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-rw-r--r--src/OffscreenContext.h3
-rw-r--r--src/OffscreenContextAll.hpp3
2 files changed, 5 insertions, 1 deletions
diff --git a/src/OffscreenContext.h b/src/OffscreenContext.h
index a32ea2c..0c700b6 100644
--- a/src/OffscreenContext.h
+++ b/src/OffscreenContext.h
@@ -1,6 +1,9 @@
#ifndef OFFSCREENCONTEXT_H_
#define OFFSCREENCONTEXT_H_
+// Here we implement a 'portability' pattern but since we are mixing
+// Objective-C with C++, it is a bit different than what's found in a textbook.
+
#include <iostream>
#include <fstream>
#include <string>
diff --git a/src/OffscreenContextAll.hpp b/src/OffscreenContextAll.hpp
index 8ee7ebe..1c73b73 100644
--- a/src/OffscreenContextAll.hpp
+++ b/src/OffscreenContextAll.hpp
@@ -1,4 +1,5 @@
-// Functions shared by OffscreenContext[platform].cc
+// Functions shared by OffscreenContext[platform].cc (or .mm)
+// #include directly after definition of struct OffscreenContext.
void bind_offscreen_context(OffscreenContext *ctx)
{
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