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authorDon Bright <hugh.m.bright@gmail.com>2012-01-29 13:24:36 (GMT)
committerDon Bright <hugh.m.bright@gmail.com>2012-01-29 13:24:36 (GMT)
commite342fa734a88d9b4e4de21caa70ca81d206ba369 (patch)
tree70eff9e69213c2ba27c8ac633191ed68d0bb97e4 /src
parent12021077c572a622d6409fa657c64bfc23ba9fc7 (diff)
fix ortho projection bug rept by nop head + Triffid Hunter
Diffstat (limited to 'src')
-rw-r--r--src/glview.cc3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/glview.cc b/src/glview.cc
index 499e555..0f9ec5b 100644
--- a/src/glview.cc
+++ b/src/glview.cc
@@ -371,6 +371,7 @@ void GLView::setupOrtho(double distance, bool offset)
glOrtho(-w_h_ratio*l, +w_h_ratio*l,
-(1/w_h_ratio)*l, +(1/w_h_ratio)*l,
-FAR_FAR_AWAY, +FAR_FAR_AWAY);
+ gluLookAt(0.0, -viewer_distance, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0);
}
void GLView::paintGL()
@@ -450,8 +451,6 @@ void GLView::paintGL()
setupOrtho(1000,true);
- gluLookAt(0.0, -1000, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 1.0);
-
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glRotated(object_rot_x, 1.0, 0.0, 0.0);
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