LodePNG_Encoder_init(LodePNG_Encoder* encoder); +void LodePNG_Encoder_cleanup(LodePNG_Encoder* encoder); +void LodePNG_Encoder_copy(LodePNG_Encoder* dest, const LodePNG_Encoder* source); + +/*This function allocates the out buffer with standard malloc and stores the size in *outsize.*/ +void LodePNG_Encoder_encode(LodePNG_Encoder* encoder, unsigned char** out, size_t* outsize, +                            const unsigned char* image, unsigned w, unsigned h); +#endif /*LODEPNG_COMPILE_ENCODER*/ + +/* ////////////////////////////////////////////////////////////////////////// */ +/* Chunk Traversing Utilities                                                 */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +LodePNG_chunk functions: +These functions need as input a large enough amount of allocated memory. +These functions can be used on raw PNG data, but they are exposed in the API +because they are needed if you want to traverse the unknown chunks stored +in the LodePNG_UnknownChunks struct, or add new ones to it. +*/ + +/*get the length of the data of the chunk. Total chunk length has 12 bytes more.*/ +unsigned LodePNG_chunk_length(const unsigned char* chunk); + +/*puts the 4-byte type in null terminated string*/ +void LodePNG_chunk_type(char type[5], const unsigned char* chunk); + +/*check if the type is the given type*/ +unsigned char LodePNG_chunk_type_equals(const unsigned char* chunk, const char* type); + +/* +These functions get properties of PNG chunks gotten from capitalization of chunk +type name, as defined by the PNG standard. +*/ + +/* +properties of PNG chunks gotten from capitalization of chunk type name, as defined by the standard +0: ancillary chunk, 1: it's one of the critical chunk types +*/ +unsigned char LodePNG_chunk_critical(const unsigned char* chunk); + +/*0: public, 1: private*/ +unsigned char LodePNG_chunk_private(const unsigned char* chunk); + +/*0: the chunk is unsafe to copy, 1: the chunk is safe to copy*/ +unsigned char LodePNG_chunk_safetocopy(const unsigned char* chunk); + +/*get pointer to the data of the chunk*/ +unsigned char* LodePNG_chunk_data(unsigned char* chunk); + +/*get pointer to the data of the chunk*/ +const unsigned char* LodePNG_chunk_data_const(const unsigned char* chunk); + +/*returns 0 if the crc is correct, 1 if it's incorrect*/ +unsigned LodePNG_chunk_check_crc(const unsigned char* chunk); + +/*generates the correct CRC from the data and puts it in the last 4 bytes of the chunk*/ +void LodePNG_chunk_generate_crc(unsigned char* chunk); + +/*iterate to next chunks. don't use on IEND chunk, as there is no next chunk then*/ +unsigned char* LodePNG_chunk_next(unsigned char* chunk); +const unsigned char* LodePNG_chunk_next_const(const unsigned char* chunk); + +/* +Appends chunk to the data in out. The given chunk should already have its chunk header. +The out variable and outlength are updated to reflect the new reallocated buffer. +Returns error code (0 if it went ok) +*/ +unsigned LodePNG_append_chunk(unsigned char** out, size_t* outlength, const unsigned char* chunk); + +/* +Appends new chunk to out. The chunk to append is given by giving its length, type +and data separately. The type is a 4-letter string. +The out variable and outlength are updated to reflect the new reallocated buffer. +Returne error code (0 if it went ok) +*/ +unsigned LodePNG_create_chunk(unsigned char** out, size_t* outlength, unsigned length, +                              const char* type, const unsigned char* data); +#endif /*LODEPNG_COMPILE_PNG*/ + +#ifdef LODEPNG_COMPILE_ZLIB +/* ////////////////////////////////////////////////////////////////////////// */ +/* Zlib encoder and decoder                                                   */ +/* ////////////////////////////////////////////////////////////////////////// */ + +/* +This zlib part can be used independently to zlib compress and decompress a +buffer. It cannot be used to create gzip files however, and it only supports the +part of zlib that is required for PNG, it does not support dictionaries. +*/ + +#ifdef LODEPNG_COMPILE_DECODER +/*Decompresses Zlib data. Reallocates the out buffer and appends the data. The +data must be according to the zlib specification. +Either, *out must be NULL and *outsize must be 0, or, *out must be a valid +buffer and *outsize its size in bytes. out must be freed by user after usage.*/ +unsigned LodePNG_zlib_decompress(unsigned char** out, size_t* outsize, +                                 const unsigned char* in, size_t insize, const LodePNG_DecompressSettings* settings); +#endif /*LODEPNG_COMPILE_DECODER*/ + +#ifdef LODEPNG_COMPILE_ENCODER +/*Compresses data with Zlib. Reallocates the out buffer and appends the data. +The data is output in the format of the zlib specification. +Either, *out must be NULL and *outsize must be 0, or, *out must be a valid +buffer and *outsize its size in bytes. out must be freed by user after usage.*/ +unsigned LodePNG_zlib_compress(unsigned char** out, size_t* outsize, +                               const unsigned char* in, size_t insize, const LodePNG_CompressSettings* settings); +#endif /*LODEPNG_COMPILE_ENCODER*/ +#endif /*LODEPNG_COMPILE_ZLIB*/ + +#ifdef LODEPNG_COMPILE_DISK +/* +Load a file from disk into buffer. The function allocates the out buffer, and +after usage you are responsible for freeing it. +out: output parameter, contains pointer to loaded buffer. +outsize: output parameter, size of the allocated out buffer +filename: the path to the file to load +return value: error code (0 means ok) +*/ +unsigned LodePNG_loadFile(unsigned char** out, size_t* outsize, const char* filename); + +/* +Save a file from buffer to disk. Warning, if it exists, this function overwrites +the file without warning! +buffer: the buffer to write +buffersize: size of the buffer to write +filename: the path to the file to save to +return value: error code (0 means ok) +*/ +unsigned LodePNG_saveFile(const unsigned char* buffer, size_t buffersize, const char* filename); +#endif /*LODEPNG_COMPILE_DISK*/ + +#ifdef __cplusplus +/* ////////////////////////////////////////////////////////////////////////// */ +/* LodePNG C++ wrapper                                                        */ +/* ////////////////////////////////////////////////////////////////////////// */ + +//The LodePNG C++ wrapper uses classes with handy constructors and destructors +//instead of manual init and cleanup functions, and uses std::vectors instead of +//manually allocated memory buffers. + +namespace LodePNG +{ +#ifdef LODEPNG_COMPILE_ZLIB +//The C++ wrapper for the zlib part +#ifdef LODEPNG_COMPILE_DECODER +  //Zlib-decompress an unsigned char buffer +  unsigned decompress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                      const LodePNG_DecompressSettings& settings = LodePNG_defaultDecompressSettings); + +  //Zlib-decompress an std::vector +  unsigned decompress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                      const LodePNG_DecompressSettings& settings = LodePNG_defaultDecompressSettings); +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +  //Zlib-compress an unsigned char buffer +  unsigned compress(std::vector<unsigned char>& out, const unsigned char* in, size_t insize, +                    const LodePNG_CompressSettings& settings = LodePNG_defaultCompressSettings); + +  //Zlib-compress an std::vector +  unsigned compress(std::vector<unsigned char>& out, const std::vector<unsigned char>& in, +                    const LodePNG_CompressSettings& settings = LodePNG_defaultCompressSettings); +#endif //LODEPNG_COMPILE_ENCODER +#endif //LODEPNG_COMPILE_ZLIB + +#ifdef LODEPNG_COMPILE_PNG +#ifdef LODEPNG_COMPILE_DECODER +  /* +  Class to decode a PNG image. Before decoding, settings can be set and +  after decoding, extra information about the PNG can be retrieved. +  Extends from the C-struct LodePNG_Decoder to add constructors and destructors +  to initialize/cleanup it automatically. Beware, no virtual destructor is used. +  */ +  class Decoder : public LodePNG_Decoder +  { +    public: + +    Decoder(); +    ~Decoder(); +    void operator=(const LodePNG_Decoder& other); + +    //decode PNG buffer to raw out buffer. Width and height can be retrieved with getWidth() and +    //getHeight() and error should be checked with hasError() and getError() +    void decode(std::vector<unsigned char>& out, const unsigned char* in, size_t insize); + +    //decode PNG buffer to raw out buffer. Width and height can be retrieved with getWidth() and +    //getHeight() and error should be checked with hasError() and getError() +    void decode(std::vector<unsigned char>& out, const std::vector<unsigned char>& in); + +    //inspect functions: get only the info from the PNG header. The info can then be retrieved with +    //the functions of this class. +    void inspect(const unsigned char* in, size_t insize); + +    //inspect functions: get only the info from the PNG header. The info can then be retrieved with +    //the functions of this class. +    void inspect(const std::vector<unsigned char>& in); + +    //error checking after decoding +    bool hasError() const; +    unsigned getError() const; + +    //convenient access to some InfoPng parameters after decoding +    unsigned getWidth() const; //width of image in pixels +    unsigned getHeight() const; //height of image in pixels +    unsigned getBpp(); //bits per pixel +    unsigned getChannels(); //amount of channels +    unsigned isGreyscaleType(); //is it a greyscale type? (colorType 0 or 4) +    unsigned isAlphaType(); //has it an alpha channel? (colorType 2 or 6) + +    //getters and setters for the decoding settings +    const LodePNG_DecodeSettings& getSettings() const; +    LodePNG_DecodeSettings& getSettings(); +    void setSettings(const LodePNG_DecodeSettings& info); + +    //getters and setters for the PNG image info, after decoding this describes information of the PNG image +    const LodePNG_InfoPng& getInfoPng() const; +    LodePNG_InfoPng& getInfoPng(); +    void setInfoPng(const LodePNG_InfoPng& info); +    void swapInfoPng(LodePNG_InfoPng& info); //faster than copying with setInfoPng + +    //getters and setters for the raw image info, this determines in what format +    //you get the pixel buffer from the decoder +    const LodePNG_InfoRaw& getInfoRaw() const; +    LodePNG_InfoRaw& getInfoRaw(); +    void setInfoRaw(const LodePNG_InfoRaw& info); +  }; +#endif //LODEPNG_COMPILE_DECODER + +#ifdef LODEPNG_COMPILE_ENCODER +  /* +  Class to encode a PNG image. Before encoding, settings can be set. +  Extends from the C-struct LodePNG_Enoder to add constructors and destructors +  to initialize/cleanup it automatically. Beware, no virtual destructor is used. +  */ +  class Encoder : public LodePNG_Encoder +  { +    public: + +    Encoder(); +    ~Encoder(); +    void operator=(const LodePNG_Encoder& other); + +    //encoding image to PNG buffer +    void encode(std::vector<unsigned char>& out, const unsigned char* image, unsigned w, unsigned h); + +    //encoding image to PNG buffer +    void encode(std::vector<unsigned char>& out, const std::vector<unsigned char>& image, unsigned w, unsigned h); + +    //error checking after decoding +    bool hasError() const; +    unsigned getError() const; + +    //convenient direct access to some parameters of the InfoPng +    void clearPalette(); +    void addPalette(unsigned char r, unsigned char g, unsigned char b, unsigned char a); //add 1 color to the palette +#ifdef LODEPNG_COMPILE_ANCILLARY_CHUNKS +    void clearText(); +    void addText(const std::string& key, const std::string& str); //push back both texts at once +    void clearIText(); +    void addIText(const std::string& key, const std::string& langtag, +                  const std::string& transkey, const std::string& str); +#endif //LODEPNG_COMPILE_ANCILLARY_CHUNKS + +    //getters and setters for the encoding settings +    const LodePNG_EncodeSettings& getSettings() const; +    LodePNG_EncodeSettings& getSettings(); +    void setSettings(const LodePNG_EncodeSettings& info); + +    //getters and setters for the PNG image info, this describes what color type +    //and other settings the resulting PNG should have +    const LodePNG_InfoPng& getInfoPng() const; +    LodePNG_InfoPng& getInfoPng(); +    void setInfoPng(const LodePNG_InfoPng& info); +    void swapInfoPng(LodePNG_InfoPng& info); //faster than copying with setInfoPng + +    //getters and setters for the raw image info, this describes how the encoder +    //should interpret the input pixel buffer +    const LodePNG_InfoRaw& getInfoRaw() const; +    LodePNG_InfoRaw& getInfoRaw(); +    void setInfoRaw(const LodePNG_InfoRaw& info); +  }; +#endif //LODEPNG_COMPILE_ENCODER + +#ifdef LODEPNG_COMPILE_DISK +  /* +  Load a file from disk into an std::vector. If the vector is empty, then either +  the file doesn't exist or is an empty file. +  */ +  void loadFile(std::vector<unsigned char>& buffer, const std::string& filename); + +  /* +  Save the binary data in an std::vector to a file on disk. The file is overwritten +  without warning. +  */ +  void saveFile(const std::vector<unsigned char>& buffer, const std::string& filename); +#endif //LODEPNG_COMPILE_DISK +#endif //LODEPNG_COMPILE_PNG +} //namespace LodePNG +#endif /*end of __cplusplus wrapper*/ + +/* +TODO: +[.] test if there are no memory leaks or security exploits - done a lot but needs to be checked often +[.] check compatibility with vareous compilers  - done but needs to be redone for every newer version +[ ] LZ77 encoder more like the one described in zlib - to make sure it's patentfree +[X] converting color to 16-bit per channel types +[ ] read all public PNG chunk types (but never let the color profile and gamma ones touch RGB values) +[ ] make sure encoder generates no chunks with size > (2^31)-1 +[ ] partial decoding (stream processing) +[ ] let the "isFullyOpaque" function check color keys and transparent palettes too +[X] better name for the variables "codes", "codesD", "codelengthcodes", "clcl" and "lldl" +[ ] don't stop decoding on errors like 69, 57, 58 (make warnings) +[ ] make option to choose if the raw image with non multiple of 8 bits per scanline should have padding bits or not +[ ] let the C++ wrapper catch exceptions coming from the standard library and return LodePNG error codes +*/ + +#endif /*LODEPNG_H inclusion guard*/ + +/* +LodePNG Documentation +--------------------- + +This documentations contains background information and examples. For the function +and class documentation, see the comments in the declarations above. + +0. table of contents +-------------------- + +  1. about +   1.1. supported features +   1.2. features not supported +  2. C and C++ version +  3. security +  4. decoding +  5. encoding +  6. color conversions +    6.1. PNG color types +    6.2. Default Behaviour of LodePNG +    6.3. Color Conversions +    6.4. More Notes +  7. error values +  8. chunks and PNG editing +  9. compiler support +  10. examples +   10.1. decoder C++ example +   10.2. encoder C++ example +   10.3. decoder C example +  11. changes +  12. contact information + + +1. about +-------- + +PNG is a file format to store raster images losslessly with good compression, +supporting different color types. It can be implemented in a patent-free way. + +LodePNG is a PNG codec according to the Portable Network Graphics (PNG) +Specification (Second Edition) - W3C Recommendation 10 November 2003. + +The specifications used are: + +*) Portable Network Graphics (PNG) Specification (Second Edition): +     http://www.w3.org/TR/2003/REC-PNG-20031110 +*) RFC 1950 ZLIB Compressed Data Format version 3.3: +     http://www.gzip.org/zlib/rfc-zlib.html +*) RFC 1951 DEFLATE Compressed Data Format Specification ver 1.3: +     http://www.gzip.org/zlib/rfc-deflate.html + +The most recent version of LodePNG can currently be found at +http://members.gamedev.net/lode/projects/LodePNG/ + +LodePNG works both in C (ISO C90) and C++, with a C++ wrapper that adds +extra functionality. + +LodePNG exists out of two files: +-lodepng.h: the header file for both C and C++ +-lodepng.c(pp): give it the name lodepng.c or lodepng.cpp (or .cc) depending on your usage + +If you want to start using LodePNG right away without reading this doc, get the +files lodepng_examples.c or lodepng_examples.cpp to see how to use it in code, +or check the (smaller) examples in chapter 13 here. + +LodePNG is simple but only supports the basic requirements. To achieve +simplicity, the following design choices were made: There are no dependencies +on any external library. To decode PNGs, there's a Decoder struct or class that +can convert any PNG file data into an RGBA image buffer with a single function +call. To encode PNGs, there's an Encoder struct or class that can convert image +data into PNG file data with a single function call. To read and write files, +there are simple functions to convert the files to/from buffers in memory. + +This all makes LodePNG suitable for loading textures in games, demoscene +productions, saving a screenshot, images in programs that require them for simple +usage, ... It's less suitable for full fledged image editors, loading PNGs +over network (it requires all the image data to be available before decoding can +begin), life-critical systems, ... +LodePNG has a standards conformant decoder and encoder, and supports the ability +to make a somewhat conformant editor. + +1.1. supported features +----------------------- + +The following features are supported by the decoder: + +*) decoding of PNGs with any color type, bit depth and interlace mode, to a 24- or 32-bit color raw image, +   or the same color type as the PNG +*) encoding of PNGs, from any raw image to 24- or 32-bit color, or the same color type as the raw image +*) Adam7 interlace and deinterlace for any color type +*) loading the image from harddisk or decoding it from a buffer from other sources than harddisk +*) support for alpha channels, including RGBA color model, translucent palettes and color keying +*) zlib decompression (inflate) +*) zlib compression (deflate) +*) CRC32 and ADLER32 checksums +*) handling of unknown chunks, allowing making a PNG editor that stores custom and unknown chunks. +*) the following chunks are supported (generated/interpreted) by both encoder and decoder: +    IHDR: header information +    PLTE: color palette +    IDAT: pixel data +    IEND: the final chunk +    tRNS: transparency for palettized images +    tEXt: textual information +    zTXt: compressed textual information +    iTXt: international textual information +    bKGD: suggested background color +    pHYs: physical dimensions +    tIME: modification time + +1.2. features not supported +--------------------------- + +The following features are _not_ supported: + +*) some features needed to make a conformant PNG-Editor might be still missing. +*) partial loading/stream processing. All data must be available and is processed in one call. +*) The following public chunks are not supported but treated as unknown chunks by LodePNG +    cHRM, gAMA, iCCP, sRGB, sBIT, hIST, sPLT + + +2. C and C++ version +-------------------- + +The C version uses buffers allocated with alloc that you need to free() +yourself. On top of that, you need to use init and cleanup functions for each +struct whenever using a struct from the C version to avoid exploits and memory leaks. + +The C++ version has constructors and destructors that take care of these things, +and uses std::vectors in the interface for storing data. + +Both the C and the C++ version are contained in this file! The C++ code