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-rw-r--r--src/mainwin.cc389
1 files changed, 221 insertions, 168 deletions
diff --git a/src/mainwin.cc b/src/mainwin.cc
index e217b1f..c500938 100644
--- a/src/mainwin.cc
+++ b/src/mainwin.cc
@@ -41,10 +41,13 @@
#include "progress.h"
#ifdef ENABLE_OPENCSG
#include "render-opencsg.h"
+#include "CSGTermRenderer.h"
#endif
#ifdef USE_PROGRESSWIDGET
#include "ProgressWidget.h"
#endif
+#include "CGALRenderer.h"
+#include "PolySetCGALRenderer.h"
#include <QMenu>
#include <QTime>
@@ -73,6 +76,11 @@
#include "qlanguagefactory.h"
#endif
+#include <algorithm>
+#include <boost/lambda/lambda.hpp>
+#include <boost/lambda/bind.hpp>
+using namespace boost::lambda;
+
#ifdef ENABLE_CGAL
#if 1
@@ -103,13 +111,15 @@ using CGAL::OGL::Nef3_Converter;
#endif
#endif // ENABLE_CGAL
+// Global application state
+unsigned int GuiLocker::gui_locked = 0;
+
#define QUOTE(x__) # x__
#define QUOTED(x__) QUOTE(x__)
static char helptitle[] =
- "OpenSCAD "
- QUOTED(OPENSCAD_VERSION)
- " (www.openscad.org)\n";
+ "OpenSCAD " QUOTED(OPENSCAD_VERSION) " (www.openscad.org)\n"
+ "Visitor refactored version";
static char copyrighttext[] =
"Copyright (C) 2009-2011 Marius Kintel <marius@kintel.net> and Clifford Wolf <clifford@clifford.at>\n"
"\n"
@@ -129,11 +139,13 @@ MainWindow::MainWindow(const QString &filename)
root_ctx.set_variable("$fa", Value(12.0));
root_ctx.set_variable("$t", Value(0.0));
+ root_ctx.set_constant("PI",Value(M_PI));
+
Value zero3;
zero3.type = Value::VECTOR;
- zero3.vec.append(new Value(0.0));
- zero3.vec.append(new Value(0.0));
- zero3.vec.append(new Value(0.0));
+ zero3.append(new Value(0.0));
+ zero3.append(new Value(0.0));
+ zero3.append(new Value(0.0));
root_ctx.set_variable("$vpt", zero3);
root_ctx.set_variable("$vpr", zero3);
@@ -171,8 +183,8 @@ MainWindow::MainWindow(const QString &filename)
editor->setLineWrapping(true); // Not designable
setFont("", 0); // Init default font
- screen->statusLabel = new QLabel(this);
- statusBar()->addWidget(screen->statusLabel);
+ this->glview->statusLabel = new QLabel(this);
+ statusBar()->addWidget(this->glview->statusLabel);
animate_timer = new QTimer(this);
connect(animate_timer, SIGNAL(timeout()), this, SLOT(updateTVal()));
@@ -266,7 +278,7 @@ MainWindow::MainWindow(const QString &filename)
this->viewActionOpenCSG->setVisible(false);
#else
connect(this->viewActionOpenCSG, SIGNAL(triggered()), this, SLOT(viewModeOpenCSG()));
- if (!screen->hasOpenCSGSupport()) {
+ if (!this->glview->hasOpenCSGSupport()) {
this->viewActionOpenCSG->setEnabled(false);
}
#endif
@@ -327,9 +339,9 @@ MainWindow::MainWindow(const QString &filename)
connect(editor->document(), SIGNAL(modificationChanged(bool)), this, SLOT(setWindowModified(bool)));
connect(editor->document(), SIGNAL(modificationChanged(bool)), fileActionSave, SLOT(setEnabled(bool)));
#endif
- connect(screen, SIGNAL(doAnimateUpdate()), this, SLOT(animateUpdate()));
+ connect(this->glview, SIGNAL(doAnimateUpdate()), this, SLOT(animateUpdate()));
- connect(Preferences::inst(), SIGNAL(requestRedraw()), this->screen, SLOT(updateGL()));
+ connect(Preferences::inst(), SIGNAL(requestRedraw()), this->glview, SLOT(updateGL()));
connect(Preferences::inst(), SIGNAL(fontChanged(const QString&,uint)),
this, SLOT(setFont(const QString&,uint)));
Preferences::inst()->apply();
@@ -530,7 +542,7 @@ AbstractNode *MainWindow::find_root_tag(AbstractNode *n)
}
/*!
