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-rw-r--r--src/GLView.cc3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/GLView.cc b/src/GLView.cc
index b4fb8d6..1cfe82c 100644
--- a/src/GLView.cc
+++ b/src/GLView.cc
@@ -2,6 +2,7 @@
#include "stdio.h"
#include "rendersettings.h"
+#include "mathc99.h"
#ifdef _WIN32
#include <GL/wglew.h>
@@ -459,7 +460,7 @@ void GLView::showAxes()
void GLView::showCrosshairs()
{
- // FIXME: this might not work with Vector camera
+ // FIXME: this might not work with Vector camera
// FIXME: Crosshairs and axes are lighted, this doesn't make sense and causes them
// to change color based on view orientation.
glLineWidth(3);
contact: Jan Huwald // Impressum