depends on +the C code, the C code works on its own. + +These files work without modification for both C and C++ compilers because all the +additional C++ code is in "#ifdef __cplusplus" blocks that make C-compilers ignore +it, and the C code is made to compile both with strict ISO C90 and C++. + +To use the C++ version, you need to rename the source file to lodepng.cpp (instead +of lodepng.c), and compile it with a C++ compiler. + +To use the C version, you need to rename the source file to lodepng.c (instead +of lodepng.cpp), and compile it with a C compiler. + + +3. Security +----------- + +As with most software, even if carefully designed, it's always possible that +LodePNG may contain possible exploits. + +If you discover a possible exploit, please let me know, and it will be fixed. + +When using LodePNG, care has to be taken with the C version of LodePNG, as well as the C-style +structs when working with C++. The following conventions are used for all C-style structs: + +-if a struct has a corresponding init function, always call the init function when making a new one, to avoid exploits +-if a struct has a corresponding cleanup function, call it before the struct disappears to avoid memory leaks +-if a struct has a corresponding copy function, use the copy function instead of "=". + The destination must also be inited already! + +4. Decoding +----------- + +Decoding converts a PNG compressed image to a raw pixel buffer. + +Most documentation on using the decoder is at its declarations in the header +above. For C, simple decoding can be done with functions such as LodePNG_decode32, +and more advanced decoding can be done with the struct LodePNG_Decoder and its +functions. For C++, simple decoding can be done with the LodePNG::decode functions +and advanced decoding with the LodePNG::Decoder class. + +The Decoder contains 3 components: +*) LodePNG_InfoPng: it stores information about the PNG (the input) in an LodePNG_InfoPng struct, +   don't modify this one yourself +*) Settings: you can specify a few other settings for the decoder to use +*) LodePNG_InfoRaw: here you can say what type of raw image (the output) you want to get + +Some of the parameters described below may be inside the sub-struct "LodePNG_InfoColor color". +In the C and C++ version, when using Info structs outside of the decoder or encoder, you need to use their +init and cleanup functions, but normally you use the ones in the decoder that are already handled +in the init and cleanup functions of the decoder itself. + +=LodePNG_InfoPng= + +This contains information such as the original color type of the PNG image, text +comments, suggested background color, etc... More details about the LodePNG_InfoPng struct +are at its declaration documentation. + +Because the dimensions of the image are important, there are shortcuts to get them in the +C++ version: use decoder.getWidth() and decoder.getHeight(). +In the C version, use decoder.infoPng.width and decoder.infoPng.height. + +=LodePNG_InfoRaw= + +In the LodePNG_InfoRaw struct of the Decoder, you can specify which color type you want +the resulting raw image to be. If this is different from the colorType of the +PNG, then the decoder will automatically convert the result to your LodePNG_InfoRaw +settings. Not all combinations of color conversions are supported though, see +a different section for information about the color modes and supported conversions. + +Palette of LodePNG_InfoRaw isn't used by the Decoder, when converting from palette color +to palette color, the values of the pixels are left untouched so that the colors +will change if the palette is different. Color key of LodePNG_InfoRaw is not used by the +Decoder. If setting color_convert is false then LodePNG_InfoRaw is completely ignored, +but it will be modified to match the color type of the PNG so will be overwritten. + +By default, 32-bit color is used for the result. + +=Settings= + +The Settings can be used to ignore the errors created by invalid CRC and Adler32 +chunks, and to disable the decoding of tEXt chunks. + +There's also a setting color_convert, true by default. If false, no conversion +is done, the resulting data will be as it was in the PNG (after decompression) +and you'll have to puzzle the colors of the pixels together yourself using the +color type information in the LodePNG_InfoPng. + + +5. Encoding +----------- + +Encoding converts a raw pixel buffer to a PNG compressed image. + +Most documentation on using the encoder is at its declarations in the header +above. For C, simple encoding can be done with functions such as LodePNG_encode32, +and more advanced decoding can be done with the struct LodePNG_Encoder and its +functions. For C++, simple encoding can be done with the LodePNG::encode functions +and advanced decoding with the LodePNG::Encoder class. + +Like the decoder, the encoder can also give errors. However it gives less errors +since the encoder input is trusted, the decoder input (a PNG image that could +be forged by anyone) is not trusted. + +Like the Decoder, the Encoder has 3 components: +*) LodePNG_InfoRaw: here you say what color type of the raw image (the input) has +*) Settings: you can specify a few settings for the encoder to use +*) LodePNG_InfoPng: the same LodePNG_InfoPng struct as created by the Decoder. For the encoder, +with this you specify how you want the PNG (the output) to be. + +Some of the parameters described below may be inside the sub-struct "LodePNG_InfoColor color". +In the C and C++ version, when using Info structs outside of the decoder or encoder, you need to use their +init and cleanup functions, but normally you use the ones in the encoder that are already handled +in the init and cleanup functions of the decoder itself. + +=LodePNG_InfoPng= + +The Decoder class stores information about the PNG image in an LodePNG_InfoPng object. With +the Encoder you can do the opposite: you give it an LodePNG_InfoPng object, and it'll try +to match the LodePNG_InfoPng you give as close as possible in the PNG it encodes. For +example in the LodePNG_InfoPng you can specify the color type you want to use, possible +tEXt chunks you want the PNG to contain, etc... For an explanation of all the +values in LodePNG_InfoPng see a further section. Not all PNG color types are supported +by the Encoder. + +The encoder will not always exactly match the LodePNG_InfoPng struct you give, +it tries as close as possible. Some things are ignored by the encoder. The width +and height of LodePNG_InfoPng are ignored as well, because instead the width and +height of the raw image you give in the input are used. In fact the encoder +currently uses only the following settings from it: +-colorType and bitDepth: the ones it supports +-text chunks, that you can add to the LodePNG_InfoPng with "addText" +-the color key, if applicable for the given color type +-the palette, if you encode to a PNG with colorType 3 +-the background color: it'll add a bKGD chunk to the PNG if one is given +-the interlaceMethod: None (0) or Adam7 (1) + +When encoding to a PNG with colorType 3, the encoder will generate a PLTE chunk. +If the palette contains any colors for which the alpha channel is not 255 (so +there are translucent colors in the palette), it'll add a tRNS chunk. + +=LodePNG_InfoRaw= + +You specify the color type of the raw image that you give to the input here, +including a possible transparent color key and palette you happen to be using in +your raw image data. + +By default, 32-bit color is assumed, meaning your input has to be in RGBA +format with 4 bytes (unsigned chars) per pixel. + +=Settings= + +The following settings are supported (some are in sub-structs): +*) autoLeaveOutAlphaChannel: when this option is enabled, when you specify a PNG +color type with alpha channel (not to be confused with the color type of the raw +image you specify!!), but the encoder detects that all pixels of the given image +are opaque, then it'll automatically use the corresponding type without alpha +channel, resulting in a smaller PNG image. +*) btype: the block type for LZ77. +   0 = uncompressed, 1 = fixed huffman tree, 2 = dynamic huffman tree (best compression) +*) useLZ77: whether or not to use LZ77 for compressed block types +*) windowSize: the window size used by the LZ77 encoder (1 - 32768) +*) force_palette: if colorType is 2 or 6, you can make the encoder write a PLTE +   chunk if force_palette is true. This can used as suggested palette to convert +   to by viewers that don't support more than 256 colors (if those still exist) +*) add_id: add text chunk "Encoder: LodePNG <version>" to the image. +*) text_compression: default 0. If 1, it'll store texts as zTXt instead of tEXt chunks. +  zTXt chunks use zlib compression on the text. This gives a smaller result on +  large texts but a larger result on small texts (such as a single program name). +  It's all tEXt or all zTXt though, there's no separate setting per text yet. + + +6. color conversions +-------------------- + +In LodePNG, the color mode (bits, channels and palette) used in the PNG image, +and the color mode used in the raw data, are separate and independently +configurable. Therefore, LodePNG needs to do conversions from one color mode to +another. Not all possible conversions are supported (e.g. converting to a palette +or a lower bit depth isn't supported). This section will explain which conversions +are supported and how to configure this. This explains for example when LodePNG +uses the settings in LodePNG_InfoPng, LodePNG_InfoRaw and Settings. + +6.1. PNG color types +-------------------- + +A PNG image can have many color types, ranging from 1-bit color to 64-bit color, +as well as palettized color modes. After the zlib decompression and unfiltering +in the PNG image is done, the raw pixel data will