summaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/export.cc15
-rw-r--r--src/openscad.cc11
-rw-r--r--src/polyset.cc280
-rw-r--r--src/transform.cc62
4 files changed, 367 insertions, 1 deletions
diff --git a/src/export.cc b/src/export.cc
index 6c427dd..9c23600 100644
--- a/src/export.cc
+++ b/src/export.cc
@@ -53,6 +53,17 @@ void export_stl(CGAL_Nef_polyhedron *root_N, std::ostream &output, QProgressDial
setlocale(LC_NUMERIC, "C"); // Ensure radix is . (not ,) in output
+<<<<<<< HEAD
+ std::ofstream output(filename.toUtf8());
+ if (!output.is_open()) {
+ PRINTA("Can't open STL file \"%1\" for STL export: %2",
+ filename, QString(strerror(errno)));
+ set_output_handler(NULL, NULL);
+ return;
+ }
+
+=======
+>>>>>>> upstream/visitor
output << "solid OpenSCAD_Model\n";
int facet_count = 0;
@@ -111,6 +122,10 @@ void export_stl(CGAL_Nef_polyhedron *root_N, std::ostream &output, QProgressDial
}
output << "endsolid OpenSCAD_Model\n";
+<<<<<<< HEAD
+ output.close();
+=======
+>>>>>>> upstream/visitor
setlocale(LC_NUMERIC, ""); // Set default locale
}
diff --git a/src/openscad.cc b/src/openscad.cc
index fd74de4..203706d 100644
--- a/src/openscad.cc
+++ b/src/openscad.cc
@@ -317,6 +317,15 @@ int main(int argc, char **argv)
}
}
+<<<<<<< HEAD
+ if (root_N.dim == 3 && !root_N.p3.is_simple()) {
+ fprintf(stderr, "Object isn't a valid 2-manifold! Modify your design.\n");
+ exit(1);
+ }
+
+ if (stl_output_file)
+ export_stl(&root_N, stl_output_file, NULL);
+=======
if (stl_output_file) {
if (root_N.dim != 3) {
fprintf(stderr, "Current top level object is not a 3D object.\n");
@@ -335,6 +344,7 @@ int main(int argc, char **argv)
fstream.close();
}
}
+>>>>>>> upstream/visitor
if (off_output_file) {
if (root_N.dim != 3) {
@@ -415,4 +425,3 @@ int main(int argc, char **argv)
return rc;
}
-
diff --git a/src/polyset.cc b/src/polyset.cc
index 23b9876..7f3818f 100644
--- a/src/polyset.cc
+++ b/src/polyset.cc
@@ -314,5 +314,285 @@ BoundingBox PolySet::getBoundingBox() const
bbox.extend(p);
}
}
+<<<<<<< HEAD
+};
+
+CGAL_Nef_polyhedron PolySet::render_cgal_nef_polyhedron() const
+{
+ if (this->is2d)
+ {
+#if 0
+ // This version of the code causes problems in some cases.
+ // Example testcase: import_dxf("testdata/polygon8.dxf");
+ //
+ typedef std::list<CGAL_Nef_polyhedron2::Point> point_list_t;
+ typedef point_list_t::iterator point_list_it;
+ std::list< point_list_t > pdata_point_lists;
+ std::list < std::pair < point_list_it, point_list_it > > pdata;
+ Grid2d<CGAL_Nef_polyhedron2::Point> grid(GRID_COARSE);
+
+ for (int i = 0; i < this->polygons.size(); i++) {
+ pdata_point_lists.push_back(point_list_t());
+ for (int j = 0; j < this->polygons[i].size(); j++) {
+ double x = this->polygons[i][j].x;
+ double y = this->polygons[i][j].y;
+ CGAL_Nef_polyhedron2::Point p;
+ if (grid.has(x, y)) {
+ p = grid.data(x, y);
+ } else {
+ p = CGAL_Nef_polyhedron2::Point(x, y);
+ grid.data(x, y) = p;
+ }
+ pdata_point_lists.back().push_back(p);
+ }
+ pdata.push_back(std::make_pair(pdata_point_lists.back().begin(),
+ pdata_point_lists.back().end()));
+ }
+
+ CGAL_Nef_polyhedron2 N(pdata.begin(), pdata.end(), CGAL_Nef_polyhedron2::POLYGONS);
+ return CGAL_Nef_polyhedron(N);
+#endif
+#if 0
+ // This version of the code works fine but is pretty slow.