- Parse and evaluate the design -> this->root_node
+ Parse and evaluate the design => this->root_node
*/
void MainWindow::compile(bool procevents)
{
@@ -540,81 +552,84 @@ void MainWindow::compile(bool procevents)
// Remove previous CSG tree
- if (root_module) {
- delete root_module;
- root_module = NULL;
+ if (this->root_module) {
+ delete this->root_module;
+ this->root_module = NULL;
}
- if (absolute_root_node) {
- delete absolute_root_node;
- absolute_root_node = NULL;
+ if (this->absolute_root_node) {
+ delete this->absolute_root_node;
+ this->absolute_root_node = NULL;
}
- if (root_raw_term) {
- root_raw_term->unlink();
- root_raw_term = NULL;
+ if (this->root_raw_term) {
+ this->root_raw_term->unlink();
+ this->root_raw_term = NULL;
}
- if (root_norm_term) {
- root_norm_term->unlink();
- root_norm_term = NULL;
+ if (this->root_norm_term) {
+ this->root_norm_term->unlink();
+ this->root_norm_term = NULL;
}
- if (root_chain) {
- delete root_chain;
- root_chain = NULL;
+ if (this->root_chain) {
+ delete this->root_chain;
+ this->root_chain = NULL;
}
- foreach(CSGTerm *v, highlight_terms) {
- v->unlink();
- }
- highlight_terms.clear();
- if (highlights_chain) {
- delete highlights_chain;
- highlights_chain = NULL;
- }
- foreach(CSGTerm *v, background_terms) {
- v->unlink();
- }
- background_terms.clear();
- if (background_chain) {
- delete background_chain;
- background_chain = NULL;
- }
- root_node = NULL;
- enableOpenCSG = false;
+ std::for_each(this->highlight_terms.begin(), this->highlight_terms.end(),
+ bind(&CSGTerm::unlink, _1));
+
+ this->highlight_terms.clear();
+ delete this->highlights_chain;
+ this->highlights_chain = NULL;
+
+ std::for_each(this->background_terms.begin(), this->background_terms.end(),
+ bind(&CSGTerm::unlink, _1));
+ this->background_terms.clear();
+ delete this->background_chain;
+ this->background_chain = NULL;
+
+ this->root_node = NULL;
+ this->tree.setRoot(NULL);
+ this->enableOpenCSG = false;
// Initialize special variables
- root_ctx.set_variable("$t", Value(e_tval->text().toDouble()));
+ this->root_ctx.set_variable("$t", Value(e_tval->text().toDouble()));
Value vpt;
vpt.type = Value::VECTOR;
- vpt.vec.append(new Value(-screen->object_trans_x));
- vpt.vec.append(new Value(-screen->object_trans_y));
- vpt.vec.append(new Value(-screen->object_trans_z));
- root_ctx.set_variable("$vpt", vpt);
+ vpt.append(new Value(-this->glview->object_trans_x));
+ vpt.append(new Value(-this->glview->object_trans_y));
+ vpt.append(new Value(-this->glview->object_trans_z));
+ this->root_ctx.set_variable("$vpt", vpt);
Value vpr;
vpr.type = Value::VECTOR;
- vpr.vec.append(new Value(fmodf(360 - screen->object_rot_x + 90, 360)));
- vpr.vec.append(new Value(fmodf(360 - screen->object_rot_y, 360)));
- vpr.vec.append(new Value(fmodf(360 - screen->object_rot_z, 360)));
+ vpr.append(new Value(fmodf(360 - this->glview->object_rot_x + 90, 360)));
+ vpr.append(new Value(fmodf(360 - this->glview->object_rot_y, 360)));
+ vpr.append(new Value(fmodf(360 - this->glview->object_rot_z, 360)));
root_ctx.set_variable("$vpr", vpr);
// Parse
- last_compiled_doc = editor->toPlainText();
- root_module = parse((last_compiled_doc + "\n" + commandline_commands).toAscii().data(), this->fileName.isEmpty() ? "" : QFileInfo(this->fileName).absolutePath().toLocal8Bit(), false);
+ this->last_compiled_doc = editor->toPlainText();
+ this->root_module = parse((this->last_compiled_doc + "\n" +
+ commandline_commands).toAscii().data(),
+ this->fileName.isEmpty() ?
