diff options
| -rw-r--r-- | src/glview.cc | 4 | 
1 files changed, 2 insertions, 2 deletions
| diff --git a/src/glview.cc b/src/glview.cc index 0c8394a..1dcddb7 100644 --- a/src/glview.cc +++ b/src/glview.cc @@ -388,12 +388,12 @@ void GLView::paintGL()  	gluLookAt(0.0, -viewer_distance, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0); -	glTranslated(object_trans_x, object_trans_y, object_trans_z); -  	glRotated(object_rot_x, 1.0, 0.0, 0.0);  	glRotated(object_rot_y, 0.0, 1.0, 0.0);  	glRotated(object_rot_z, 0.0, 0.0, 1.0); +	glTranslated(object_trans_x, object_trans_y, object_trans_z); +    // FIXME: Crosshairs and axes are lighted, this doesn't make sense and causes them    // to change color based on view orientation.  	if (showcrosshairs) | 