+ //
+ CGAL_Nef_polyhedron2 N;
+ Grid2d<CGAL_Nef_polyhedron2::Point> grid(GRID_COARSE);
+
+ for (int i = 0; i < this->polygons.size(); i++) {
+ std::list<CGAL_Nef_polyhedron2::Point> plist;
+ for (int j = 0; j < this->polygons[i].size(); j++) {
+ double x = this->polygons[i][j].x;
+ double y = this->polygons[i][j].y;
+ CGAL_Nef_polyhedron2::Point p;
+ if (grid.has(x, y)) {
+ p = grid.data(x, y);
+ } else {
+ p = CGAL_Nef_polyhedron2::Point(x, y);
+ grid.data(x, y) = p;
+ }
+ plist.push_back(p);
+ }
+ N += CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
+ }
+
+ return CGAL_Nef_polyhedron(N);
+#endif
+#if 1
+ // This version of the code does essentially the same thing as the 2nd
+ // version but merges some triangles before sending them to CGAL. This adds
+ // complexity but speeds up things..
+ //
+ struct PolyReducer
+ {
+ Grid2d<int> grid;
+ QHash< QPair<int,int>, QPair<int,int> > egde_to_poly;
+ QHash< int, CGAL_Nef_polyhedron2::Point > points;
+ QHash< int, QList<int> > polygons;
+ int poly_n;
+
+ void add_edges(int pn)
+ {
+ for (int j = 1; j <= this->polygons[pn].size(); j++) {
+ int a = this->polygons[pn][j-1];
+ int b = this->polygons[pn][j % this->polygons[pn].size()];
+ if (a > b) { a = a^b; b = a^b; a = a^b; }
+ if (this->egde_to_poly[QPair<int,int>(a, b)].first == 0)
+ this->egde_to_poly[QPair<int,int>(a, b)].first = pn;
+ else if (this->egde_to_poly[QPair<int,int>(a, b)].second == 0)
+ this->egde_to_poly[QPair<int,int>(a, b)].second = pn;
+ else
+ abort();
+ }
+ }
+
+ void del_poly(int pn)
+ {
+ for (int j = 1; j <= this->polygons[pn].size(); j++) {
+ int a = this->polygons[pn][j-1];
+ int b = this->polygons[pn][j % this->polygons[pn].size()];
+ if (a > b) { a = a^b; b = a^b; a = a^b; }
+ if (this->egde_to_poly[QPair<int,int>(a, b)].first == pn)
+ this->egde_to_poly[QPair<int,int>(a, b)].first = 0;
+ if (this->egde_to_poly[QPair<int,int>(a, b)].second == pn)
+ this->egde_to_poly[QPair<int,int>(a, b)].second = 0;
+ }
+ this->polygons.remove(pn);
+ }
+
+ PolyReducer(const PolySet *ps) : grid(GRID_COARSE), poly_n(1)
+ {
+ int point_n = 1;
+ for (int i = 0; i < ps->polygons.size(); i++) {
+ for (int j = 0; j < ps->polygons[i].size(); j++) {
+ double x = ps->polygons[i][j].x;
+ double y = ps->polygons[i][j].y;
+ if (this->grid.has(x, y)) {
+ int idx = this->grid.data(x, y);
+ // Filter away two vertices with the same index (due to grid)
+ // This could be done in a more general way, but we'd rather redo the entire
+ // grid concept instead.