+ "" :
+ QFileInfo(this->fileName).absolutePath().toLocal8Bit(),
+ false);
// Error highlighting
- if (highlighter) {
- delete highlighter;
- highlighter = NULL;
+ if (this->highlighter) {
+ delete this->highlighter;
+ this->highlighter = NULL;
}
if (parser_error_pos >= 0) {
- highlighter = new Highlighter(editor->document());
+ this->highlighter = new Highlighter(editor->document());
}
- if (!root_module) {
+ if (!this->root_module) {
if (!animate_panel->isVisible()) {
#ifdef _QCODE_EDIT_
QDocumentCursor cursor = editor->cursor();
@@ -634,19 +649,23 @@ void MainWindow::compile(bool procevents)
QApplication::processEvents();
AbstractNode::resetIndexCounter();
- root_inst = ModuleInstantiation();
- absolute_root_node = root_module->evaluate(&root_ctx, &root_inst);
+ this->root_inst = ModuleInstantiation();
+ this->absolute_root_node = this->root_module->evaluate(&this->root_ctx, &this->root_inst);
- if (!absolute_root_node)
+ if (!this->absolute_root_node)
goto fail;
// Do we have an explicit root node (! modifier)?
- if (!(this->root_node = find_root_tag(absolute_root_node))) {
- this->root_node = absolute_root_node;
+ if (!(this->root_node = find_root_tag(this->absolute_root_node))) {
+ this->root_node = this->absolute_root_node;
}
- root_node->dump("");
+ // FIXME: Consider giving away ownership of root_node to the Tree, or use reference counted pointers
+ this->tree.setRoot(this->root_node);
+ // Dump the tree (to initialize caches).
+ // FIXME: We shouldn't really need to do this explicitly..
+ this->tree.getString(*this->root_node);
- if (1) {
+ if (1) {
PRINT("Compilation finished.");
if (procevents)
QApplication::processEvents();
@@ -656,7 +675,7 @@ fail:
PRINT("ERROR: Compilation failed! (no top level object found)");
} else {
int line = 1;
- QByteArray pb = last_compiled_doc.toAscii();
+ QByteArray pb = this->last_compiled_doc.toAscii();
char *p = pb.data();
for (int i = 0; i < parser_error_pos; i++) {
if (p[i] == '\n')
@@ -684,13 +703,6 @@ void MainWindow::compileCSG(bool procevents)
if (procevents)
QApplication::processEvents();
- double m[20];
-
- for (int i = 0; i < 16; i++)
- m[i] = i % 5 == 0 ? 1.0 : 0.0;
- for (int i = 16; i < 20; i++)
- m[i] = -1;
-
// Main CSG evaluation
QTime t;
t.start();
@@ -711,7 +723,12 @@ void MainWindow::compileCSG(bool procevents)
progress_report_prep(root_node, report_func, pd);
try {
- root_raw_term = root_node->render_csg_term(m, &highlight_terms, &background_terms);
+ // FIXME: put cache somewhere else as it's pretty useless now
+ QHash<std::string, CGAL_Nef_polyhedron> cache;
+ CGALRenderer cgalrenderer(cache, this->tree);
+ PolySetCGALRenderer psrenderer(cgalrenderer);
+ CSGTermRenderer csgrenderer(this->tree, &psrenderer);
+ root_raw_term = csgrenderer.renderCSGTerm(*root_node, &highlight_terms, &background_terms);
if (!root_raw_term) {
PRINT("ERROR: CSG generation failed! (no top level object found)");
if (procevents)
@@ -749,7 +766,7 @@ void MainWindow::compileCSG(bool procevents)
root_chain->import(root_norm_term);
if (root_chain->polysets.size() > 1000) {
- PRINTF("WARNING: Normalized tree has %d elements!", root_chain->polysets.size());
+ PRINTF("WARNING: Normalized tree has %u elements!", root_chain->polysets.size());
PRINTF("WARNING: OpenCSG rendering has been disabled.");
} else {
enableOpenCSG = true;
@@ -757,12 +774,12 @@ void MainWindow::compileCSG(bool procevents)
if (highlight_terms.size() > 0)
{
