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-rw-r--r--tests/csgtestcore.cc197
1 files changed, 190 insertions, 7 deletions
diff --git a/tests/csgtestcore.cc b/tests/csgtestcore.cc
index 864d40e..4cdc5d8 100644
--- a/tests/csgtestcore.cc
+++ b/tests/csgtestcore.cc
@@ -14,6 +14,7 @@
#include "CGALEvaluator.h"
#include "PolySetCGALEvaluator.h"
+#include <opencsg.h>
#include "OpenCSGRenderer.h"
#include "ThrownTogetherRenderer.h"
@@ -25,8 +26,15 @@
#include <QDir>
#include <QSet>
#include <QTimer>
+
#include <sstream>
+#include <vector>
+
+#include <boost/program_options.hpp>
+namespace po = boost::program_options;
+using std::string;
+using std::vector;
using std::cerr;
using std::cout;
@@ -64,16 +72,181 @@ AbstractNode *find_root_tag(AbstractNode *n)
return NULL;
}
+string info_dump(OffscreenView *glview)
+{
+ assert(glview);
+
+#ifdef __GNUG__
+#define compiler_info "GCC " << __VERSION__
+#elif defined(_MSC_VER)
+#define compiler_info "MSVC " << _MSC_FULL_VER
+#else
+#define compiler_info "unknown compiler"
+#endif
+
+#ifndef OPENCSG_VERSION_STRING
+#define OPENCSG_VERSION_STRING "unknown, <1.3.2"
+#endif
+
+ std::stringstream out;
+#define STRINGIFY(x) #x
+#define TOSTRING(x) STRINGIFY(x)
+ out << "\nOpenSCAD Version: " << TOSTRING(OPENSCAD_VERSION)
+ << "\nCompiled by: " << compiler_info
+ << "\nCompile date: " << __DATE__
+ << "\nBoost version: " << BOOST_LIB_VERSION
+ << "\nEigen version: " << EIGEN_WORLD_VERSION << "."
+ << EIGEN_MAJOR_VERSION << "." << EIGEN_MINOR_VERSION
+ << "\nCGAL version: " << TOSTRING(CGAL_VERSION)
+ << "\nOpenCSG version: " << OPENCSG_VERSION_STRING
+ << "\n" << glview->getInfo()
+ << "\n";
+
+ return out.str();
+}
+
+po::variables_map parse_options(int argc, char *argv[])
+{
+ po::options_description desc("Allowed options");
+ desc.add_options()
+ ("help,h", "help message")//;
+ ("info,i", "information on GLEW, OpenGL, OpenSCAD, and OS")//;
+
+// po::options_description hidden("Hidden options");
+// hidden.add_options()
+ ("input-file", po::value< vector<string> >(), "input file")
+ ("output-file", po::value< vector<string> >(), "ouput file");
+
+ po::positional_options_description p;
+ p.add("input-file", 1).add("output-file", 1);
+
+ po::options_description all_options;
+ all_options.add(desc); // .add(hidden);
+
+ po::variables_map vm;
+ po::store(po::command_line_parser(argc, argv).options(all_options).positional(p).run(), vm);
+ po::notify(vm);
+
+ return vm;
+}
+
+void enable_opencsg_shaders( OffscreenView *glview )
+{
+ bool ignore_gl_version = true;
+ const char *openscad_disable_gl20_env = getenv("OPENSCAD_DISABLE_GL20");
+ if (openscad_disable_gl20_env && !strcmp(openscad_disable_gl20_env, "0"))
+ openscad_disable_gl20_env = NULL;
+ if (glewIsSupported("GL_VERSION_2_0") && openscad_disable_gl20_env == NULL )
+ {
+ const char *vs_source =
+ "uniform float xscale, yscale;\n"
+ "attribute vec3 pos_b, pos_c;\n"
+ "attribute vec3 trig, mask;\n"
+ "varying vec3 tp, tr;\n"
+ "varying float shading;\n"
+ "void main() {\n"
+ " vec4 p0 = gl_ModelViewProjectionMatrix * gl_Vertex;\n"
+ " vec4 p1 = gl_ModelViewProjectionMatrix * vec4(pos_b, 1.0);\n"
+ " vec4 p2 = gl_ModelViewProjectionMatrix * vec4(pos_c, 1.0);\n"
+ " float a = distance(vec2(xscale*p1.x/p1.w, yscale*p1.y/p1.w), vec2(xscale*p2.x/p2.w, yscale*p2.y/p2.w));\n"
+ " float b = distance(vec2(xscale*p0.x/p0.w, yscale*p0.y/p0.w), vec2(xscale*p1.x/p1.w, yscale*p1.y/p1.w));\n"
+ " float c = distance(vec2(xscale*p0.x/p0.w, yscale*p0.y/p0.w), vec2(xscale*p2.x/p2.w, yscale*p2.y/p2.w));\n"
+ " float s = (a + b + c) / 2.0;\n"
+ " float A = sqrt(s*(s-a)*(s-b)*(s-c));\n"
+ " float ha = 2.0*A/a;\n"
+ " gl_Position = p0;\n"
+ " tp = mask * ha;\n"
+ " tr = trig;\n"
+ " vec3 normal, lightDir;\n"
+ " normal = normalize(gl_NormalMatrix * gl_Normal);\n"
+ " lightDir = normalize(vec3(gl_LightSource[0].position));\n"
+ " shading = abs(dot(normal, lightDir));\n"
+ "}\n";
+
+ const char *fs_source =
+ "uniform vec4 color1, color2;\n"
+ "varying vec3 tp, tr, tmp;\n"
+ "varying float shading;\n"
+ "void main() {\n"
+ " gl_FragColor = vec4(color1.r * shading, color1.g * shading, color1.b * shading, color1.a);\n"