+ if (this->polygons[this->poly_n].indexOf(idx) == -1) {
+ this->polygons[this->poly_n].append(this->grid.data(x, y));
+ }
+ } else {
+ this->grid.align(x, y) = point_n;
+ this->polygons[this->poly_n].append(point_n);
+ this->points[point_n] = CGAL_Nef_polyhedron2::Point(x, y);
+ point_n++;
+ }
+ }
+ if (this->polygons[this->poly_n].size() >= 3) {
+ add_edges(this->poly_n);
+ this->poly_n++;
+ }
+ else {
+ this->polygons.remove(this->poly_n);
+ }
+ }
+ }
+
+ int merge(int p1, int p1e, int p2, int p2e)
+ {
+ for (int i = 1; i < this->polygons[p1].size(); i++) {
+ int j = (p1e + i) % this->polygons[p1].size();
+ this->polygons[this->poly_n].append(this->polygons[p1][j]);
+ }
+ for (int i = 1; i < this->polygons[p2].size(); i++) {
+ int j = (p2e + i) % this->polygons[p2].size();
+ this->polygons[this->poly_n].append(this->polygons[p2][j]);
+ }
+ del_poly(p1);
+ del_poly(p2);
+ add_edges(this->poly_n);
+ return this->poly_n++;
+ }
+
+ void reduce()
+ {
+ QList<int> work_queue;
+ QHashIterator< int, QList<int> > it(polygons);
+ while (it.hasNext()) {
+ it.next();
+ work_queue.append(it.key());
+ }
+ while (!work_queue.isEmpty()) {
+ int poly1_n = work_queue.first();
+ work_queue.removeFirst();
+ if (!this->polygons.contains(poly1_n))
+ continue;
+ for (int j = 1; j <= this->polygons[poly1_n].size(); j++) {
+ int a = this->polygons[poly1_n][j-1];
+ int b = this->polygons[poly1_n][j % this->polygons[poly1_n].size()];
+ if (a > b) { a = a^b; b = a^b; a = a^b; }
+ if (this->egde_to_poly[QPair<int,int>(a, b)].first != 0 &&
+ this->egde_to_poly[QPair<int,int>(a, b)].second != 0) {
+ int poly2_n = this->egde_to_poly[QPair<int,int>(a, b)].first +
+ this->egde_to_poly[QPair<int,int>(a, b)].second - poly1_n;
+ int poly2_edge = -1;
+ for (int k = 1; k <= this->polygons[poly2_n].size(); k++) {
+ int c = this->polygons[poly2_n][k-1];
+ int d = this->polygons[poly2_n][k % this->polygons[poly2_n].size()];
+ if (c > d) { c = c^d; d = c^d; c = c^d; }
+ if (a == c && b == d) {
+ poly2_edge = k-1;
+ continue;
+ }
+ int poly3_n = this->egde_to_poly[QPair<int,int>(c, d)].first +
+ this->egde_to_poly[QPair<int,int>(c, d)].second - poly2_n;
+ if (poly3_n < 0)
+ continue;
+ if (poly3_n == poly1_n)
+ goto next_poly1_edge;
+ }
+ work_queue.append(merge(poly1_n, j-1, poly2_n, poly2_edge));
+ goto next_poly1;
+ }
+ next_poly1_edge:;
+ }
+ next_poly1:;
+ }
+ }
+
+ CGAL_Nef_polyhedron2 toNef()
+ {
+ CGAL_Nef_polyhedron2 N;
+
+ QHashIterator< int, QList<int> > it(polygons);
+ while (it.hasNext()) {
+ it.next();
+ std::list<CGAL_Nef_polyhedron2::Point> plist;
+ for (int j = 0; j < it.value().size(); j++) {
+ int p = it.value()[j];
+ plist.push_back(points[p]);
+ }
+ N += CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
+ }
+
+ return N;
+ }
+ };
+
+ PolyReducer pr(this);
+ // printf("Number of polygons before reduction: %d\n", pr.polygons.size());
+ pr.reduce();
+ // printf("Number of polygons after reduction: %d\n", pr.polygons.size());
+ return CGAL_Nef_polyhedron(pr.toNef());
+#endif
+#if 0
+ // This is another experimental version. I should run faster than the above,
+ // is a lot simpler and has only one known weakness: Degenerate polygons, which
+ // get repaired by GLUTess, might trigger a CGAL crash here. The only
+ // known case for this is triangle-with-duplicate-vertex.dxf
+ // FIXME: If we just did a projection, we need to recreate the border!
+ if (this->polygons.size() > 0) assert(this->borders.size() > 0);
+ CGAL_Nef_polyhedron2 N;
+ Grid2d<CGAL_Nef_polyhedron2::Point> grid(GRID_COARSE);
+
+ for (int i = 0; i < this->borders.size(); i++) {
+ std::list<CGAL_Nef_polyhedron2::Point> plist;
+ for (int j = 0; j < this->borders[i].size(); j++) {
+ double x = this->borders[i][j].x;
+ double y = this->borders[i][j].y;
+ CGAL_Nef_polyhedron2::Point p;
+ if (grid.has(x, y)) {
+ p = grid.data(x, y);
+ } else {
+ p = CGAL_Nef_polyhedron2::Point(x, y);
+ grid.data(x, y) = p;
+ }
+ plist.push_back(p);
+ }
+ // FIXME: If a border (path) has a duplicate vertex in dxf,
+ // the CGAL_Nef_polyhedron2 constructor will crash.