- PRINTF("Compiling highlights (%d CSG Trees)...", highlight_terms.size());
+ PRINTF("Compiling highlights (%zu CSG Trees)...", highlight_terms.size());
if (procevents)
QApplication::processEvents();
highlights_chain = new CSGChain();
- for (int i = 0; i < highlight_terms.size(); i++) {
+ for (unsigned int i = 0; i < highlight_terms.size(); i++) {
while (1) {
CSGTerm *n = highlight_terms[i]->normalize();
highlight_terms[i]->unlink();
@@ -776,12 +793,12 @@ void MainWindow::compileCSG(bool procevents)
if (background_terms.size() > 0)
{
- PRINTF("Compiling background (%d CSG Trees)...", background_terms.size());
+ PRINTF("Compiling background (%zu CSG Trees)...", background_terms.size());
if (procevents)
QApplication::processEvents();
background_chain = new CSGChain();
- for (int i = 0; i < background_terms.size(); i++) {
+ for (unsigned int i = 0; i < background_terms.size(); i++) {
while (1) {
CSGTerm *n = background_terms[i]->normalize();
background_terms[i]->unlink();
@@ -966,7 +983,7 @@ void MainWindow::pasteViewportTranslation()
QTextCursor cursor = editor->textCursor();
#endif
QString txt;
- txt.sprintf("[ %.2f, %.2f, %.2f ]", -screen->object_trans_x, -screen->object_trans_y, -screen->object_trans_z);
+ txt.sprintf("[ %.2f, %.2f, %.2f ]", -this->glview->object_trans_x, -this->glview->object_trans_y, -this->glview->object_trans_z);
cursor.insertText(txt);
}
@@ -979,7 +996,7 @@ void MainWindow::pasteViewportRotation()
#endif
QString txt;
txt.sprintf("[ %.2f, %.2f, %.2f ]",
- fmodf(360 - screen->object_rot_x + 90, 360), fmodf(360 - screen->object_rot_y, 360), fmodf(360 - screen->object_rot_z, 360));
+ fmodf(360 - this->glview->object_rot_x + 90, 360), fmodf(360 - this->glview->object_rot_y, 360), fmodf(360 - this->glview->object_rot_z, 360));
cursor.insertText(txt);
}
@@ -1021,6 +1038,9 @@ bool MainWindow::checkModified()
void MainWindow::actionReloadCompile()
{
+ if (GuiLocker::isLocked()) return;
+ GuiLocker lock;
+
if (!checkModified()) return;
console->clear();
@@ -1039,13 +1059,16 @@ void MainWindow::actionReloadCompile()
else
#endif
{
- screen->updateGL();
+ this->glview->updateGL();
}
clearCurrentOutput();
}
void MainWindow::actionCompile()
{
+ if (GuiLocker::isLocked()) return;
+ GuiLocker lock;
+
setCurrentOutput();
console->clear();
@@ -1061,11 +1084,11 @@ void MainWindow::actionCompile()
#endif
}
else {
- screen->updateGL();
+ this->glview->updateGL();
}
if (viewActionAnimate->isChecked() && e_dump->isChecked()) {
- QImage img = screen->grabFrameBuffer();
+ QImage img = this->glview->grabFrameBuffer();
QString filename;
double s = e_fsteps->text().toDouble();
double t = e_tval->text().toDouble();
@@ -1080,13 +1103,17 @@ void MainWindow::actionCompile()
void MainWindow::actionRenderCGAL()
{
+ if (GuiLocker::isLocked()) return;
+ GuiLocker lock;
+
setCurrentOutput();
console->clear();
compile(true);
- if (!root_module || !root_node)
+ if (!this->root_module || !this->root_node) {
return;
+ }
if (this->root_N) {
delete this->root_N;
@@ -1116,9 +1143,12 @@ void MainWindow::actionRenderCGAL()
QApplication::processEvents();
- progress_report_prep(root_node, report_func, pd);
+ progress_report_prep(this->root_node, report_func, pd);
try {
- this->root_N = new CGAL_Nef_polyhedron(root_node->render_cgal_nef_polyhedron());
+ // FIXME: put cache somewhere else as it's pretty useless now
+ QHash<std::string, CGAL_Nef_polyhedron> cache;
+ CGALRenderer renderer(cache, this->tree);