+ " if (tp.x < tr.x || tp.y < tr.y || tp.z < tr.z)\n"
+ " gl_FragColor = color2;\n"
+ "}\n";
+
+ GLuint vs = glCreateShader(GL_VERTEX_SHADER);
+ glShaderSource(vs, 1, (const GLchar**)&vs_source, NULL);
+ glCompileShader(vs);
+
+ GLuint fs = glCreateShader(GL_FRAGMENT_SHADER);
+ glShaderSource(fs, 1, (const GLchar**)&fs_source, NULL);
+ glCompileShader(fs);
+
+ GLuint edgeshader_prog = glCreateProgram();
+ glAttachShader(edgeshader_prog, vs);
+ glAttachShader(edgeshader_prog, fs);
+ glLinkProgram(edgeshader_prog);
+
+ glview->shaderinfo[0] = edgeshader_prog;
+ glview->shaderinfo[1] = glGetUniformLocation(edgeshader_prog, "color1");
+ glview->shaderinfo[2] = glGetUniformLocation(edgeshader_prog, "color2");
+ glview->shaderinfo[3] = glGetAttribLocation(edgeshader_prog, "trig");
+ glview->shaderinfo[4] = glGetAttribLocation(edgeshader_prog, "pos_b");
+ glview->shaderinfo[5] = glGetAttribLocation(edgeshader_prog, "pos_c");
+ glview->shaderinfo[6] = glGetAttribLocation(edgeshader_prog, "mask");
+ glview->shaderinfo[7] = glGetUniformLocation(edgeshader_prog, "xscale");
+ glview->shaderinfo[8] = glGetUniformLocation(edgeshader_prog, "yscale");
+
+ GLenum err = glGetError();
+ if (err != GL_NO_ERROR) {
+ fprintf(stderr, "OpenGL Error: %s\n", gluErrorString(err));
+ }
+
+ GLint status;
+ glGetProgramiv(edgeshader_prog, GL_LINK_STATUS, &status);
+ if (status == GL_FALSE) {
+ int loglen;
+ char logbuffer[1000];
+ glGetProgramInfoLog(edgeshader_prog, sizeof(logbuffer), &loglen, logbuffer);
+ fprintf(stderr, "OpenGL Program Linker Error:\n%.*s", loglen, logbuffer);
+ } else {
+ int loglen;
+ char logbuffer[1000];
+ glGetProgramInfoLog(edgeshader_prog, sizeof(logbuffer), &loglen, logbuffer);
+ if (loglen > 0) {
+ fprintf(stderr, "OpenGL Program Link OK:\n%.*s", loglen, logbuffer);
+ }
+ glValidateProgram(edgeshader_prog);
+ glGetProgramInfoLog(edgeshader_prog, sizeof(logbuffer), &loglen, logbuffer);
+ if (loglen > 0) {
+ fprintf(stderr, "OpenGL Program Validation results:\n%.*s", loglen, logbuffer);
+ }
+ }
+ }
+ glview->shaderinfo[9] = glview->width;
+ glview->shaderinfo[10] = glview->height;
+}
+
int csgtestcore(int argc, char *argv[], test_type_e test_type)
{
- if (argc != 3) {
- fprintf(stderr, "Usage: %s <file.scad> <output.png>\n", argv[0]);
+ bool sysinfo_dump = false;
+ const char *filename, *outfilename = NULL;
+ po::variables_map vm;
+ try {
+ vm = parse_options(argc, argv);
+ } catch ( po::error e ) {
+ cerr << "error parsing options\n";
+ }
+ if (vm.count("info")) sysinfo_dump = true;
+ if (vm.count("input-file"))
+ filename = vm["input-file"].as< vector<string> >().begin()->c_str();
+ if (vm.count("output-file"))
+ outfilename = vm["output-file"].as< vector<string> >().begin()->c_str();
+
+ if ((!filename || !outfilename) && !sysinfo_dump) {
+ cerr << "Usage: " << argv[0] << " <file.scad> <output.png>\n";
exit(1);
}
- const char *filename = argv[1];
- const char *outfilename = argv[2];
-
Builtins::instance()->initialize();
QApplication app(argc, argv, false);
@@ -107,7 +280,11 @@ int csgtestcore(int argc, char *argv[], test_type_e test_type)
AbstractModule *root_module;
ModuleInstantiation root_inst;
- root_module = parsefile(filename);
+ if (sysinfo_dump)
+ root_module = parse("sphere();","",false);
+ else
+ root_module = parsefile(filename);
+
if (!root_module) {
exit(1);
}
@@ -188,6 +365,9 @@ int csgtestcore(int argc, char *argv[], test_type_e test_type)
fprintf(stderr,"Can't create OpenGL OffscreenView. Code: %i. Exiting.\n", error);
exit(1);
}
+ enable_opencsg_shaders(csgInfo.glview);
+
+ if (sysinfo_dump) cout << info_dump(csgInfo.glview);
BoundingBox bbox = csgInfo.root_chain->getBoundingBox();
Vector3d center = (bbox.min() + bbox.max()) / 2;
@@ -206,8 +386,11 @@ int csgtestcore(int argc, char *argv[], test_type_e test_type)
else
csgInfo.glview->setRenderer(&opencsgRenderer);
- csgInfo.glview->paintGL();
+ OpenCSG::setContext(0);
+ OpenCSG::setOption(OpenCSG::OffscreenSetting, OpenCSG::FrameBufferObject);
+ csgInfo.glview->paintGL();
+
csgInfo.glview->save(outfilename);
delete root_node;
contact: Jan Huwald // Impressum