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Diffstat (limited to 'dxftess.cc')
-rw-r--r-- | dxftess.cc | 234 |
1 files changed, 234 insertions, 0 deletions
diff --git a/dxftess.cc b/dxftess.cc new file mode 100644 index 0000000..e62789f --- /dev/null +++ b/dxftess.cc @@ -0,0 +1,234 @@ +/* + * OpenSCAD (www.openscad.at) + * Copyright (C) 2009 Clifford Wolf <clifford@clifford.at> + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + */ + +#define INCLUDE_ABSTRACT_NODE_DETAILS + +#include "openscad.h" + +struct tess_vdata { + GLdouble v[3]; +}; + +struct tess_triangle { + GLdouble *p[3]; + tess_triangle() { p[0] = NULL; p[1] = NULL; p[2] = NULL; } + tess_triangle(double *p1, double *p2, double *p3) { p[0] = p1; p[1] = p2; p[2] = p3; } +}; + +static GLenum tess_type; +static int tess_count; +static QVector<tess_triangle> tess_tri; +static GLdouble *tess_p1, *tess_p2; + +static void tess_vertex(void *vertex_data) +{ + GLdouble *p = (double*)vertex_data; +#if 0 + printf(" %d: %f %f %f\n", tess_count, p[0], p[1], p[2]); +#endif + if (tess_type == GL_TRIANGLE_FAN) { + if (tess_count == 0) { + tess_p1 = p; + } + if (tess_count == 1) { + tess_p2 = p; + } + if (tess_count > 1) { + tess_tri.append(tess_triangle(tess_p1, tess_p2, p)); + tess_p2 = p; + } + } + if (tess_type == GL_TRIANGLE_STRIP) { + if (tess_count == 0) { + tess_p1 = p; + } + if (tess_count == 1) { + tess_p2 = p; + } + if (tess_count > 1) { + if (tess_count % 2 == 1) { + tess_tri.append(tess_triangle(tess_p2, tess_p1, p)); + } else { + tess_tri.append(tess_triangle(tess_p1, tess_p2, p)); + } + tess_p1 = tess_p2; + tess_p2 = p; + } + } + if (tess_type == GL_TRIANGLES) { + if (tess_count == 0) { + tess_p1 = p; + } + if (tess_count == 1) { + tess_p2 = p; + } + if (tess_count == 2) { + tess_tri.append(tess_triangle(tess_p1, tess_p2, p)); + tess_count = -1; + } + } + tess_count++; +} + +static void tess_begin(GLenum type) +{ +#if 0 + if (type == GL_TRIANGLE_FAN) { + printf("GL_TRIANGLE_FAN:\n"); + } + if (type == GL_TRIANGLE_STRIP) { + printf("GL_TRIANGLE_STRIP:\n"); + } + if (type == GL_TRIANGLES) { + printf("GL_TRIANGLES:\n"); + } +#endif + tess_count = 0; + tess_type = type; +} + +static void tess_end(void) +{ + /* nothing to be done here */ +} + +static void tess_error(GLenum errno) +{ + PRINTF("GLU tesselation error %d!", errno); +} + +static bool point_on_line(double *p1, double *p2, double *p3) +{ + if (fabs(p1[0] - p2[0]) < 0.0001 && fabs(p1[1] - p2[1]) < 0.0001) + return false; + + if (fabs(p3[0] - p2[0]) < 0.0001 && fabs(p3[1] - p2[1]) < 0.0001) + return false; + + double v1[2] = { p2[0] - p1[0], p2[1] - p1[1] }; + double v2[2] = { p3[0] - p1[0], p3[1] - p1[1] }; + + if (fabs(atan2(v1[0], v1[1]) - atan2(v2[0], v2[1])) < 0.0001 && + sqrt(v1[0]*v1[0] + v1[1]*v1[1]) < sqrt(v2[0]*v2[0] + v2[1]*v2[1])) { +#if 0 + printf("Point on line: %f/%f %f/%f %f/%f\n", p1[0], p1[1], p2[0], p2[1], p3[0], p3[1]); +#endif + return true; + } + + return false; +} + +void dxf_tesselate(PolySet *ps, DxfData *dxf, bool up, double h) +{ + GLUtesselator *tobj = gluNewTess(); + + gluTessCallback(tobj, GLU_TESS_VERTEX, (GLvoid(*)())&tess_vertex); + gluTessCallback(tobj, GLU_TESS_BEGIN, (GLvoid(*)())&tess_begin); + gluTessCallback(tobj, GLU_TESS_END, (GLvoid(*)())&tess_end); + gluTessCallback(tobj, GLU_TESS_ERROR, (GLvoid(*)())&tess_error); + + tess_tri.clear(); + QList<tess_vdata> vl; + + gluTessBeginPolygon(tobj, NULL); + + for (int i = 0; i < dxf->paths.count(); i++) { + if (!dxf->paths[i].is_closed) + continue; + gluTessBeginContour(tobj); + if (up != dxf->paths[i].is_inner) { + for (int j = 1; j < dxf->paths[i].points.count(); j++) { + vl.append(tess_vdata()); + vl.last().v[0] = dxf->paths[i].points[j]->x; + vl.last().v[1] = dxf->paths[i].points[j]->y; + vl.last().v[2] = h; + gluTessVertex(tobj, vl.last().v, vl.last().v); + } + } else { + for (int j = dxf->paths[i].points.count() - 1; j > 0; j--) { + vl.append(tess_vdata()); + vl.last().v[0] = dxf->paths[i].points[j]->x; + vl.last().v[1] = dxf->paths[i].points[j]->y; + vl.last().v[2] = h; + gluTessVertex(tobj, vl.last().v, vl.last().v); + } + } + gluTessEndContour(tobj); + } + + gluTessEndPolygon(tobj); + gluDeleteTess(tobj); + +#if 0 + for (int i = 0; i < tess_tri.count(); i++) { + printf("~~~\n"); + printf(" %f %f %f\n", tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]); + printf(" %f %f %f\n", tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]); + printf(" %f %f %f\n", tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]); + } +#endif + + // GLU tessing sometimes generates degenerated triangles. We must find and remove + // them so we can use the triangle array with CGAL.. + for (int i = 0; i < tess_tri.count(); i++) { + if (point_on_line(tess_tri[i].p[0], tess_tri[i].p[1], tess_tri[i].p[2]) || + point_on_line(tess_tri[i].p[1], tess_tri[i].p[2], tess_tri[i].p[0]) || + point_on_line(tess_tri[i].p[2], tess_tri[i].p[0], tess_tri[i].p[1])) { + tess_tri.remove(i--); + } + } + + // GLU tessing might merge points into edges. This is ok for GL displaying but + // creates invalid polyeders for CGAL. So we split this tirangles up again in order + // to create polyeders that are also accepted by CGAL.. + bool added_triangles = true; + while (added_triangles) + { + added_triangles = false; + for (int i = 0; i < tess_tri.count(); i++) + for (int j = 0; j < tess_tri.count(); j++) + for (int k = 0; k < 3; k++) + for (int l = 0; l < 3; l++) { + if (point_on_line(tess_tri[i].p[k], tess_tri[j].p[l], tess_tri[i].p[(k+1)%3])) { + tess_tri.append(tess_triangle(tess_tri[j].p[l], + tess_tri[i].p[(k+1)%3], tess_tri[i].p[(k+2)%3])); + tess_tri[i].p[(k+1)%3] = tess_tri[j].p[l]; + added_triangles = true; + } + } + } + + for (int i = 0; i < tess_tri.count(); i++) { +#if 0 + printf("---\n"); + printf(" %f %f %f\n", tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]); + printf(" %f %f %f\n", tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]); + printf(" %f %f %f\n", tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]); +#endif + ps->append_poly(); + ps->insert_vertex(tess_tri[i].p[0][0], tess_tri[i].p[0][1], tess_tri[i].p[0][2]); + ps->insert_vertex(tess_tri[i].p[1][0], tess_tri[i].p[1][1], tess_tri[i].p[1][2]); + ps->insert_vertex(tess_tri[i].p[2][0], tess_tri[i].p[2][1], tess_tri[i].p[2][2]); + } + + tess_tri.clear(); +} + |