diff options
Diffstat (limited to 'tests/csgtestcore.cc')
-rw-r--r-- | tests/csgtestcore.cc | 197 |
1 files changed, 190 insertions, 7 deletions
diff --git a/tests/csgtestcore.cc b/tests/csgtestcore.cc index 864d40e..4cdc5d8 100644 --- a/tests/csgtestcore.cc +++ b/tests/csgtestcore.cc @@ -14,6 +14,7 @@ #include "CGALEvaluator.h" #include "PolySetCGALEvaluator.h" +#include <opencsg.h> #include "OpenCSGRenderer.h" #include "ThrownTogetherRenderer.h" @@ -25,8 +26,15 @@ #include <QDir> #include <QSet> #include <QTimer> + #include <sstream> +#include <vector> + +#include <boost/program_options.hpp> +namespace po = boost::program_options; +using std::string; +using std::vector; using std::cerr; using std::cout; @@ -64,16 +72,181 @@ AbstractNode *find_root_tag(AbstractNode *n) return NULL; } +string info_dump(OffscreenView *glview) +{ + assert(glview); + +#ifdef __GNUG__ +#define compiler_info "GCC " << __VERSION__ +#elif defined(_MSC_VER) +#define compiler_info "MSVC " << _MSC_FULL_VER +#else +#define compiler_info "unknown compiler" +#endif + +#ifndef OPENCSG_VERSION_STRING +#define OPENCSG_VERSION_STRING "unknown, <1.3.2" +#endif + + std::stringstream out; +#define STRINGIFY(x) #x +#define TOSTRING(x) STRINGIFY(x) + out << "\nOpenSCAD Version: " << TOSTRING(OPENSCAD_VERSION) + << "\nCompiled by: " << compiler_info + << "\nCompile date: " << __DATE__ + << "\nBoost version: " << BOOST_LIB_VERSION + << "\nEigen version: " << EIGEN_WORLD_VERSION << "." + << EIGEN_MAJOR_VERSION << "." << EIGEN_MINOR_VERSION + << "\nCGAL version: " << TOSTRING(CGAL_VERSION) + << "\nOpenCSG version: " << OPENCSG_VERSION_STRING + << "\n" << glview->getInfo() + << "\n"; + + return out.str(); +} + +po::variables_map parse_options(int argc, char *argv[]) +{ + po::options_description desc("Allowed options"); + desc.add_options() + ("help,h", "help message")//; + ("info,i", "information on GLEW, OpenGL, OpenSCAD, and OS")//; + +// po::options_description hidden("Hidden options"); +// hidden.add_options() + ("input-file", po::value< vector<string> >(), "input file") + ("output-file", po::value< vector<string> >(), "ouput file"); + + po::positional_options_description p; + p.add("input-file", 1).add("output-file", 1); + + po::options_description all_options; + all_options.add(desc); // .add(hidden); + + po::variables_map vm; + po::store(po::command_line_parser(argc, argv).options(all_options).positional(p).run(), vm); + po::notify(vm); + + return vm; +} + +void enable_opencsg_shaders( OffscreenView *glview ) +{ + bool ignore_gl_version = true; + const char *openscad_disable_gl20_env = getenv("OPENSCAD_DISABLE_GL20"); + if (openscad_disable_gl20_env && !strcmp(openscad_disable_gl20_env, "0")) + openscad_disable_gl20_env = NULL; + if (glewIsSupported("GL_VERSION_2_0") && openscad_disable_gl20_env == NULL ) + { + const char *vs_source = + "uniform float xscale, yscale;\n" + "attribute vec3 pos_b, pos_c;\n" + "attribute vec3 trig, mask;\n" + "varying vec3 tp, tr;\n" + "varying float shading;\n" + "void main() {\n" + " vec4 p0 = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " vec4 p1 = gl_ModelViewProjectionMatrix * vec4(pos_b, 1.0);\n" + " vec4 p2 = gl_ModelViewProjectionMatrix * vec4(pos_c, 1.0);\n" + " float a = distance(vec2(xscale*p1.x/p1.w, yscale*p1.y/p1.w), vec2(xscale*p2.x/p2.w, yscale*p2.y/p2.w));\n" + " float b = distance(vec2(xscale*p0.x/p0.w, yscale*p0.y/p0.w), vec2(xscale*p1.x/p1.w, yscale*p1.y/p1.w));\n" + " float c = distance(vec2(xscale*p0.x/p0.w, yscale*p0.y/p0.w), vec2(xscale*p2.x/p2.w, yscale*p2.y/p2.w));\n" + " float s = (a + b + c) / 2.0;\n" + " float A = sqrt(s*(s-a)*(s-b)*(s-c));\n" + " float ha = 2.0*A/a;\n" + " gl_Position = p0;\n" + " tp = mask * ha;\n" + " tr = trig;\n" + " vec3 normal, lightDir;\n" + " normal = normalize(gl_NormalMatrix * gl_Normal);\n" + " lightDir = normalize(vec3(gl_LightSource[0].position));\n" + " shading = abs(dot(normal, lightDir));\n" + "}\n"; + + const char *fs_source = + "uniform vec4 color1, color2;\n" + "varying vec3 tp, tr, tmp;\n" + "varying float shading;\n" + "void main() {\n" + " gl_FragColor = vec4(color1.r * shading, color1.g * shading, color1.b * shading, color1.a);\n" + " if (tp.x < tr.x || tp.y < tr.y || tp.z < tr.z)\n" + " gl_FragColor = color2;\n" + "}\n"; + + GLuint vs = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vs, 1, (const GLchar**)&vs_source, NULL); + glCompileShader(vs); + + GLuint fs = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fs, 1, (const GLchar**)&fs_source, NULL); + glCompileShader(fs); + + GLuint edgeshader_prog = glCreateProgram(); + glAttachShader(edgeshader_prog, vs); + glAttachShader(edgeshader_prog, fs); + glLinkProgram(edgeshader_prog); + + glview->shaderinfo[0] = edgeshader_prog; + glview->shaderinfo[1] = glGetUniformLocation(edgeshader_prog, "color1"); + glview->shaderinfo[2] = glGetUniformLocation(edgeshader_prog, "color2"); + glview->shaderinfo[3] = glGetAttribLocation(edgeshader_prog, "trig"); + glview->shaderinfo[4] = glGetAttribLocation(edgeshader_prog, "pos_b"); + glview->shaderinfo[5] = glGetAttribLocation(edgeshader_prog, "pos_c"); + glview->shaderinfo[6] = glGetAttribLocation(edgeshader_prog, "mask"); + glview->shaderinfo[7] = glGetUniformLocation(edgeshader_prog, "xscale"); + glview->shaderinfo[8] = glGetUniformLocation(edgeshader_prog, "yscale"); + + GLenum err = glGetError(); + if (err != GL_NO_ERROR) { + fprintf(stderr, "OpenGL Error: %s\n", gluErrorString(err)); + } + + GLint status; + glGetProgramiv(edgeshader_prog, GL_LINK_STATUS, &status); + if (status == GL_FALSE) { + int loglen; + char logbuffer[1000]; + glGetProgramInfoLog(edgeshader_prog, sizeof(logbuffer), &loglen, logbuffer); + fprintf(stderr, "OpenGL Program Linker Error:\n%.*s", loglen, logbuffer); + } else { + int loglen; + char logbuffer[1000]; + glGetProgramInfoLog(edgeshader_prog, sizeof(logbuffer), &loglen, logbuffer); + if (loglen > 0) { + fprintf(stderr, "OpenGL Program Link OK:\n%.*s", loglen, logbuffer); + } + glValidateProgram(edgeshader_prog); + glGetProgramInfoLog(edgeshader_prog, sizeof(logbuffer), &loglen, logbuffer); + if (loglen > 0) { + fprintf(stderr, "OpenGL Program Validation results:\n%.*s", loglen, logbuffer); + } + } + } + glview->shaderinfo[9] = glview->width; + glview->shaderinfo[10] = glview->height; +} + int csgtestcore(int argc, char *argv[], test_type_e test_type) { - if (argc != 3) { - fprintf(stderr, "Usage: %s <file.scad> <output.png>\n", argv[0]); + bool sysinfo_dump = false; + const char *filename, *outfilename = NULL; + po::variables_map vm; + try { + vm = parse_options(argc, argv); + } catch ( po::error e ) { + cerr << "error parsing options\n"; + } + if (vm.count("info")) sysinfo_dump = true; + if (vm.count("input-file")) + filename = vm["input-file"].as< vector<string> >().begin()->c_str(); + if (vm.count("output-file")) + outfilename = vm["output-file"].as< vector<string> >().begin()->c_str(); + + if ((!filename || !outfilename) && !sysinfo_dump) { + cerr << "Usage: " << argv[0] << " <file.scad> <output.png>\n"; exit(1); } - const char *filename = argv[1]; - const char *outfilename = argv[2]; - Builtins::instance()->initialize(); QApplication app(argc, argv, false); @@ -107,7 +280,11 @@ int csgtestcore(int argc, char *argv[], test_type_e test_type) AbstractModule *root_module; ModuleInstantiation root_inst; - root_module = parsefile(filename); + if (sysinfo_dump) + root_module = parse("sphere();","",false); + else + root_module = parsefile(filename); + if (!root_module) { exit(1); } @@ -188,6 +365,9 @@ int csgtestcore(int argc, char *argv[], test_type_e test_type) fprintf(stderr,"Can't create OpenGL OffscreenView. Code: %i. Exiting.\n", error); exit(1); } + enable_opencsg_shaders(csgInfo.glview); + + if (sysinfo_dump) cout << info_dump(csgInfo.glview); BoundingBox bbox = csgInfo.root_chain->getBoundingBox(); Vector3d center = (bbox.min() + bbox.max()) / 2; @@ -206,8 +386,11 @@ int csgtestcore(int argc, char *argv[], test_type_e test_type) else csgInfo.glview->setRenderer(&opencsgRenderer); - csgInfo.glview->paintGL(); + OpenCSG::setContext(0); + OpenCSG::setOption(OpenCSG::OffscreenSetting, OpenCSG::FrameBufferObject); + csgInfo.glview->paintGL(); + csgInfo.glview->save(outfilename); delete root_node; |