have that color type and thus +a certain amount of bits per pixel. If you want the output raw image after +decoding to have another color type, a conversion is done by LodePNG. + +The PNG specification mentions the following color types: + +0: greyscale, bit depths 1, 2, 4, 8, 16 +2: RGB, bit depths 8 and 16 +3: palette, bit depths 1, 2, 4 and 8 +4: greyscale with alpha, bit depths 8 and 16 +6: RGBA, bit depths 8 and 16 + +Bit depth is the amount of bits per pixel per color channel. So the total amount +of bits per pixel = amount of channels * bitDepth. + +6.2. Default Behaviour of LodePNG +--------------------------------- + +By default, the Decoder will convert the data from the PNG to 32-bit RGBA color, +no matter what color type the PNG has, so that the result can be used directly +as a texture in OpenGL etc... without worries about what color type the original +image has. + +The Encoder assumes by default that the raw input you give it is a 32-bit RGBA +buffer and will store the PNG as either 32 bit or 24 bit depending on whether +or not any translucent pixels were detected in it. + +To get the default behaviour, don't change the values of LodePNG_InfoRaw and +LodePNG_InfoPng of the encoder, and don't change the values of LodePNG_InfoRaw +of the decoder. + +6.3. Color Conversions +---------------------- + +As explained in the sections about the Encoder and Decoder, you can specify +color types and bit depths in LodePNG_InfoPng and LodePNG_InfoRaw, to change the default behaviour +explained above. (for the Decoder you can only specify the LodePNG_InfoRaw, because the +LodePNG_InfoPng contains what the PNG file has). + +To avoid some confusion: +-the Decoder converts from PNG to raw image +-the Encoder converts from raw image to PNG +-the color type and bit depth in LodePNG_InfoRaw, are those of the raw image +-the color type and bit depth in LodePNG_InfoPng, are those of the PNG +-if the color type of the LodePNG_InfoRaw and PNG image aren't the same, a conversion +between the color types is done if the color types are supported. If it is not +supported, an error is returned. If the types are the same, no conversion is done +and this is supported for any color type. + +Supported color conversions: +-It's possible to load PNGs from any colortype and to save PNGs of any colorType. +-Both encoder and decoder use the same converter. So both encoder and decoder +suport the same color types at the input and the output. So the decoder supports +any type of PNG image and can convert it to certain types of raw image, while the +encoder supports any type of raw data but only certain color types for the output PNG. +-The converter can convert from _any_ input color type, to 24-bit RGB or 32-bit RGBA (8 bits per channel) +-The converter can convert from _any_ input color type, to 48-bit RGB or 64-bit RGBA (16 bits per channel) +-The converter can convert from greyscale input color type, to 8-bit greyscale or greyscale with alpha +-The converter can convert from greyscale input color type, to 16-bit greyscale or greyscale with alpha +-If both color types are the same, conversion from anything to anything is possible +-Color types that are invalid according to the PNG specification are not allowed +-When converting from a type with alpha channel to one without, the alpha channel information is discarded +-When converting from a type without alpha channel to one with, the result will be opaque except + pixels that have the same color as the color key of the input if one was given +-When converting from 16-bit bitDepth to 8-bit bitDepth, the 16-bit precision information is lost, + only the most significant byte is kept +-When converting from 8-bit bitDepth to 16-bit bitDepth, the 8-bit byte is duplicated, so that 0 stays 0, and + the 8-bit maximum 255 is converted to the 16-bit maximum 65535. Something similar happens at bit level for + converting very low bit depths to 8 or 16 bit. +-Converting from color to greyscale or to palette is not supported on purpose: there are multiple possible + algorithms to do this color reduction, LodePNG does not want to pick one and leaves this choice to the + user instead, because it's beyond the scope of PNG encoding. +-Converting from a palette to a palette, only keeps the indices, it ignores the colors defined in the + palette without giving an error + +No conversion needed...: +-If the color type of the PNG image and raw image are the same, then no +conversion is done, and all color types are supported. +-In the encoder, you can make it save a PNG with any color by giving the +LodePNG_InfoRaw and LodePNG_InfoPng the same color type. +-In the decoder, you can make it store the pixel data in the same color type +as the PNG has, by setting the color_convert setting to false. Settings in +infoRaw are then ignored. + +The function LodePNG_convert does this, which is available in the interface but +normally isn't needed since the encoder and decoder already call it. + +6.4. More Notes +--------------- + +In the PNG file format, if a less than 8-bit per pixel color type is used and the scanlines +have a bit amount that isn't a multiple of 8, then padding bits are used so that each +scanline starts at a fresh byte. But that is NOT true for the LodePNG input and output! +The raw input image you give to the encoder, and the raw output image you get from the decoder +will NOT have these padding bits, e.g. in the case of a 1-bit image with a width +of 7 pixels, the first pixel of the second scanline will the the 8th bit of the first byte, +not the first bit of a new byte. + +7. error values +--------------- + +All functions in LodePNG that return an error code, return 0 if everything went +OK, or one of the code defined by LodePNG if there was an error. + +The meaning of the LodePNG error values can be retrieved with the function +LodePNG_error_text: given the numerical error code, it returns a description +of the error in English as a string. + +Check the implementation of LodePNG_error_text to see the meaning of each error code. + + +8. chunks and PNG editing +------------------------- + +If you want to add extra chunks to a PNG you encode, or use LodePNG for a PNG +editor that should follow the rules about handling of unknown chunks, or if you +program is able to read other types of chunks than the ones handled by LodePNG, +then that's possible with the chunk functions of LodePNG. + +A PNG chunk has the following layout: + +4 bytes length +4 bytes type name +length bytes data +4 bytes CRC + + +8.1. iterating through chunks +----------------------------- + +If you have a buffer containing the PNG image data, then the first chunk (the +IHDR chunk) starts at byte number 8 of that buffer. The first 8 bytes are the +signature of the PNG and are not part of a chunk. But if you start at byte 8 +then you have a chunk, and can check the following things of it. + +NOTE: none of these functions check for memory buffer boundaries. To avoid +exploits, always make sure the buffer contains all the data of the chunks. +When using LodePNG_chunk_next, make sure the returned value is within the +allocated memory. + +unsigned LodePNG_chunk_length(const unsigned char* chunk): + +Get the length of the chunk's data. The total chunk length is this length + 12. + +void LodePNG_chunk_type(char type[5], const unsigned char* chunk): +unsigned char LodePNG_chunk_type_equals(const unsigned char* chunk, const char* type): + +Get the type of the chunk or compare if it's a certain type + +unsigned char LodePNG_chunk_critical(const unsigned char* chunk): +unsigned char LodePNG_chunk_private(const unsigned char* chunk): +unsigned char LodePNG_chunk_safetocopy(const unsigned char* chunk): + +Check if the chunk is critical in the PNG standard (only IHDR, PLTE, IDAT and IEND are). +Check if the chunk is private (public chunks are part of the standard, private ones not). +Check if the chunk is safe to copy. If it's not, then, when modifying data in a critical +chunk, unsafe to copy chunks of the old image may NOT be saved in the new one if your +program doesn't handle that type of unknown chunk. + +unsigned char* LodePNG_chunk_data(unsigned char* chunk): +const unsigned char* LodePNG_chunk_data_const(const unsigned char* chunk): + +Get a pointer to the start of the data of the chunk. + +unsigned LodePNG_chunk_check_crc(const unsigned char* chunk): +void LodePNG_chunk_generate_crc(unsigned char* chunk): + +Check if the crc is correct or generate a correct one. + +unsigned char* LodePNG_chunk_next(unsigned char* chunk): +const unsigned char* LodePNG_chunk_next_const(const unsigned char* chunk): + +Iterate to the next chunk. This works if you have a buffer with consecutive chunks. Note that these +functions do no boundary checking of the allocated data whatsoever, so make sure there is enough +data available in the buffer to be able to go to the next chunk. + +unsigned LodePNG_append_chunk(unsigned char** out, size_t* outlength, const unsigned char* chunk): +unsigned LodePNG_create_chunk(unsigned char** out, size_t* outlength, unsigned length, +                              const char* type, const unsigned char* data): + +These functions are used to create new chunks that are appended to the data in *out that has +length *outlength. The append function appends an existing chunk to the new data. The create +function creates a new chunk with the given parameters and appends it. Type is the 4-letter +name of the chunk. + + +8.2. chunks in infoPng +---------------------- + +The LodePNG_InfoPng struct contains a struct LodePNG_UnknownChunks in it. This +struct has 3 buffers (each with size) to contain 3 types of unknown chunks: +the ones that come before the PLTE chunk, the ones that come between the PLTE +and the IDAT chunks, and the ones that come after the IDAT chunks. +It's necessary to make