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-rw-r--r--src/dxftess-cgal.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/dxftess-cgal.cc b/src/dxftess-cgal.cc
index e5c62c4..13c27e5 100644
--- a/src/dxftess-cgal.cc
+++ b/src/dxftess-cgal.cc
@@ -341,7 +341,8 @@ void dxf_tesselate(PolySet *ps, DxfData &dxf, double rot, Vector2d scale, bool u
We do this by projecting each polygon of the Polyset onto a 2-d plane,
then running a tessellation algorithm on the projected polygon. Then we
-project the generated 2d triangles back up into 3d space.
+project each of the newly generated 2d 'tiles' (the polygons used for
+tessellation, typically triangles) back up into 3d space.
(in reality as of writing, we dont need to do a back-projection from 2d->3d
because the algorithm we are using doesn't create any new points, and we can
contact: Jan Huwald // Impressum