+ this->root_N = new CGAL_Nef_polyhedron(renderer.renderCGALMesh(*this->root_node));
}
catch (ProgressCancelException e) {
PRINT("Rendering cancelled.");
@@ -1127,8 +1157,9 @@ void MainWindow::actionRenderCGAL()
if (this->root_N)
{
- PRINTF("Number of vertices currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.totalCost());
- PRINTF("Number of objects currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.size());
+ // FIXME: Reenable cache cost info
+// PRINTF("Number of vertices currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.totalCost());
+// PRINTF("Number of objects currently in CGAL cache: %d", AbstractNode::cgal_nef_cache.size());
QApplication::processEvents();
if (this->root_N->dim == 2) {
@@ -1178,7 +1209,7 @@ void MainWindow::actionRenderCGAL()
if (!viewActionCGALSurfaces->isChecked() && !viewActionCGALGrid->isChecked()) {
viewModeCGALSurface();
} else {
- screen->updateGL();
+ this->glview->updateGL();
}
PRINT("Rendering finished.");
@@ -1219,8 +1250,8 @@ void MainWindow::actionDisplayCSGTree()
e->setTabStopWidth(30);
e->setWindowTitle("CSG Tree Dump");
e->setReadOnly(true);
- if (root_node) {
- e->setPlainText(root_node->dump(""));
+ if (this->root_node) {
+ e->setPlainText(QString::fromStdString(this->tree.getString(*this->root_node)));
} else {
e->setPlainText("No CSG to dump. Please try compiling first...");
}
@@ -1249,6 +1280,8 @@ void MainWindow::actionExportSTLorOFF(bool stl_mode)
void MainWindow::actionExportSTLorOFF(bool)
#endif
{
+ if (GuiLocker::isLocked()) return;
+ GuiLocker lock;
#ifdef ENABLE_CGAL
setCurrentOutput();
@@ -1270,8 +1303,10 @@ void MainWindow::actionExportSTLorOFF(bool)
return;
}
+ QString suffix = stl_mode ? ".stl" : ".off";
QString stl_filename = QFileDialog::getSaveFileName(this,
- stl_mode ? "Export STL File" : "Export OFF File", "",
+ stl_mode ? "Export STL File" : "Export OFF File",
+ this->fileName.isEmpty() ? "Untitled"+suffix : QFileInfo(this->fileName).baseName()+suffix,
stl_mode ? "STL Files (*.stl)" : "OFF Files (*.off)");
if (stl_filename.isEmpty()) {
PRINTF("No filename specified. %s export aborted.", stl_mode ? "STL" : "OFF");
@@ -1287,13 +1322,18 @@ void MainWindow::actionExportSTLorOFF(bool)
pd->show();
QApplication::processEvents();
- if (stl_mode)
- export_stl(this->root_N, stl_filename, pd);
- else
- export_off(this->root_N, stl_filename, pd);
-
- PRINTF("%s export finished.", stl_mode ? "STL" : "OFF");
+ QFile file(stl_filename);
+ if (!file.open(QIODevice::ReadWrite)) {
+ PRINTA("Can't open file \"%1\" for export", stl_filename);
+ }
+ else {
+ QTextStream fstream(&file);
+ if (stl_mode) export_stl(this->root_N, fstream, pd);
+ else export_off(this->root_N, fstream, pd);
+ file.close();
+ PRINTF("%s export finished.", stl_mode ? "STL" : "OFF");
+ }
delete pd;
clearCurrentOutput();
@@ -1327,16 +1367,26 @@ void MainWindow::actionExportDXF()
return;
}
- QString stl_filename = QFileDialog::getSaveFileName(this,
- "Export DXF File", "", "DXF Files (*.dxf)");
- if (stl_filename.isEmpty()) {
+ QString dxf_filename = QFileDialog::getSaveFileName(this,
+ "Export DXF File",
+ this->fileName.isEmpty() ? "Untitled.dxf" : QFileInfo(this->fileName).baseName()+".dxf",
+ "DXF Files (*.dxf)");
+ if (dxf_filename.isEmpty()) {
PRINTF("No filename specified. DXF export aborted.");
clearCurrentOutput();
return;
}
- export_dxf(this->root_N, stl_filename, NULL);
- PRINTF("DXF export finished.");
+ QFile file(dxf_filename);