the distionction between these 3 cases because the PNG +standard forces to keep the ordering of unknown chunks compared to the critical +chunks, but does not force any other ordering rules. + +infoPng.unknown_chunks.data[0] is the chunks before PLTE +infoPng.unknown_chunks.data[1] is the chunks after PLTE, before IDAT +infoPng.unknown_chunks.data[2] is the chunks after IDAT + +The chunks in these 3 buffers can be iterated through and read by using the same +way described in the previous subchapter. + +When using the decoder to decode a PNG, you can make it store all unknown chunks +if you set the option settings.rememberUnknownChunks to 1. By default, this option +is off and is 0. + +The encoder will always encode unknown chunks that are stored in the infoPng. If +you need it to add a particular chunk that isn't known by LodePNG, you can use +LodePNG_append_chunk or LodePNG_create_chunk to the chunk data in +infoPng.unknown_chunks.data[x]. + +Chunks that are known by LodePNG should not be added in that way. E.g. to make +LodePNG add a bKGD chunk, set background_defined to true and add the correct +parameters there and LodePNG will generate the chunk. + + +9. compiler support +------------------- + +No libraries other than the current standard C library are needed to compile +LodePNG. For the C++ version, only the standard C++ library is needed on top. +Add the files lodepng.c(pp) and lodepng.h to your project, include +lodepng.h where needed, and your program can read/write PNG files. + +Use optimization! For both the encoder and decoder, compiling with the best +optimizations makes a large difference. + +Make sure that LodePNG is compiled with the same compiler of the same version +and with the same settings as the rest of the program, or the interfaces with +std::vectors and std::strings in C++ can be incompatible resulting in bad things. + +CHAR_BITS must be 8 or higher, because LodePNG uses unsigned chars for octets. + +*) gcc and g++ + +LodePNG is developed in gcc so this compiler is natively supported. It gives no +warnings with compiler options "-Wall -Wextra -pedantic -ansi", with gcc and g++ +version 4.5.1 on Linux. + +*) Mingw and Bloodshed DevC++ + +The Mingw compiler (a port of gcc) used by Bloodshed DevC++ for Windows is fully +supported by LodePNG. + +*) Visual Studio 2005 and Visual C++ 2005 Express Edition + +Versions 20070604 up to 20080107 have been tested on VS2005 and work. Visual +studio may give warnings about 'fopen' being deprecated. A multiplatform library +can't support the proposed Visual Studio alternative however. + +If you're using LodePNG in VS2005 and don't want to see the deprecated warnings, +put this on top of lodepng.h before the inclusions: #define _CRT_SECURE_NO_DEPRECATE + +*) Visual Studio 6.0 + +The C++ version of LodePNG was not supported by Visual Studio 6.0 because Visual +Studio 6.0 doesn't follow the C++ standard and implements it incorrectly. +The current C version of LodePNG has not been tested in VS6 but may work now. + +*) Comeau C/C++ + +Vesion 20070107 compiles without problems on the Comeau C/C++ Online Test Drive +at http://www.comeaucomputing.com/tryitout in both C90 and C++ mode. + +*) Compilers on Macintosh + +LodePNG has been reported to work both with the gcc and LLVM for Macintosh, both +for C and C++. + +*) Other Compilers + +If you encounter problems on other compilers, I'm happy to help out make LodePNG +support the compiler if it supports the ISO C90 and C++ standard well enough and +the required modification doesn't require using non standard or less good C/C++ +code or headers. + + +10. examples +------------ + +This decoder and encoder example show the most basic usage of LodePNG (using the +classes, not the simple functions, which would be trivial) + +More complex examples can be found in: +-lodepng_examples.c: 9 different examples in C, such as showing the image with SDL, ... +-lodepng_examples.cpp: the same examples in C++ using the C++ wrapper of LodePNG + +These files can be found on the LodePNG website or searched for on the internet. + +10.1. decoder C++ example +------------------------- + +//////////////////////////////////////////////////////////////////////////////// +#include "lodepng.h" +#include <iostream> + +int main(int argc, char *argv[]) +{ +  const char* filename = argc > 1 ? argv[1] : "test.png"; + +  //load and decode +  std::vector<unsigned char> buffer, image; //buffer will contain the PNG file, image will contain the raw pixels +  LodePNG::loadFile(buffer, filename); //load the image file with given filename +  LodePNG::Decoder decoder; +  decoder.decode(image, buffer.size() ? &buffer[0] : 0, (unsigned)buffer.size()); //decode the png + +  //if there's an error, display it +  if(decoder.hasError()) +    std::cout << "error " << decoder.getError() << ": "<< LodePNG_error_text(decoder.getError()) << std::endl; + +  int width = decoder.getWidth(); //get the width in pixels +  int height = decoder.getHeight(); //get the height in pixels +  //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ... +} + +//alternative version using the "simple" function +int main(int argc, char *argv[]) +{ +  const char* filename = argc > 1 ? argv[1] : "test.png"; + +  //load and decode +  std::vector<unsigned char> image; +  unsigned width, height; +  unsigned error = LodePNG::decode(image, width, height, filename); + +  //if there's an error, display it +  if(error != 0) std::cout << "error " << error << ": " << LodePNG_error_text(error) << std::endl; + +  //the pixels are now in the vector "image", 4 bytes per pixel, ordered RGBARGBA..., use it as texture, draw it, ... +} +//////////////////////////////////////////////////////////////////////////////// + + +10.2. encoder C++ example +------------------------- + +//////////////////////////////////////////////////////////////////////////////// +#include "lodepng.h" +#include <iostream> + +//saves image to filename given as argument. Warning, this overwrites the file without warning! +int main(int argc, char *argv[]) +{ +  //check if user gave a filename +  if(argc <= 1) +  { +    std::cout << "please provide a filename to save to\n"; +    return 0; +  } + +  //generate some image +  std::vector<unsigned char> image; +  image.resize(512 * 512 * 4); +  for(unsigned y = 0; y < 512; y++) +  for(unsigned x = 0; x < 512; x++) +  { +    image[4 * 512 * y + 4 * x + 0] = 255 * !(x & y); +    image[4 * 512 * y + 4 * x + 1] = x ^ y; +    image[4 * 512 * y + 4 * x + 2] = x | y; +    image[4 * 512 * y + 4 * x + 3] = 255; +  } + +  //encode and save, using the Encoder class +  std::vector<unsigned char> buffer; +  LodePNG::Encoder encoder; +  encoder.encode(buffer, image, 512, 512); +  LodePNG::saveFile(buffer, argv[1]); + +  //the same as the 4 lines of code above, but in 1 call without the class: +  //LodePNG::encode(argv[1], image, 512, 512); +} +//////////////////////////////////////////////////////////////////////////////// + + +10.3. Decoder C example +----------------------- + +This example loads the PNG from a file into a pixel buffer in 1 function call + +#include "lodepng.h" + +int main(int argc, char *argv[]) +{ +  unsigned error; +  unsigned char* image; +  size_t width, height; + +  if(argc <= 1) return 0; + +  error = LodePNG_decode32_file(&image, &width, &height, filename); + +  if(error != 0) printf("error %u: %s\n", error, LodePNG_error_text(error)); + +  //use image here + +  free(image); +} + + +11. changes +----------- + +The version number of LodePNG is the date of the change given in the format +yyyymmdd. + +Some changes aren't backwards compatible. Those are indicated with a (!) +symbol. + +*) 8 sep 2011: lz77 encoder lazy matching instead of greedy matching. +*) 23 aug 2011: tweaked the zlib compression parameters after benchmarking. +    A bug with the PNG filtertype heuristic was fixed, so that it chooses much +    better ones (it's quite significant). A setting to do an experimental, slow, +    brute force search for PNG filter types is added. +*) 17 aug 2011 (!): changed some C zlib related function names. +*) 16 aug 2011: made the code less wide (max 120 characters per line). +*) 17 apr 2011: code cleanup. Bugfixes. Convert low to 16-bit per sample colors. +*) 21 feb 2011: fixed compiling for C90. Fixed compiling with sections disabled. +*) 11 dec 2010: encoding is made faster, based on suggestion by Peter Eastman +    to optimize long sequences of zeros. +*) 13 nov 2010: added LodePNG_InfoColor_hasPaletteAlpha and +    LodePNG_InfoColor_canHaveAlpha functions for convenience. +*) 7 nov 2010: added LodePNG_error_text function to get error code description. +*) 30 okt 2010: made decoding slightly faster +*) 26 okt 2010: (!) changed some C function and struct names (more consistent). +     Reorganized the documentation and the declaration order in the header. +*) 08 aug 2010: only changed some comments and external samples. +*) 05 jul 2010: fixed bug thanks to warnings in the new gcc version. +*) 14 mar 2010: fixed bug where too much memory was allocated for char buffers. +*) 02 sep 2008: fixed bug where it could create empty tree that linux apps could +    read by ignoring the problem but windows apps couldn't. +*) 06 jun 2008: added more error checks for out of memory cases. +*) 26 apr 2008: added a few more checks here and there to ensure more safety. +*) 06 mar 2008: crash with encoding of strings fixed +*) 02 feb 2008: support for international text chunks added (iTXt) +*) 23 jan 2008: small cleanups, and #defines to divide code in sections +*) 20 jan 2008: support for unknown chunks allowing using LodePNG for an editor. +*) 18 jan 2008: support for tIME and pHYs chunks added to encoder and decoder. +*) 17 jan 2008: ability to encode and decode compressed zTXt chunks added +    Also vareous fixes, such as in the deflate and the