summaryrefslogtreecommitdiff
path: root/tests/fbo.cc
diff options
context:
space:
mode:
Diffstat (limited to 'tests/fbo.cc')
-rw-r--r--tests/fbo.cc66
1 files changed, 37 insertions, 29 deletions
diff --git a/tests/fbo.cc b/tests/fbo.cc
index b7bf1c0..f3d9223 100644
--- a/tests/fbo.cc
+++ b/tests/fbo.cc
@@ -1,6 +1,7 @@
#include "fbo.h"
#include <stdio.h>
#include <iostream>
+using namespace std;
fbo_t *fbo_new()
{
@@ -13,7 +14,15 @@ fbo_t *fbo_new()
return fbo;
}
-#define REPORTGLERROR(task) { GLenum tGLErr = glGetError(); if (tGLErr != GL_NO_ERROR) { std::cout << "OpenGL error " << tGLErr << " while " << task << "\n"; } }
+bool REPORTGLERROR(const char * task)
+{
+ GLenum tGLErr = glGetError();
+ if (tGLErr != GL_NO_ERROR) {
+ std::cerr << "OpenGL error " << tGLErr << " while " << task << "\n";
+ return true;
+ } else
+ return false;
+}
bool use_ext()
{
@@ -38,29 +47,28 @@ bool check_fbo_status()
else
status = glCheckFramebufferStatus(GL_FRAMEBUFFER);
- if (glGetError() != GL_NO_ERROR)
- fprintf(stderr, "OpenGL Error %i\n",glGetError());
+ if (REPORTGLERROR("checking framebuffer status")) return false;
if (status == GL_FRAMEBUFFER_COMPLETE)
result = true;
else if (status == GL_FRAMEBUFFER_UNSUPPORTED)
- fprintf(stderr, "GL_FRAMEBUFFER_UNSUPPORTED\n");
+ cerr << "GL_FRAMEBUFFER_UNSUPPORTED\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\n";
else if (status == GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT)
- fprintf(stderr, "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\n");
+ cerr << "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\n";
else
- fprintf(stderr, "Unknown Code: glCheckFramebufferStatusEXT returned %i\n",status);
+ cerr << "Unknown Code: glCheckFramebufferStatusEXT returned %i\n",status;
return result;
}
@@ -69,7 +77,7 @@ bool fbo_ext_init(fbo_t *fbo, size_t width, size_t height)
// Generate and bind FBO
glGenFramebuffersEXT(1, &fbo->fbo_id);
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo->fbo_id);
- REPORTGLERROR("binding framebuffer");
+ if (REPORTGLERROR("binding framebuffer")) return false;
// Generate depth and render buffers
glGenRenderbuffersEXT(1, &fbo->depthbuf_id);
@@ -81,20 +89,20 @@ bool fbo_ext_init(fbo_t *fbo, size_t width, size_t height)
// Attach render and depth buffers
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, fbo->renderbuf_id);
- REPORTGLERROR("specifying color render buffer");
+ if (REPORTGLERROR("specifying color render buffer")) return false;
if (!check_fbo_status()) {
- fprintf(stderr, "Problem with OpenGL framebuffer after specifying color render buffer.\n");
+ cerr << "Problem with OpenGL framebuffer after specifying color render buffer.\n";
return false;
}
glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, fbo->depthbuf_id);
- REPORTGLERROR("specifying depth render buffer");
+ if (REPORTGLERROR("specifying depth render buffer")) return false;
if (!check_fbo_status()) {
- fprintf(stderr, "Problem with OpenGL framebuffer after specifying depth render buffer.\n");
+ cerr << "Problem with OpenGL framebuffer after specifying depth render buffer.\n";
return false;
}
@@ -106,7 +114,7 @@ bool fbo_arb_init(fbo_t *fbo, size_t width, size_t height)
// Generate and bind FBO
glGenFramebuffers(1, &fbo->fbo_id);
glBindFramebuffer(GL_FRAMEBUFFER, fbo->fbo_id);
- REPORTGLERROR("binding framebuffer");
+ if (REPORTGLERROR("binding framebuffer")) return false;
// Generate depth and render buffers
glGenRenderbuffers(1, &fbo->depthbuf_id);
@@ -118,19 +126,19 @@ bool fbo_arb_init(fbo_t *fbo, size_t width, size_t height)
// Attach render and depth buffers
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
GL_RENDERBUFFER, fbo->renderbuf_id);
- REPORTGLERROR("specifying color render buffer");
+ if (REPORTGLERROR("specifying color render buffer")) return false;
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
- fprintf(stderr, "Problem with OpenGL framebuffer after specifying color render buffer.\n");
+ if (!check_fbo_status()) {
+ cerr << "Problem with OpenGL framebuffer after specifying color render buffer.\n";
return false;
}
glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT,
GL_RENDERBUFFER, fbo->depthbuf_id);
- REPORTGLERROR("specifying depth render buffer");
+ if (REPORTGLERROR("specifying depth render buffer")) return false;
- if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) {
- fprintf(stderr, "Problem with OpenGL framebuffer after specifying depth render buffer.\n");
+ if (!check_fbo_status()) {
+ cerr << "Problem with OpenGL framebuffer after specifying depth render buffer.\n";
return false;
}
@@ -156,7 +164,7 @@ bool fbo_init(fbo_t *fbo, size_t width, size_t height)
else if (use_ext())
result = fbo_ext_init(fbo, width, height);
else
- fprintf(stderr, "Framebuffer Object extension not found by GLEW\n");
+ cerr << "Framebuffer Object extension not found by GLEW\n";
return result;
}
@@ -165,19 +173,19 @@ bool fbo_resize(fbo_t *fbo, size_t width, size_t height)
if (use_ext()) {
glBindRenderbufferEXT(GL_RENDERBUFFER, fbo->depthbuf_id);
glRenderbufferStorageEXT(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, width, height);
- REPORTGLERROR("creating depth render buffer");
+ if (REPORTGLERROR("creating depth render buffer")) return false;
glBindRenderbufferEXT(GL_RENDERBUFFER, fbo->renderbuf_id);
glRenderbufferStorageEXT(GL_RENDERBUFFER, GL_RGBA8, width, height);
- REPORTGLERROR("creating color render buffer");
+ if (REPORTGLERROR("creating color render buffer")) return false;
} else {
glBindRenderbuffer(GL_RENDERBUFFER, fbo->depthbuf_id);
glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT24, width, height);
- REPORTGLERROR("creating depth render buffer");
+ if (REPORTGLERROR("creating depth render buffer")) return false;
glBindRenderbuffer(GL_RENDERBUFFER, fbo->renderbuf_id);
glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA8, width, height);
- REPORTGLERROR("creating color render buffer");
+ if (REPORTGLERROR("creating color render buffer")) return false;
}
return true;
contact: Jan Huwald // Impressum