+ if (!file.open(QIODevice::ReadWrite)) {
+ PRINTA("Can't open file \"%1\" for export", dxf_filename);
+ }
+ else {
+ QTextStream fstream(&file);
+ export_dxf(this->root_N, fstream, NULL);
+ file.close();
+ PRINTF("DXF export finished.");
+ }
clearCurrentOutput();
#endif /* ENABLE_CGAL */
@@ -1344,9 +1394,12 @@ void MainWindow::actionExportDXF()
void MainWindow::actionFlushCaches()
{
- PolySet::ps_cache.clear();
+// FIXME: Polycache -> PolySetRenderer
+// FIXME: PolySetRenderer->clearCache();
#ifdef ENABLE_CGAL
- AbstractNode::cgal_nef_cache.clear();
+// FIXME: Flush caches through whatever channels we have
+ // CGALRenderer::renderer()->getCache().clear();
+ // this->dumper->clearCache();
#endif
dxf_dim_cache.clear();
dxf_cross_cache.clear();
@@ -1368,8 +1421,8 @@ static void renderGLThrownTogether(void *vp);
static void renderGLviaOpenCSG(void *vp)
{
- MainWindow *m = (MainWindow*)vp;
- if (!m->enableOpenCSG) {
+ MainWindow *mainwin = (MainWindow *)vp;
+ if (!mainwin->enableOpenCSG) {
renderGLThrownTogether(vp);
return;
}
@@ -1379,18 +1432,18 @@ static void renderGLviaOpenCSG(void *vp)
glewInit();
}
#ifdef ENABLE_MDI
- OpenCSG::setContext(m->screen->opencsg_id);
+ OpenCSG::setContext(mainwin->glview->opencsg_id);
#endif
- if (m->root_chain) {
- GLint *shaderinfo = m->screen->shaderinfo;
+ if (mainwin->root_chain) {
+ GLint *shaderinfo = mainwin->glview->shaderinfo;
if (!shaderinfo[0])
shaderinfo = NULL;
- renderCSGChainviaOpenCSG(m->root_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, false);
- if (m->background_chain) {
- renderCSGChainviaOpenCSG(m->background_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, true);
+ renderCSGChainviaOpenCSG(mainwin->root_chain, mainwin->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, false);
+ if (mainwin->background_chain) {
+ renderCSGChainviaOpenCSG(mainwin->background_chain, mainwin->viewActionShowEdges->isChecked() ? shaderinfo : NULL, false, true);
}
- if (m->highlights_chain) {
- renderCSGChainviaOpenCSG(m->highlights_chain, m->viewActionShowEdges->isChecked() ? shaderinfo : NULL, true, false);
+ if (mainwin->highlights_chain) {
+ renderCSGChainviaOpenCSG(mainwin->highlights_chain, mainwin->viewActionShowEdges->isChecked() ? shaderinfo : NULL, true, false);
}
}
}
@@ -1401,11 +1454,11 @@ static void renderGLviaOpenCSG(void *vp)
*/
void MainWindow::viewModeOpenCSG()
{
- if (screen->hasOpenCSGSupport()) {
+ if (this->glview->hasOpenCSGSupport()) {
viewModeActionsUncheck();
viewActionOpenCSG->setChecked(true);
- screen->setRenderFunc(renderGLviaOpenCSG, this);
- screen->updateGL();
+ this->glview->setRenderFunc(renderGLviaOpenCSG, this);
+ this->glview->updateGL();
} else {
viewModeThrownTogether();
}
@@ -1533,16 +1586,16 @@ void MainWindow::viewModeCGALSurface()
{
viewModeActionsUncheck();
viewActionCGALSurfaces->setChecked(true);
- screen->setRenderFunc(renderGLviaCGAL, this);
- screen->updateGL();
+ this->glview->setRenderFunc(renderGLviaCGAL, this);
+ this->glview->updateGL();
}
void MainWindow::viewModeCGALGrid()
{
viewModeActionsUncheck();
viewActionCGALGrid->setChecked(true);
- screen->setRenderFunc(renderGLviaCGAL, this);
- screen->updateGL();
+ this->glview->setRenderFunc(renderGLviaCGAL, this);
+ this->glview->updateGL();
}
#endif /* ENABLE_CGAL */
@@ -1631,25 +1684,25 @@ void MainWindow::viewModeThrownTogether()
{
viewModeActionsUncheck();
viewActionThrownTogether->setChecked(true);
- screen->setRenderFunc(renderGLThrownTogether, this);