padding bits code. +*) 13 jan 2008: Added ability to encode Adam7-interlaced images. Improved +    filtering code of encoder. +*) 07 jan 2008: (!) changed LodePNG to use ISO C90 instead of C++. A +    C++ wrapper around this provides an interface almost identical to before. +    Having LodePNG be pure ISO C90 makes it more portable. The C and C++ code +    are together in these files but it works both for C and C++ compilers. +*) 29 dec 2007: (!) changed most integer types to unsigned int + other tweaks +*) 30 aug 2007: bug fixed which makes this Borland C++ compatible +*) 09 aug 2007: some VS2005 warnings removed again +*) 21 jul 2007: deflate code placed in new namespace separate from zlib code +*) 08 jun 2007: fixed bug with 2- and 4-bit color, and small interlaced images +*) 04 jun 2007: improved support for Visual Studio 2005: crash with accessing +    invalid std::vector element [0] fixed, and level 3 and 4 warnings removed +*) 02 jun 2007: made the encoder add a tag with version by default +*) 27 may 2007: zlib and png code separated (but still in the same file), +    simple encoder/decoder functions added for more simple usage cases +*) 19 may 2007: minor fixes, some code cleaning, new error added (error 69), +    moved some examples from here to lodepng_examples.cpp +*) 12 may 2007: palette decoding bug fixed +*) 24 apr 2007: changed the license from BSD to the zlib license +*) 11 mar 2007: very simple addition: ability to encode bKGD chunks. +*) 04 mar 2007: (!) tEXt chunk related fixes, and support for encoding +    palettized PNG images. Plus little interface change with palette and texts. +*) 03 mar 2007: Made it encode dynamic Huffman shorter  with repeat codes. +    Fixed a bug where the end code of a block had length 0 in the Huffman tree. +*) 26 feb 2007: Huffman compression with dynamic trees (BTYPE 2) now implemented +    and supported by the encoder, resulting in smaller PNGs at the output. +*) 27 jan 2007: Made the Adler-32 test faster so that a timewaste is gone. +*) 24 jan 2007: gave encoder an error interface. Added color conversion from any +    greyscale type to 8-bit greyscale with or without alpha. +*) 21 jan 2007: (!) Totally changed the interface. It allows more color types +    to convert to and is more uniform. See the manual for how it works now. +*) 07 jan 2007: Some cleanup & fixes, and a few changes over the last days: +    encode/decode custom tEXt chunks, separate classes for zlib & deflate, and +    at last made the decoder give errors for incorrect Adler32 or Crc. +*) 01 jan 2007: Fixed bug with encoding PNGs with less than 8 bits per channel. +*) 29 dec 2006: Added support for encoding images without alpha channel, and +    cleaned out code as well as making certain parts faster. +*) 28 dec 2006: Added "Settings" to the encoder. +*) 26 dec 2006: The encoder now does LZ77 encoding and produces much smaller files now. +    Removed some code duplication in the decoder. Fixed little bug in an example. +*) 09 dec 2006: (!) Placed output parameters of public functions as first parameter. +    Fixed a bug of the decoder with 16-bit per color. +*) 15 okt 2006: Changed documentation structure +*) 09 okt 2006: Encoder class added. It encodes a valid PNG image from the +    given image buffer, however for now it's not compressed. +*) 08 sep 2006: (!) Changed to interface with a Decoder class +*) 30 jul 2006: (!) LodePNG_InfoPng , width and height are now retrieved in different +    way. Renamed decodePNG to decodePNGGeneric. +*) 29 jul 2006: (!) Changed the interface: image info is now returned as a +    struct of type LodePNG::LodePNG_Info, instead of a vector, which was a bit clumsy. +*) 28 jul 2006: Cleaned the code and added new error checks. +    Corrected terminology "deflate" into "inflate". +*) 23 jun 2006: Added SDL example in the documentation in the header, this +    example allows easy debugging by displaying the PNG and its transparency. +*) 22 jun 2006: (!) Changed way to obtain error value. Added +    loadFile function for convenience. Made decodePNG32 faster. +*) 21 jun 2006: (!) Changed type of info vector to unsigned. +    Changed position of palette in info vector. Fixed an important bug that +    happened on PNGs with an uncompressed block. +*) 16 jun 2006: Internally changed unsigned into unsigned where +    needed, and performed some optimizations. +*) 07 jun 2006: (!) Renamed functions to decodePNG and placed them +    in LodePNG namespace. Changed the order of the parameters. Rewrote the +    documentation in the header. Renamed files to lodepng.cpp and lodepng.h +*) 22 apr 2006: Optimized and improved some code +*) 07 sep 2005: (!) Changed to std::vector interface +*) 12 aug 2005: Initial release (C++, decoder only) + + +12. contact information +----------------------- + +Feel free to contact me with suggestions, problems, comments, ... concerning +LodePNG. If you encounter a PNG image that doesn't work properly with this +decoder, feel free to send it and I'll use it to find and fix the problem. + +My email address is (puzzle the account and domain together with an @ symbol): +Domain: gmail dot com. +Account: lode dot vandevenne. + + +Copyright (c) 2005-2011 Lode Vandevenne +*/ diff --git a/tests/test_cmdline_tool.py b/tests/test_cmdline_tool.py index b8a0d07..7f68775 100755 --- a/tests/test_cmdline_tool.py +++ b/tests/test_cmdline_tool.py @@ -43,8 +43,15 @@ def verify_test(testname, cmd):      return True  def execute_and_redirect(cmd, params, outfile): -    proc = subprocess.Popen([cmd] + params, stdout=outfile) -    retval = proc.wait() +    retval = -1 +    try: +        proc = subprocess.Popen([cmd] + params, stdout=outfile) +        retval = proc.wait() +    except OSError as (errno, strerror): +        print >> sys.stderr, "Error: ", errno, strerror +        print >> sys.stderr, " cmd:", cmd +        print >> sys.stderr, " params:", params +        print >> sys.stderr, " outfile:", outfile      return retval  def get_normalized_text(filename): @@ -61,7 +68,7 @@ def compare_default(resultfilename):      return True  def compare_png(resultfilename): -    if execute_and_redirect("diff", [expectedfilename, resultfilename], sys.stderr) != 0: +    if execute_and_redirect("./yee_compare", [expectedfilename, resultfilename], sys.stderr) != 0:          return False      return True diff --git a/tests/yee_compare.cpp b/tests/yee_compare.cpp new file mode 100644 index 0000000..e135b9c --- /dev/null +++ b/tests/yee_compare.cpp @@ -0,0 +1,680 @@ + +#include "yee_compare.h" +#include "lodepng.h" +#include <cstdlib> +#include <cstring> +#include <cstdio> +#include <math.h> + +static const char* copyright =  +"PerceptualDiff version 1.1.1, Copyright (C) 2006 Yangli Hector Yee\n\ +PerceptualDiff comes with ABSOLUTELY NO WARRANTY;\n\ +This is free software, and you are welcome\n\ +to redistribute it under certain conditions;\n\ +See the GPL page for details: http://www.gnu.org/copyleft/gpl.html\n\n"; + +static const char *usage = +"PeceptualDiff image1.tif image2.tif\n\n\ +   Compares image1.tif and image2.tif using a perceptually based image metric\n\ +   Options:\n\ +\t-verbose       : Turns on verbose mode\n\ +\t-fov deg       : Field of view in degrees (0.1 to 89.9)\n\ +\t-threshold p	 : #pixels p below which differences are ignored\n\ +\t-gamma g       : Value to convert rgb into linear space (default 2.2)\n\ +\t-luminance l   : White luminance (default 100.0 cdm^-2)\n\ +\t-luminanceonly : Only consider luminance; ignore chroma (color) in the comparison\n\ +\t-colorfactor   : How much of color to use, 0.0 to 1.0, 0.0 = ignore color.\n\ +\t-downsample    : How many powers of two to down sample the image.\n\ +\t-output o.ppm  : Write difference to the file o.ppm\n\ +\n\ +\n Note: Input or Output files can also be in the PNG or JPG format or any format\ +\n that FreeImage supports.\ +\n"; + +CompareArgs::CompareArgs() +{ +	ImgA = NULL; +	ImgB = NULL; +	ImgDiff = NULL; +	Verbose = false; +	LuminanceOnly = false; +	FieldOfView = 45.0f; +	Gamma = 2.2f; +	ThresholdPixels = 100; +	Luminance = 100.0f; +   ColorFactor = 1.0f; +   DownSample = 0; +} + +CompareArgs::~CompareArgs() +{ +	if (ImgA) delete ImgA; +	if (ImgB) delete ImgB; +	if (ImgDiff) delete ImgDiff; +} + +bool CompareArgs::Parse_Args(int argc, char **argv) +{ +	if (argc < 3) { +		ErrorStr = copyright; +		ErrorStr += usage; +		return false; +	} +	int image_count = 0; +	const char* output_file_name = NULL; +	for (int i = 1; i < argc; i++) { +		if (strcmp(argv[i], "-fov") == 0) { +			if (++i < argc) { +				FieldOfView = (float) atof(argv[i]); +			} +		} else if (strcmp(argv[i], "-verbose") == 0) { +			Verbose = true; +		} else if (strcmp(argv[i], "-threshold") == 0) { +			if (++i < argc) { +				ThresholdPixels = atoi(argv[i]); +			} +		} else if (strcmp(argv[i], "-gamma") == 0) { +			if (++i < argc) { +				Gamma = (float) atof(argv[i]); +			} +		} else if (strcmp(argv[i], "-luminance") == 0) { +			if (++i < argc) { +				Luminance = (float) atof(argv[i]); +			} +		} else if (strcmp(argv[i], "-luminanceonly") == 0) { +			LuminanceOnly = true; +		} else if (strcmp(argv[i], "-colorfactor") == 0) { +			if (++i < argc) { +				ColorFactor = (float) atof(argv[i]); +			} +		} else if (strcmp(argv[i], "-downsample") == 0) { +			if (++i < argc) { +				DownSample = (int) atoi(argv[i]); +			} +		} else if (strcmp(argv[i], "-output") == 0) { +			if (++i < argc) { +				output_file_name = argv[i]; +			} +		} else if (image_count < 2) { +			RGBAImage* img = RGBAImage::ReadFromFile(argv[i]); +			if (!img) { +				ErrorStr = "FAIL: Cannot open "; +				ErrorStr += argv[i]; +				ErrorStr += "\n"; +				return false; +			} else { +				++image_count; +				if(image_count == 1) +					ImgA = img; +				else +					ImgB = img; +			} +		} else { +			fprintf(stderr, "Warning: option/file \"%s\" ignored\n", argv[i]); +		} +	} // i +	if(!ImgA || !ImgB) { +		ErrorStr = "FAIL: Not enough image files specified\n"; +		return false; +	} +   for (int i = 0; i < DownSample; i++) { +      if (Verbose) printf("Downsampling by %d\n", 1 << (i+1)); +      RGBAImage *tmp = ImgA->DownSample(); +      if (tmp) { +         delete ImgA; +         ImgA = tmp; +      } +      tmp = ImgB->DownSample(); +      if (tmp) { +         delete ImgB; +         ImgB = tmp; +      } +   } +	if(output_file_name) { +		ImgDiff = new RGBAImage(ImgA->Get_Width(), ImgA->Get_Height(), output_file_name); +	} +	return true; +} + +void CompareArgs::Print_Args() +{ +	printf("Field of view is %f degrees\n", FieldOfView); +	printf("Threshold pixels is %d pixels\n", ThresholdPixels); +	printf("The Gamma is %f\n", Gamma); +	printf("The Display's luminance is %f candela per meter squared\n", Luminance); +} + +////////////////////////////////////////////////////////////////////// +// Construction/Destruction +////////////////////////////////////////////////////////////////////// + +LPyramid::LPyramid(float *image, int width, int height) : +	Width(width), +	Height(height) +{ +	// Make the Laplacian pyramid by successively +	// copying the earlier levels and blurring them +	for (int i=0; i<MAX_PYR_LEVELS; i++) { +		if (i == 0) { +			Levels[i] = Copy(image); +		} else { +			Levels[i] = new float[Width * Height]; +			Convolve(Levels[i], Levels[i - 1]); +		} +	} +} + +LPyramid::~LPyramid() +{ +	for (int i=0; i<MAX_PYR_LEVELS; i++) { +		if (Levels[i]) delete Levels[i]; +	} +} + +float *LPyramid::Copy(float *img) +{ +	int max = Width * Height; +	float *out = new float[max]; +	for (int i = 0; i < max; i++) out[i] = img[i]; +	 +	return out; +} + +void LPyramid::Convolve(float *a, float *b) +// convolves image b with the filter kernel and stores it in a +{ +	int y,x,i,j,nx,ny; +	const float Kernel[] = {0.05f, 0.25f, 0.4f, 0.25f, 0.05f}; + +	for (y=0; y<Height; y++) { +		for (x=0; x<Width; x++) { +			int index = y * Width + x; +			a[index] = 0.0f; +			for (i=-2; i<=2; i++) { +				for (j=-2; j<=2; j++) { +					nx=x+i; +					ny=y+j; +					if (nx<0) nx=-nx; +					if (ny<0) ny=-ny; +					if (nx>=Width) nx=2*Width-nx-1; +					if (ny>=Height) ny=2*Height-ny-1; +					a[index] += Kernel[i+2] * Kernel[j+2] * b[ny * Width + nx]; +				}  +			} +		} +	} +} + +float LPyramid::Get_Value(int x, int y, int level) +{ +	int index = x + y * Width; +	int l = level; +	if (l > MAX_PYR_LEVELS) l = MAX_PYR_LEVELS; +	return Levels[level][index]; +} + + + +#ifndef M_PI +#define M_PI 3.14159265f +#endif + +/* +* Given the adaptation luminance, this function returns the +* threshold of visibility in cd per m^2 +* TVI means Threshold vs Intensity function +* This version comes from Ward Larson Siggraph 1997 +*/  + +float tvi(float adaptation_luminance) +{ +      // returns the threshold luminance given the adaptation luminance +      // units are candelas per meter squared + +      float log_a, r, result;  +      log_a = log10f(adaptation_luminance); + +      if (log_a < -3.94f) { +            r = -2.86f; +      } else if (log_a < -1.44f) { +            r = powf(0.405f * log_a + 1.6f , 2.18f) - 2.86f; +      } else if (log_a < -0.0184f) { +            r = log_a - 0.395f; +      } else if (log_a < 1.9f) { +            r = powf(0.249f * log_a + 0.65f, 2.7f) - 0.72f; +      } else { +            r = log_a - 1.255f; +      } + +      result = powf(10.0f , r);  + +      return result; + +}  + +// computes the contrast sensitivity function (Barten SPIE 1989) +// given the cycles per degree (cpd) and luminance (lum) +float csf(float cpd, float lum) +{ +	float a, b, result;  +	 +	a = 440.0f * powf((1.0f + 0.7f / lum), -0.2f); +	b = 0.3f * powf((1.0f + 100.0f / lum), 0.15f); +		 +	result = a * cpd * expf(-b * cpd) * sqrtf(1.0f + 0.06f * expf(b * cpd));  +	 +	return result;	 +} + +/* +* Visual Masking Function +* from Daly 1993 +*/ +float mask(float contrast) +{ +      float a, b, result; +      a = powf(392.498f * contrast,  0.7f); +      b = powf(0.0153f * a, 4.0f); +      result = powf(1.0f + b, 0.25f);  + +      return result; +}  + +// convert Adobe RGB (1998) with reference white D65 to XYZ +void AdobeRGBToXYZ(float r, float g, float b, float &x, float &y, float &z) +{ +	// matrix is from http://www.brucelindbloom.com/ +	x = r * 0.576700f + g * 0.185556f + b * 0.188212f; +	y = r * 0.297361f + g * 0.627355f + b * 0.0752847f; +	z = r * 0.0270328f + g * 0.0706879f + b * 0.991248f; +} + +void XYZToLAB(float x, float y, float z, float &L, float &A, float &B) +{ +	static float xw = -1; +	static float yw; +	static float zw; +	// reference white +	if (xw < 0) { +		AdobeRGBToXYZ(1, 1, 1, xw, yw, zw); +	} +	const float epsilon  = 216.0f / 24389.0f; +	const float kappa = 24389.0f / 27.0f; +	float f[3]; +	float r[3]; +	r[0] = x / xw; +	r[1] = y / yw; +	r[2] = z / zw; +	for (int i = 0; i < 3; i++) { +		if (r[i] > epsilon) { +			f[i] = powf(r[i], 1.0f / 3.0f); +		} else { +			f[i] = (kappa * r[i] + 16.0f) / 116.0f; +		} +	} +	L = 116.0f * f[1] - 16.0f; +	A = 500.0f * (f[0] - f[1]); +	B = 200.0f * (f[1] - f[2]); +} + +bool Yee_Compare(CompareArgs &args) +{ +	if ((args.ImgA->Get_Width() != args.ImgB->Get_Width()) || +		(args.ImgA->Get_Height() != args.ImgB->Get_Height())) { +		args.ErrorStr = "Image dimensions do not match\n"; +		return false; +	} +	 +	unsigned int i, dim; +	dim = args.ImgA->Get_Width() * args.ImgA->Get_Height(); +	bool identical = true; +	for (i = 0; i < dim; i++) { +		if (args.ImgA->Get(i) != args.ImgB->Get(i)) { +		  identical = false; +		  break; +		} +	} +	if (identical) { +		args.ErrorStr = "Images are binary identical\n"; +		return true; +	} +	 +	// assuming colorspaces are in Adobe RGB (1998) convert to XYZ +	float *aX = new float[dim]; +	float *aY = new float[dim]; +	float *aZ = new float[dim]; +	float *bX = new float[dim]; +	float *bY = new float[dim]; +	float *bZ = new float[dim]; +	float *aLum = new float[dim]; +	float *bLum = new float[dim]; +	 +	float *aA = new float[dim]; +	float *bA = new float[dim]; +	float *aB = new float[dim]; +	float *bB = new float[dim]; + +	if (args.Verbose) printf("Converting RGB to XYZ\n"); +	 +	unsigned int x, y, w, h; +	w = args.ImgA->Get_Width(); +	h = args.ImgA->Get_Height(); +	for (y = 0; y < h; y++) { +		for (x = 0; x < w; x++) { +			float r, g, b, l; +			i = x + y * w; +			r = powf(args.ImgA->Get_Red(i) / 255.0f, args.Gamma); +			g = powf(args.ImgA->Get_Green(i) / 255.0f, args.Gamma); +			b = powf(args.ImgA->Get_Blue(i) / 255.0f, args.Gamma);						 +			AdobeRGBToXYZ(r,g,b,aX[i],aY[i],aZ[i]);			 +			XYZToLAB(aX[i], aY[i], aZ[i], l, aA[i], aB[i]); +			r = powf(args.ImgB->Get_Red(i) / 255.0f, args.Gamma); +			g = powf(args.ImgB->Get_Green(i) / 255.0f, args.Gamma); +			b = powf(args.ImgB->Get_Blue(i) / 255.0f, args.Gamma);						 +			AdobeRGBToXYZ(r,g,b,bX[i],bY[i],bZ[i]); +			XYZToLAB(bX[i], bY[i], bZ[i], l, bA[i], bB[i]); +			aLum[i] = aY[i] * args.Luminance; +			bLum[i] = bY[i] * args.Luminance; +		} +	} +	 +	if (args.Verbose) printf("Constructing Laplacian Pyramids\n"); +	 +	LPyramid *la = new LPyramid(aLum, w, h); +	LPyramid *lb = new LPyramid(bLum, w, h); +	 +	float num_one_degree_pixels = (float) (2 * tan( args.FieldOfView * 0.5 * M_PI / 180) * 180 / M_PI); +	float pixels_per_degree = w / num_one_degree_pixels; +	 +	if (args.Verbose) printf("Performing test\n"); +	 +	float num_pixels = 1; +	unsigned int adaptation_level = 0; +	for (i = 0; i < MAX_PYR_LEVELS; i++) { +		adaptation_level = i; +		if (num_pixels > num_one_degree_pixels) break; +		num_pixels *= 2; +	} +	 +	float cpd[MAX_PYR_LEVELS]; +	cpd[0] = 0.5f * pixels_per_degree; +	for (i = 1; i < MAX_PYR_LEVELS; i++) cpd[i] = 0.5f * cpd[i - 1]; +	float csf_max = csf(3.248f, 100.0f); +	 +	float F_freq[MAX_PYR_LEVELS - 2]; +	for (i = 0; i < MAX_PYR_LEVELS - 2; i++) F_freq[i] = csf_max / csf( cpd[i], 100.0f); +	 +	unsigned int pixels_failed = 0; +	for (y = 0; y < h; y++) { +	  for (x = 0; x < w; x++) { +		int index = x + y * w; +		float contrast[MAX_PYR_LEVELS - 2]; +		float sum_contrast = 0; +		for (i = 0; i < MAX_PYR_LEVELS - 2; i++) { +			float n1 = fabsf(la->Get_Value(x,y,i) - la->Get_Value(x,y,i + 1)); +			float n2 = fabsf(lb->Get_Value(x,y,i) - lb->Get_Value(x,y,i + 1)); +			float numerator = (n1 > n2) ? n1 : n2; +			float d1 = fabsf(la->Get_Value(x,y,i+2)); +			float d2 = fabsf(lb->Get_Value(x,y,i+2)); +			float denominator = (d1 > d2) ? d1 : d2; +			if (denominator < 1e-5f) denominator = 1e-5f; +			contrast[i] = numerator / denominator; +			sum_contrast += contrast[i]; +		} +		if (sum_contrast < 1e-5) sum_contrast = 1e-5f; +		float F_mask[MAX_PYR_LEVELS - 2]; +		float adapt = la->Get_Value(x,y,adaptation_level) + lb->Get_Value(x,y,adaptation_level); +		adapt *= 0.5f; +		if (adapt < 1e-5) adapt = 1e-5f; +		for (i = 0; i < MAX_PYR_LEVELS - 2; i++) { +			F_mask[i] = mask(contrast[i] * csf(cpd[i], adapt));  +		} +		float factor = 0; +		for (i = 0; i < MAX_PYR_LEVELS - 2; i++) { +			factor += contrast[i] * F_freq[i] * F_mask[i] / sum_contrast; +		} +		if (factor < 1) factor = 1; +		if (factor > 10) factor = 10; +		float delta = fabsf(la->Get_Value(x,y,0) - lb->Get_Value(x,y,0)); +		bool pass = true; +		// pure luminance test +		if (delta > factor * tvi(adapt)) { +			pass = false; +		} else if (!args.LuminanceOnly) { +			// CIE delta E test with modifications +                        float color_scale = args.ColorFactor; +			// ramp down the color test in scotopic regions +			if (adapt < 10.0f) { +                          // Don't do color test at all. +                          color_scale = 0.0; +			} +			float da = aA[index] - bA[index]; +			float db = aB[index] - bB[index]; +			da = da * da; +			db = db * db; +			float delta_e = (da + db) * color_scale; +			if (delta_e > factor) { +				pass = false; +			} +		} +		if (!pass) { +			pixels_failed++; +			