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Diffstat (limited to 'src/QGLView.h')
-rw-r--r-- | src/QGLView.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/QGLView.h b/src/QGLView.h new file mode 100644 index 0000000..5cb1872 --- /dev/null +++ b/src/QGLView.h @@ -0,0 +1,77 @@ +#ifndef QGLVIEW_H_ +#define QGLVIEW_H_ + +#include "system-gl.h" +#include <QGLWidget> +#include <QLabel> + +#include <Eigen/Core> +#include <Eigen/Geometry> +#include "GLView.h" +#include "renderer.h" + +class QGLView : public QGLWidget, public GLView +{ + Q_OBJECT + Q_PROPERTY(bool showFaces READ showFaces WRITE setShowFaces); + Q_PROPERTY(bool showEdges READ showEdges WRITE setShowEdges); + Q_PROPERTY(bool showAxes READ showAxes WRITE setShowAxes); + Q_PROPERTY(bool showCrosshairs READ showCrosshairs WRITE setShowCrosshairs); + Q_PROPERTY(bool orthoMode READ orthoMode WRITE setOrthoMode); + +public: + QGLView(QWidget *parent = NULL); + QGLView(const QGLFormat & format, QWidget *parent = NULL); +#ifdef ENABLE_OPENCSG + bool hasOpenCSGSupport() { return this->opencsg_support; } +#endif + // Properties + bool showFaces() const { return this->showfaces; } + void setShowFaces(bool enabled) { this->showfaces = enabled; } + bool showEdges() const { return this->showedges; } + void setShowEdges(bool enabled) { this->showedges = enabled; } + bool showAxes() const { return this->showaxes; } + void setShowAxes(bool enabled) { this->showaxes = enabled; } + bool showCrosshairs() const { return this->showcrosshairs; } + void setShowCrosshairs(bool enabled) { this->showcrosshairs = enabled; } + bool orthoMode() const { return this->orthomode; } + void setOrthoMode(bool enabled) { this->orthomode = enabled; } + std::string getRendererInfo() const; + bool save(const char *filename); + void enable_opencsg_shaders(); + +public: + QLabel *statusLabel; + +private: + void init(); + + std::string rendererInfo; + + bool showcrosshairs; + + bool mouse_drag_active; + QPoint last_mouse; + + void keyPressEvent(QKeyEvent *event); + void wheelEvent(QWheelEvent *event); + void mousePressEvent(QMouseEvent *event); + void mouseMoveEvent(QMouseEvent *event); + void mouseReleaseEvent(QMouseEvent *event); + + void initializeGL(); + void resizeGL(int w, int h); + + void paintGL(); + void normalizeAngle(GLdouble& angle); + +#ifdef ENABLE_OPENCSG +private slots: + void display_opencsg_warning(); +#endif + +signals: + void doAnimateUpdate(); +}; + +#endif |