- screen->updateGL();
+ this->glview->setRenderFunc(renderGLThrownTogether, this);
+ this->glview->updateGL();
}
void MainWindow::viewModeShowEdges()
{
- screen->updateGL();
+ this->glview->updateGL();
}
void MainWindow::viewModeShowAxes()
{
- screen->setShowAxes(viewActionShowAxes->isChecked());
- screen->updateGL();
+ this->glview->setShowAxes(viewActionShowAxes->isChecked());
+ this->glview->updateGL();
}
void MainWindow::viewModeShowCrosshairs()
{
- screen->setShowCrosshairs(viewActionShowCrosshairs->isChecked());
- screen->updateGL();
+ this->glview->setShowCrosshairs(viewActionShowCrosshairs->isChecked());
+ this->glview->updateGL();
}
void MainWindow::viewModeAnimate()
@@ -1687,82 +1740,82 @@ void MainWindow::animateUpdate()
void MainWindow::viewAngleTop()
{
- screen->object_rot_x = 90;
- screen->object_rot_y = 0;
- screen->object_rot_z = 0;
- screen->updateGL();
+ this->glview->object_rot_x = 90;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 0;
+ this->glview->updateGL();
}
void MainWindow::viewAngleBottom()
{
- screen->object_rot_x = 270;
- screen->object_rot_y = 0;
- screen->object_rot_z = 0;
- screen->updateGL();
+ this->glview->object_rot_x = 270;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 0;
+ this->glview->updateGL();
}
void MainWindow::viewAngleLeft()
{
- screen->object_rot_x = 0;
- screen->object_rot_y = 0;
- screen->object_rot_z = 90;
- screen->updateGL();
+ this->glview->object_rot_x = 0;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 90;
+ this->glview->updateGL();
}
void MainWindow::viewAngleRight()
{
- screen->object_rot_x = 0;
- screen->object_rot_y = 0;
- screen->object_rot_z = 270;
- screen->updateGL();
+ this->glview->object_rot_x = 0;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 270;
+ this->glview->updateGL();
}
void MainWindow::viewAngleFront()
{
- screen->object_rot_x = 0;
- screen->object_rot_y = 0;
- screen->object_rot_z = 0;
- screen->updateGL();
+ this->glview->object_rot_x = 0;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 0;
+ this->glview->updateGL();
}
void MainWindow::viewAngleBack()
{
- screen->object_rot_x = 0;
- screen->object_rot_y = 0;
- screen->object_rot_z = 180;
- screen->updateGL();
+ this->glview->object_rot_x = 0;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 180;
+ this->glview->updateGL();
}
void MainWindow::viewAngleDiagonal()
{
- screen->object_rot_x = 35;
- screen->object_rot_y = 0;
- screen->object_rot_z = 25;
- screen->updateGL();
+ this->glview->object_rot_x = 35;
+ this->glview->object_rot_y = 0;
+ this->glview->object_rot_z = 25;
+ this->glview->updateGL();
}
void MainWindow::viewCenter()
{
- screen->object_trans_x = 0;
- screen->object_trans_y = 0;
- screen->object_trans_z = 0;
- screen->updateGL();
+ this->glview->object_trans_x = 0;
+ this->glview->object_trans_y = 0;
+ this->glview->object_trans_z = 0;
+ this->glview->updateGL();
}
void MainWindow::viewPerspective()
{
viewActionPerspective->setChecked(true);
viewActionOrthogonal->setChecked(false);
- screen->setOrthoMode(false);
- screen->updateGL();
+ this->glview->setOrthoMode(false);
+ this->glview->updateGL();
}
void MainWindow::viewOrthogonal()
{
viewActionPerspective->setChecked(false);
viewActionOrthogonal->setChecked(true);
- screen->setOrthoMode(true);
- screen->updateGL();
+ this->glview->setOrthoMode(true);
+ this->glview->updateGL();
}
void MainWindow::hideConsole()
contact: Jan Huwald // Impressum