if (args.ImgDiff) { +				args.ImgDiff->Set(255, 0, 0, 255, index); +			} +		} else { +			if (args.ImgDiff) { +				args.ImgDiff->Set(0, 0, 0, 255, index); +			} +		} +	  } +	} +	 +	if (aX) delete[] aX; +	if (aY) delete[] aY; +	if (aZ) delete[] aZ; +	if (bX) delete[] bX; +	if (bY) delete[] bY; +	if (bZ) delete[] bZ; +	if (aLum) delete[] aLum; +	if (bLum) delete[] bLum; +	if (la) delete la; +	if (lb) delete lb; +	if (aA) delete aA; +	if (bA) delete bA; +	if (aB) delete aB; +	if (bB) delete bB; + +	char different[100]; +	sprintf(different, "%d pixels are different\n", pixels_failed); + +        // Always output image difference if requested. +	if (args.ImgDiff) { +		if (args.ImgDiff->WriteToFile(args.ImgDiff->Get_Name().c_str())) { +			args.ErrorStr += "Wrote difference image to "; +			args.ErrorStr+= args.ImgDiff->Get_Name(); +			args.ErrorStr += "\n"; +		} else { +			args.ErrorStr += "Could not write difference image to "; +			args.ErrorStr+= args.ImgDiff->Get_Name(); +			args.ErrorStr += "\n"; +		} +	} + +	if (pixels_failed < args.ThresholdPixels) { +		args.ErrorStr = "Images are perceptually indistinguishable\n"; +                args.ErrorStr += different; +		return true; +	} +	 +	args.ErrorStr = "Images are visibly different\n"; +	args.ErrorStr += different; +	 +	return false; +} + +RGBAImage* RGBAImage::DownSample() const { +   if (Width <=1 || Height <=1) return NULL; +   int nw = Width / 2; +   int nh = Height / 2; +   RGBAImage* img = new RGBAImage(nw, nh, Name.c_str()); +   for (int y = 0; y < nh; y++) { +      for (int x = 0; x < nw; x++) { +         int d[4]; +         // Sample a 2x2 patch from the parent image. +         d[0] = Get(2 * x + 0, 2 * y + 0); +         d[1] = Get(2 * x + 1, 2 * y + 0); +         d[2] = Get(2 * x + 0, 2 * y + 1); +         d[3] = Get(2 * x + 1, 2 * y + 1); +         int rgba = 0; +         // Find the average color. +         for (int i = 0; i < 4; i++) { +            int c = (d[0] >> (8 * i)) & 0xFF; +            c += (d[1] >> (8 * i)) & 0xFF; +            c += (d[2] >> (8 * i)) & 0xFF; +            c += (d[3] >> (8 * i)) & 0xFF; +            c /= 4; +            rgba |= (c & 0xFF) << (8 * i); +         } +         img->Set(x, y, rgba); +      } +   } +   return img; +} + + +bool RGBAImage::WriteToFile(const char* filename) +{ +	LodePNG::Encoder encoder; +	encoder.addText("Comment","lodepng"); +	encoder.getSettings().zlibsettings.windowSize = 2048; +	 + +/* +	const FREE_IMAGE_FORMAT fileType = FreeImage_GetFIFFromFilename(filename); +	if(FIF_UNKNOWN == fileType) +	{ +		printf("Can't save to unknown filetype %s\n", filename); +		return false; +	} + +	FIBITMAP* bitmap = FreeImage_Allocate(Width, Height, 32, 0x000000ff, 0x0000ff00, 0x00ff0000); +	if(!bitmap) +	{ +		printf("Failed to create freeimage for %s\n", filename); +		return false; +	} + +	const unsigned int* source = Data; +	for( int y=0; y < Height; y++, source += Width ) +	{ +		unsigned int* scanline = (unsigned int*)FreeImage_GetScanLine(bitmap, Height - y - 1 ); +		memcpy(scanline, source, sizeof(source[0]) * Width); +	}	 +	 +	FreeImage_SetTransparent(bitmap, false); +	FIBITMAP* converted = FreeImage_ConvertTo24Bits(bitmap); +	 +	 +	const bool result = !!FreeImage_Save(fileType, converted, filename); +	if(!result) +		printf("Failed to save to %s\n", filename); +	 +	FreeImage_Unload(converted); +	FreeImage_Unload(bitmap); +	return result; +*/ +	return true; +} + +RGBAImage* RGBAImage::ReadFromFile(const char* filename) +{ +  unsigned char* buffer; +  unsigned char* image; +  size_t buffersize, imagesize, i; +  LodePNG_Decoder decoder; +   +  LodePNG_loadFile(&buffer, &buffersize, filename); /*load the image file with given filename*/ +  LodePNG_Decoder_init(&decoder); +  LodePNG_Decoder_decode(&decoder, &image, &imagesize, buffer, buffersize); /*decode the png*/ +   +  /*load and decode*/ +  /*if there's an error, display it, otherwise display information about the image*/ +  if(decoder.error) printf("error %u: %s\n", decoder.error, LodePNG_error_text(decoder.error)); + +  int w = decoder.infoPng.width; +  int h = decoder.infoPng.height; +   + +  RGBAImage* result = new RGBAImage(w, h, filename); +  // Copy the image over to our internal format, FreeImage has the scanlines bottom to top though. +  unsigned int* dest = result->Data; +  memcpy(dest, (void *)image, h*w*4); + +  /*cleanup decoder*/ +  free(image); +  free(buffer); +  LodePNG_Decoder_cleanup(&decoder); + +  return result; +/* +	const FREE_IMAGE_FORMAT fileType = FreeImage_GetFileType(filename); +	if(FIF_UNKNOWN == fileType) +	{ +		printf("Unknown filetype %s\n", filename); +		return 0; +	} +	 +	FIBITMAP* freeImage = 0; +	if(FIBITMAP* temporary = FreeImage_Load(fileType, filename, 0)) +	{ +		freeImage = FreeImage_ConvertTo32Bits(temporary); +		FreeImage_Unload(temporary); +	} +	if(!freeImage) +	{ +		printf( "Failed to load the image %s\n", filename); +		return 0; +	} + +	const int w = FreeImage_GetWidth(freeImage); +	const int h = FreeImage_GetHeight(freeImage); + +	RGBAImage* result = new RGBAImage(w, h, filename); +	// Copy the image over to our internal format, FreeImage has the scanlines bottom to top though. +	unsigned int* dest = result->Data; +	for( int y=0; y < h; y++, dest += w ) +	{ +		const unsigned int* scanline = (const unsigned int*)FreeImage_GetScanLine(freeImage, h - y - 1 ); +		memcpy(dest, scanline, sizeof(dest[0]) * w); +	}	 + +	FreeImage_Unload(freeImage); +	return result; +	return NULL; +*/ +} + + +int main(int argc, char **argv) +{ +	CompareArgs args; +	 +	if (!args.Parse_Args(argc, argv)) { +		printf("%s", args.ErrorStr.c_str()); +		return -1; +	} else { +		if (args.Verbose) args.Print_Args(); +	} +	 +	const bool passed = Yee_Compare(args); +	if (passed) { +		if(args.Verbose) +			printf("PASS: %s\n", args.ErrorStr.c_str()); +	} else { +		printf("FAIL: %s\n", args.ErrorStr.c_str()); +	} + +	return passed ? 0 : 1; +} + diff --git a/tests/yee_compare.h b/tests/yee_compare.h new file mode 100644 index 0000000..dc616f7 --- /dev/null +++ b/tests/yee_compare.h @@ -0,0 +1,125 @@ +/* +Metric +RGBAImage.h +Comapre Args +Laplacian Pyramid +Copyright (C) 2006 Yangli Hector Yee + +This program is free software; you can redistribute it and/or modify it under the terms of the +GNU General Public License as published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; +without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License along with this program; +if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + +#ifndef _yee_compare_h +#define _yee_compare_h + +#include <string> + +class RGBAImage; + +// Args to pass into the comparison function +class CompareArgs +{ +public: +	CompareArgs(); +	~CompareArgs(); +	bool Parse_Args(int argc, char **argv);	 +	void Print_Args(); +	 +	RGBAImage		*ImgA;				// Image A +	RGBAImage		*ImgB;				// Image B +	RGBAImage		*ImgDiff;			// Diff image +	bool			Verbose;			// Print lots of text or not +	bool			LuminanceOnly;		// Only consider luminance; ignore chroma channels in the comparison. +	float			FieldOfView;		// Field of view in degrees +	float			Gamma;				// The gamma to convert to linear color space +	float			Luminance;			// the display's luminance +	unsigned int	ThresholdPixels;	// How many pixels different to ignore +	std::string		ErrorStr;			// Error string +  // How much color to use in the metric. +  // 0.0 is the same as LuminanceOnly = true, +  // 1.0 means full strength. +  float ColorFactor; +  // How much to down sample image before comparing, in powers of 2. +  int DownSample; +}; + +#define MAX_PYR_LEVELS 8 + +class LPyramid +{ +public:	 +	LPyramid(float *image, int width, int height); +	virtual ~LPyramid(); +	float Get_Value(int x, int y, int level); +protected: +	float *Copy(float *img); +	void Convolve(float *a, float *b); +	 +	// Succesively blurred versions of the original image +	float *Levels[MAX_PYR_LEVELS]; + +	int Width; +	int Height; +}; + +class CompareArgs; + +// Image comparison metric using Yee's method +// References: A Perceptual Metric for Production Testing, Hector Yee, Journal of Graphics Tools 2004 +bool Yee_Compare(CompareArgs &args); + +/** Class encapsulating an image containing R,G,B,A channels. + * + * Internal representation assumes data is in the ABGR format, with the RGB + * color channels premultiplied by the alpha value.  Premultiplied alpha is + * often also called "associated alpha" - see the tiff 6 specification for some + * discussion - http://partners.adobe.com/asn/developer/PDFS/TN/TIFF6.pdf + * + */ +class RGBAImage +{ +	RGBAImage(const RGBAImage&); +	RGBAImage& operator=(const RGBAImage&); +public: +	RGBAImage(int w, int h, const char *name = 0) +	{ +		Width = w; +		Height = h; +		if (name) Name = name; +		Data = new unsigned int[w * h]; +	}; +	~RGBAImage() { if (Data) delete[] Data; } +	unsigned char Get_Red(unsigned int i) { return (Data[i] & 0xFF); } +	unsigned char Get_Green(unsigned int i) { return ((Data[i]>>8) & 0xFF); } +	unsigned char Get_Blue(unsigned int i) { return ((Data[i]>>16) & 0xFF); } +	unsigned char Get_Alpha(unsigned int i) { return ((Data[i]>>24) & 0xFF); } +	void Set(unsigned char r, unsigned char g, unsigned char b, unsigned char a, unsigned int i) +	{ Data[i] = r | (g << 8) | (b << 16) | (a << 24); } +	int Get_Width(void) const { return Width; } +	int Get_Height(void) const { return Height; } +	void Set(int x, int y, unsigned int d) { Data[x + y * Width] = d; } +	unsigned int Get(int x, int y) const { return Data[x + y * Width]; } +	unsigned int Get(int i) const { return Data[i]; } +	const std::string &Get_Name(void) const { return Name; } +   RGBAImage* DownSample() const; +	 +	bool WriteToFile(const char* filename); +	static RGBAImage* ReadFromFile(const char* filename); +	 +protected: +	int Width; +	int Height; +	std::string Name; +	unsigned int *Data; +}; + +#endif + | 