+ N ^= CGAL_Nef_polyhedron2(plist.begin(), plist.end(), CGAL_Nef_polyhedron2::INCLUDED);
+ }
+
+ return CGAL_Nef_polyhedron(N);
+
+#endif
+ }
+ else // not (this->is2d)
+ {
+ CGAL::Failure_behaviour old_behaviour = CGAL::set_error_behaviour(CGAL::THROW_EXCEPTION);
+ try {
+ CGAL_Polyhedron P;
+ CGAL_Build_PolySet builder(this);
+ P.delegate(builder);
+#if 0
+ std::cout << P;
+#endif
+ CGAL_Nef_polyhedron3 N(P);
+ return CGAL_Nef_polyhedron(N);
+ }
+ catch (CGAL::Assertion_exception e) {
+ PRINTF("CGAL error: %s", e.what());
+ CGAL::set_error_behaviour(old_behaviour);
+ return CGAL_Nef_polyhedron();
+ }
+ CGAL::set_error_behaviour(old_behaviour);
+ }
+ return CGAL_Nef_polyhedron();
+=======
return bbox;
+>>>>>>> upstream/visitor
}
diff --git a/src/transform.cc b/src/transform.cc
index f473f6a..885a7d6 100644
--- a/src/transform.cc
+++ b/src/transform.cc
@@ -61,7 +61,14 @@ AbstractNode *TransformModule::evaluate(const Context *ctx, const ModuleInstanti
TransformNode *node = new TransformNode(inst);
for (int i = 0; i < 16; i++)
+<<<<<<< HEAD
+ node->m[i] = i % 5 == 0 ? 1.0 : 0.0;
+ for (int i = 16; i < 19; i++)
+ node->m[i] = -1;
+ node->m[19] = 1;
+=======
node->matrix[i] = i % 5 == 0 ? 1.0 : 0.0;
+>>>>>>> upstream/visitor
std::vector<std::string> argnames;
std::vector<Expression*> argexpr;
@@ -213,6 +220,37 @@ AbstractNode *TransformModule::evaluate(const Context *ctx, const ModuleInstanti
}
}
}
+<<<<<<< HEAD
+ else if (this->type == COLOR)
+ {
+ Value v = c.lookup_variable("c");
+ if (v.type == Value::VECTOR) {
+ for (int i = 0; i < 4; i++)
+ node->matrix[16+i] = i < v.vec.size() ? v.vec[i]->num : 1.0;
+// FIXME: Port to non-Qt
+#if 0
+ } else if (v.type == Value::STRING) {
+ QString colorname = v.text;
+ QColor color;
+ color.setNamedColor(colorname);
+ if (color.isValid()) {
+ node->matrix[16+0] = color.redF();
+ node->matrix[16+1] = color.greenF();
+ node->matrix[16+2] = color.blueF();
+ } else {
+ PRINTF_NOCACHE("WARNING: Color name \"%s\" unknown. Please see",v.text.toUtf8().data());
+ PRINTF_NOCACHE("WARNING: http://en.wikipedia.org/wiki/Web_colors");
+ }
+#endif
+ }
+ // FIXME: Only lookup alpha if color was set
+ Value alpha = c.lookup_variable("alpha");
+ if (alpha.type == Value::NUMBER) {
+ node->m[16+3] = alpha.num;
+ }
+ }
+=======
+>>>>>>> upstream/visitor
std::vector<AbstractNode *> evaluatednodes = inst->evaluateChildren();
node->children.insert(node->children.end(), evaluatednodes.begin(), evaluatednodes.end());
@@ -242,7 +280,31 @@ std::string TransformNode::toString() const
std::string TransformNode::name() const
{
+<<<<<<< HEAD
+<<<<<<< HEAD
+ return "transform";
+=======
+ if (dump_cache.isEmpty()) {
+ QString text;
+ if (m[16] >= 0 || m[17] >= 0 || m[18] >= 0)
+ text.sprintf("n%d: color([%g, %g, %g, %g])", idx,
+ m[16], m[17], m[18], m[19]);
+ else
+ text.sprintf("n%d: multmatrix([[%g, %g, %g, %g], [%g, %g, %g, %g], "
+ "[%g, %g, %g, %g], [%g, %g, %g, %g]])", idx,
+ m[0], m[4], m[ 8], m[12],
+ m[1], m[5], m[ 9], m[13],
+ m[2], m[6], m[10], m[14],
+ m[3], m[7], m[11], m[15]);
+ text = indent + text + " {\n";
+ foreach (AbstractNode *v, children)
+ text += v->dump(indent + QString("\t"));
+ ((AbstractNode*)this)->dump_cache = text + indent + "}\n";
+ }
+ return dump_cache;
+=======
return "transform";
+>>>>>>> upstream/visitor
}
void register_builtin_transform()
contact: Jan Huwald // Impressum